xine-lib: xine-lib-1.2.13/src/video_out/myglext.h File Reference

xine-lib 1.2.13-20230125hg15249

Macros | Typedefs
myglext.h File Reference
`#include <stddef.h>`

Go to the source code of this file.

## Macros
#define | APIENTRY
#define | APIENTRYP APIENTRY *
#define | GLAPI extern
#define | MYGL_GLEXT_VERSION 27
#define | MYGL_UNSIGNED_BYTE_3_3_2 0x8032
#define | MYGL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define | MYGL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define | MYGL_UNSIGNED_INT_8_8_8_8 0x8035
#define | MYGL_UNSIGNED_INT_10_10_10_2 0x8036
#define | MYGL_RESCALE_NORMAL 0x803A
#define | MYGL_TEXTURE_BINDING_3D 0x806A
#define | MYGL_PACK_SKIP_IMAGES 0x806B
#define | MYGL_PACK_IMAGE_HEIGHT 0x806C
#define | MYGL_UNPACK_SKIP_IMAGES 0x806D
#define | MYGL_UNPACK_IMAGE_HEIGHT 0x806E
#define | MYGL_TEXTURE_3D 0x806F
#define | MYGL_PROXY_TEXTURE_3D 0x8070
#define | MYGL_TEXTURE_DEPTH 0x8071
#define | MYGL_TEXTURE_WRAP_R 0x8072
#define | MYGL_MAX_3D_TEXTURE_SIZE 0x8073
#define | MYGL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define | MYGL_UNSIGNED_SHORT_5_6_5 0x8363
#define | MYGL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define | MYGL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define | MYGL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define | MYGL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define | MYGL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define | MYGL_BGR 0x80E0
#define | MYGL_BGRA 0x80E1
#define | MYGL_MAX_ELEMENTS_VERTICES 0x80E8
#define | MYGL_MAX_ELEMENTS_INDICES 0x80E9
#define | MYGL_CLAMP_TO_EDGE 0x812F
#define | MYGL_TEXTURE_MIN_LOD 0x813A
#define | MYGL_TEXTURE_MAX_LOD 0x813B
#define | MYGL_TEXTURE_BASE_LEVEL 0x813C
#define | MYGL_TEXTURE_MAX_LEVEL 0x813D
#define | MYGL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define | MYGL_SINGLE_COLOR 0x81F9
#define | MYGL_SEPARATE_SPECULAR_COLOR 0x81FA
#define | MYGL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define | MYGL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define | MYGL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define | MYGL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define | MYGL_ALIASED_POINT_SIZE_RANGE 0x846D
#define | MYGL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define | MYGL_CONSTANT_COLOR 0x8001
#define | MYGL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define | MYGL_CONSTANT_ALPHA 0x8003
#define | MYGL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define | MYGL_BLEND_COLOR 0x8005
#define | MYGL_FUNC_ADD 0x8006
#define | MYGL_MIN 0x8007
#define | MYGL_MAX 0x8008
#define | MYGL_BLEND_EQUATION 0x8009
#define | MYGL_FUNC_SUBTRACT 0x800A
#define | MYGL_FUNC_REVERSE_SUBTRACT 0x800B
#define | MYGL_CONVOLUTION_1D 0x8010
#define | MYGL_CONVOLUTION_2D 0x8011
#define | MYGL_SEPARABLE_2D 0x8012
#define | MYGL_CONVOLUTION_BORDER_MODE 0x8013
#define | MYGL_CONVOLUTION_FILTER_SCALE 0x8014
#define | MYGL_CONVOLUTION_FILTER_BIAS 0x8015
#define | MYGL_REDUCE 0x8016
#define | MYGL_CONVOLUTION_FORMAT 0x8017
#define | MYGL_CONVOLUTION_WIDTH 0x8018
#define | MYGL_CONVOLUTION_HEIGHT 0x8019
#define | MYGL_MAX_CONVOLUTION_WIDTH 0x801A
#define | MYGL_MAX_CONVOLUTION_HEIGHT 0x801B
#define | MYGL_POST_CONVOLUTION_RED_SCALE 0x801C
#define | MYGL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define | MYGL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define | MYGL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define | MYGL_POST_CONVOLUTION_RED_BIAS 0x8020
#define | MYGL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define | MYGL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define | MYGL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define | MYGL_HISTOGRAM 0x8024
#define | MYGL_PROXY_HISTOGRAM 0x8025
#define | MYGL_HISTOGRAM_WIDTH 0x8026
#define | MYGL_HISTOGRAM_FORMAT 0x8027
#define | MYGL_HISTOGRAM_RED_SIZE 0x8028
#define | MYGL_HISTOGRAM_GREEN_SIZE 0x8029
#define | MYGL_HISTOGRAM_BLUE_SIZE 0x802A
#define | MYGL_HISTOGRAM_ALPHA_SIZE 0x802B
#define | MYGL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define | MYGL_HISTOGRAM_SINK 0x802D
#define | MYGL_MINMAX 0x802E
#define | MYGL_MINMAX_FORMAT 0x802F
#define | MYGL_MINMAX_SINK 0x8030
#define | MYGL_TABLE_TOO_LARGE 0x8031
#define | MYGL_COLOR_MATRIX 0x80B1
#define | MYGL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define | MYGL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define | MYGL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define | MYGL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define | MYGL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define | MYGL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define | MYGL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define | MYGL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define | MYGL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define | MYGL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define | MYGL_COLOR_TABLE 0x80D0
#define | MYGL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define | MYGL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define | MYGL_PROXY_COLOR_TABLE 0x80D3
#define | MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define | MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define | MYGL_COLOR_TABLE_SCALE 0x80D6
#define | MYGL_COLOR_TABLE_BIAS 0x80D7
#define | MYGL_COLOR_TABLE_FORMAT 0x80D8
#define | MYGL_COLOR_TABLE_WIDTH 0x80D9
#define | MYGL_COLOR_TABLE_RED_SIZE 0x80DA
#define | MYGL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define | MYGL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define | MYGL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define | MYGL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define | MYGL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define | MYGL_CONSTANT_BORDER 0x8151
#define | MYGL_REPLICATE_BORDER 0x8153
#define | MYGL_CONVOLUTION_BORDER_COLOR 0x8154
#define | MYGL_TEXTURE0 0x84C0
#define | MYGL_TEXTURE1 0x84C1
#define | MYGL_TEXTURE2 0x84C2
#define | MYGL_TEXTURE3 0x84C3
#define | MYGL_TEXTURE4 0x84C4
#define | MYGL_TEXTURE5 0x84C5
#define | MYGL_TEXTURE6 0x84C6
#define | MYGL_TEXTURE7 0x84C7
#define | MYGL_TEXTURE8 0x84C8
#define | MYGL_TEXTURE9 0x84C9
#define | MYGL_TEXTURE10 0x84CA
#define | MYGL_TEXTURE11 0x84CB
#define | MYGL_TEXTURE12 0x84CC
#define | MYGL_TEXTURE13 0x84CD
#define | MYGL_TEXTURE14 0x84CE
#define | MYGL_TEXTURE15 0x84CF
#define | MYGL_TEXTURE16 0x84D0
#define | MYGL_TEXTURE17 0x84D1
#define | MYGL_TEXTURE18 0x84D2
#define | MYGL_TEXTURE19 0x84D3
#define | MYGL_TEXTURE20 0x84D4
#define | MYGL_TEXTURE21 0x84D5
#define | MYGL_TEXTURE22 0x84D6
#define | MYGL_TEXTURE23 0x84D7
#define | MYGL_TEXTURE24 0x84D8
#define | MYGL_TEXTURE25 0x84D9
#define | MYGL_TEXTURE26 0x84DA
#define | MYGL_TEXTURE27 0x84DB
#define | MYGL_TEXTURE28 0x84DC
#define | MYGL_TEXTURE29 0x84DD
#define | MYGL_TEXTURE30 0x84DE
#define | MYGL_TEXTURE31 0x84DF
#define | MYGL_ACTIVE_TEXTURE 0x84E0
#define | MYGL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define | MYGL_MAX_TEXTURE_UNITS 0x84E2
#define | MYGL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define | MYGL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define | MYGL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define | MYGL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define | MYGL_MULTISAMPLE 0x809D
#define | MYGL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define | MYGL_SAMPLE_ALPHA_TO_ONE 0x809F
#define | MYGL_SAMPLE_COVERAGE 0x80A0
#define | MYGL_SAMPLE_BUFFERS 0x80A8
#define | MYGL_SAMPLES 0x80A9
#define | MYGL_SAMPLE_COVERAGE_VALUE 0x80AA
#define | MYGL_SAMPLE_COVERAGE_INVERT 0x80AB
#define | MYGL_MULTISAMPLE_BIT 0x20000000
#define | MYGL_NORMAL_MAP 0x8511
#define | MYGL_REFLECTION_MAP 0x8512
#define | MYGL_TEXTURE_CUBE_MAP 0x8513
#define | MYGL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define | MYGL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define | MYGL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define | MYGL_COMPRESSED_ALPHA 0x84E9
#define | MYGL_COMPRESSED_LUMINANCE 0x84EA
#define | MYGL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define | MYGL_COMPRESSED_INTENSITY 0x84EC
#define | MYGL_COMPRESSED_RGB 0x84ED
#define | MYGL_COMPRESSED_RGBA 0x84EE
