<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="nb_NO">
<context>
    <name>CAboutDlg</name>
    <message>
        <location filename="../util.cpp" line="574"/>
        <source>This app enables musicians to perform real-time jam sessions over the internet.</source>
        <translation>Programmet lar musikere spille sammen over Internett.</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="577"/>
        <source>There is a server which collects  the audio data from each client, mixes the audio data and sends the mix  back to each client.</source>
        <translation>Det er en server som samler inn lyddataene fra hver klient, blander lyddataene og sender miksen tilbake til hver klient.</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="597"/>
        <source>This app uses the following libraries, resources or code snippets:</source>
        <translation>Denne appen bruker følgende biblioteker, ressurser eller kodebiter:</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="597"/>
        <source>Qt cross-platform application framework</source>
        <translation>Rammeverk for Qt-applikasjoner på tvers av plattformer</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="607"/>
        <source>Audio reverberation code by Perry R. Cook and Gary P. Scavone</source>
        <translation>Etterklangskode for lyd av Perry R. Cook og Gary P. Scavone</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="611"/>
        <source>Some pixmaps are from the</source>
        <translation>Noen pixmaps er fra</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="615"/>
        <source>Flag icons by Mark James</source>
        <translation>Flaggikoner av Mark James</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="616"/>
        <source>Some sound samples are from</source>
        <translation>Noen lydeksempler er fra</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="690"/>
        <source>For details on the contributions check out the %1</source>
        <translation>Detaljer om bidragsyterne er å finne i %1</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="691"/>
        <source>Github Contributors list</source>
        <translation type="unfinished">GitHub-bidragsyterlisten</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="694"/>
        <source>Spanish</source>
        <translation>Spansk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="698"/>
        <source>French</source>
        <translation>Fransk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="703"/>
        <source>Portuguese</source>
        <translation>Portugisisk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="710"/>
        <source>Dutch</source>
        <translation>Hollandsk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="715"/>
        <source>Italian</source>
        <translation>Italiensk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="719"/>
        <source>German</source>
        <translation>Tysk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="724"/>
        <source>Polish</source>
        <translation>Polsk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="729"/>
        <source>Swedish</source>
        <translation>Svensk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="735"/>
        <source>Korean</source>
        <translation>Koreansk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="740"/>
        <source>Slovak</source>
        <translation>Slovakisk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="743"/>
        <source>Simplified Chinese</source>
        <translation>Forenklet kinesisk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="746"/>
        <source>Norwegian Bokmål</source>
        <translation>Norsk bokmål</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="754"/>
        <source>About %1</source>
        <translation>Om %1</translation>
    </message>
</context>
<context>
    <name>CAboutDlgBase</name>
    <message>
        <location filename="../aboutdlgbase.ui" line="20"/>
        <source>About</source>
        <translation>Om</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="59"/>
        <source>TextLabelVersion</source>
        <translation type="unfinished">Versjon</translation>
    </message>
    <message>
        <source>Copyright (C) 2005-2023 The Jamulus Development Team</source>
        <translation type="obsolete">Opphavsrett © 2005–2022 Jamulus-utviklingslaget</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="72"/>
        <source>Copyright © 2005-2023 The Jamulus Development Team</source>
        <translation>Opphavsrett © 2005–2023 Jamulus-utviklingslaget</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="106"/>
        <source>A&amp;bout</source>
        <translation>O&amp;m</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="120"/>
        <source>&amp;Libraries</source>
        <translation>Bib&amp;liotek</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="134"/>
        <source>&amp;Contributors</source>
        <translation>&amp;Bidragsytere</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="148"/>
        <source>&amp;Translation</source>
        <translation>Over&amp;settelse</translation>
    </message>
    <message>
        <location filename="../aboutdlgbase.ui" line="198"/>
        <source>&amp;OK</source>
        <translation>&amp;OK</translation>
    </message>
</context>
<context>
    <name>CAnalyzerConsole</name>
    <message>
        <location filename="../analyzerconsole.cpp" line="47"/>
        <source>Analyzer Console</source>
        <translation>Analysatorkonsoll</translation>
    </message>
    <message>
        <location filename="../analyzerconsole.cpp" line="65"/>
        <source>Error Rate of Each Buffer Size</source>
        <translation type="unfinished">Feilrate for hver hurtiglagerstørrelse</translation>
    </message>
</context>
<context>
    <name>CAudioMixerBoard</name>
    <message>
        <location filename="../audiomixerboard.cpp" line="903"/>
        <source>Personal Mix at the Server</source>
        <translation type="unfinished">Personlig miks på tjeneren</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="904"/>
        <source>When connected to a server, the controls here allow you to set your local mix without affecting what others hear from you. The title shows the server name and, when known, whether it is actively recording.</source>
        <translation type="unfinished">Når du kobler til en tjener vil kontrollene her la deg sette din lokale miks uten å ha innvirkning på hva andre hører fra deg. Tittelen viser tjenernavn og, (om det er kjent) hvorvidt det er et aktivt opptak.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="977"/>
        <source>Server</source>
        <translation>Tjener</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="986"/>
        <source>T R Y I N G   T O   C O N N E C T</source>
        <translation>P R Ø V E R   Å   K O B L E   T I L</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="1185"/>
        <source>RECORDING ACTIVE</source>
        <translation>OPPTAK PÅGÅR</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="1195"/>
        <source>Personal Mix at: %1</source>
        <translation>Personlig miks på: %1</translation>
    </message>
</context>
<context>
    <name>CChannelFader</name>
    <message>
        <location filename="../audiomixerboard.cpp" line="44"/>
        <location filename="../audiomixerboard.cpp" line="237"/>
        <location filename="../audiomixerboard.cpp" line="251"/>
        <source>Pan</source>
        <translation>Panorering</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="48"/>
        <location filename="../audiomixerboard.cpp" line="162"/>
        <location filename="../audiomixerboard.cpp" line="252"/>
        <source>Mute</source>
        <translation>Forstum</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="49"/>
        <location filename="../audiomixerboard.cpp" line="165"/>
        <location filename="../audiomixerboard.cpp" line="253"/>
        <source>Solo</source>
        <translation type="unfinished">Solo</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="67"/>
        <source>&amp;No grouping</source>
        <translation>&amp;Ingen gruppering</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="70"/>
        <source>Assign to group</source>
        <translation>Tildel til gruppe</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="139"/>
        <source>Channel Level</source>
        <translation>Kanalnivå</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="140"/>
        <source>Displays the pre-fader audio level of this channel.  All clients connected to the server will be assigned an audio level, the same value for every client.</source>
        <translation type="unfinished">Viser pre-fader-lydstyrkenivå for denne kanalen. Alle klienter tilkoblet tjeneren vil bli tildelt et lydstyrkenivå, med lik verdi for hver klient.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="142"/>
        <source>Input level of the current audio channel at the server</source>
        <translation>Inngangsnivå for nåværende lydkanal på tjeneren</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="145"/>
        <source>Mixer Fader</source>
        <translation type="unfinished">Mikser-fader</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="146"/>
        <source>Adjusts the audio level of this channel. All clients connected to the server will be assigned an audio fader, displayed at each client, to adjust the local mix.</source>
        <translation type="unfinished">Justerer lydstyrkenivået for denne kanalen. Alle klienter tilkoblet tjeneren vil bli tildelt en lydstyrkefader, vist ved hver klient, for å justere den lokale miksen.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="148"/>
        <source>Local mix level setting of the current audio channel at the server</source>
        <translation type="unfinished">Lokalt miksernivåinnstilling for nåværende lydkanal på tjeneren</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="151"/>
        <source>Status Indicator</source>
        <translation>Statusindikator</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="152"/>
        <source>Shows a status indication about the client which is assigned to this channel. Supported indicators are:</source>
        <translation>Viser en statusindikator om klienten som er tilknyttet denne kanalen. Støttede indikatorer er:</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="154"/>
        <source>Speaker with cancellation stroke: Indicates that another client has muted you.</source>
        <translation type="unfinished">Høyttaler med strek over indikerer at en annen klient har forstummet deg.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="155"/>
        <source>Status indicator label</source>
        <translation>Etikett for statusindikator</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="157"/>
        <source>Panning</source>
        <translation>Panorering</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="158"/>
        <source>Sets the pan from Left to Right of the channel. Works only in stereo or preferably mono in/stereo out mode.</source>
        <translation type="unfinished">Setter panoreringen fra venstre til høyre for kanalen. Fungerer kun i stereo, eller helst i mono inn/stereo ut-modus</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="160"/>
        <source>Local panning position of the current audio channel at the server</source>
        <translation>Lokal panoreringsposisjon for nåværende lydkanal på tjeneren</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="162"/>
        <source>With the Mute checkbox, the audio channel can be muted.</source>
        <translation>Med forstummelsesboksen avhuket vil lydkanalen forstummes.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="163"/>
        <source>Mute button</source>
        <translation>Forstummelsesknapp</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="166"/>
        <source>With the Solo checkbox, the audio channel can be set to solo which means that all other channels except the soloed channel are muted. It is possible to set more than one channel to solo.</source>
        <translation type="unfinished">Med «Solo»-sjekkboksen kan lydkanalen settes til solo, som betyr at alle andre kanaler med unntak av påvirket/ede kanal er forstummet.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="170"/>
        <source>Solo button</source>
        <translation>Solo-knapp</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="172"/>
        <source>Group</source>
        <translation type="unfinished">Gruppe</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="173"/>
        <source>With the Grp checkbox, a group of audio channels can be defined. All channel faders in a group are moved in proportional synchronization if any one of the group faders are moved.</source>
        <translation type="unfinished">Med «Grp»-sjekkboksen kan lydkanaler defineres som gruppe. Alle fadere i den flyttes i proporsjonal synkronisering hvis én av gruppens fadere flyttes.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="176"/>
        <source>Group button</source>
        <translation type="unfinished">Gruppe-knapp</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="178"/>
        <source>Fader Tag</source>
        <translation>Fader-etikett</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="179"/>
        <source>The fader tag identifies the connected client. The tag name, a picture of your instrument and the flag of your location can be set in the main window.</source>
        <translation>Fader-etiketten indentifiserer tilkoblet klient. Etikettnavnet er et bilde av instrumentet ditt, og et flagg for din posisjon kan settes i hovedvinduet.</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="184"/>
        <source>Mixer channel instrument picture</source>
        <translation type="unfinished">Mikserkanalens instrumentbilde</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="186"/>
        <source>Mixer channel label (fader tag)</source>
        <translation type="unfinished">Mikserkanalens etikett (fader-etikett)</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="188"/>
        <source>Mixer channel country/region flag</source>
        <translation>Mikserkanalsland/regionsflagg</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="224"/>
        <source>PAN</source>
        <translation>PAN</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="225"/>
        <source>MUTE</source>
        <translation>FORSTUM</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="226"/>
