# Third party libraries


## bullet

- Upstream: https://github.com/bulletphysics/bullet3
- Version: 2.89 (2019)
- License: zlib

Files extracted from upstream source:

- src/* apart from CMakeLists.txt and premake4.lua files
- LICENSE.txt


## certs

- Upstream: Mozilla, via https://apps.fedoraproject.org/packages/ca-certificates
- Version: 2018.2.26 (2018)
- License: MPL 2.0

File extracted from a recent Fedora install:
/etc/pki/ca-trust/extracted/pem/tls-ca-bundle.pem
(It can't be extracted directly from the package,
as it's generated on the user's system.)


## cvtt

- Upstream: https://github.com/elasota/cvtt
- Version: 1.0.0-beta4 (2018)
- License: MIT

Files extracted from upstream source:

- all .cpp, .h, and .txt files in ConvectionKernels/

## embree

- Upstream: https://github.com/embree/embree
- Version: 3.12.1 (69bd4c272f1ed608494f233ecfff3feec516880b, 2020)
- License: Apache 2.0

Files extracted from upstream:

- All cpp files listed in `modules/raytrace/godot_update_embree.py`
- All header files in the directories listed in `modules/raytrace/godot_update_embree.py`

The `modules/raytrace/godot_update_embree.py` can be used to pull the 
relevant files from the latest Embree release and apply some automatic changes.

Some minor changes have been made in order to fix build errors.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments. Apply the patches in the `patches/` folder when syncing on newer upstream
commits.


## enet

- Upstream: http://enet.bespin.org
- Version: 1.3.15 (224f31101fc60939c02f6bbe8e8fc810a7db306b, 2020)
- License: MIT

Files extracted from upstream source:

- all .c files in the main directory (except unix.c win32.c)
- the include/enet/ folder as enet/ (except unix.h win32.h)
- LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified
to be usable by godot socket implementation and allow IPv6 and DTLS.
Apply the patches in the `patches/` folder when syncing on newer upstream
commits.

Two files (godot.cpp and enet/godot.h) have been added to provide
enet socket implementation using Godot classes.

It is still possible to build against a system wide ENet but doing so
will limit its functionality to IPv4 only.


## etc2comp

- Upstream: https://github.com/google/etc2comp
- Version: git (9cd0f9cae0f32338943699bb418107db61bb66f2, 2017)
- License: Apache 2.0

Files extracted from upstream source:

- all .cpp and .h files in EtcLib/
- README.md, LICENSE, AUTHORS

Important: Some files have Godot-made changes.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments.


## fonts

### Noto Sans

- Upstream: https://github.com/googlei18n/noto-fonts
- Version: 1.06 (2017)
- License: OFL-1.1

Use UI font variant if available, because it has tight vertical metrics and good for UI.

### Hack Regular

- Upstream: https://github.com/source-foundry/Hack
- Version: 3.003 (2018)
- License: MIT + Bitstream Vera License

### DroidSans*.ttf

- Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
- Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
- License: Apache 2.0


## freetype

- Upstream: https://www.freetype.org
- Version: 2.10.4 (2020)
- License: FreeType License (BSD-like)

Files extracted from upstream source:

- the `src/` folder, stripped of the `Jamfile` files and the `tools` subfolder
- the `include/` folder
- `docs/{FTL.TXT,LICENSE.TXT}`


## glad

- Upstream: https://github.com/Dav1dde/glad
- Version: 0.1.34 (2020)
- License: MIT

The files we package are automatically generated.
See the header of glad.c for instructions on how to generate them for
the GLES version Godot targets.


## jpeg-compressor

- Upstream: https://github.com/richgel999/jpeg-compressor
- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
- License: Public domain

Files extracted from upstream source:

- `jpgd*.{c,h}`


## libogg

- Upstream: https://www.xiph.org/ogg
- Version: git (c8fca6b4a02d695b1ceea39b330d4406001c03ed, 2019)
- License: BSD-3-Clause

Files extracted from upstream source:

- `src/*.{c,h}`
- `include/ogg/*.h` in ogg/
- COPYING


## libpng

- Upstream: http://libpng.org/pub/png/libpng.html
- Version: 1.6.37 (2019)
- License: libpng/zlib

Files extracted from upstream source:

- all .c and .h files of the main directory, except from
  `example.c` and `pngtest.c`
- the arm/ folder
- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
- `LICENSE`


## libsimplewebm

- Upstream: https://github.com/zaps166/libsimplewebm
- Version: git (fe57fd3cfe6c0af4c6af110b1f84a90cf191d943, 2019)
- License: MIT (main), BSD-3-Clause (libwebm)

This contains libwebm, but the version in use is updated from the one used by libsimplewebm,
and may have *unmarked* alterations from that.

Files extracted from upstream source:

- all the .cpp, .hpp files in the main folder except `example.cpp`
- LICENSE

Important: Some files have Godot-made changes.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments.