#define | MYGL_TEXTURE_COMPRESSION_HINT 0x84EF
#define | MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define | MYGL_TEXTURE_COMPRESSED 0x86A1
#define | MYGL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define | MYGL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define | MYGL_CLAMP_TO_BORDER 0x812D
#define | MYGL_COMBINE 0x8570
#define | MYGL_COMBINE_RGB 0x8571
#define | MYGL_COMBINE_ALPHA 0x8572
#define | MYGL_SOURCE0_RGB 0x8580
#define | MYGL_SOURCE1_RGB 0x8581
#define | MYGL_SOURCE2_RGB 0x8582
#define | MYGL_SOURCE0_ALPHA 0x8588
#define | MYGL_SOURCE1_ALPHA 0x8589
#define | MYGL_SOURCE2_ALPHA 0x858A
#define | MYGL_OPERAND0_RGB 0x8590
#define | MYGL_OPERAND1_RGB 0x8591
#define | MYGL_OPERAND2_RGB 0x8592
#define | MYGL_OPERAND0_ALPHA 0x8598
#define | MYGL_OPERAND1_ALPHA 0x8599
#define | MYGL_OPERAND2_ALPHA 0x859A
#define | MYGL_RGB_SCALE 0x8573
#define | MYGL_ADD_SIGNED 0x8574
#define | MYGL_INTERPOLATE 0x8575
#define | MYGL_SUBTRACT 0x84E7
#define | MYGL_CONSTANT 0x8576
#define | MYGL_PRIMARY_COLOR 0x8577
#define | MYGL_PREVIOUS 0x8578
#define | MYGL_DOT3_RGB 0x86AE
#define | MYGL_DOT3_RGBA 0x86AF
#define | MYGL_BLEND_DST_RGB 0x80C8
#define | MYGL_BLEND_SRC_RGB 0x80C9
#define | MYGL_BLEND_DST_ALPHA 0x80CA
#define | MYGL_BLEND_SRC_ALPHA 0x80CB
#define | MYGL_POINT_SIZE_MIN 0x8126
#define | MYGL_POINT_SIZE_MAX 0x8127
#define | MYGL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define | MYGL_POINT_DISTANCE_ATTENUATION 0x8129
#define | MYGL_GENERATE_MIPMAP 0x8191
#define | MYGL_GENERATE_MIPMAP_HINT 0x8192
#define | MYGL_DEPTH_COMPONENT16 0x81A5
#define | MYGL_DEPTH_COMPONENT24 0x81A6
#define | MYGL_DEPTH_COMPONENT32 0x81A7
#define | MYGL_MIRRORED_REPEAT 0x8370
#define | MYGL_FOG_COORDINATE_SOURCE 0x8450
#define | MYGL_FOG_COORDINATE 0x8451
#define | MYGL_FRAGMENT_DEPTH 0x8452
#define | MYGL_CURRENT_FOG_COORDINATE 0x8453
#define | MYGL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define | MYGL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define | MYGL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define | MYGL_FOG_COORDINATE_ARRAY 0x8457
#define | MYGL_COLOR_SUM 0x8458
#define | MYGL_CURRENT_SECONDARY_COLOR 0x8459
#define | MYGL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define | MYGL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define | MYGL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define | MYGL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define | MYGL_SECONDARY_COLOR_ARRAY 0x845E
#define | MYGL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define | MYGL_TEXTURE_FILTER_CONTROL 0x8500
#define | MYGL_TEXTURE_LOD_BIAS 0x8501
#define | MYGL_INCR_WRAP 0x8507
#define | MYGL_DECR_WRAP 0x8508
#define | MYGL_TEXTURE_DEPTH_SIZE 0x884A
#define | MYGL_DEPTH_TEXTURE_MODE 0x884B
#define | MYGL_TEXTURE_COMPARE_MODE 0x884C
#define | MYGL_TEXTURE_COMPARE_FUNC 0x884D
#define | MYGL_COMPARE_R_TO_TEXTURE 0x884E
#define | MYGL_BUFFER_SIZE 0x8764
#define | MYGL_BUFFER_USAGE 0x8765
#define | MYGL_QUERY_COUNTER_BITS 0x8864
#define | MYGL_CURRENT_QUERY 0x8865
#define | MYGL_QUERY_RESULT 0x8866
#define | MYGL_QUERY_RESULT_AVAILABLE 0x8867
#define | MYGL_ARRAY_BUFFER 0x8892
#define | MYGL_ELEMENT_ARRAY_BUFFER 0x8893
#define | MYGL_ARRAY_BUFFER_BINDING 0x8894
#define | MYGL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define | MYGL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define | MYGL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define | MYGL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define | MYGL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define | MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define | MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define | MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define | MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define | MYGL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define | MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define | MYGL_READ_ONLY 0x88B8
#define | MYGL_WRITE_ONLY 0x88B9
#define | MYGL_READ_WRITE 0x88BA
#define | MYGL_BUFFER_ACCESS 0x88BB
#define | MYGL_BUFFER_MAPPED 0x88BC
#define | MYGL_BUFFER_MAP_POINTER 0x88BD
#define | MYGL_STREAM_DRAW 0x88E0
#define | MYGL_STREAM_READ 0x88E1
#define | MYGL_STREAM_COPY 0x88E2
#define | MYGL_STATIC_DRAW 0x88E4
#define | MYGL_STATIC_READ 0x88E5
#define | MYGL_STATIC_COPY 0x88E6
#define | MYGL_DYNAMIC_DRAW 0x88E8
#define | MYGL_DYNAMIC_READ 0x88E9
#define | MYGL_DYNAMIC_COPY 0x88EA
#define | MYGL_SAMPLES_PASSED 0x8914
#define | MYGL_FOG_COORD_SRC MYGL_FOG_COORDINATE_SOURCE
#define | MYGL_FOG_COORD MYGL_FOG_COORDINATE
#define | MYGL_CURRENT_FOG_COORD MYGL_CURRENT_FOG_COORDINATE
#define | MYGL_FOG_COORD_ARRAY_TYPE MYGL_FOG_COORDINATE_ARRAY_TYPE
#define | MYGL_FOG_COORD_ARRAY_STRIDE MYGL_FOG_COORDINATE_ARRAY_STRIDE
#define | MYGL_FOG_COORD_ARRAY_POINTER MYGL_FOG_COORDINATE_ARRAY_POINTER
#define | MYGL_FOG_COORD_ARRAY MYGL_FOG_COORDINATE_ARRAY
#define | MYGL_FOG_COORD_ARRAY_BUFFER_BINDING MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
#define | MYGL_SRC0_RGB MYGL_SOURCE0_RGB
#define | MYGL_SRC1_RGB MYGL_SOURCE1_RGB
#define | MYGL_SRC2_RGB MYGL_SOURCE2_RGB
#define | MYGL_SRC0_ALPHA MYGL_SOURCE0_ALPHA
#define | MYGL_SRC1_ALPHA MYGL_SOURCE1_ALPHA
#define | MYGL_SRC2_ALPHA MYGL_SOURCE2_ALPHA
#define | MYGL_BLEND_EQUATION_RGB MYGL_BLEND_EQUATION
#define | MYGL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define | MYGL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define | MYGL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define | MYGL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define | MYGL_CURRENT_VERTEX_ATTRIB 0x8626
#define | MYGL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define | MYGL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define | MYGL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define | MYGL_STENCIL_BACK_FUNC 0x8800
#define | MYGL_STENCIL_BACK_FAIL 0x8801
#define | MYGL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define | MYGL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define | MYGL_MAX_DRAW_BUFFERS 0x8824
#define | MYGL_DRAW_BUFFER0 0x8825
#define | MYGL_DRAW_BUFFER1 0x8826
#define | MYGL_DRAW_BUFFER2 0x8827
#define | MYGL_DRAW_BUFFER3 0x8828
#define | MYGL_DRAW_BUFFER4 0x8829
#define | MYGL_DRAW_BUFFER5 0x882A
#define | MYGL_DRAW_BUFFER6 0x882B
#define | MYGL_DRAW_BUFFER7 0x882C
#define | MYGL_DRAW_BUFFER8 0x882D
#define | MYGL_DRAW_BUFFER9 0x882E
#define | MYGL_DRAW_BUFFER10 0x882F
#define | MYGL_DRAW_BUFFER11 0x8830
#define | MYGL_DRAW_BUFFER12 0x8831
#define | MYGL_DRAW_BUFFER13 0x8832
#define | MYGL_DRAW_BUFFER14 0x8833
#define | MYGL_DRAW_BUFFER15 0x8834
#define | MYGL_BLEND_EQUATION_ALPHA 0x883D
#define | MYGL_POINT_SPRITE 0x8861
#define | MYGL_COORD_REPLACE 0x8862
#define | MYGL_MAX_VERTEX_ATTRIBS 0x8869
#define | MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define | MYGL_MAX_TEXTURE_COORDS 0x8871
#define | MYGL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define | MYGL_FRAGMENT_SHADER 0x8B30
#define | MYGL_VERTEX_SHADER 0x8B31
#define | MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define | MYGL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define | MYGL_MAX_VARYING_FLOATS 0x8B4B
#define | MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define | MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define | MYGL_SHADER_TYPE 0x8B4F
#define | MYGL_FLOAT_VEC2 0x8B50
#define | MYGL_FLOAT_VEC3 0x8B51
#define | MYGL_FLOAT_VEC4 0x8B52
#define | MYGL_INT_VEC2 0x8B53
#define | MYGL_INT_VEC3 0x8B54
#define | MYGL_INT_VEC4 0x8B55
#define | MYGL_BOOL 0x8B56
#define | MYGL_BOOL_VEC2 0x8B57
#define | MYGL_BOOL_VEC3 0x8B58
#define | MYGL_BOOL_VEC4 0x8B59
#define | MYGL_FLOAT_MAT2 0x8B5A
#define | MYGL_FLOAT_MAT3 0x8B5B
#define | MYGL_FLOAT_MAT4 0x8B5C
#define | MYGL_SAMPLER_1D 0x8B5D
#define | MYGL_SAMPLER_2D 0x8B5E
#define | MYGL_SAMPLER_3D 0x8B5F
#define | MYGL_SAMPLER_CUBE 0x8B60
#define | MYGL_SAMPLER_1D_SHADOW 0x8B61
#define | MYGL_SAMPLER_2D_SHADOW 0x8B62
#define | MYGL_DELETE_STATUS 0x8B80
#define | MYGL_COMPILE_STATUS 0x8B81
#define | MYGL_LINK_STATUS 0x8B82
#define | MYGL_VALIDATE_STATUS 0x8B83
#define | MYGL_INFO_LOG_LENGTH 0x8B84
#define | MYGL_ATTACHED_SHADERS 0x8B85
#define | MYGL_ACTIVE_UNIFORMS 0x8B86