        <source>SOLO</source>
        <translation>SOLO</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="227"/>
        <source>GRP</source>
        <translation>GRP</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="238"/>
        <source>M</source>
        <translation>F</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="239"/>
        <source>S</source>
        <translation>S</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="240"/>
        <source>G</source>
        <translation>G</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="254"/>
        <source>Grp</source>
        <translation>Grp</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="796"/>
        <source>Alias/Name</source>
        <translation>Alias/navn</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="803"/>
        <source>Instrument</source>
        <translation>Instrument</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="811"/>
        <source>Location</source>
        <translation>Sted</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="838"/>
        <source>Beginner</source>
        <translation>Nybegynner</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="839"/>
        <location filename="../audiomixerboard.cpp" line="845"/>
        <location filename="../audiomixerboard.cpp" line="851"/>
        <source>Skill Level</source>
        <translation>Ferdighetsnivå</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="844"/>
        <source>Intermediate</source>
        <translation>Middels</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="850"/>
        <source>Expert</source>
        <translation>Ekspert</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="863"/>
        <source>Musician Profile</source>
        <translation>Musikerprofil</translation>
    </message>
    <message>
        <location filename="../audiomixerboard.cpp" line="872"/>
        <source>Alias</source>
        <translation>Alias</translation>
    </message>
</context>
<context>
    <name>CChatDlg</name>
    <message>
        <location filename="../chatdlg.cpp" line="34"/>
        <source>Chat Window</source>
        <translation>Sludrevindu</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="34"/>
        <source>The chat window shows a history of all chat messages.</source>
        <translation>Sludrevinduet viser all sludringshistorikken.</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="36"/>
        <source>Chat history</source>
        <translation>Sludringshistorikk</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="39"/>
        <source>Input Message Text</source>
        <translation type="unfinished">Skriv meldingstekst</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="40"/>
        <source>Enter the chat message text in the edit box and press enter to send the message to the server which distributes the message to all connected clients. Your message will then show up in the chat window.</source>
        <translation type="unfinished">Skriv sludremeldingsteksten i redigeringsboksen og trykk enter for å sende meldingen til tjeneren som sender meldingen til alle tilkoblede klienter. Meldingen din vil da vises i sludringsvinduet.</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="44"/>
        <source>New chat text edit box</source>
        <translation type="unfinished">Ny tekstredigeringsboks for sludring</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="54"/>
        <source>Type a message here</source>
        <translation>Skriv en melding her</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="58"/>
        <source>&amp;Edit</source>
        <translation>&amp;Rediger</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="60"/>
        <source>Cl&amp;ear Chat History</source>
        <translation>&amp;Tøm sludringshistorikk</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="64"/>
        <location filename="../chatdlg.cpp" line="69"/>
        <source>&amp;Close</source>
        <translation>&amp;Lukk</translation>
    </message>
    <message>
        <location filename="../chatdlg.cpp" line="145"/>
        <source>Do you want to open the link &apos;%1&apos; in your browser?</source>
        <translation>Åpne «%1»-lenken i nettleseren din?</translation>
    </message>
</context>
<context>
    <name>CChatDlgBase</name>
    <message>
        <location filename="../chatdlgbase.ui" line="20"/>
        <source>Chat</source>
        <translation>Sludring</translation>
    </message>
    <message>
        <location filename="../chatdlgbase.ui" line="54"/>
        <source>&amp;Send</source>
        <translation>&amp;Send</translation>
    </message>
</context>
<context>
    <name>CClientDlg</name>
    <message>
        <location filename="../clientdlg.cpp" line="54"/>
        <source>Input Level Meter</source>
        <translation type="unfinished">Inngangsnivå</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="55"/>
        <source>This shows the level of the two stereo channels for your audio input.</source>
        <translation>Dette viser nivået for de to stereo-lydkanalene for din lydinngang.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="59"/>
        <source>Make sure not to clip the input signal to avoid distortions of the audio signal.</source>
        <translation type="unfinished">Forsikre deg om at du ikke klipper inngangssignalet, slik at du unngå forvrengning av lydsignalet.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="62"/>
        <source>If the application is connected to a server and you play your instrument/sing into the microphone, the VU meter should flicker. If this is not the case, you have probably selected the wrong input channel (e.g. &apos;line in&apos; instead of the microphone input) or set the input gain too low in the (Windows) audio mixer.</source>
        <translation type="unfinished">Hvis programmet er tilkoblet en tjener og du spiller ditt instrument/synger i mikrofonen, vil VU-meteret røre seg. Hvis dette ikke skjer har du antageligvis valgt feil inngangskanal (f.eks. «linje inn» istedenfor mikrofoninngangen) eller satt inngangsforsterkningen for lavt i (Windows)-lydmikseren.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="70"/>
        <source>For proper usage of the application, you should not hear your singing/instrument through the loudspeaker or your headphone when the software is not connected. This can be achieved by muting your input audio channel in the Playback mixer (not the Recording mixer!).</source>
        <translation type="unfinished">Du bør høre synging/instrumenter gjennom høyttalerne eller hodetelefonene dine når programvaren ikke er tilkoblet. Du kan gjøre dette ved å forstumme lydinngangskanalen i avspillingsmikseren (ikke opptaksmikseren).</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="77"/>
        <source>Input level meter</source>
        <translation type="unfinished">Inngangsnivåvisning</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="78"/>
        <source>Simulates an analog LED level meter.</source>
        <translation type="unfinished">Simulerer et analogt LED-signalnivåpanel.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="95"/>
        <source>Connect/Disconnect Button</source>
        <translation>Koble til/fra -knapp</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="96"/>
        <source>Opens a dialog where you can select a server to connect to. If you are connected, pressing this button will end the session.</source>
        <translation type="unfinished">Åpner en dialog der du kan velge hvilken tjener du vil koble til. Hvis du er tilkoblet kan du avslutte økten ved å trykke på denne knappen.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="99"/>
        <source>Connect and disconnect toggle button</source>
        <translation type="unfinished">Knapp for tilkobling og frakobling</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="102"/>
        <source>Reverb effect</source>
        <translation>Lydklangseffekt</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="103"/>
        <source>Reverb can be applied to one local mono audio channel or to both channels in stereo mode. The mono channel selection and the reverb level can be modified. For example, if a microphone signal is fed in to the right audio channel of the sound card and a reverb effect needs to be applied, set the channel selector to right and move the fader upwards until the desired reverb level is reached.</source>
        <translation type="unfinished">Lydklang kan brukes på en lokal mono-lydkanal, eller begge lydkanaler i stereomodus. Monokanalvalget og nivået for lydklangseffekten kan endres. For eksempel hvis et mikrofonsignal sendes til høyre lydkanal av lydkortet og en lydklangseffekt må legges til, kan du sette kanalvelgeren til høyre og flytte nivåregulatoren oppover til ønsket lydklangsnivå oppnås.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="114"/>
        <source>Reverb effect level setting</source>
        <translation>Nivåinnstilling for lydklangseffekt</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="117"/>
        <source>Reverb Channel Selection</source>
        <translation type="unfinished">Kanalvalg for lydklang</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="118"/>
        <source>With these radio buttons the audio input channel on which the reverb effect is applied can be chosen. Either the left or right input channel can be selected.</source>
        <translation type="unfinished">Disse radioknappene velger lydinngangskanalen lydklangseffekten skal brukes på. Enten venstre eller høyre inngangskanal kan velges.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="123"/>
        <source>Left channel selection for reverb</source>
        <translation>Venstrekanalsvalg for lydklang</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="125"/>
        <source>Right channel selection for reverb</source>
        <translation>Høyrekanalsvalg for lydklang</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="128"/>
        <source>Delay Status LED</source>
        <translation type="unfinished">Forsinkelsesstatus-LED</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="128"/>
        <source>Shows the current audio delay status:</source>
        <translation type="unfinished">Viser status for forsinkelse av nåværende lyd:</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="132"/>
        <source>Green</source>
        <translation>Grønn</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="133"/>
        <source>The delay is perfect for a jam session.</source>
        <translation type="unfinished">Forsinkelsen er perfekt for samspill.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="138"/>
        <source>Yellow</source>
        <translation>Gul</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="139"/>
        <source>A session is still possible but it may be harder to play.</source>
        <translation type="unfinished">En økt er fremdeles mulig, men det kan være vanskeligere å spille.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="144"/>
        <source>Red</source>
        <translation>Rød</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="145"/>
        <source>The delay is too large for jamming.</source>
        <translation type="unfinished">Forsinkelsen er for lang for samspill.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="152"/>
        <source>If this LED indicator turns red, you will not have much fun using %1.</source>
        <translation>Hvis denne LED-indikatoren blir rød vil du ikke ha mye glede av å bruke %1.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="157"/>
        <source>Delay status LED indicator</source>
        <translation type="unfinished">LED-indikator for forsinkelsesstatus</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="160"/>
        <source>Local Jitter Buffer Status LED</source>
        <translation type="unfinished">Status-LED for lokalt jitter-mellomlager</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="161"/>
        <source>The local jitter buffer status LED shows the current audio/streaming status. If the light is red, the audio stream is interrupted. This is caused by one of the following problems:</source>
        <translation type="unfinished">Status-LED for lokalt jitter-mellomlager viser nåværende lyd/strømmingsstatus. Hvis lyset er rødt forstyrres lydstrømmen. Dette kan ha sitt opphav i følgende:</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="166"/>
        <source>The network jitter buffer is not large enough for the current network/audio interface jitter.</source>
        <translation type="unfinished">Mellomlageret for nettverksjitter er ikke stort nok for nåværende størrelse på jitter fra lyd/nettverksgrensesnittet.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="170"/>
        <source>The sound card&apos;s buffer delay (buffer size) is too small (see Settings window).</source>
        <translation>Lydkortets mellomlagerforsinkelse (mellomlagerstørrelse) er for liten (sjekk innstillingsvinduet).</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="174"/>
        <source>The upload or download stream rate is too high for your internet bandwidth.</source>
        <translation type="unfinished">Opp- eller nedlastingshastigheten som kreves er for høy for båndbredden din.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="178"/>
        <source>The CPU of the client or server is at 100%.</source>
        <translation>Prosessoren på klienten eller tjeneren jobber 100%.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="184"/>
        <source>If this LED indicator turns red, the audio stream is interrupted.</source>
        <translation type="unfinished">Denne LED-indikatoren blir rød når lydstrømmen forstyrres.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="188"/>
        <source>Local Jitter Buffer status LED indicator</source>
        <translation type="unfinished">LED-indikator for lokalt jitter-mellomlagerstatus</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="191"/>
        <source>Current Connection Status</source>
        <translation>Nåværende tilkoblingsstatus</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="192"/>
        <source>The Ping Time is the time required for the audio stream to travel from the client to the server and back again. This delay is introduced by the network and should be about 20-30 ms. If this delay is higher than about 50 ms, your distance to the server is too large or your internet connection is not sufficient.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="199"/>
