<?xml version="1.0" encoding="UTF-8" ?>
<class name="GIProbeData" inherits="Resource" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
		<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="bias" type="float" setter="set_bias" getter="get_bias" default="0.4">
		</member>
		<member name="bounds" type="AABB" setter="set_bounds" getter="get_bounds" default="AABB( 0, 0, 0, 1, 1, 1 )">
		</member>
		<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="1.0">
		</member>
		<member name="compress" type="bool" setter="set_compress" getter="is_compressed" default="false">
		</member>
		<member name="dynamic_data" type="PoolIntArray" setter="set_dynamic_data" getter="get_dynamic_data" default="PoolIntArray(  )">
		</member>
		<member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range" default="1">
		</member>
		<member name="energy" type="float" setter="set_energy" getter="get_energy" default="1.0">
		</member>
		<member name="interior" type="bool" setter="set_interior" getter="is_interior" default="false">
		</member>
		<member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias" default="0.4">
		</member>
		<member name="propagation" type="float" setter="set_propagation" getter="get_propagation" default="1.0">
		</member>
		<member name="to_cell_xform" type="Transform" setter="set_to_cell_xform" getter="get_to_cell_xform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
		</member>
	</members>
	<constants>
	</constants>
</class>