## libtheora

- Upstream: https://www.theora.org
- Version: 1.1.1 (2010)
- License: BSD-3-Clause

Files extracted from upstream source:

- all .c, .h in lib/
- all .h files in include/theora/ as theora/
- COPYING and LICENSE

Upstream patches included in the `patches` directory have been applied
on top of the 1.1.1 source (not included in any stable release yet).


## libvorbis

- Upstream: https://www.xiph.org/vorbis
- Version: 1.3.6 (2018)
- License: BSD-3-Clause

Files extracted from upstream source:

- `src/*` except from: `lookups.pl`, `Makefile.*`
- `include/vorbis/*.h` as vorbis/
- COPYING


## libvpx

- Upstream: https://chromium.googlesource.com/webm/libvpx/
- Version: 1.6.0 (2016)
- License: BSD-3-Clause

Files extracted from upstream source:

TODO.

Important: File `libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c` has
Godot-made change marked with `// -- GODOT --` comments.

The files `libvpx/third_party/android/cpu-features.{c,h}` were copied
from the Android NDK r18.


## libwebp

- Upstream: https://chromium.googlesource.com/webm/libwebp/
- Version: 1.1.0 (2020)
- License: BSD-3-Clause

Files extracted from upstream source:

- `src/*` except from: .am, .rc and .in files
- AUTHORS, COPYING, PATENTS

Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made
changes to ensure they build for Javascript/HTML5. Those
changes are marked with `// -- GODOT --` comments.


## mbedtls

- Upstream: https://tls.mbed.org/
- Version: 2.16.9 (2020)
- License: Apache 2.0

File extracted from upstream release tarball:

- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/`
- All `*.c` from `library/` to `thirdparty/mbedtls/library/`
- LICENSE and apache-2.0.txt files
- Applied the patch in `thirdparty/mbedtls/patches/1453.diff` (PR 1453).
  Soon to be merged upstream. Check it out at next update.
- Applied the patch in `thirdparty/mbedtls/patches/padlock.diff`. This disables
  VIA padlock support which defines a symbol `unsupported` which clashes with
  a pre-defined symbol.
- Added 2 files `godot_core_mbedtls_platform.{c,h}` providing configuration
  for light bundling with core.


## miniupnpc

- Upstream: https://github.com/miniupnp/miniupnp/tree/master/miniupnpc
- Version: git (44366328661826603982d1e0d7ebb4062c5f2bfc, 2020)
- License: BSD-3-Clause

Files extracted from upstream source:

- All `*.c` and `*.h` files from `miniupnpc` to `thirdparty/miniupnpc/miniupnpc`
- Remove `test*`, `minihttptestserver.c` and `wingenminiupnpcstrings.c`

The patch `windows_fix.diff` is applied to `minissdpc.c` to fix an upstream issue.
The only modified file is miniupnpcstrings.h, which was created for Godot
(it is usually autogenerated by cmake).


## minizip

- Upstream: http://www.zlib.net
- Version: 1.2.11 (zlib contrib, 2017)
- License: zlib

Files extracted from the upstream source:

- contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}

Important: Some files have Godot-made changes for use in core/io.
They are marked with `/* GODOT start */` and `/* GODOT end */`
comments and a patch is provided in the minizip/ folder.


## misc

Collection of single-file libraries used in Godot components.

### core

- `clipper.{cpp,hpp}`
  * Upstream: https://sourceforge.net/projects/polyclipping
  * Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
  * License: BSL-1.0
- `fastlz.{c,h}`
  * Upstream: https://github.com/ariya/FastLZ
  * Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
  * License: MIT
- `hq2x.{cpp,h}`
  * Upstream: https://github.com/brunexgeek/hqx
  * Version: TBD, file structure differs
  * License: Apache 2.0
- `open-simplex-noise.{c,h}`
  * Upstream: https://github.com/smcameron/open-simplex-noise-in-c
  * Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes
  * License: Unlicense
- `pcg.{cpp,h}`
  * Upstream: http://www.pcg-random.org
  * Version: minimal C implementation, http://www.pcg-random.org/download.html
  * License: Apache 2.0
- `smaz.{c,h}`
  * Upstream: https://github.com/antirez/smaz
  * Version: git (150e125cbae2e8fd20dd332432776ce13395d4d4, 2009)
  * License: BSD-3-Clause
  * Modifications: use `const char*` instead of `char*` for input string
- `stb_rect_pack.h`
  * Upstream: https://github.com/nothings/stb
  * Version: 1.00
  * License: Public Domain (Unlicense) or MIT
- `triangulator.{cpp,h}`
  * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`)
  * Version: TBD, class was renamed
  * License: MIT

### modules

- `yuv2rgb.h`
  * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
  * Version: ?
  * License: BSD

### platform

- `ifaddrs-android.{cc,h}`
  * Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
  * Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
  * License: BSD-3-Clause