        <source>Overall Delay is calculated from the current Ping Time and the delay introduced by the current buffer settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="231"/>
        <location filename="../clientdlg.cpp" line="1256"/>
        <source>C&amp;onnect</source>
        <translation>&amp;Koble til</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="284"/>
        <source>&amp;File</source>
        <translation>&amp;Fil</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="286"/>
        <source>&amp;Connection Setup...</source>
        <translation>&amp;Tilkoblingsoppsett...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="290"/>
        <source>&amp;Load Mixer Channels Setup...</source>
        <translation type="unfinished">Last &amp;inn kanalmikserinnstillingene...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="292"/>
        <source>&amp;Save Mixer Channels Setup...</source>
        <translation type="unfinished">&amp;Lagre kanalmikserinnstillingene...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="296"/>
        <source>E&amp;xit</source>
        <translation>&amp;Avslutt</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="299"/>
        <source>&amp;Edit</source>
        <translation>&amp;Rediger</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="301"/>
        <source>Clear &amp;All Stored Solo and Mute Settings</source>
        <translation type="unfinished">&amp;Tøm alle lagrede solo- og forstummingsinnstillinger</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="303"/>
        <source>Set All Faders to New Client &amp;Level</source>
        <translation type="unfinished">Sett alle fadere til nytt klient&amp;nivå</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="308"/>
        <source>Auto-Adjust all &amp;Faders</source>
        <translation type="unfinished">Auto-juster alle &amp;fadere</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="311"/>
        <source>&amp;View</source>
        <translation>&amp;Vis</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="315"/>
        <source>O&amp;wn Fader First</source>
        <translation>&amp;Egen fader først</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="320"/>
        <source>N&amp;o User Sorting</source>
        <translation>Ingen brukers&amp;ortering</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="323"/>
        <source>Sort Users by &amp;Name</source>
        <translation>Sorter brukere etter &amp;navn</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="325"/>
        <source>Sort Users by &amp;Instrument</source>
        <translation type="unfinished">Sorter brukere etter &amp;instrument</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="331"/>
        <source>Sort Users by &amp;Group</source>
        <translation type="unfinished">Sorter brukere etter &amp;gruppe</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="334"/>
        <source>Sort Users by &amp;City</source>
        <translation type="unfinished">Sorter brukere etter &amp;by</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="376"/>
        <source>C&amp;hat...</source>
        <translation type="unfinished">&amp;Sludring...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="381"/>
        <source>&amp;Analyzer Console...</source>
        <translation type="unfinished">&amp;Analysatorkonsoll...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="387"/>
        <source>Sett&amp;ings</source>
        <translation type="unfinished">I&amp;nnstillinger</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="389"/>
        <source>My &amp;Profile...</source>
        <translation type="unfinished">Min &amp;profil...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="391"/>
        <source>Audio/Network &amp;Settings...</source>
        <translation type="unfinished">Lyd/&amp;nettverksinnstillinger...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="393"/>
        <source>A&amp;dvanced Settings...</source>
        <translation type="unfinished">A&amp;vanserte innstillinger...</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="729"/>
        <source>%1 Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="774"/>
        <location filename="../clientdlg.cpp" line="786"/>
        <source>Select Channel Setup File</source>
        <translation>Velg kanaloppsettsfil</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="931"/>
        <source>user</source>
        <translation>bruker</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="935"/>
        <source>users</source>
        <translation>brukere</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="967"/>
        <source>Connect</source>
        <translation>Koble til</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="979"/>
        <source>Settings</source>
        <translation>Innstillinger</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="989"/>
        <source>Chat</source>
        <translation>Sludring</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1065"/>
        <source>Enable feedback detection</source>
        <translation>Skru på tilbakekoblingsoppdagelse</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1068"/>
        <source>Audio feedback or loud signal detected.

We muted your channel and activated &apos;Mute Myself&apos;. Please solve the feedback issue first and unmute yourself afterwards.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1153"/>
        <source>Your sound card is not working correctly. Please open the settings dialog and check the device selection and the driver settings.</source>
        <translation type="unfinished">Lydkortet ditt virker ikke rett. Åpne innstillingsdialogen og sjekk enhetsvalg og driverinnstillingene.</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1171"/>
        <source>Ok</source>
        <translation type="unfinished">OK</translation>
    </message>
    <message>
        <location filename="../clientdlg.cpp" line="1224"/>
        <source>&amp;Disconnect</source>
        <translation>&amp;Koble fra</translation>
    </message>
</context>
<context>
    <name>CClientDlgBase</name>
    <message>
        <location filename="../clientdlgbase.ui" line="118"/>
        <source>Reverb</source>
        <translation>Lydklang</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="202"/>
        <source>Left</source>
        <translation>Venstre</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="209"/>
        <source>Right</source>
        <translation>Høyre</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="247"/>
        <source>Input</source>
        <translation>Inngang</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="295"/>
        <source>L</source>
        <translation>V</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="305"/>
        <source>R</source>
        <translation>H</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="330"/>
        <source>Jitter</source>
        <translation type="unfinished">Jitter</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="343"/>
        <source>Delay</source>
        <translation>Forsinkelse</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="356"/>
        <source>Ping</source>
        <translation>Svartidsforespørsel</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="400"/>
        <location filename="../clientdlgbase.ui" line="438"/>
        <source>ms</source>
        <translation>ms</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="498"/>
        <source>&amp;Mute Myself</source>
        <translation>Forstu&amp;m deg selv</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="505"/>
        <source>&amp;Settings</source>
        <translation>&amp;Innstillinger</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="512"/>
        <source>&amp;Chat</source>
        <translation>&amp;Sludring</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="531"/>
        <source>C&amp;onnect</source>
        <translation>&amp;Koble til</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="557"/>
        <source>MUTED (Other people won&apos;t hear you)</source>
        <translation type="unfinished">Forstummet (andre hører deg ikke)</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="587"/>
        <source>Set up your audio, connect to a server and start jamming!</source>
        <translation>Sett opp egen lyd, koble til en tjener og spill.</translation>
    </message>
    <message>
        <location filename="../clientdlgbase.ui" line="609"/>
        <source>Update check</source>
        <translation>Oppdateringssjekk</translation>
    </message>
</context>
<context>
    <name>CClientSettingsDlg</name>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="38"/>
        <location filename="../clientsettingsdlg.cpp" line="48"/>
        <location filename="../clientsettingsdlg.cpp" line="49"/>
        <source>&amp;Close</source>
        <translation>&amp;Lukk</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="58"/>
        <source>Local Audio Input Fader</source>
        <translation type="unfinished">Fader for lokal lydinngang</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="59"/>
        <source>Controls the relative levels of the left and right local audio channels. For a mono signal it acts as a pan between the two channels. For example, if a microphone is connected to the right input channel and an instrument is connected to the left input channel which is much louder than the microphone, move the audio fader in a direction where the label above the fader shows %1, where %2 is the current attenuation indicator.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="66"/>
        <location filename="../clientsettingsdlg.cpp" line="1192"/>
        <source>L</source>
        <translation>V</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="72"/>
        <source>Local audio input fader (left/right)</source>
        <translation type="unfinished">Fader for lokal lydinngang (venstre/høyre)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="75"/>
        <source>Jitter Buffer Size</source>
        <translation type="unfinished">Størrelse på jitter-mellomlager</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="76"/>
        <source>The jitter buffer compensates for network and sound card timing jitters. The size of the buffer therefore influences the quality of the audio stream (how many dropouts occur) and the overall delay (the longer the buffer, the higher the delay).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="81"/>
        <source>You can set the jitter buffer size manually for the local client and the remote server. For the local jitter buffer, dropouts in the audio stream are indicated by the light below the jitter buffer size faders. If the light turns to red, a buffer overrun/underrun has taken place and the audio stream is interrupted.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="87"/>
        <source>The jitter buffer setting is therefore a trade-off between audio quality and overall delay.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="90"/>
        <source>If the Auto setting is enabled, the jitter buffers of the local client and the remote server are set automatically based on measurements of the network and sound card timing jitter. If Auto is enabled, the jitter buffer size faders are disabled (they cannot be moved with the mouse).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="96"/>
        <source>If the Auto setting is enabled, the network buffers of the local client and the remote server are set to a conservative value to minimize the audio dropout probability. To tweak the audio delay/latency it is recommended to disable the Auto setting and to lower the jitter buffer size manually by using the sliders until your personal acceptable amount of dropouts is reached. The LED indicator will display the audio dropouts of the local jitter buffer with a red light.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="112"/>
        <source>Local jitter buffer slider control</source>
        <translation type="unfinished">Glidebryterkontroll for lokalt jittermellomlager</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="115"/>
        <source>Server jitter buffer slider control</source>
        <translation type="unfinished">Glidebryterkontroll for tjener-jittermellomlager</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="117"/>
        <source>Auto jitter buffer check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="122"/>
        <source>Audio Device</source>
        <translation>Lydenhet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="123"/>
        <source>Under the Windows operating system the ASIO driver (sound card) can be selected using %1. If the selected ASIO driver is not valid an error message is shown and the previous valid driver is selected. Under macOS the input and output hardware can be selected.</source>
        <translation type="unfinished">På Windows kan ASIO-driverrutinen (lydkort) velges ved bruk av %1. Hvis valgt ASIO-driverrutine ikke er gyldig vil en feilmelding vises og forrige gyldige driver valgt. På macOS kan inngang- og utgangsmaskinvare velges.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="129"/>
        <source>If the driver is selected during an active connection, the connection is stopped, the driver is changed and the connection is started again automatically.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="133"/>
        <source>Sound card device selector combo box</source>
        <translation type="unfinished">Kombinasjonsboksvelger for lydkortsenhet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="137"/>
        <source>If the ASIO4ALL driver is used, please note that this driver usually introduces approx. 10-30 ms of additional audio delay. Using a sound card with a native ASIO driver is therefore recommended.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="142"/>
        <source>If you are using the kX ASIO driver, make sure to connect the ASIO inputs in the kX DSP settings panel.</source>
        <translation type="unfinished">Hvis du bruker kX ASIO-driverrutinen må du sørge for å koble til ASIO-inngangene i kX DSP-innstillingspanelet.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="149"/>
        <source>Sound Card Channel Mapping</source>
        <translation type="unfinished">Lydkortets kanalvalg</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="150"/>
        <source>If the selected sound card device offers more than one input or output channel, the Input Channel Mapping and Output Channel Mapping settings are visible.</source>
