/*************************************************************************/
/*  gdscript_functions.h                                                 */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/*************************************************************************/

#ifndef GDSCRIPT_FUNCTIONS_H
#define GDSCRIPT_FUNCTIONS_H

#include "core/variant.h"

class GDScriptFunctions {
public:
	enum Function {
		MATH_SIN,
		MATH_COS,
		MATH_TAN,
		MATH_SINH,
		MATH_COSH,
		MATH_TANH,
		MATH_ASIN,
		MATH_ACOS,
		MATH_ATAN,
		MATH_ATAN2,
		MATH_SQRT,
		MATH_FMOD,
		MATH_FPOSMOD,
		MATH_POSMOD,
		MATH_FLOOR,
		MATH_CEIL,
		MATH_ROUND,
		MATH_ABS,
		MATH_SIGN,
		MATH_POW,
		MATH_LOG,
		MATH_EXP,
		MATH_ISNAN,
		MATH_ISINF,
		MATH_ISEQUALAPPROX,
		MATH_ISZEROAPPROX,
		MATH_EASE,
		MATH_DECIMALS,
		MATH_STEP_DECIMALS,
		MATH_STEPIFY,
		MATH_LERP,
		MATH_LERP_ANGLE,
		MATH_INVERSE_LERP,
		MATH_RANGE_LERP,
		MATH_SMOOTHSTEP,
		MATH_MOVE_TOWARD,
		MATH_DECTIME,
		MATH_RANDOMIZE,
		MATH_RAND,
		MATH_RANDF,
		MATH_RANDOM,
		MATH_SEED,
		MATH_RANDSEED,
		MATH_DEG2RAD,
		MATH_RAD2DEG,
		MATH_LINEAR2DB,
		MATH_DB2LINEAR,
		MATH_POLAR2CARTESIAN,
		MATH_CARTESIAN2POLAR,
		MATH_WRAP,
		MATH_WRAPF,
		LOGIC_MAX,
		LOGIC_MIN,
		LOGIC_CLAMP,
		LOGIC_NEAREST_PO2,
		OBJ_WEAKREF,
		FUNC_FUNCREF,
		TYPE_CONVERT,
		TYPE_OF,
		TYPE_EXISTS,
		TEXT_CHAR,
		TEXT_ORD,
		TEXT_STR,
		TEXT_PRINT,
		TEXT_PRINT_TABBED,
		TEXT_PRINT_SPACED,
		TEXT_PRINTERR,
		TEXT_PRINTRAW,
		TEXT_PRINT_DEBUG,
		PUSH_ERROR,
		PUSH_WARNING,
		VAR_TO_STR,
		STR_TO_VAR,
		VAR_TO_BYTES,
		BYTES_TO_VAR,
		GEN_RANGE,
		RESOURCE_LOAD,
		INST2DICT,
		DICT2INST,
		VALIDATE_JSON,
		PARSE_JSON,
		TO_JSON,
		HASH,
		COLOR8,
		COLORN,
		PRINT_STACK,
		GET_STACK,
		INSTANCE_FROM_ID,
		LEN,
		IS_INSTANCE_VALID,
		FUNC_MAX
	};

	static const char *get_func_name(Function p_func);
	static void call(Function p_func, const Variant **p_args, int p_arg_count, Variant &r_ret, Variant::CallError &r_error);
	static bool is_deterministic(Function p_func);
	static MethodInfo get_info(Function p_func);
};

#endif // GDSCRIPT_FUNCTIONS_H