#define | MYGL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define | MYGL_SHADER_SOURCE_LENGTH 0x8B88
#define | MYGL_ACTIVE_ATTRIBUTES 0x8B89
#define | MYGL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define | MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define | MYGL_SHADING_LANGUAGE_VERSION 0x8B8C
#define | MYGL_CURRENT_PROGRAM 0x8B8D
#define | MYGL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define | MYGL_LOWER_LEFT 0x8CA1
#define | MYGL_UPPER_LEFT 0x8CA2
#define | MYGL_STENCIL_BACK_REF 0x8CA3
#define | MYGL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define | MYGL_STENCIL_BACK_WRITEMASK 0x8CA5
#define | MYGL_TEXTURE0_ARB 0x84C0
#define | MYGL_TEXTURE1_ARB 0x84C1
#define | MYGL_TEXTURE2_ARB 0x84C2
#define | MYGL_TEXTURE3_ARB 0x84C3
#define | MYGL_TEXTURE4_ARB 0x84C4
#define | MYGL_TEXTURE5_ARB 0x84C5
#define | MYGL_TEXTURE6_ARB 0x84C6
#define | MYGL_TEXTURE7_ARB 0x84C7
#define | MYGL_TEXTURE8_ARB 0x84C8
#define | MYGL_TEXTURE9_ARB 0x84C9
#define | MYGL_TEXTURE10_ARB 0x84CA
#define | MYGL_TEXTURE11_ARB 0x84CB
#define | MYGL_TEXTURE12_ARB 0x84CC
#define | MYGL_TEXTURE13_ARB 0x84CD
#define | MYGL_TEXTURE14_ARB 0x84CE
#define | MYGL_TEXTURE15_ARB 0x84CF
#define | MYGL_TEXTURE16_ARB 0x84D0
#define | MYGL_TEXTURE17_ARB 0x84D1
#define | MYGL_TEXTURE18_ARB 0x84D2
#define | MYGL_TEXTURE19_ARB 0x84D3
#define | MYGL_TEXTURE20_ARB 0x84D4
#define | MYGL_TEXTURE21_ARB 0x84D5
#define | MYGL_TEXTURE22_ARB 0x84D6
#define | MYGL_TEXTURE23_ARB 0x84D7
#define | MYGL_TEXTURE24_ARB 0x84D8
#define | MYGL_TEXTURE25_ARB 0x84D9
#define | MYGL_TEXTURE26_ARB 0x84DA
#define | MYGL_TEXTURE27_ARB 0x84DB
#define | MYGL_TEXTURE28_ARB 0x84DC
#define | MYGL_TEXTURE29_ARB 0x84DD
#define | MYGL_TEXTURE30_ARB 0x84DE
#define | MYGL_TEXTURE31_ARB 0x84DF
#define | MYGL_ACTIVE_TEXTURE_ARB 0x84E0
#define | MYGL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define | MYGL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define | MYGL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define | MYGL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define | MYGL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define | MYGL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#define | MYGL_MULTISAMPLE_ARB 0x809D
#define | MYGL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define | MYGL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define | MYGL_SAMPLE_COVERAGE_ARB 0x80A0
#define | MYGL_SAMPLE_BUFFERS_ARB 0x80A8
#define | MYGL_SAMPLES_ARB 0x80A9
#define | MYGL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define | MYGL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define | MYGL_MULTISAMPLE_BIT_ARB 0x20000000
#define | MYGL_NORMAL_MAP_ARB 0x8511
#define | MYGL_REFLECTION_MAP_ARB 0x8512
#define | MYGL_TEXTURE_CUBE_MAP_ARB 0x8513
#define | MYGL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define | MYGL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define | MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#define | MYGL_COMPRESSED_ALPHA_ARB 0x84E9
#define | MYGL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define | MYGL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define | MYGL_COMPRESSED_INTENSITY_ARB 0x84EC
#define | MYGL_COMPRESSED_RGB_ARB 0x84ED
#define | MYGL_COMPRESSED_RGBA_ARB 0x84EE
#define | MYGL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define | MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define | MYGL_TEXTURE_COMPRESSED_ARB 0x86A1
#define | MYGL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define | MYGL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#define | MYGL_CLAMP_TO_BORDER_ARB 0x812D
#define | MYGL_POINT_SIZE_MIN_ARB 0x8126
#define | MYGL_POINT_SIZE_MAX_ARB 0x8127
#define | MYGL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define | MYGL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#define | MYGL_MAX_VERTEX_UNITS_ARB 0x86A4
#define | MYGL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define | MYGL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define | MYGL_VERTEX_BLEND_ARB 0x86A7
#define | MYGL_CURRENT_WEIGHT_ARB 0x86A8
#define | MYGL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define | MYGL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define | MYGL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define | MYGL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define | MYGL_WEIGHT_ARRAY_ARB 0x86AD
#define | MYGL_MODELVIEW0_ARB 0x1700
#define | MYGL_MODELVIEW1_ARB 0x850A
#define | MYGL_MODELVIEW2_ARB 0x8722
#define | MYGL_MODELVIEW3_ARB 0x8723
#define | MYGL_MODELVIEW4_ARB 0x8724
#define | MYGL_MODELVIEW5_ARB 0x8725
#define | MYGL_MODELVIEW6_ARB 0x8726
#define | MYGL_MODELVIEW7_ARB 0x8727
#define | MYGL_MODELVIEW8_ARB 0x8728
#define | MYGL_MODELVIEW9_ARB 0x8729
#define | MYGL_MODELVIEW10_ARB 0x872A
#define | MYGL_MODELVIEW11_ARB 0x872B
#define | MYGL_MODELVIEW12_ARB 0x872C
#define | MYGL_MODELVIEW13_ARB 0x872D
#define | MYGL_MODELVIEW14_ARB 0x872E
#define | MYGL_MODELVIEW15_ARB 0x872F
#define | MYGL_MODELVIEW16_ARB 0x8730
#define | MYGL_MODELVIEW17_ARB 0x8731
#define | MYGL_MODELVIEW18_ARB 0x8732
#define | MYGL_MODELVIEW19_ARB 0x8733
#define | MYGL_MODELVIEW20_ARB 0x8734
#define | MYGL_MODELVIEW21_ARB 0x8735
#define | MYGL_MODELVIEW22_ARB 0x8736
#define | MYGL_MODELVIEW23_ARB 0x8737
#define | MYGL_MODELVIEW24_ARB 0x8738
#define | MYGL_MODELVIEW25_ARB 0x8739
#define | MYGL_MODELVIEW26_ARB 0x873A
#define | MYGL_MODELVIEW27_ARB 0x873B
#define | MYGL_MODELVIEW28_ARB 0x873C
#define | MYGL_MODELVIEW29_ARB 0x873D
#define | MYGL_MODELVIEW30_ARB 0x873E
#define | MYGL_MODELVIEW31_ARB 0x873F
#define | MYGL_MATRIX_PALETTE_ARB 0x8840
#define | MYGL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define | MYGL_MAX_PALETTE_MATRICES_ARB 0x8842
#define | MYGL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define | MYGL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define | MYGL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define | MYGL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define | MYGL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define | MYGL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define | MYGL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#define | MYGL_COMBINE_ARB 0x8570
#define | MYGL_COMBINE_RGB_ARB 0x8571
#define | MYGL_COMBINE_ALPHA_ARB 0x8572
#define | MYGL_SOURCE0_RGB_ARB 0x8580
#define | MYGL_SOURCE1_RGB_ARB 0x8581
#define | MYGL_SOURCE2_RGB_ARB 0x8582
#define | MYGL_SOURCE0_ALPHA_ARB 0x8588
#define | MYGL_SOURCE1_ALPHA_ARB 0x8589
#define | MYGL_SOURCE2_ALPHA_ARB 0x858A
#define | MYGL_OPERAND0_RGB_ARB 0x8590
#define | MYGL_OPERAND1_RGB_ARB 0x8591
#define | MYGL_OPERAND2_RGB_ARB 0x8592
#define | MYGL_OPERAND0_ALPHA_ARB 0x8598
#define | MYGL_OPERAND1_ALPHA_ARB 0x8599
#define | MYGL_OPERAND2_ALPHA_ARB 0x859A
#define | MYGL_RGB_SCALE_ARB 0x8573
#define | MYGL_ADD_SIGNED_ARB 0x8574
#define | MYGL_INTERPOLATE_ARB 0x8575
#define | MYGL_SUBTRACT_ARB 0x84E7
#define | MYGL_CONSTANT_ARB 0x8576
#define | MYGL_PRIMARY_COLOR_ARB 0x8577
#define | MYGL_PREVIOUS_ARB 0x8578
#define | MYGL_DOT3_RGB_ARB 0x86AE
#define | MYGL_DOT3_RGBA_ARB 0x86AF
#define | MYGL_MIRRORED_REPEAT_ARB 0x8370
#define | MYGL_DEPTH_COMPONENT16_ARB 0x81A5
#define | MYGL_DEPTH_COMPONENT24_ARB 0x81A6
#define | MYGL_DEPTH_COMPONENT32_ARB 0x81A7
#define | MYGL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define | MYGL_DEPTH_TEXTURE_MODE_ARB 0x884B
#define | MYGL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define | MYGL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define | MYGL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#define | MYGL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#define | MYGL_COLOR_SUM_ARB 0x8458
#define | MYGL_VERTEX_PROGRAM_ARB 0x8620
#define | MYGL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define | MYGL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define | MYGL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define | MYGL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define | MYGL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define | MYGL_PROGRAM_LENGTH_ARB 0x8627
#define | MYGL_PROGRAM_STRING_ARB 0x8628
#define | MYGL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define | MYGL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define | MYGL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define | MYGL_CURRENT_MATRIX_ARB 0x8641