        <translation type="unfinished">Hvis valgt lydkortsenhet tilbyr mer enn én inn- eller utgangskanal, vil inngangskanaltilknytning og utgangskanaltilknytningsinnstillinger bli synlige.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="154"/>
        <source>For each %1 input/output channel (left and right channel) a different actual sound card channel can be selected.</source>
        <translation type="unfinished">For hver %1-inn-/utgangskanal (venstre og høyre kanal) kan en lydkortskanal på selv et annet kort velges.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="162"/>
        <source>Left input channel selection combo box</source>
        <translation type="unfinished">Kombinasjonsboks for valg av venstre inngangskanal</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="164"/>
        <source>Right input channel selection combo box</source>
        <translation type="unfinished">Kombinasjonsboks for valg av høyre inngangskanal</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="166"/>
        <source>Left output channel selection combo box</source>
        <translation type="unfinished">Kombinasjonsboks for valg av venstre utgangskanal</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="168"/>
        <source>Right output channel selection combo box</source>
        <translation type="unfinished">Kombinasjonsboks for valg av høyre utgangskanal</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="173"/>
        <source>Small Network Buffers</source>
        <translation type="unfinished">Små nettverksmellomlagre</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="174"/>
        <source>Enables support for very small network audio packets. These network packets are only actually used if the sound card buffer delay is smaller than %1 samples. The smaller the network buffers, the lower the audio latency. But at the same time the network load and the probability of audio dropouts or sound artifacts increases.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="180"/>
        <source>Small network buffers check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="184"/>
        <source>Sound Card Buffer Delay</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="185"/>
        <source>The buffer delay setting is a fundamental setting of %1. This setting has an influence on many connection properties.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="188"/>
        <source>Three buffer sizes can be selected</source>
        <translation>Tre hurtiglagerstørrelser kan velges</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="191"/>
        <source>64 samples: Provides the lowest latency but does not work with all sound cards.</source>
        <translation type="unfinished">64 samplinger: Gir lavest forsinkelse, men fungerer ikke med alle lydkort.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="194"/>
        <source>128 samples: Should work for most available sound cards.</source>
        <translation>128 samplinger: Bør fungere på de fleste lydkort.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="197"/>
        <source>256 samples: Should only be used when 64 or 128 samples is causing issues.</source>
        <translation>256 samplinger: Bør kun brukes hvis 64 eller 128 samplinger byr på problemer.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="201"/>
        <location filename="../clientsettingsdlg.cpp" line="223"/>
        <source>Some sound card drivers do not allow the buffer delay to be changed from within %1. In this case the buffer delay setting is disabled and has to be changed using the sound card driver. Use the appropriate tool for the interface in use to adjust this buffer size. For example, if using ASIO, use the &quot;ASIO Device Settings&quot; button to open the driver settings panel or if using JACK, use a tool such as QjackCtl to adjust the buffer size. Other interfaces, such as Pipewire, would require their appropriate tool being used. Please refer to the interface manual.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="209"/>
        <source>If no buffer size is selected and all settings are disabled, this means a buffer size in use by the driver which does not match the values. %1 will still work with this setting but may have restricted performance.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="215"/>
        <source>The actual buffer delay has influence on the connection, the current upload rate and the overall delay. The lower the buffer size, the higher the probability of a red light in the status indicator (drop outs) and the higher the upload rate and the lower the overall delay.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="220"/>
        <source>The buffer setting is therefore a trade-off between audio quality and overall delay.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="234"/>
        <source>Sound card driver settings</source>
        <translation type="unfinished">Oppsett av driverrutine for lydkort</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="235"/>
        <source>This opens the driver settings of your sound card. Some drivers allow you to change buffer settings, others like ASIO4ALL lets you choose input or outputs of your device(s). More information can be found on jamulus.io.</source>
        <translation>Dette åpner driverrutineinnstillingene for lydkortet ditt. Noen driverrutiner lar deg endre hurtiglagerinnstillinger. Andre som f.eks. ASIO4ALL lar deg velge innganger og utganger for din(e) enhet(er). Mer info er å finne på jamulus.io.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="240"/>
        <source>Opens the driver settings. Note: %1 currently only supports devices with a sample rate of %2 Hz. You will not be able to select a driver/device which doesn&apos;t. For more help see jamulus.io.</source>
        <translation type="unfinished">Åpner driverrutine-innstillingene. Merk: %1 støtter kun enheter med samplingsrate på %2 Hz for øyeblikket. Du vil ikke kunne velge en driverrutine/enhet som ikke har det. Mer info er å finne på jamulus.io.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="250"/>
        <source>64 samples setting radio button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="253"/>
        <source>128 samples setting radio button</source>
        <translation type="unfinished">Radioknapp for valg av 128 samplinger</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="256"/>
        <source>256 samples setting radio button</source>
        <translation type="unfinished">Radioknapp for valg av 256 samplinger</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="261"/>
        <source>ASIO Device Settings push button</source>
        <translation type="unfinished">Trykk-knapp for ASIO-enhetsinnstillinger</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="266"/>
        <source>Skin</source>
        <translation>Drakt</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="266"/>
        <source>Select the skin to be used for the main window.</source>
        <translation type="unfinished">Velg drakt for hovedvinduet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="268"/>
        <source>Skin combo box</source>
        <translation type="unfinished">Draktkombinasjonsboks</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="271"/>
        <source>Meter Style</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="272"/>
        <source>Select the meter style to be used for the level meters. The Bar (narrow) and LEDs (round, small) options only apply to the mixerboard. When Bar (narrow) is selected, the input meters are set to Bar (wide). When LEDs (round, small) is selected, the input meters are set to LEDs (round, big). The remaining options apply to the mixerboard and input meters.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="278"/>
        <source>Meter Style combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="281"/>
        <source>Language</source>
        <translation>Språk</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="281"/>
        <source>Select the language to be used for the user interface.</source>
        <translation>Velg språk å bruke i brukergrensesnittet.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="283"/>
        <source>Language combo box</source>
        <translation type="unfinished">Språk-kombinasjonsboks</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="286"/>
        <source>Audio Channels</source>
        <translation>Lydkanaler</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="287"/>
        <source>Selects the number of audio channels to be used for communication between client and server. There are three modes available:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="292"/>
        <location filename="../clientsettingsdlg.cpp" line="426"/>
        <source>Mono</source>
        <translation>Mono</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="292"/>
        <source>and</source>
        <translation>og</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="292"/>
        <location filename="../clientsettingsdlg.cpp" line="307"/>
        <location filename="../clientsettingsdlg.cpp" line="428"/>
        <source>Stereo</source>
        <translation>Stereo</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="293"/>
        <source>These modes use one and two audio channels respectively.</source>
        <translation>Disse bruker respektivt én og to lydkanaler.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="298"/>
        <source>Mono in/Stereo-out</source>
        <translation type="unfinished">Mono inn/stereo ut</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="299"/>
        <source>The audio signal sent to the server is mono but the return signal is stereo. This is useful if the sound card has the instrument on one input channel and the microphone on the other. In that case the two input signals can be mixed to one mono channel but the server mix is heard in stereo.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="307"/>
        <source>Enabling </source>
        <translation type="unfinished">Skrur på </translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="308"/>
        <source> mode will increase your stream&apos;s data rate. Make sure your upload rate does not exceed the available upload speed of your internet connection.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="313"/>
        <source>In stereo streaming mode, no audio channel selection for the reverb effect will be available on the main window since the effect is applied to both channels in this case.</source>
        <translation>I stereostrømmingsmodus er det ikke noe kanalvalg for lydklangseffekten tilgjengelig fra hovedvinduet, siden effekten brukes for begge kanaler i dette tilfellet.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="319"/>
        <source>Audio channels combo box</source>
        <translation type="unfinished">Kombinasjonsboks for lydkanaler</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="322"/>
        <source>Audio Quality</source>
        <translation>Lydkvalitet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="323"/>
        <source>The higher the audio quality, the higher your audio stream&apos;s data rate. Make sure your upload rate does not exceed the available bandwidth of your internet connection.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="329"/>
        <source>Audio quality combo box</source>
        <translation type="unfinished">Kombinasjonsboks for lydkvalitet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="332"/>
        <source>New Client Level</source>
        <translation type="unfinished">Nytt klientnivå</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="333"/>
        <source>This setting defines the fader level of a newly connected client in percent. If a new client connects to the current server, they will get the specified initial fader level if no other fader level from a previous connection of that client was already stored.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="341"/>
        <source>New client level edit box</source>
        <translation type="unfinished">Redigeringsboks for nytt klientnivå</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="344"/>
        <source>Input Boost</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="345"/>
        <source>This setting allows you to increase your input signal level by factors up to 10 (+20dB). If your sound is too quiet, first try to increase the level by getting closer to the microphone, adjusting your sound equipment or increasing levels in your operating system&apos;s input settings. Only if this fails, set a factor here. If your sound is too loud, sounds distorted and is clipping, this option will not help. Do not use it. The distortion will still be there. Instead, decrease your input level by getting farther away from your microphone, adjusting your sound equipment or by decreasing your operating system&apos;s input settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="358"/>
        <source>Input Boost combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="361"/>
        <source>Custom Directories</source>
        <translation type="unfinished">Egendefinerte mapper</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="362"/>
        <source>If you need to add additional directories to the Connect dialog Directory drop down, you can enter the addresses here.&lt;br&gt;To remove a value, select it, delete the text in the input box, then move focus out of the control.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="369"/>
        <source>Custom Directories combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="372"/>
        <source>Audio Upstream Rate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="373"/>
        <source>Depends on the current audio packet size and compression setting. Make sure that the upstream rate is not higher than your available internet upload speed (check this with a service such as speedtest.net).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="382"/>
        <source>Number of Mixer Panel Rows</source>
        <translation>Antall mikserpanelrader</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="382"/>
        <source>Adjust the number of rows used to arrange the mixer panel.</source>
        <translation>Juster antall rader brukt i mikserpanelet.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="385"/>
        <source>Number of Mixer Panel Rows spin box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="387"/>
        <source>Feedback Protection</source>
