1.0.0 API documentation: color_space.hpp Source File

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gtx/color_space.hpp
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1
13 #pragma once
14
15 // Dependency:
16 #include "../glm.hpp"
17
18 #ifndef GLM_ENABLE_EXPERIMENTAL
19 # error "GLM: GLM_GTX_color_space is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
20 #elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
21 # pragma message("GLM: GLM_GTX_color_space extension included")
22 #endif
23
24 namespace glm
25 {
28
31 template<typename T, qualifier Q>
32 GLM_FUNC_DECL vec<3, T, Q> rgbColor(
33 vec<3, T, Q> const& hsvValue);
34
37 template<typename T, qualifier Q>
38 GLM_FUNC_DECL vec<3, T, Q> hsvColor(
39 vec<3, T, Q> const& rgbValue);
40
43 template<typename T>
44 GLM_FUNC_DECL mat<4, 4, T, defaultp> saturation(
45 T const s);
46
49 template<typename T, qualifier Q>
50 GLM_FUNC_DECL vec<3, T, Q> saturation(
51 T const s,
52 vec<3, T, Q> const& color);
53
56 template<typename T, qualifier Q>
57 GLM_FUNC_DECL vec<4, T, Q> saturation(
58 T const s,
59 vec<4, T, Q> const& color);
60
63 template<typename T, qualifier Q>
64 GLM_FUNC_DECL T luminosity(
65 vec<3, T, Q> const& color);
66
68 }//namespace glm
69
70 #include "color_space.inl"
glm::luminosity
GLM_FUNC_DECL T luminosity(vec< 3, T, Q > const &color)
Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.
glm::hsvColor
GLM_FUNC_DECL vec< 3, T, Q > hsvColor(vec< 3, T, Q > const &rgbValue)
Converts a color from RGB color space to its color in HSV color space.
glm::rgbColor
GLM_FUNC_DECL vec< 3, T, Q > rgbColor(vec< 3, T, Q > const &hsvValue)
Converts a color from HSV color space to its color in RGB color space.
glm::saturation
GLM_FUNC_DECL vec< 4, T, Q > saturation(T const s, vec< 4, T, Q > const &color)
Modify the saturation of a color.