#define | MYGL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define | MYGL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define | MYGL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define | MYGL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define | MYGL_PROGRAM_BINDING_ARB 0x8677
#define | MYGL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define | MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define | MYGL_PROGRAM_ERROR_STRING_ARB 0x8874
#define | MYGL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define | MYGL_PROGRAM_FORMAT_ARB 0x8876
#define | MYGL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define | MYGL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define | MYGL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define | MYGL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define | MYGL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define | MYGL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define | MYGL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define | MYGL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define | MYGL_PROGRAM_PARAMETERS_ARB 0x88A8
#define | MYGL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define | MYGL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define | MYGL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define | MYGL_PROGRAM_ATTRIBS_ARB 0x88AC
#define | MYGL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define | MYGL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define | MYGL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define | MYGL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define | MYGL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define | MYGL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define | MYGL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define | MYGL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define | MYGL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define | MYGL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define | MYGL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define | MYGL_MATRIX0_ARB 0x88C0
#define | MYGL_MATRIX1_ARB 0x88C1
#define | MYGL_MATRIX2_ARB 0x88C2
#define | MYGL_MATRIX3_ARB 0x88C3
#define | MYGL_MATRIX4_ARB 0x88C4
#define | MYGL_MATRIX5_ARB 0x88C5
#define | MYGL_MATRIX6_ARB 0x88C6
#define | MYGL_MATRIX7_ARB 0x88C7
#define | MYGL_MATRIX8_ARB 0x88C8
#define | MYGL_MATRIX9_ARB 0x88C9
#define | MYGL_MATRIX10_ARB 0x88CA
#define | MYGL_MATRIX11_ARB 0x88CB
#define | MYGL_MATRIX12_ARB 0x88CC
#define | MYGL_MATRIX13_ARB 0x88CD
#define | MYGL_MATRIX14_ARB 0x88CE
#define | MYGL_MATRIX15_ARB 0x88CF
#define | MYGL_MATRIX16_ARB 0x88D0
#define | MYGL_MATRIX17_ARB 0x88D1
#define | MYGL_MATRIX18_ARB 0x88D2
#define | MYGL_MATRIX19_ARB 0x88D3
#define | MYGL_MATRIX20_ARB 0x88D4
#define | MYGL_MATRIX21_ARB 0x88D5
#define | MYGL_MATRIX22_ARB 0x88D6
#define | MYGL_MATRIX23_ARB 0x88D7
#define | MYGL_MATRIX24_ARB 0x88D8
#define | MYGL_MATRIX25_ARB 0x88D9
#define | MYGL_MATRIX26_ARB 0x88DA
#define | MYGL_MATRIX27_ARB 0x88DB
#define | MYGL_MATRIX28_ARB 0x88DC
#define | MYGL_MATRIX29_ARB 0x88DD
#define | MYGL_MATRIX30_ARB 0x88DE
#define | MYGL_MATRIX31_ARB 0x88DF
#define | MYGL_FRAGMENT_PROGRAM_ARB 0x8804
#define | MYGL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define | MYGL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define | MYGL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define | MYGL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define | MYGL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define | MYGL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define | MYGL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define | MYGL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define | MYGL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define | MYGL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define | MYGL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define | MYGL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define | MYGL_MAX_TEXTURE_COORDS_ARB 0x8871
#define | MYGL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#define | MYGL_BUFFER_SIZE_ARB 0x8764
#define | MYGL_BUFFER_USAGE_ARB 0x8765
#define | MYGL_ARRAY_BUFFER_ARB 0x8892
#define | MYGL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define | MYGL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define | MYGL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define | MYGL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define | MYGL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define | MYGL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define | MYGL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define | MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define | MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define | MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define | MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define | MYGL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define | MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define | MYGL_READ_ONLY_ARB 0x88B8
#define | MYGL_WRITE_ONLY_ARB 0x88B9
#define | MYGL_READ_WRITE_ARB 0x88BA
#define | MYGL_BUFFER_ACCESS_ARB 0x88BB
#define | MYGL_BUFFER_MAPPED_ARB 0x88BC
#define | MYGL_BUFFER_MAP_POINTER_ARB 0x88BD
#define | MYGL_STREAM_DRAW_ARB 0x88E0
#define | MYGL_STREAM_READ_ARB 0x88E1
#define | MYGL_STREAM_COPY_ARB 0x88E2
#define | MYGL_STATIC_DRAW_ARB 0x88E4
#define | MYGL_STATIC_READ_ARB 0x88E5
#define | MYGL_STATIC_COPY_ARB 0x88E6
#define | MYGL_DYNAMIC_DRAW_ARB 0x88E8
#define | MYGL_DYNAMIC_READ_ARB 0x88E9
#define | MYGL_DYNAMIC_COPY_ARB 0x88EA
#define | MYGL_QUERY_COUNTER_BITS_ARB 0x8864
#define | MYGL_CURRENT_QUERY_ARB 0x8865
#define | MYGL_QUERY_RESULT_ARB 0x8866
#define | MYGL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#define | MYGL_SAMPLES_PASSED_ARB 0x8914
#define | MYGL_PROGRAM_OBJECT_ARB 0x8B40
#define | MYGL_SHADER_OBJECT_ARB 0x8B48
#define | MYGL_OBJECT_TYPE_ARB 0x8B4E
#define | MYGL_OBJECT_SUBTYPE_ARB 0x8B4F
#define | MYGL_FLOAT_VEC2_ARB 0x8B50
#define | MYGL_FLOAT_VEC3_ARB 0x8B51
#define | MYGL_FLOAT_VEC4_ARB 0x8B52
#define | MYGL_INT_VEC2_ARB 0x8B53
#define | MYGL_INT_VEC3_ARB 0x8B54
#define | MYGL_INT_VEC4_ARB 0x8B55
#define | MYGL_BOOL_ARB 0x8B56
#define | MYGL_BOOL_VEC2_ARB 0x8B57
#define | MYGL_BOOL_VEC3_ARB 0x8B58
#define | MYGL_BOOL_VEC4_ARB 0x8B59
#define | MYGL_FLOAT_MAT2_ARB 0x8B5A
#define | MYGL_FLOAT_MAT3_ARB 0x8B5B
#define | MYGL_FLOAT_MAT4_ARB 0x8B5C
#define | MYGL_SAMPLER_1D_ARB 0x8B5D
#define | MYGL_SAMPLER_2D_ARB 0x8B5E
#define | MYGL_SAMPLER_3D_ARB 0x8B5F
#define | MYGL_SAMPLER_CUBE_ARB 0x8B60
#define | MYGL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define | MYGL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define | MYGL_SAMPLER_2D_RECT_ARB 0x8B63
#define | MYGL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define | MYGL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define | MYGL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define | MYGL_OBJECT_LINK_STATUS_ARB 0x8B82
#define | MYGL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define | MYGL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define | MYGL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define | MYGL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define | MYGL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define | MYGL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#define | MYGL_VERTEX_SHADER_ARB 0x8B31
#define | MYGL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define | MYGL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define | MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define | MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define | MYGL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define | MYGL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#define | MYGL_FRAGMENT_SHADER_ARB 0x8B30
#define | MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define | MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#define | MYGL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#define | MYGL_POINT_SPRITE_ARB 0x8861
