/*************************************************************************/
/*  broad_phase_basic.cpp                                                */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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#include "broad_phase_basic.h"
#include "core/list.h"
#include "core/print_string.h"

BroadPhaseSW::ID BroadPhaseBasic::create(CollisionObjectSW *p_object, int p_subindex) {

	ERR_FAIL_COND_V(p_object == NULL, 0);

	current++;

	Element e;
	e.owner = p_object;
	e._static = false;
	e.subindex = p_subindex;

	element_map[current] = e;
	return current;
}

void BroadPhaseBasic::move(ID p_id, const AABB &p_aabb) {

	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);
	E->get().aabb = p_aabb;
}
void BroadPhaseBasic::set_static(ID p_id, bool p_static) {

	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);
	E->get()._static = p_static;
}
void BroadPhaseBasic::remove(ID p_id) {

	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);
	List<PairKey> to_erase;
	//unpair must be done immediately on removal to avoid potential invalid pointers
	for (Map<PairKey, void *>::Element *F = pair_map.front(); F; F = F->next()) {

		if (F->key().a == p_id || F->key().b == p_id) {

			if (unpair_callback) {
				Element *elem_A = &element_map[F->key().a];
				Element *elem_B = &element_map[F->key().b];
				unpair_callback(elem_A->owner, elem_A->subindex, elem_B->owner, elem_B->subindex, F->get(), unpair_userdata);
			}
			to_erase.push_back(F->key());
		}
	}
	while (to_erase.size()) {

		pair_map.erase(to_erase.front()->get());
		to_erase.pop_front();
	}
	element_map.erase(E);
}

CollisionObjectSW *BroadPhaseBasic::get_object(ID p_id) const {

	const Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND_V(!E, NULL);
	return E->get().owner;
}
bool BroadPhaseBasic::is_static(ID p_id) const {

	const Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND_V(!E, false);
	return E->get()._static;
}
int BroadPhaseBasic::get_subindex(ID p_id) const {

	const Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND_V(!E, -1);
	return E->get().subindex;
}

int BroadPhaseBasic::cull_point(const Vector3 &p_point, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices) {

	int rc = 0;

	for (Map<ID, Element>::Element *E = element_map.front(); E; E = E->next()) {

		const AABB aabb = E->get().aabb;
		if (aabb.has_point(p_point)) {

			p_results[rc] = E->get().owner;
			p_result_indices[rc] = E->get().subindex;
			rc++;
			if (rc >= p_max_results)
				break;
		}
	}

	return rc;
}

int BroadPhaseBasic::cull_segment(const Vector3 &p_from, const Vector3 &p_to, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices) {

	int rc = 0;

	for (Map<ID, Element>::Element *E = element_map.front(); E; E = E->next()) {

		const AABB aabb = E->get().aabb;
		if (aabb.intersects_segment(p_from, p_to)) {

			p_results[rc] = E->get().owner;
			p_result_indices[rc] = E->get().subindex;
			rc++;
			if (rc >= p_max_results)
				break;
		}
	}

	return rc;
}
int BroadPhaseBasic::cull_aabb(const AABB &p_aabb, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices) {

	int rc = 0;

	for (Map<ID, Element>::Element *E = element_map.front(); E; E = E->next()) {

		const AABB aabb = E->get().aabb;
		if (aabb.intersects(p_aabb)) {

			p_results[rc] = E->get().owner;
			p_result_indices[rc] = E->get().subindex;
			rc++;
			if (rc >= p_max_results)
				break;
		}
	}

	return rc;
}

void BroadPhaseBasic::set_pair_callback(PairCallback p_pair_callback, void *p_userdata) {

	pair_userdata = p_userdata;
	pair_callback = p_pair_callback;
}
void BroadPhaseBasic::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) {

	unpair_userdata = p_userdata;
	unpair_callback = p_unpair_callback;
}

void BroadPhaseBasic::update() {

	// recompute pairs
	for (Map<ID, Element>::Element *I = element_map.front(); I; I = I->next()) {

		for (Map<ID, Element>::Element *J = I->next(); J; J = J->next()) {

			Element *elem_A = &I->get();
			Element *elem_B = &J->get();

			if (elem_A->owner == elem_B->owner)
				continue;

			bool pair_ok = elem_A->aabb.intersects(elem_B->aabb) && (!elem_A->_static || !elem_B->_static);

			PairKey key(I->key(), J->key());

			Map<PairKey, void *>::Element *E = pair_map.find(key);

			if (!pair_ok && E) {
				if (unpair_callback)
					unpair_callback(elem_A->owner, elem_A->subindex, elem_B->owner, elem_B->subindex, E->get(), unpair_userdata);
				pair_map.erase(key);
			}

			if (pair_ok && !E) {

				void *data = NULL;
				if (pair_callback) {
					data = pair_callback(elem_A->owner, elem_A->subindex, elem_B->owner, elem_B->subindex, unpair_userdata);
					if (data) {
						pair_map.insert(key, data);
					}
				}
			}
		}
	}
}

BroadPhaseSW *BroadPhaseBasic::_create() {

	return memnew(BroadPhaseBasic);
}

BroadPhaseBasic::BroadPhaseBasic() {

	current = 1;
	unpair_callback = NULL;
	unpair_userdata = NULL;
	pair_callback = NULL;
	pair_userdata = NULL;
}