        <translation>Beskyttelse mot tilbakekobling</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="388"/>
        <source>Prevents acoustic feedback between microphone and speakers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="389"/>
        <source>Feedback Protection check box</source>
        <translation type="unfinished">Avkryssningsboks for tilbakekoblingsbeskyttelse</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="392"/>
        <source>Audio Alerts</source>
        <translation>Lydvarsler</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="393"/>
        <source>Trigger an audio alert when receiving a chat message and when a new client joins the session. A second sound device may be required to hear the alerts.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="395"/>
        <source>Audio Alerts check box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="399"/>
        <source>ASIO Device Settings</source>
        <translation>ASIO-enhetsinnstillinger</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="427"/>
        <source>Mono-in/Stereo-out</source>
        <translation type="unfinished">Mono inn/stereo ut</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="433"/>
        <source>Low</source>
        <translation>Lav</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="434"/>
        <location filename="../clientsettingsdlg.cpp" line="440"/>
        <source>Normal</source>
        <translation>Normal</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="435"/>
        <source>High</source>
        <translation>Høy</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="441"/>
        <source>Fancy</source>
        <translation type="unfinished">Stilig</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="442"/>
        <source>Compact</source>
        <translation>Kompakt</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="447"/>
        <source>Bar (narrow)</source>
        <translation>Bjelke (tynn)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="448"/>
        <source>Bar (wide)</source>
        <translation>Bjelke (bred)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="449"/>
        <source>LEDs (stripe)</source>
        <translation>LED-lys (stripe)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="450"/>
        <source>LEDs (round, small)</source>
        <translation>LED-lys (runde, små)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="451"/>
        <source>LEDs (round, big)</source>
        <translation>LED-lys (runde, store)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="466"/>
        <location filename="../clientsettingsdlg.cpp" line="605"/>
        <location filename="../clientsettingsdlg.cpp" line="613"/>
        <location filename="../util.cpp" line="1271"/>
        <source>None</source>
        <translation>Ingen</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="502"/>
        <source>Musician Profile</source>
        <translation>Musikerprofil</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="503"/>
        <source>Write your name or an alias here so the other musicians you want to play with know who you are. You may also add a picture of the instrument you play and a flag of the country or region you are located in. Your city and skill level playing your instrument may also be added.</source>
        <translation>Skriv navnet ditt eller et kallenavn her slik at andre musikere du vil spille med vet hvem du er. Du kan også legge til et bilde av instrumentet du spiller, eller flagget for landet eller regionen du befinner deg i. By og ferdighetsnivå for instrumentet ditt kan også legges til.</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="508"/>
        <source>What you set here will appear at your fader on the mixer board when you are connected to a %1 server. This tag will also be shown at each client which is connected to the same server as you.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="515"/>
        <source>Alias or name edit box</source>
        <translation type="unfinished">Redigeringsfelt for alias eller navn</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="517"/>
        <source>Instrument picture button</source>
        <translation>Instrumentbildeknapp</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="519"/>
        <source>Country/region flag button</source>
        <translation>Land/region-flaggknapp</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="521"/>
        <source>City edit box</source>
        <translation type="unfinished">Redigeringsfelt for by</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="523"/>
        <source>Skill level combo box</source>
        <translation type="unfinished">Ferdighetsnivå-kombinasjonsboks</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="617"/>
        <source>Beginner</source>
        <translation>Nybegynner</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="621"/>
        <source>Intermediate</source>
        <translation>Erfaren</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="625"/>
        <source>Expert</source>
        <translation>Ekspert</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="781"/>
        <location filename="../clientsettingsdlg.cpp" line="785"/>
        <source>Size: </source>
        <translation>Størrelse: </translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="840"/>
        <source>Buffer Delay</source>
        <translation>Hurtiglagringsforsinkelse</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="845"/>
        <source>Buffer Delay: </source>
        <translation>Hurtiglagringsforsinkelse: </translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1185"/>
        <source>Center</source>
        <translation>Midten</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlg.cpp" line="1197"/>
        <source>R</source>
        <translation>H</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1274"/>
        <source>Drum Set</source>
        <translation>Slagverk</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1277"/>
        <source>Djembe</source>
        <translation>Djembe</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1280"/>
        <source>Electric Guitar</source>
        <translation>Elektrisk gitar</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1283"/>
        <source>Acoustic Guitar</source>
        <translation>Akustisk gitar</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1286"/>
        <source>Bass Guitar</source>
        <translation>Bassgitar</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1289"/>
        <source>Keyboard</source>
        <translation>Klaviatur</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1292"/>
        <source>Synthesizer</source>
        <translation>Synthesizer</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1295"/>
        <source>Grand Piano</source>
        <translation>Flygel</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1298"/>
        <source>Accordion</source>
        <translation>Trekkspill</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1301"/>
        <source>Vocal</source>
        <translation>Vokal</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1304"/>
        <source>Microphone</source>
        <translation>Mikrofon</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1307"/>
        <source>Harmonica</source>
        <translation>Munnspill</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1310"/>
        <source>Trumpet</source>
        <translation>Trompet</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1313"/>
        <source>Trombone</source>
        <translation>Trombone</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1316"/>
        <source>French Horn</source>
        <translation>Valthorn</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1319"/>
        <source>Tuba</source>
        <translation>Tuba</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1322"/>
        <source>Saxophone</source>
        <translation>Saksofon</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1325"/>
        <source>Clarinet</source>
        <translation>Klarinett</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1328"/>
        <source>Flute</source>
        <translation>Fløyte</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1331"/>
        <source>Violin</source>
        <translation>Fiolin</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1334"/>
        <source>Cello</source>
        <translation>Cello</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1337"/>
        <source>Double Bass</source>
        <translation>Kontrabass</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1340"/>
        <source>Recorder</source>
        <translation>Blokkfløyte</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1343"/>
        <source>Streamer</source>
        <translation>Strømmer</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1346"/>
        <source>Listener</source>
        <translation>Lytter</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1349"/>
        <source>Guitar+Vocal</source>
        <translation>Gitar+vokal</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1352"/>
        <source>Keyboard+Vocal</source>
        <translation>Klaviatur+vokal</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1355"/>
        <source>Bodhran</source>
        <translation type="unfinished">Bodhrán</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1358"/>
        <source>Bassoon</source>
        <translation>Fagott</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1361"/>
        <source>Oboe</source>
        <translation>Obo</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1364"/>
        <source>Harp</source>
        <translation>Harpe</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1367"/>
        <source>Viola</source>
        <translation>Bratsj</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1370"/>
        <source>Congas</source>
        <translation>Congas</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1373"/>
        <source>Bongo</source>
        <translation>Bongoer</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1376"/>
        <source>Vocal Bass</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1379"/>
        <source>Vocal Tenor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1382"/>
        <source>Vocal Alto</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1385"/>
        <source>Vocal Soprano</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1388"/>
        <source>Banjo</source>
        <translation>Banjo</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1391"/>
        <source>Mandolin</source>
        <translation>Mandolin</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1394"/>
        <source>Ukulele</source>
        <translation>Ukulele</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1397"/>
        <source>Bass Ukulele</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1400"/>
        <source>Vocal Baritone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1403"/>
        <source>Vocal Lead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1406"/>
        <source>Mountain Dulcimer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1409"/>
        <source>Scratching</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1412"/>
        <source>Rapping</source>
        <translation>Rapping</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1415"/>
        <source>Vibraphone</source>
        <translation>Vibrafon</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1418"/>
        <source>Conductor</source>
        <translation>Dirigent</translation>
    </message>
    <message>
        <location filename="../util.h" line="591"/>
        <source>Any Genre 2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="594"/>
        <source>Any Genre 3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="597"/>
        <source>Genre Rock</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="600"/>
        <source>Genre Jazz</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="603"/>
        <source>Genre Classical/Folk</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="606"/>
        <source>Genre Choral/Barbershop</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="609"/>
        <source>Custom</source>
        <translation>Egendefinert</translation>
    </message>
    <message>
        <location filename="../util.h" line="612"/>
        <source>Any Genre 1</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CClientSettingsDlgBase</name>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="14"/>
        <source>Settings</source>
        <translation>Innstillinger</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="40"/>
        <source>My Profile</source>
        <translation>Min profil</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="79"/>
        <source>Musician&apos;s Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="89"/>
        <source>Alias/Name</source>
        <translation>Alias/navn</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="99"/>
        <source>Instrument</source>
        <translation>Instrument</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="109"/>
        <source>Country/Region</source>
        <translation>Land/region</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="119"/>
        <source>City</source>
        <translation>By</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="129"/>
        <source>Skill</source>
        <translation>Ferdighetsnivå</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="225"/>
        <source>User Interface</source>
        <translation>Brukergrensesnitt</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="235"/>
        <source>Skin</source>
        <translation>Drakt</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="245"/>
        <source>Meter Style</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="255"/>
        <source>Language</source>
        <translation>Språk</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="265"/>
        <source>Mixer Rows</source>
        <translation>Mikserrader</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="321"/>
        <source>Audio Alerts</source>
        <translation>Lydvarsler</translation>
    </message>
    <message>
        <source>Enable</source>
        <translation type="vanished">Skru på</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="366"/>
        <source>Audio/Network Setup</source>
        <translation>Lyd-/nettverksoppsett</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="376"/>