#define | MYGL_COORD_REPLACE_ARB 0x8862
#define | MYGL_MAX_DRAW_BUFFERS_ARB 0x8824
#define | MYGL_DRAW_BUFFER0_ARB 0x8825
#define | MYGL_DRAW_BUFFER1_ARB 0x8826
#define | MYGL_DRAW_BUFFER2_ARB 0x8827
#define | MYGL_DRAW_BUFFER3_ARB 0x8828
#define | MYGL_DRAW_BUFFER4_ARB 0x8829
#define | MYGL_DRAW_BUFFER5_ARB 0x882A
#define | MYGL_DRAW_BUFFER6_ARB 0x882B
#define | MYGL_DRAW_BUFFER7_ARB 0x882C
#define | MYGL_DRAW_BUFFER8_ARB 0x882D
#define | MYGL_DRAW_BUFFER9_ARB 0x882E
#define | MYGL_DRAW_BUFFER10_ARB 0x882F
#define | MYGL_DRAW_BUFFER11_ARB 0x8830
#define | MYGL_DRAW_BUFFER12_ARB 0x8831
#define | MYGL_DRAW_BUFFER13_ARB 0x8832
#define | MYGL_DRAW_BUFFER14_ARB 0x8833
#define | MYGL_DRAW_BUFFER15_ARB 0x8834
#define | MYGL_TEXTURE_RECTANGLE_ARB 0x84F5
#define | MYGL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define | MYGL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define | MYGL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#define | MYGL_RGBA_FLOAT_MODE_ARB 0x8820
#define | MYGL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define | MYGL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define | MYGL_CLAMP_READ_COLOR_ARB 0x891C
#define | MYGL_FIXED_ONLY_ARB 0x891D
#define | MYGL_HALF_FLOAT_ARB 0x140B
#define | MYGL_TEXTURE_RED_TYPE_ARB 0x8C10
#define | MYGL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define | MYGL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define | MYGL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define | MYGL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define | MYGL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define | MYGL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define | MYGL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define | MYGL_RGBA32F_ARB 0x8814
#define | MYGL_RGB32F_ARB 0x8815
#define | MYGL_ALPHA32F_ARB 0x8816
#define | MYGL_INTENSITY32F_ARB 0x8817
#define | MYGL_LUMINANCE32F_ARB 0x8818
#define | MYGL_LUMINANCE_ALPHA32F_ARB 0x8819
#define | MYGL_RGBA16F_ARB 0x881A
#define | MYGL_RGB16F_ARB 0x881B
#define | MYGL_ALPHA16F_ARB 0x881C
#define | MYGL_INTENSITY16F_ARB 0x881D
#define | MYGL_LUMINANCE16F_ARB 0x881E
#define | MYGL_LUMINANCE_ALPHA16F_ARB 0x881F
#define | MYGL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define | MYGL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define | MYGL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define | MYGL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#define | MYGL_ABGR_EXT 0x8000
#define | MYGL_CONSTANT_COLOR_EXT 0x8001
#define | MYGL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define | MYGL_CONSTANT_ALPHA_EXT 0x8003
#define | MYGL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define | MYGL_BLEND_COLOR_EXT 0x8005
#define | MYGL_POLYGON_OFFSET_EXT 0x8037
#define | MYGL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define | MYGL_POLYGON_OFFSET_BIAS_EXT 0x8039
#define | MYGL_ALPHA4_EXT 0x803B
#define | MYGL_ALPHA8_EXT 0x803C
#define | MYGL_ALPHA12_EXT 0x803D
#define | MYGL_ALPHA16_EXT 0x803E
#define | MYGL_LUMINANCE4_EXT 0x803F
#define | MYGL_LUMINANCE8_EXT 0x8040
#define | MYGL_LUMINANCE12_EXT 0x8041
#define | MYGL_LUMINANCE16_EXT 0x8042
#define | MYGL_LUMINANCE4_ALPHA4_EXT 0x8043
#define | MYGL_LUMINANCE6_ALPHA2_EXT 0x8044
#define | MYGL_LUMINANCE8_ALPHA8_EXT 0x8045
#define | MYGL_LUMINANCE12_ALPHA4_EXT 0x8046
#define | MYGL_LUMINANCE12_ALPHA12_EXT 0x8047
#define | MYGL_LUMINANCE16_ALPHA16_EXT 0x8048
#define | MYGL_INTENSITY_EXT 0x8049
#define | MYGL_INTENSITY4_EXT 0x804A
#define | MYGL_INTENSITY8_EXT 0x804B
#define | MYGL_INTENSITY12_EXT 0x804C
#define | MYGL_INTENSITY16_EXT 0x804D
#define | MYGL_RGB2_EXT 0x804E
#define | MYGL_RGB4_EXT 0x804F
#define | MYGL_RGB5_EXT 0x8050
#define | MYGL_RGB8_EXT 0x8051
#define | MYGL_RGB10_EXT 0x8052
#define | MYGL_RGB12_EXT 0x8053
#define | MYGL_RGB16_EXT 0x8054
#define | MYGL_RGBA2_EXT 0x8055
#define | MYGL_RGBA4_EXT 0x8056
#define | MYGL_RGB5_A1_EXT 0x8057
#define | MYGL_RGBA8_EXT 0x8058
#define | MYGL_RGB10_A2_EXT 0x8059
#define | MYGL_RGBA12_EXT 0x805A
#define | MYGL_RGBA16_EXT 0x805B
#define | MYGL_TEXTURE_RED_SIZE_EXT 0x805C
#define | MYGL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define | MYGL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define | MYGL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define | MYGL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define | MYGL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define | MYGL_REPLACE_EXT 0x8062
#define | MYGL_PROXY_TEXTURE_1D_EXT 0x8063
#define | MYGL_PROXY_TEXTURE_2D_EXT 0x8064
#define | MYGL_TEXTURE_TOO_LARGE_EXT 0x8065
#define | MYGL_PACK_SKIP_IMAGES_EXT 0x806B
#define | MYGL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define | MYGL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define | MYGL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define | MYGL_TEXTURE_3D_EXT 0x806F
#define | MYGL_PROXY_TEXTURE_3D_EXT 0x8070
#define | MYGL_TEXTURE_DEPTH_EXT 0x8071
#define | MYGL_TEXTURE_WRAP_R_EXT 0x8072
#define | MYGL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#define | MYGL_FILTER4_SGIS 0x8146
#define | MYGL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
#define | MYGL_HISTOGRAM_EXT 0x8024
#define | MYGL_PROXY_HISTOGRAM_EXT 0x8025
#define | MYGL_HISTOGRAM_WIDTH_EXT 0x8026
#define | MYGL_HISTOGRAM_FORMAT_EXT 0x8027
#define | MYGL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define | MYGL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define | MYGL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define | MYGL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define | MYGL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define | MYGL_HISTOGRAM_SINK_EXT 0x802D
#define | MYGL_MINMAX_EXT 0x802E
#define | MYGL_MINMAX_FORMAT_EXT 0x802F
#define | MYGL_MINMAX_SINK_EXT 0x8030
#define | MYGL_TABLE_TOO_LARGE_EXT 0x8031
#define | MYGL_CONVOLUTION_1D_EXT 0x8010
#define | MYGL_CONVOLUTION_2D_EXT 0x8011
#define | MYGL_SEPARABLE_2D_EXT 0x8012
#define | MYGL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define | MYGL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define | MYGL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define | MYGL_REDUCE_EXT 0x8016
#define | MYGL_CONVOLUTION_FORMAT_EXT 0x8017
#define | MYGL_CONVOLUTION_WIDTH_EXT 0x8018
#define | MYGL_CONVOLUTION_HEIGHT_EXT 0x8019
#define | MYGL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define | MYGL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define | MYGL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define | MYGL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define | MYGL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define | MYGL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define | MYGL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define | MYGL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define | MYGL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define | MYGL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#define | MYGL_COLOR_MATRIX_SGI 0x80B1
#define | MYGL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
#define | MYGL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define | MYGL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define | MYGL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define | MYGL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define | MYGL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define | MYGL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define | MYGL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define | MYGL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define | MYGL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#define | MYGL_COLOR_TABLE_SGI 0x80D0
#define | MYGL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define | MYGL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define | MYGL_PROXY_COLOR_TABLE_SGI 0x80D3
#define | MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define | MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define | MYGL_COLOR_TABLE_SCALE_SGI 0x80D6
#define | MYGL_COLOR_TABLE_BIAS_SGI 0x80D7
#define | MYGL_COLOR_TABLE_FORMAT_SGI 0x80D8
#define | MYGL_COLOR_TABLE_WIDTH_SGI 0x80D9
#define | MYGL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
