/*
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

#ifndef TIME_OF_IMPACT_H
#define TIME_OF_IMPACT_H

class TimeOfImpact : public Test
{
public:
    TimeOfImpact()
    {
        m_shapeA.SetAsBox(25.0f, 5.0f);
        m_shapeB.SetAsBox(2.5f, 2.5f);
    }

    static Test* Create()
    {
        return new TimeOfImpact;
    }

    void Step(Settings* settings)
    {
        Test::Step(settings);

        b2Sweep sweepA;
        sweepA.c0.Set(24.0f, -60.0f);
        sweepA.a0 = 2.95f;
        sweepA.c = sweepA.c0;
        sweepA.a = sweepA.a0;
        sweepA.localCenter.SetZero();

        b2Sweep sweepB;
        sweepB.c0.Set(53.474274f, -50.252514f);
        sweepB.a0 = 513.36676f; // - 162.0f * b2_pi;
        sweepB.c.Set(54.595478f, -51.083473f);
        sweepB.a = 513.62781f; //  - 162.0f * b2_pi;
        sweepB.localCenter.SetZero();

        //sweepB.a0 -= 300.0f * b2_pi;
        //sweepB.a -= 300.0f * b2_pi;

        b2TOIInput input;
        input.proxyA.Set(&m_shapeA, 0);
        input.proxyB.Set(&m_shapeB, 0);
        input.sweepA = sweepA;
        input.sweepB = sweepB;
        input.tMax = 1.0f;

        b2TOIOutput output;

        b2TimeOfImpact(&output, &input);

        m_debugDraw.DrawString(5, m_textLine, "toi = %g", output.t);
        m_textLine += 15;

        extern int32 b2_toiMaxIters, b2_toiMaxRootIters;
        m_debugDraw.DrawString(5, m_textLine, "max toi iters = %d, max root iters = %d", b2_toiMaxIters, b2_toiMaxRootIters);
        m_textLine += 15;

        b2Vec2 vertices[b2_maxPolygonVertices];

        b2Transform transformA;
        sweepA.GetTransform(&transformA, 0.0f);
        for (int32 i = 0; i < m_shapeA.m_vertexCount; ++i)
        {
            vertices[i] = b2Mul(transformA, m_shapeA.m_vertices[i]);
        }
        m_debugDraw.DrawPolygon(vertices, m_shapeA.m_vertexCount, b2Color(0.9f, 0.9f, 0.9f));

        b2Transform transformB;
        sweepB.GetTransform(&transformB, 0.0f);

        b2Vec2 localPoint(2.0f, -0.1f);
        b2Vec2 rB = b2Mul(transformB, localPoint) - sweepB.c0;
        float32 wB = sweepB.a - sweepB.a0;
        b2Vec2 vB = sweepB.c - sweepB.c0;
        b2Vec2 v = vB + b2Cross(wB, rB);

        for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
        {
            vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
        }
        m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.5f, 0.9f, 0.5f));

        sweepB.GetTransform(&transformB, output.t);
        for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
        {
            vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
        }
        m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.5f, 0.7f, 0.9f));

        sweepB.GetTransform(&transformB, 1.0f);
        for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
        {
            vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
        }
        m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.9f, 0.5f, 0.5f));

#if 0
        for (float32 t = 0.0f; t < 1.0f; t += 0.1f)
        {
            sweepB.GetTransform(&transformB, t);
            for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i)
            {
                vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]);
            }
            m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.9f, 0.5f, 0.5f));
        }
#endif
    }

    b2PolygonShape m_shapeA;
    b2PolygonShape m_shapeB;
};

#endif