        <source>Audio Device</source>
        <translation>Lydenhet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="424"/>
        <source>Driver Setup</source>
        <translation>Driverrutineoppsett</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="474"/>
        <source>Input Channel Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="494"/>
        <location filename="../clientsettingsdlgbase.ui" line="557"/>
        <source>L</source>
        <translation>V</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="510"/>
        <location filename="../clientsettingsdlgbase.ui" line="573"/>
        <source>R</source>
        <translation>H</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="537"/>
        <source>Output Channel Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="623"/>
        <source>Audio Channels</source>
        <translation>Lydkanaler</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="633"/>
        <source>Audio Quality</source>
        <translation>Lydkvalitet</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="670"/>
        <source>Buffer Delay</source>
        <translation>Hurtiglagringsforsinkelse</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="682"/>
        <source>(preferred)</source>
        <translation>(foretrukket)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="695"/>
        <source>(default)</source>
        <translation>(forvalg)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="708"/>
        <source>(safe)</source>
        <translation>(trygt)</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="738"/>
        <source>Jitter Buffer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="750"/>
        <source>Auto</source>
        <translation>Automatisk</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="759"/>
        <source>Local</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="772"/>
        <source>Server</source>
        <translation>Tjener</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="789"/>
        <location filename="../clientsettingsdlgbase.ui" line="802"/>
        <source>Size</source>
        <translation>Størrelse</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="900"/>
        <source>Small Network Buffers</source>
        <translation type="unfinished">Små nettverksmellomlagre</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="907"/>
        <source>Audio Stream Rate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="931"/>
        <source>kbps</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="941"/>
        <source>val</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="993"/>
        <source>Advanced Setup</source>
        <translation>Avansert oppsett</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1034"/>
        <source>Custom Directories:</source>
        <translation type="unfinished">Egendefinerte mapper:</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1064"/>
        <source>New Client Level</source>
        <translation type="unfinished">Nytt klientnivå</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1079"/>
        <source>%</source>
        <translation>%</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1101"/>
        <source>Input Boost</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1133"/>
        <source>Feedback Protection</source>
        <translation>Tilbakekoblingsbeskyttelse</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1188"/>
        <source>Input Balance</source>
        <translation>Inngangsbalanse</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1199"/>
        <source>Pan</source>
        <translation type="unfinished">Panorering</translation>
    </message>
    <message>
        <location filename="../clientsettingsdlgbase.ui" line="1282"/>
        <source>Center</source>
        <translation type="unfinished">Midten</translation>
    </message>
</context>
<context>
    <name>CConnectDlg</name>
    <message>
        <location filename="../connectdlg.cpp" line="45"/>
        <source>Directory</source>
        <translation type="unfinished">Mappe</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="46"/>
        <source>Shows the servers listed by the selected directory. You can add custom directories in Advanced Settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="48"/>
        <source>Directory combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="56"/>
        <source>Filter</source>
        <translation type="unfinished">Filter</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="57"/>
        <source>Filters the server list by the given text. Note that the filter is case insensitive. A single # character will filter for those servers with at least one person connected.</source>
        <translation type="unfinished">Filtrerer tjenerlisten for angitt tekst. Merk at det ikke tas hensyn til små og store bokstaver. Et enkelt «#»-tegn viser tjenere med minst én person tilknyttet.</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="59"/>
        <source>Filter edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="67"/>
        <source>Show All Musicians</source>
        <translation>Vis alle musikere</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="68"/>
        <source>Uncheck to collapse the server list to show just the server details. Check to show everyone on the servers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="71"/>
        <source>Show all musicians check box</source>
        <translation type="unfinished">Avkryssningsboks for visning av alle musikere</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="74"/>
        <source>Server List</source>
        <translation>Tjenerliste</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="75"/>
        <source>The Connection Setup window lists the available servers registered with the selected directory. Use the Directory dropdown to change the directory, find the server you want to join in the server list, click on it, and then click the Connect button to connect. Alternatively, double click on the server name to connect.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="80"/>
        <source>Permanent servers (those that have been listed for longer than 48 hours) are shown in bold.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="81"/>
        <source>You can add custom directories in Advanced Settings.</source>
        <translation type="unfinished">Du kan legge til egendefinerte mapper i de avanserte innstillingene.</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="83"/>
        <source>Server list view</source>
        <translation type="unfinished">Tjenerlistevisning</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="86"/>
        <source>Server Address</source>
        <translation>Tjeneradresse</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="87"/>
        <source>If you know the server address, you can connect to it using the Server name/Address field. An optional port number can be added after the server address using a colon as a separator, e.g. %1. The field will also show a list of the most recently used server addresses.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="96"/>
        <source>Server address edit box</source>
        <translation type="unfinished">Redigeringsboks for tjeneradresse</translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="97"/>
        <source>Holds the current server address. It also stores old addresses in the combo box list.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../connectdlg.cpp" line="149"/>
        <source>Filter text, or # for occupied servers</source>
        <translation type="unfinished">Filtrer tekst, eller # for tjenere som ikke er tomme</translation>
    </message>
</context>
<context>
    <name>CConnectDlgBase</name>
    <message>
        <location filename="../connectdlgbase.ui" line="14"/>
        <source>Connection Setup</source>
        <translation>Tilkoblingsoppsett</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="35"/>
        <source>Directory</source>
        <translation type="unfinished">Mappe</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="45"/>
        <source>Filter</source>
        <translation type="unfinished">Filter</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="55"/>
        <source>Show All Musicians</source>
        <translation>Vis alle musikere</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="71"/>
        <source>Server Name</source>
        <translation>Tjenernavn</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="76"/>
        <source>Ping Time</source>
        <translation type="unfinished">Svartid</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="81"/>
        <source>Musicians</source>
        <translation>Musikere</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="86"/>
        <source>Location</source>
        <translation type="unfinished">Sted</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="96"/>
        <source>Server Address</source>
        <translation>Tjeneradresse</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="130"/>
        <source>C&amp;ancel</source>
        <translation>&amp;Avbryt</translation>
    </message>
    <message>
        <location filename="../connectdlgbase.ui" line="137"/>
        <source>&amp;Connect</source>
        <translation>&amp;Koble til</translation>
    </message>
</context>
<context>
    <name>CHelpMenu</name>
    <message>
        <location filename="../util.cpp" line="796"/>
        <source>&amp;Help</source>
        <translation>&amp;Hjelp</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="803"/>
        <location filename="../util.cpp" line="808"/>
        <source>Getting &amp;Started...</source>
        <translation>&amp;Begynn...</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="804"/>
        <source>Software &amp;Manual...</source>
        <translation>&amp;Programvaremanual...</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="811"/>
        <source>What&apos;s &amp;This</source>
        <translation>Hva er &amp;dette</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="813"/>
        <source>&amp;About Jamulus...</source>
        <translation type="unfinished">&amp;Om Jamulus...</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="815"/>
        <source>About &amp;Qt...</source>
        <translation type="unfinished">Om &amp;Qt...</translation>
    </message>
    <message>
        <location filename="../util.h" line="435"/>
        <source>About Qt</source>
        <translation>Om Qt</translation>
    </message>
</context>
<context>
    <name>CLanguageComboBox</name>
    <message>
        <location filename="../util.cpp" line="872"/>
        <source>Restart Required</source>
        <translation type="unfinished">Programomstart kreves</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="872"/>
        <source>Please restart the application for the language change to take effect.</source>
        <translation>Start programmet på ny for å bruke det nye språket.</translation>
    </message>
</context>
<context>
    <name>CLicenceDlg</name>
    <message>
        <location filename="../util.cpp" line="772"/>
        <source>This server requires you accept conditions before you can join. Please read these in the chat window.</source>
        <translation>Tjeneren krever at du godtar vilkårene før du kobler til. Les disse i sludringsvinduet.</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="773"/>
        <source>I have read the conditions and &amp;agree.</source>
        <translation>Jeg har lest vilkårene og &amp;samtykker.</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="774"/>
        <source>Accept</source>
        <translation>Godta</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="775"/>
        <source>Decline</source>
        <translation>Avslå</translation>
    </message>
</context>
<context>
    <name>CMultiColorLED</name>
    <message>
        <location filename="../multicolorled.cpp" line="91"/>
        <source>Red</source>
        <translation>Rød</translation>
    </message>
    <message>
        <location filename="../multicolorled.cpp" line="108"/>
        <source>Yellow</source>
        <translation>Gul</translation>
    </message>
    <message>
        <location filename="../multicolorled.cpp" line="125"/>
        <source>Green</source>
        <translation>Grønn</translation>
    </message>
</context>
<context>
    <name>CMusProfDlg</name>
    <message>
        <location filename="../settings.cpp" line="296"/>
        <source>No Name</source>
        <translation>Uten navn</translation>
    </message>
</context>
<context>
    <name>CServerDlg</name>
    <message>
        <location filename="../serverdlg.cpp" line="44"/>
        <source>%1 Server</source>
        <comment>%1 is the name of the main application</comment>
        <translation type="unfinished">%1-tjener</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="51"/>
        <source>Client List</source>
        <translation>Klientliste</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="52"/>
        <source>The client list shows all clients which are currently connected to this server. Some information about the clients like the IP address and name are given for each connected client.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="56"/>
        <source>Connected clients list view</source>
        <translation type="unfinished">Listevisning av tilkoblede klienter</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="59"/>
        <source>Directory Type combo box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Directory</source>
        <translation type="vanished">Mappe</translation>
    </message>
    <message>
        <source>Select one of the genres to register with that directory.</source>
        <translation type="obsolete">Velg en av sjangerne å registrere med denne mappen.</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="63"/>
        <source>&lt;b&gt;Directory:&lt;/b&gt; Select &apos;%1&apos; not to register your server with a directory.&lt;br&gt;Or select one of the genres to register with that directory.&lt;br&gt;Or select &apos;%2&apos; and specify a Custom Directory address on the Options tab to register with a custom directory.&lt;br&gt;&lt;br&gt;For any value except &apos;%1&apos;, this server registers with a directory so that a %3 user can select this server in the client connect dialog server list when they choose that directory.&lt;br&gt;&lt;br&gt;The registration of the server is renewed periodically to make sure that all servers in the connect dialog server list are actually available.</source>