#define | MYGL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
#define | MYGL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
#define | MYGL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
#define | MYGL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define | MYGL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#define | MYGL_PIXEL_TEXTURE_SGIS 0x8353
#define | MYGL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
#define | MYGL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
#define | MYGL_PIXEL_GROUP_COLOR_SGIS 0x8356
#define | MYGL_PIXEL_TEX_GEN_SGIX 0x8139
#define | MYGL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
#define | MYGL_PACK_SKIP_VOLUMES_SGIS 0x8130
#define | MYGL_PACK_IMAGE_DEPTH_SGIS 0x8131
#define | MYGL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
#define | MYGL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
#define | MYGL_TEXTURE_4D_SGIS 0x8134
#define | MYGL_PROXY_TEXTURE_4D_SGIS 0x8135
#define | MYGL_TEXTURE_4DSIZE_SGIS 0x8136
#define | MYGL_TEXTURE_WRAP_Q_SGIS 0x8137
#define | MYGL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
#define | MYGL_TEXTURE_4D_BINDING_SGIS 0x814F
#define | MYGL_TEXTURE_COLOR_TABLE_SGI 0x80BC
#define | MYGL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
#define | MYGL_CMYK_EXT 0x800C
#define | MYGL_CMYKA_EXT 0x800D
#define | MYGL_PACK_CMYK_HINT_EXT 0x800E
#define | MYGL_UNPACK_CMYK_HINT_EXT 0x800F
#define | MYGL_TEXTURE_PRIORITY_EXT 0x8066
#define | MYGL_TEXTURE_RESIDENT_EXT 0x8067
#define | MYGL_TEXTURE_1D_BINDING_EXT 0x8068
#define | MYGL_TEXTURE_2D_BINDING_EXT 0x8069
#define | MYGL_TEXTURE_3D_BINDING_EXT 0x806A
#define | MYGL_DETAIL_TEXTURE_2D_SGIS 0x8095
#define | MYGL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
#define | MYGL_LINEAR_DETAIL_SGIS 0x8097
#define | MYGL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
#define | MYGL_LINEAR_DETAIL_COLOR_SGIS 0x8099
#define | MYGL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
#define | MYGL_DETAIL_TEXTURE_MODE_SGIS 0x809B
#define | MYGL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
#define | MYGL_LINEAR_SHARPEN_SGIS 0x80AD
#define | MYGL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
#define | MYGL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
#define | MYGL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
#define | MYGL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define | MYGL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define | MYGL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define | MYGL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define | MYGL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#define | MYGL_TEXTURE_MIN_LOD_SGIS 0x813A
#define | MYGL_TEXTURE_MAX_LOD_SGIS 0x813B
#define | MYGL_TEXTURE_BASE_LEVEL_SGIS 0x813C
#define | MYGL_TEXTURE_MAX_LEVEL_SGIS 0x813D
#define | MYGL_MULTISAMPLE_SGIS 0x809D
#define | MYGL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
#define | MYGL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
#define | MYGL_SAMPLE_MASK_SGIS 0x80A0
#define | MYGL_1PASS_SGIS 0x80A1
#define | MYGL_2PASS_0_SGIS 0x80A2
#define | MYGL_2PASS_1_SGIS 0x80A3
#define | MYGL_4PASS_0_SGIS 0x80A4
#define | MYGL_4PASS_1_SGIS 0x80A5
#define | MYGL_4PASS_2_SGIS 0x80A6
#define | MYGL_4PASS_3_SGIS 0x80A7
#define | MYGL_SAMPLE_BUFFERS_SGIS 0x80A8
#define | MYGL_SAMPLES_SGIS 0x80A9
#define | MYGL_SAMPLE_MASK_VALUE_SGIS 0x80AA
#define | MYGL_SAMPLE_MASK_INVERT_SGIS 0x80AB
#define | MYGL_SAMPLE_PATTERN_SGIS 0x80AC
#define | MYGL_RESCALE_NORMAL_EXT 0x803A
#define | MYGL_VERTEX_ARRAY_EXT 0x8074
#define | MYGL_NORMAL_ARRAY_EXT 0x8075
#define | MYGL_COLOR_ARRAY_EXT 0x8076
#define | MYGL_INDEX_ARRAY_EXT 0x8077
#define | MYGL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define | MYGL_EDGE_FLAG_ARRAY_EXT 0x8079
#define | MYGL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define | MYGL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define | MYGL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define | MYGL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define | MYGL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define | MYGL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define | MYGL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define | MYGL_COLOR_ARRAY_SIZE_EXT 0x8081
#define | MYGL_COLOR_ARRAY_TYPE_EXT 0x8082
#define | MYGL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define | MYGL_COLOR_ARRAY_COUNT_EXT 0x8084
#define | MYGL_INDEX_ARRAY_TYPE_EXT 0x8085
#define | MYGL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define | MYGL_INDEX_ARRAY_COUNT_EXT 0x8087
#define | MYGL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define | MYGL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define | MYGL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define | MYGL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define | MYGL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define | MYGL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define | MYGL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define | MYGL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define | MYGL_COLOR_ARRAY_POINTER_EXT 0x8090
#define | MYGL_INDEX_ARRAY_POINTER_EXT 0x8091
#define | MYGL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define | MYGL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#define | MYGL_GENERATE_MIPMAP_SGIS 0x8191
#define | MYGL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#define | MYGL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
#define | MYGL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
#define | MYGL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
#define | MYGL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
#define | MYGL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
#define | MYGL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
#define | MYGL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
#define | MYGL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
#define | MYGL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
#define | MYGL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
#define | MYGL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
#define | MYGL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
#define | MYGL_TEXTURE_COMPARE_SGIX 0x819A
#define | MYGL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
#define | MYGL_TEXTURE_LEQUAL_R_SGIX 0x819C
#define | MYGL_TEXTURE_GEQUAL_R_SGIX 0x819D
#define | MYGL_CLAMP_TO_EDGE_SGIS 0x812F
#define | MYGL_CLAMP_TO_BORDER_SGIS 0x812D
#define | MYGL_FUNC_ADD_EXT 0x8006
#define | MYGL_MIN_EXT 0x8007
#define | MYGL_MAX_EXT 0x8008
#define | MYGL_BLEND_EQUATION_EXT 0x8009
#define | MYGL_FUNC_SUBTRACT_EXT 0x800A
#define | MYGL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#define | MYGL_INTERLACE_SGIX 0x8094
#define | MYGL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
#define | MYGL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
#define | MYGL_PIXEL_TILE_WIDTH_SGIX 0x8140
#define | MYGL_PIXEL_TILE_HEIGHT_SGIX 0x8141
#define | MYGL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
#define | MYGL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
#define | MYGL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
#define | MYGL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
#define | MYGL_DUAL_ALPHA4_SGIS 0x8110
#define | MYGL_DUAL_ALPHA8_SGIS 0x8111
#define | MYGL_DUAL_ALPHA12_SGIS 0x8112
#define | MYGL_DUAL_ALPHA16_SGIS 0x8113
#define | MYGL_DUAL_LUMINANCE4_SGIS 0x8114
#define | MYGL_DUAL_LUMINANCE8_SGIS 0x8115
#define | MYGL_DUAL_LUMINANCE12_SGIS 0x8116
#define | MYGL_DUAL_LUMINANCE16_SGIS 0x8117
#define | MYGL_DUAL_INTENSITY4_SGIS 0x8118
#define | MYGL_DUAL_INTENSITY8_SGIS 0x8119
#define | MYGL_DUAL_INTENSITY12_SGIS 0x811A
#define | MYGL_DUAL_INTENSITY16_SGIS 0x811B
#define | MYGL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
#define | MYGL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
#define | MYGL_QUAD_ALPHA4_SGIS 0x811E
#define | MYGL_QUAD_ALPHA8_SGIS 0x811F
#define | MYGL_QUAD_LUMINANCE4_SGIS 0x8120
#define | MYGL_QUAD_LUMINANCE8_SGIS 0x8121
#define | MYGL_QUAD_INTENSITY4_SGIS 0x8122
#define | MYGL_QUAD_INTENSITY8_SGIS 0x8123
#define | MYGL_DUAL_TEXTURE_SELECT_SGIS 0x8124
#define | MYGL_QUAD_TEXTURE_SELECT_SGIS 0x8125