### scene

- `easing_equations.cpp`
  * Upstream: http://robertpenner.com/easing/ via https://github.com/jesusgollonet/ofpennereasing (modified to fit Godot types)
  * Version: git (af72c147c3a74e7e872aa28c7e2abfcced04fdce, 2008) + Godot types and style changes
  * License: BSD-3-Clause
- `mikktspace.{c,h}`
  * Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
  * Version: 1.0 (2011)
  * License: zlib
- `stb_vorbis.c`
  * Upstream: https://github.com/nothings/stb
  * Version: 1.20
  * License: Public Domain (Unlicense) or MIT


## nanosvg

- Upstream: https://github.com/memononen/nanosvg
- Version: git (3e403ec72a9145cbbcc6c63d94a4caf079aafec2, 2020)
- License: zlib

Files extracted from the upstream source:

- All .h files in `src/`
- LICENSE.txt


## oidn

- Upstream: https://github.com/OpenImageDenoise/oidn
- Version: 1.1.0 (c58c5216db05ceef4cde5a096862f2eeffd14c06, 2019)
- License: Apache 2.0

Files extracted from upstream source:

common/* (except tasking.* and CMakeLists.txt)
core/*
include/OpenImageDenoise/* (except version.h.in)
LICENSE.txt
mkl-dnn/include/*
mkl-dnn/src/* (except CMakeLists.txt)
weights/rtlightmap_hdr.tza
scripts/resource_to_cpp.py

Modified files:
Modifications are marked with `// -- GODOT start --` and `// -- GODOT end --`.
Patch files are provided in `oidn/patches/`.

core/autoencoder.cpp
core/autoencoder.h
core/common.h
core/device.cpp
core/device.h
core/transfer_function.cpp

scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)


## opus

- Upstream: https://opus-codec.org
- Version: 1.1.5 (opus) and 0.8 (opusfile) (2017)
- License: BSD-3-Clause

Files extracted from upstream source:

- all .c and .h files in src/ (both opus and opusfile)
- all .h files in include/ (both opus and opusfile) as opus/
- remove unused `opus_demo.c`,
- remove `http.c`, `wincerts.c` and `winerrno.h` (part of
  unused libopusurl)
- celt/ and silk/ subfolders
- COPYING


## pcre2

- Upstream: http://www.pcre.org
- Version: 10.34 (2019)
- License: BSD-3-Clause

Files extracted from upstream source:

- Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
- All .h files in src/ apart from pcre2posix.h
- src/pcre2_jit_match.c
- src/pcre2_jit_misc.c
- src/sljit/*
- AUTHORS and LICENCE


## pvrtccompressor

- Upstream: https://bitbucket.org/jthlim/pvrtccompressor
- Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015)
- License: BSD-3-Clause

Files extracted from upstream source:

- all .cpp and .h files apart from `main.cpp`
- LICENSE.TXT


## recastnavigation

- Upstream: https://github.com/recastnavigation/recastnavigation
- Version: git (57610fa6ef31b39020231906f8c5d40eaa8294ae, 2019)
- License: zlib

Files extracted from upstream source:

- `Recast/` folder without `CMakeLists.txt`
- License.txt


## squish

- Upstream: https://sourceforge.net/projects/libsquish
- Version: 1.15 (2017)
- License: MIT

Files extracted from upstream source:

- all .cpp, .h and .inl files

Important: Some files have Godot-made changes.
They are marked with `// -- GODOT start --` and `// -- GODOT end --`
comments and a patch is provided in the squish/ folder.


## tinyexr

- Upstream: https://github.com/syoyo/tinyexr
- Version: 1.0.0 (e4b7840d9448b7d57a88384ce26143004f3c0c71, 2020)
- License: BSD-3-Clause

Files extracted from upstream source:

- `tinyexr.{cc,h}`


## vhacd

- Upstream: https://github.com/kmammou/v-hacd
- Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019)
- License: BSD-3-Clause

Files extracted from upstream source:

- From `src/VHACD_Lib/`: `inc`, `public` and `src`
- `LICENSE`

Some downstream changes have been made and are identified by
`// -- GODOT start --` and `// -- GODOT end --` comments.
They can be reapplied using the patches included in the `vhacd`
folder.


## wslay

- Upstream: https://github.com/tatsuhiro-t/wslay
- Version: 1.1.1 (2020)
- License: MIT

File extracted from upstream release tarball:

- All `*.c` and `*.h` in `lib/` and `lib/includes/`
- `wslay.h` has a small Godot addition to fix MSVC build.
  See `thirdparty/wslay/msvcfix.diff`


## xatlas

- Upstream: https://github.com/jpcy/xatlas
- Version: git (5571fc7ef0d06832947c0a935ccdcf083f7a9264, 2020)
- License: MIT

Files extracted from upstream source:

- `xatlas.{cpp,h}`
- `LICENSE`


## zlib

- Upstream: http://www.zlib.net
- Version: 1.2.11 (2017)
- License: zlib

Files extracted from upstream source:

- all .c and .h files


## zstd

- Upstream: https://github.com/facebook/zstd
- Version: 1.4.5 (2020)
- License: BSD-3-Clause

Files extracted from upstream source:

- lib/{common/,compress/,decompress/,zstd.h}
- LICENSE