        <comment>%1: directory type NONE; %2: directory type CUSTOM; %3 app name, Jamulus</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="82"/>
        <source>Register Server Status</source>
        <translation type="unfinished">Status for hvorvidt tjeneren er registrert</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="83"/>
        <source>When a value other than &quot;%1&quot; is chosen for Directory, this will show whether registration is successful. If the registration failed, please choose a different directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="89"/>
        <source>Server Name</source>
        <translation>Tjenernavn</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="90"/>
        <source>The server name identifies your server in the connect dialog server list at the clients.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="96"/>
        <source>Server name line edit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="99"/>
        <source>Location City</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="100"/>
        <source>The city in which this server is located can be set here. If a city name is entered, it will be shown in the connect dialog server list at the clients.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="107"/>
        <source>City where the server is located line edit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="110"/>
        <source>Country/Region</source>
        <translation type="unfinished">Land/region</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="111"/>
        <source>Set the country or region where the server is running. Clients will show this location in their connect dialog&apos;s server list.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="118"/>
        <source>Combo box for location of this server</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="121"/>
        <source>Checkbox to turn on or off server recording</source>
        <translation type="unfinished">Avkryssningsboks for å slå på eller av tjeneropptak</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="122"/>
        <source>Jam Recorder</source>
        <translation type="unfinished">Opptak</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="123"/>
        <source>When checked, the recorder will run while a session is in progress (if set up correctly).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="126"/>
        <source>Request new recording button</source>
        <translation>Forespør ny opptaksknapp</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="127"/>
        <source>New Recording</source>
        <translation>Nytt opptak</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="128"/>
        <source>During a recording session, the button can be used to start a new recording.</source>
        <translation>I løpet av en økt kan knappen brukes til å starte et nytt opptak.</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="131"/>
        <source>Recorder status label</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="133"/>
        <source>Recorder Status</source>
        <translation type="unfinished">Opptaksstatus</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="133"/>
        <source>Displays the current status of the recorder.  The following values are possible:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="135"/>
        <source>No recording directory has been set or the value is not useable. Check the value in the Options tab.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="139"/>
        <source>Recording has been switched off by the UI checkbox or JSON-RPC.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="141"/>
        <source>Recording has been switched off, by the UI checkbox, SIGUSR2 or JSON-RPC.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="143"/>
        <source>There is no one connected to the server to record.</source>
        <translation>Det er ingen tilknyttet tjeneren å spille inn.</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="144"/>
        <source>The performers are being recorded to the specified session directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="145"/>
        <source>NOTE</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="146"/>
        <source>If the recording directory is not useable, the problem will be displayed in place of the session directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="149"/>
        <source>Current session directory text box (read-only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="153"/>
        <source>Current Session Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="154"/>
        <source>Enabled during recording and holds the current recording session directory. Disabled after recording or when the recorder is not enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="160"/>
        <source>Server welcome message edit box</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="161"/>
        <source>Server Welcome Message</source>
        <translation>Tjener-velkomstmelding</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="162"/>
        <source>A server welcome message text is displayed in the chat window if a musician enters the server. If no message is set, the server welcome is disabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="168"/>
        <source>Language</source>
        <translation>Språk</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="168"/>
        <source>Select the language to be used for the user interface.</source>
        <translation type="unfinished">Velg språk for brukergrensesnittet.</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="172"/>
        <source>Language combo box</source>
        <translation type="unfinished">Språk-kombinasjonsboks</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="175"/>
        <source>Display dialog to select recording directory button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="176"/>
        <location filename="../serverdlg.cpp" line="183"/>
        <source>Main Recording Directory</source>
        <translation type="unfinished">Hovedopptaksmappe</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="177"/>
        <source>Click the button to open the dialog that allows the main recording directory to be selected.  The chosen value must exist and be writeable (allow creation of sub-directories by the user %1 is running as).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="182"/>
        <source>Main recording directory text box (read-only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="184"/>
        <source>The current value of the main recording directory. The chosen value must exist and be writeable (allow creation of sub-directories by the user %1 is running as). Click the button to open the dialog that allows the main recording directory to be selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="190"/>
        <source>Clear the recording directory button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="191"/>
        <source>Clear Recording Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="192"/>
        <source>Click the button to clear the currently selected recording directory. This will prevent recording until a new value is selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="196"/>
        <source>Custom Directory address</source>
        <translation type="unfinished">Egendefinert mappeadresse</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="197"/>
        <source>The Custom Directory address is the address of the directory holding the server list to which this server should be added.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="202"/>
        <source>Custom Directory line edit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="205"/>
        <source>Server List Filename dialog push button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="206"/>
        <location filename="../serverdlg.cpp" line="214"/>
        <source>Server List Filename</source>
        <translation type="unfinished">Tjenerliste-filnavn</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="207"/>
        <source>Click the button to open the dialog that allows the server list persistence file name to be set. The user %1 is running as needs to be able to create the file name specified although it may already exist (it will get overwritten on save).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="213"/>
        <source>Server List Filename text box (read-only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="215"/>
        <source>The current value of server list persistence file name. The user %1 is running as needs to be able to create the file name specified although it may already exist (it will get overwritten on save). Click the button to open the dialog that allows the server list persistence file name to be set.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="222"/>
        <source>Clear the server list file name button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="223"/>
        <source>Clear Server List Filename</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="224"/>
        <source>Click the button to clear the currently selected server list persistence file name. This will prevent persisting the server list until a new value is selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="228"/>
        <source>Start Minimized on Operating System Start</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="229"/>
        <source>If the start minimized on operating system start check box is checked, the server will be started when the operating system starts up and is automatically minimized to a system task bar icon.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="242"/>
        <location filename="../serverdlg.cpp" line="394"/>
        <source>E&amp;xit</source>
        <translation type="unfinished">&amp;Avslutt</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="246"/>
        <source>&amp;Hide %1 server</source>
        <translation>&amp;Skjul %1-tjener</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="249"/>
        <source>&amp;Show %1 server</source>
        <translation>&amp;Vis %1-tjener</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="254"/>
        <source>%1 server</source>
        <comment>%1 is the name of the main application</comment>
        <translation type="unfinished">%1-tjeneren</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="338"/>
        <source>Type a message here. If no message is set, the server welcome is disabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="392"/>
        <source>&amp;Window</source>
        <translation>&amp;Vindu</translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="591"/>
        <source>Recorder failed to start. Please check available disk space and permissions and try again. Error: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="603"/>
        <source>Select Main Recording Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="737"/>
        <source>Now a directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.cpp" line="870"/>
        <source>ERROR</source>
        <translation type="unfinished">Feil</translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="53"/>
        <source>Not initialised</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="54"/>
        <source>Not enabled</source>
        <translation type="unfinished">Ikke påskrudd</translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="55"/>
        <source>Not recording</source>
        <translation type="unfinished">Tar ikke opp</translation>
    </message>
    <message>
        <location filename="../serverdlg.h" line="56"/>
        <source>Recording</source>
        <translation type="unfinished">Innspilling</translation>
    </message>
    <message>
        <location filename="../util.h" line="588"/>
        <source>None</source>
        <translation>Ingen</translation>
    </message>
    <message>
        <location filename="../util.h" line="635"/>
        <source>Not registered</source>
        <translation type="unfinished">Ikke registrert</translation>
    </message>
    <message>
        <location filename="../util.h" line="638"/>
        <source>Bad address</source>
        <translation>Feilaktig adresse</translation>
    </message>
    <message>
        <location filename="../util.h" line="641"/>
        <source>Registration requested</source>
        <translation>Registrering forespurt</translation>
    </message>
    <message>
        <location filename="../util.h" line="644"/>
        <source>Registration failed</source>
        <translation>Registrering mislyktes</translation>
    </message>
    <message>
        <location filename="../util.h" line="647"/>
        <source>Check server version</source>
        <translation type="unfinished">Sjekk tjenerversjonen</translation>
    </message>
    <message>
        <location filename="../util.h" line="650"/>
        <source>Registered</source>
        <translation>Registrert</translation>
    </message>
    <message>
        <location filename="../util.h" line="653"/>
        <source>Server list full at directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../util.h" line="656"/>
        <source>Your server version is too old</source>
        <translation>Tjenerversjonen din er for gammel</translation>
    </message>
    <message>
        <location filename="../util.h" line="659"/>
        <source>Requirements not fulfilled</source>
        <translation type="unfinished">Krav er ikke oppfylt</translation>
    </message>
    <message>
        <location filename="../util.h" line="662"/>
        <source>Unknown value %1</source>
        <translation type="unfinished">Ukjent verdi (%1)</translation>
    </message>
</context>
<context>
    <name>CServerDlgBase</name>
    <message>
        <location filename="../serverdlgbase.ui" line="34"/>
        <source>Client IP:Port</source>
        <translation>Klient-IP:port</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="39"/>
        <location filename="../serverdlgbase.ui" line="118"/>
        <source>Name</source>
        <translation>Navn</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="44"/>
        <source>Jitter Buffer Size</source>
        <translation type="unfinished">Størrelse på jittermellomlager</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="49"/>
        <source>Channels</source>
        <translation>Kanaler</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="67"/>