#define | MYGL_SPRITE_SGIX 0x8148
#define | MYGL_SPRITE_MODE_SGIX 0x8149
#define | MYGL_SPRITE_AXIS_SGIX 0x814A
#define | MYGL_SPRITE_TRANSLATION_SGIX 0x814B
#define | MYGL_SPRITE_AXIAL_SGIX 0x814C
#define | MYGL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
#define | MYGL_SPRITE_EYE_ALIGNED_SGIX 0x814E
#define | MYGL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#define | MYGL_POINT_SIZE_MIN_EXT 0x8126
#define | MYGL_POINT_SIZE_MAX_EXT 0x8127
#define | MYGL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define | MYGL_DISTANCE_ATTENUATION_EXT 0x8129
#define | MYGL_POINT_SIZE_MIN_SGIS 0x8126
#define | MYGL_POINT_SIZE_MAX_SGIS 0x8127
#define | MYGL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
#define | MYGL_DISTANCE_ATTENUATION_SGIS 0x8129
#define | MYGL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
#define | MYGL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
#define | MYGL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
#define | MYGL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define | MYGL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define | MYGL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#define | MYGL_FRAMEZOOM_SGIX 0x818B
#define | MYGL_FRAMEZOOM_FACTOR_SGIX 0x818C
#define | MYGL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
#define | MYGL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
#define | MYGL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
#define | MYGL_GEOMETRY_DEFORMATION_SGIX 0x8194
#define | MYGL_TEXTURE_DEFORMATION_SGIX 0x8195
#define | MYGL_DEFORMATIONS_MASK_SGIX 0x8196
#define | MYGL_MAX_DEFORMATION_ORDER_SGIX 0x8197
#define | MYGL_REFERENCE_PLANE_SGIX 0x817D
#define | MYGL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
#define | MYGL_DEPTH_COMPONENT16_SGIX 0x81A5
#define | MYGL_DEPTH_COMPONENT24_SGIX 0x81A6
#define | MYGL_DEPTH_COMPONENT32_SGIX 0x81A7
#define | MYGL_FOG_FUNC_SGIS 0x812A
#define | MYGL_FOG_FUNC_POINTS_SGIS 0x812B
#define | MYGL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
#define | MYGL_FOG_OFFSET_SGIX 0x8198
#define | MYGL_FOG_OFFSET_VALUE_SGIX 0x8199
#define | MYGL_IMAGE_SCALE_X_HP 0x8155
#define | MYGL_IMAGE_SCALE_Y_HP 0x8156
#define | MYGL_IMAGE_TRANSLATE_X_HP 0x8157
#define | MYGL_IMAGE_TRANSLATE_Y_HP 0x8158
#define | MYGL_IMAGE_ROTATE_ANGLE_HP 0x8159
#define | MYGL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
#define | MYGL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
#define | MYGL_IMAGE_MAG_FILTER_HP 0x815C
#define | MYGL_IMAGE_MIN_FILTER_HP 0x815D
#define | MYGL_IMAGE_CUBIC_WEIGHT_HP 0x815E
#define | MYGL_CUBIC_HP 0x815F
#define | MYGL_AVERAGE_HP 0x8160
#define | MYGL_IMAGE_TRANSFORM_2D_HP 0x8161
#define | MYGL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
#define | MYGL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
#define | MYGL_IGNORE_BORDER_HP 0x8150
#define | MYGL_CONSTANT_BORDER_HP 0x8151
#define | MYGL_REPLICATE_BORDER_HP 0x8153
#define | MYGL_CONVOLUTION_BORDER_COLOR_HP 0x8154
#define | MYGL_TEXTURE_ENV_BIAS_SGIX 0x80BE
#define | MYGL_VERTEX_DATA_HINT_PGI 0x1A22A
#define | MYGL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
#define | MYGL_MATERIAL_SIDE_HINT_PGI 0x1A22C
#define | MYGL_MAX_VERTEX_HINT_PGI 0x1A22D
#define | MYGL_COLOR3_BIT_PGI 0x00010000
#define | MYGL_COLOR4_BIT_PGI 0x00020000
#define | MYGL_EDGEFLAG_BIT_PGI 0x00040000
#define | MYGL_INDEX_BIT_PGI 0x00080000
#define | MYGL_MAT_AMBIENT_BIT_PGI 0x00100000
#define | MYGL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define | MYGL_MAT_DIFFUSE_BIT_PGI 0x00400000
#define | MYGL_MAT_EMISSION_BIT_PGI 0x00800000
#define | MYGL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
#define | MYGL_MAT_SHININESS_BIT_PGI 0x02000000
#define | MYGL_MAT_SPECULAR_BIT_PGI 0x04000000
#define | MYGL_NORMAL_BIT_PGI 0x08000000
#define | MYGL_TEXCOORD1_BIT_PGI 0x10000000
#define | MYGL_TEXCOORD2_BIT_PGI 0x20000000
#define | MYGL_TEXCOORD3_BIT_PGI 0x40000000
#define | MYGL_TEXCOORD4_BIT_PGI 0x80000000
#define | MYGL_VERTEX23_BIT_PGI 0x00000004
#define | MYGL_VERTEX4_BIT_PGI 0x00000008
#define | MYGL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
#define | MYGL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
#define | MYGL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
#define | MYGL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
#define | MYGL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
#define | MYGL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
#define | MYGL_ALWAYS_FAST_HINT_PGI 0x1A20C
#define | MYGL_ALWAYS_SOFT_HINT_PGI 0x1A20D
#define | MYGL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
#define | MYGL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
#define | MYGL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
#define | MYGL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
#define | MYGL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
#define | MYGL_STRICT_LIGHTING_HINT_PGI 0x1A217
#define | MYGL_STRICT_SCISSOR_HINT_PGI 0x1A218
#define | MYGL_FULL_STIPPLE_HINT_PGI 0x1A219
#define | MYGL_CLIP_NEAR_HINT_PGI 0x1A220
#define | MYGL_CLIP_FAR_HINT_PGI 0x1A221
#define | MYGL_WIDE_LINE_HINT_PGI 0x1A222
#define | MYGL_BACK_NORMALS_HINT_PGI 0x1A223
#define | MYGL_COLOR_INDEX1_EXT 0x80E2
#define | MYGL_COLOR_INDEX2_EXT 0x80E3
#define | MYGL_COLOR_INDEX4_EXT 0x80E4
#define | MYGL_COLOR_INDEX8_EXT 0x80E5
#define | MYGL_COLOR_INDEX12_EXT 0x80E6
#define | MYGL_COLOR_INDEX16_EXT 0x80E7
#define | MYGL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define | MYGL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#define | MYGL_LIST_PRIORITY_SGIX 0x8182
#define | MYGL_IR_INSTRUMENT1_SGIX 0x817F
#define | MYGL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
#define | MYGL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
#define | MYGL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
#define | MYGL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
#define | MYGL_SHADOW_AMBIENT_SGIX 0x80BF
#define | MYGL_INDEX_MATERIAL_EXT 0x81B8
#define | MYGL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
#define | MYGL_INDEX_MATERIAL_FACE_EXT 0x81BA
#define | MYGL_INDEX_TEST_EXT 0x81B5
#define | MYGL_INDEX_TEST_FUNC_EXT 0x81B6
#define | MYGL_INDEX_TEST_REF_EXT 0x81B7
#define | MYGL_IUI_V2F_EXT 0x81AD
#define | MYGL_IUI_V3F_EXT 0x81AE
#define | MYGL_IUI_N3F_V2F_EXT 0x81AF
#define | MYGL_IUI_N3F_V3F_EXT 0x81B0
#define | MYGL_T2F_IUI_V2F_EXT 0x81B1
#define | MYGL_T2F_IUI_V3F_EXT 0x81B2
#define | MYGL_T2F_IUI_N3F_V2F_EXT 0x81B3
#define | MYGL_T2F_IUI_N3F_V3F_EXT 0x81B4
#define | MYGL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define | MYGL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
#define | MYGL_CULL_VERTEX_EXT 0x81AA
#define | MYGL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
#define | MYGL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#define | MYGL_YCRCB_422_SGIX 0x81BB
#define | MYGL_YCRCB_444_SGIX 0x81BC
#define | MYGL_FRAGMENT_LIGHTING_SGIX 0x8400
#define | MYGL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
#define | MYGL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
#define | MYGL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
#define | MYGL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
#define | MYGL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
#define | MYGL_CURRENT_RASTER_NORMAL_SGIX 0x8406
#define | MYGL_LIGHT_ENV_MODE_SGIX 0x8407
#define | MYGL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
#define | MYGL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
#define | MYGL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
#define | MYGL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
#define | MYGL_FRAGMENT_LIGHT0_SGIX 0x840C
#define | MYGL_FRAGMENT_LIGHT1_SGIX 0x840D
#define | MYGL_FRAGMENT_LIGHT2_SGIX 0x840E
#define | MYGL_FRAGMENT_LIGHT3_SGIX 0x840F
#define | MYGL_FRAGMENT_LIGHT4_SGIX 0x8410
#define | MYGL_FRAGMENT_LIGHT5_SGIX 0x8411
#define | MYGL_FRAGMENT_LIGHT6_SGIX 0x8412
#define | MYGL_FRAGMENT_LIGHT7_SGIX 0x8413
#define | MYGL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
#define | MYGL_TEXTURE_LIGHTING_MODE_HP 0x8167
#define | MYGL_TEXTURE_POST_SPECULAR_HP 0x8168
#define | MYGL_TEXTURE_PRE_SPECULAR_HP 0x8169
#define | MYGL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