        <source>Server Setup</source>
        <translation>Tjeneroppsett</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="75"/>
        <source>Directory</source>
        <translation type="unfinished">Mappe</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="85"/>
        <location filename="../serverdlgbase.ui" line="179"/>
        <source>STATUS</source>
        <translation type="unfinished">Status</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="110"/>
        <source>My Server Info</source>
        <translation type="unfinished">Info om min tjener</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="125"/>
        <source>Location: City</source>
        <translation type="unfinished">Sted: by</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="132"/>
        <source>Location: Region</source>
        <translation type="unfinished">Sted: region</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="159"/>
        <source>Jam Recorder</source>
        <translation type="unfinished">Samspillsopptaker</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="166"/>
        <source>New Recording</source>
        <translation>Nytt opptak</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="190"/>
        <source>Session</source>
        <translation>Økt</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="206"/>
        <source>Chat Window Welcome (HTML/CSS Supported)</source>
        <translation type="unfinished">Velkomstmelding for sludring (HTML/CSS støttes)</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="224"/>
        <source>Options</source>
        <translation type="unfinished">Alternativer</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="232"/>
        <source>Language</source>
        <extracomment>Consider add &quot;(Lang)&quot; as a suffix to ensure that users who selected the wrong language find the correct button</extracomment>
        <translation>Språk</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="253"/>
        <source>Recording Directory</source>
        <translation type="unfinished">Opptaksmappe</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="274"/>
        <source>Custom Directory address</source>
        <translation type="unfinished">Egendefinert mappeadresse</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="288"/>
        <source>Server List Filename</source>
        <translation type="unfinished">Tjenerliste-filnavn</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="307"/>
        <source>Start Minimized on Windows Start</source>
        <translation type="unfinished">Start minimert ved systemoppstart</translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="314"/>
        <source>Delay panning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverdlgbase.ui" line="338"/>
        <source>Update check</source>
        <translation type="unfinished">Oppdateringssjekk</translation>
    </message>
</context>
<context>
    <name>CServerListManager</name>
    <message>
        <location filename="../serverlist.cpp" line="415"/>
        <source>Now a directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="421"/>
        <source>No longer a directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="780"/>
        <source>Could not open &apos;%1&apos; for read/write. Please check that %2 has permission (and that there is free space).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="787"/>
        <source>Loading persistent server list file: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="850"/>
        <source>Could not write to &apos;%1&apos;</source>
        <translation>Kunne ikke skrive til «%1»</translation>
    </message>
    <message>
        <location filename="../serverlist.cpp" line="861"/>
        <source>Saving registration for %1 (%2): %3</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CSound</name>
    <message>
        <location filename="../sound/asio/sound.cpp" line="57"/>
        <source>The selected audio device is no longer present in the system. Please check your audio device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="76"/>
        <source>Couldn&apos;t initialise the audio driver. Check if your audio hardware is plugged in and verify your driver settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="146"/>
        <source>The selected audio device is incompatible since it doesn&apos;t support a sample rate of %1 Hz. Please select another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="158"/>
        <source>The current audio device configuration is incompatible because the sample rate couldn&apos;t be set to %2 Hz. Please check for a hardware switch or driver setting to set the sample rate manually and restart %1.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="171"/>
        <source>The selected audio device is incompatible since it doesn&apos;t support %1 in/out channels. Please select another device or configuration.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="206"/>
        <location filename="../sound/asio/sound.cpp" line="237"/>
        <source>The selected audio device is incompatible since the required audio sample format isn&apos;t available. Please use another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="554"/>
        <source>No ASIO audio device driver found.</source>
        <translation type="unfinished">Fant ingen ASIO-lydenhetsdriver.</translation>
    </message>
    <message>
        <location filename="../sound/asio/sound.cpp" line="555"/>
        <source>Please install an ASIO driver before running %1. If you own a device with ASIO support, install its official ASIO driver. If not, you&apos;ll need to install a universal driver like ASIO4ALL.</source>
        <translation type="unfinished">Installer en ASIO-lydenhetsdriver før du kjører %1. Hvis du eier en enhet med ASIO-støtte kan du installere dens offisielle ASIO-driver. Hvis ikke må du installere en universell driver som f.eks ASIO4ALL.</translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="113"/>
        <source>No sound card is available in your system. CoreAudio input AudioHardwareGetProperty call failed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="122"/>
        <source>No sound card is available in the system. CoreAudio output AudioHardwareGetProperty call failed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="284"/>
        <source>The currently selected audio device is no longer present. Please check your audio device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="385"/>
        <source>The audio input device is no longer available. Please check if your input device is connected correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="394"/>
        <source>The sample rate on the current input device isn&apos;t %1 Hz and is therefore incompatible. Please select another device or try setting the sample rate to %1 Hz manually via Audio-MIDI-Setup (in Applications-&gt;Utilities).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="406"/>
        <source>The audio output device is no longer available. Please check if your output device is connected correctly.</source>
        <translation type="unfinished">Lydutgangsenheten er ikke lenger tilgjengelig. Sjekk at utgangsenheten din er tilkoblet på riktig vis.</translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="415"/>
        <source>The sample rate on the current output device isn&apos;t %1 Hz and is therefore incompatible. Please select another device or try setting the sample rate to %1 Hz manually via Audio-MIDI-Setup (in Applications-&gt;Utilities).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="463"/>
        <source>The stream format on the current input device isn&apos;t compatible with this software. Please select another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="474"/>
        <source>The stream format on the current output device isn&apos;t compatible with %1. Please select another device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/coreaudio-mac/sound.cpp" line="727"/>
        <source>The buffer sizes of the current input and output audio device can&apos;t be set to a common value. Please select different input/output devices in your system settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="47"/>
        <source>JACK couldn&apos;t be started automatically. Please start JACK manually and check for error messages.</source>
        <translation type="unfinished">Kunne ikke starte JACK automatisk. Start JACK på ny automatisk og sjekk om du finner noen feilmeldinger.</translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="64"/>
        <source>JACK isn&apos;t running at a sample rate of &lt;b&gt;%1 Hz&lt;/b&gt;. Please use a tool like &lt;i&gt;&lt;a href=&quot;https://qjackctl.sourceforge.io&quot;&gt;QjackCtl&lt;/a&gt;&lt;/i&gt; to set the the JACK sample rate to %1 Hz.</source>
        <translation>JACK kjører ikke med samplingstakt på &lt;b&gt;%1 Hz&lt;/b&gt;. Bruk et verktøy som f.eks. &lt;i&gt;&lt;a href=&quot;https://qjackctl.sourceforge.io&quot;&gt;QjackCtl&lt;/a&gt;&lt;/i&gt; for å sette JACK-samplingstakten til %1 Hz.</translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="81"/>
        <source>The JACK port registration failed. This is probably an error with JACK. Please stop %1 and JACK. Afterwards check if another program at a sample rate of %2 Hz can connect to JACK.</source>
        <translation>Kunne ikke registrere port for JACK. Dette er antagelig en feil i JACK. Stopp %1 og JACK. Etterpå kan du sjekke om et annet program med samplingstakt på %2 Hz kan koble til JACK.</translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="94"/>
        <source>The JACK port registration failed. This is probably an error with JACK. Please stop %1 and JACK. Afterwards, check if another MIDI program can connect to JACK.</source>
        <translation>Kunne ikke registrere port for JACK. Dette er antagelig en feil i JACK. Stopp %1 og JACK. Etterpå kan du sjekke om et annet MIDI-program kan koble til JACK.</translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="107"/>
        <source>Can&apos;t activate the JACK client. This is probably an error with JACK. Please check the JACK output.</source>
        <translation type="unfinished">Kan ikke aktivere JACK-klienten. Dette er antagelig en feil med JACK. Sjekk JACK-utgangen.</translation>
    </message>
    <message>
        <location filename="../sound/jack/sound.cpp" line="209"/>
        <source>JACK was shut down. %1 requires JACK to run. Please restart %1 to start JACK again. </source>
        <translation type="unfinished">JACK ble skrudd av. %1 krever at JACK kjører. Start %1 på ny for å starte JACK igjen. </translation>
    </message>
    <message>
        <location filename="../sound/oboe/sound.cpp" line="69"/>
        <source>Error requesting stream stop: $s</source>
        <translation type="unfinished">Kunne ikke forespørre stopping av strøm: $s</translation>
    </message>
    <message>
        <location filename="../sound/oboe/sound.cpp" line="75"/>
        <source>Error closing stream: $s</source>
        <translation type="unfinished">Kunne ikke lukke strømmen: $s</translation>
    </message>
</context>
<context>
    <name>CSoundBase</name>
    <message>
        <location filename="../sound/soundbase.cpp" line="117"/>
        <source>Can&apos;t use the selected audio device because of the following error: %1 The previous driver will be selected.</source>
        <translation type="unfinished">Kan ikke bruke valgt lydenhet fordi: %1 Forrige driver vil bli valgt.</translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="158"/>
        <source>The previously selected audio device is no longer available or the driver has changed to an incompatible state. We&apos;ll attempt to find a valid audio device, but this new audio device may cause feedback. Before connecting to a server, please check your audio device settings.</source>
        <translation type="unfinished">Tidligere valgt driver er ikke lenger tilgjengelig, eller så har den endret seg til en inkompatibel tilstand. Forsøk på å finne en gyldig lydenhet vil bli utført, men denne nye lydenheten kan forårsake tilbakekobling. Før du kobler til en tjener bør du sjekke lydenhetsinnstillingene dine.</translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="171"/>
        <source>&lt;b&gt;%1 couldn&apos;t find a usable %2 audio device.&lt;/b&gt;&lt;br&gt;&lt;br&gt;</source>
        <translation>&lt;b&gt;%1 kunne ikke finne noen anvendbar %2-lydenhet.&lt;/b&gt;&lt;br&gt;&lt;br&gt;</translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="182"/>
        <source>You may be able to fix errors in the driver settings. Do you want to open these settings now?</source>
        <translation type="unfinished">Åpne driverinnstillingene for å sjekke om du kan fikse feilene der?</translation>
    </message>
    <message>
        <location filename="../sound/soundbase.cpp" line="189"/>
        <source>Can&apos;t start %1. Please restart %1 and check/reconfigure your audio settings.</source>
        <translation>Kan ikke starte %1. Start %1 på ny og sjekk/sett opp lydinnstillingene dine igjen.</translation>
    </message>
</context>
<context>
    <name>QCoreApplication</name>
    <message>
        <location filename="../util.cpp" line="1679"/>
        <source>%1, Version %2</source>
        <comment>%1 is app name, %2 is version number</comment>
        <translation>%1, versjon %2</translation>
    </message>
    <message>
        <location filename="../util.cpp" line="1696"/>
        <source>Released under the GNU General Public License version 2 or later (GPLv2)</source>
        <translation>Lisensiert GPLv2+</translation>
    </message>
</context>
<context>
    <name>global</name>
    <message>
        <location filename="../global.h" line="123"/>
        <source>A %1 upgrade is available: &lt;a style=&apos;color:red;&apos; href=&apos;https://jamulus.io/upgrade?progversion=%2&apos;&gt;go to details and downloads&lt;/a&gt;</source>
        <translation>En %1-oppgradering er tilgjengelig: &lt;a style=&apos;color:red;&apos; href=&apos;https://jamulus.io/upgrade?progversion=%2&apos;&gt;gå til detaljer og last den ned&lt;/a&gt;</translation>
    </message>
    <message>
        <location filename="../global.h" line="273"/>
        <source>For more information use the &quot;What&apos;s This&quot; help (help menu, right mouse button or Shift+F1)</source>
        <translation>Mer info får du ved å bruke «Hva er dette»-hjelpen (hjelpemeny, høyreklikksknapp, eller Shift+F1)</translation>
    </message>
</context>
</TS>