#define | MYGL_MAX_ELEMENTS_INDICES_EXT 0x80E9
#define | MYGL_PHONG_WIN 0x80EA
#define | MYGL_PHONG_HINT_WIN 0x80EB
#define | MYGL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
#define | MYGL_FRAGMENT_MATERIAL_EXT 0x8349
#define | MYGL_FRAGMENT_NORMAL_EXT 0x834A
#define | MYGL_FRAGMENT_COLOR_EXT 0x834C
#define | MYGL_ATTENUATION_EXT 0x834D
#define | MYGL_SHADOW_ATTENUATION_EXT 0x834E
#define | MYGL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define | MYGL_TEXTURE_LIGHT_EXT 0x8350
#define | MYGL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define | MYGL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
#define | MYGL_ALPHA_MIN_SGIX 0x8320
#define | MYGL_ALPHA_MAX_SGIX 0x8321
#define | MYGL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184
#define | MYGL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185
#define | MYGL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186
#define | MYGL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
#define | MYGL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
#define | MYGL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189
#define | MYGL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A
#define | MYGL_BGR_EXT 0x80E0
#define | MYGL_BGRA_EXT 0x80E1
#define | MYGL_ASYNC_MARKER_SGIX 0x8329
#define | MYGL_ASYNC_TEX_IMAGE_SGIX 0x835C
#define | MYGL_ASYNC_DRAW_PIXELS_SGIX 0x835D
#define | MYGL_ASYNC_READ_PIXELS_SGIX 0x835E
#define | MYGL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
#define | MYGL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
#define | MYGL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
#define | MYGL_ASYNC_HISTOGRAM_SGIX 0x832C
#define | MYGL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
#define | MYGL_PARALLEL_ARRAYS_INTEL 0x83F4
#define | MYGL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define | MYGL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define | MYGL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define | MYGL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#define | MYGL_OCCLUSION_TEST_HP 0x8165
#define | MYGL_OCCLUSION_TEST_RESULT_HP 0x8166
#define | MYGL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define | MYGL_PIXEL_MAG_FILTER_EXT 0x8331
#define | MYGL_PIXEL_MIN_FILTER_EXT 0x8332
#define | MYGL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define | MYGL_CUBIC_EXT 0x8334
#define | MYGL_AVERAGE_EXT 0x8335
#define | MYGL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define | MYGL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define | MYGL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#define | MYGL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#define | MYGL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define | MYGL_SINGLE_COLOR_EXT 0x81F9
#define | MYGL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#define | MYGL_COLOR_SUM_EXT 0x8458
#define | MYGL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define | MYGL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define | MYGL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define | MYGL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define | MYGL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define | MYGL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#define | MYGL_PERTURB_EXT 0x85AE
#define | MYGL_TEXTURE_NORMAL_EXT 0x85AF
#define | MYGL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define | MYGL_FOG_COORDINATE_EXT 0x8451
#define | MYGL_FRAGMENT_DEPTH_EXT 0x8452
#define | MYGL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define | MYGL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define | MYGL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define | MYGL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define | MYGL_FOG_COORDINATE_ARRAY_EXT 0x8457
#define | MYGL_SCREEN_COORDINATES_REND 0x8490
#define | MYGL_INVERTED_SCREEN_W_REND 0x8491
#define | MYGL_TANGENT_ARRAY_EXT 0x8439
#define | MYGL_BINORMAL_ARRAY_EXT 0x843A
#define | MYGL_CURRENT_TANGENT_EXT 0x843B
#define | MYGL_CURRENT_BINORMAL_EXT 0x843C
#define | MYGL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define | MYGL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define | MYGL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define | MYGL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define | MYGL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define | MYGL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define | MYGL_MAP1_TANGENT_EXT 0x8444
#define | MYGL_MAP2_TANGENT_EXT 0x8445
#define | MYGL_MAP1_BINORMAL_EXT 0x8446
#define | MYGL_MAP2_BINORMAL_EXT 0x8447
#define | MYGL_COMBINE_EXT 0x8570
#define | MYGL_COMBINE_RGB_EXT 0x8571
#define | MYGL_COMBINE_ALPHA_EXT 0x8572
#define | MYGL_RGB_SCALE_EXT 0x8573
#define | MYGL_ADD_SIGNED_EXT 0x8574
#define | MYGL_INTERPOLATE_EXT 0x8575
#define | MYGL_CONSTANT_EXT 0x8576
#define | MYGL_PRIMARY_COLOR_EXT 0x8577
#define | MYGL_PREVIOUS_EXT 0x8578
#define | MYGL_SOURCE0_RGB_EXT 0x8580
#define | MYGL_SOURCE1_RGB_EXT 0x8581
#define | MYGL_SOURCE2_RGB_EXT 0x8582
#define | MYGL_SOURCE0_ALPHA_EXT 0x8588
#define | MYGL_SOURCE1_ALPHA_EXT 0x8589
#define | MYGL_SOURCE2_ALPHA_EXT 0x858A
#define | MYGL_OPERAND0_RGB_EXT 0x8590
#define | MYGL_OPERAND1_RGB_EXT 0x8591
#define | MYGL_OPERAND2_RGB_EXT 0x8592
#define | MYGL_OPERAND0_ALPHA_EXT 0x8598
#define | MYGL_OPERAND1_ALPHA_EXT 0x8599
#define | MYGL_OPERAND2_ALPHA_EXT 0x859A
#define | MYGL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#define | MYGL_TRANSFORM_HINT_APPLE 0x85B1
#define | MYGL_FOG_SCALE_SGIX 0x81FC
#define | MYGL_FOG_SCALE_VALUE_SGIX 0x81FD
#define | MYGL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
#define | MYGL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
#define | MYGL_GLOBAL_ALPHA_SUN 0x81D9
#define | MYGL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
#define | MYGL_RESTART_SUN 0x0001
#define | MYGL_REPLACE_MIDDLE_SUN 0x0002
#define | MYGL_REPLACE_OLDEST_SUN 0x0003
#define | MYGL_TRIANGLE_LIST_SUN 0x81D7
#define | MYGL_REPLACEMENT_CODE_SUN 0x81D8
#define | MYGL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
#define | MYGL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define | MYGL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define | MYGL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define | MYGL_R1UI_V3F_SUN 0x85C4
#define | MYGL_R1UI_C4UB_V3F_SUN 0x85C5
#define | MYGL_R1UI_C3F_V3F_SUN 0x85C6
#define | MYGL_R1UI_N3F_V3F_SUN 0x85C7
#define | MYGL_R1UI_C4F_N3F_V3F_SUN 0x85C8
#define | MYGL_R1UI_T2F_V3F_SUN 0x85C9
#define | MYGL_R1UI_T2F_N3F_V3F_SUN 0x85CA
#define | MYGL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
#define | MYGL_BLEND_DST_RGB_EXT 0x80C8
#define | MYGL_BLEND_SRC_RGB_EXT 0x80C9
#define | MYGL_BLEND_DST_ALPHA_EXT 0x80CA
#define | MYGL_BLEND_SRC_ALPHA_EXT 0x80CB
#define | MYGL_RED_MIN_CLAMP_INGR 0x8560
#define | MYGL_GREEN_MIN_CLAMP_INGR 0x8561
#define | MYGL_BLUE_MIN_CLAMP_INGR 0x8562
#define | MYGL_ALPHA_MIN_CLAMP_INGR 0x8563
#define | MYGL_RED_MAX_CLAMP_INGR 0x8564
#define | MYGL_GREEN_MAX_CLAMP_INGR 0x8565
#define | MYGL_BLUE_MAX_CLAMP_INGR 0x8566
#define | MYGL_ALPHA_MAX_CLAMP_INGR 0x8567
#define | MYGL_INTERLACE_READ_INGR 0x8568
#define | MYGL_INCR_WRAP_EXT 0x8507
#define | MYGL_DECR_WRAP_EXT 0x8508
#define | MYGL_422_EXT 0x80CC
#define | MYGL_422_REV_EXT 0x80CD
#define | MYGL_422_AVERAGE_EXT 0x80CE
#define | MYGL_422_REV_AVERAGE_EXT 0x80CF
#define | MYGL_NORMAL_MAP_NV 0x8511
#define | MYGL_REFLECTION_MAP_NV 0x8512
#define | MYGL_NORMAL_MAP_EXT 0x8511
#define | MYGL_REFLECTION_MAP_EXT 0x8512
#define | MYGL_TEXTURE_CUBE_MAP_EXT 0x8513
#define | MYGL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define | MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define | MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define | MYGL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define | MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#define | MYGL_WRAP_BORDER_SUN 0x81D4
#define | MYGL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define | MYGL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define | MYGL_TEXTURE_LOD_BIAS_EXT 0x8501
#define | MYGL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define | MYGL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#define | MYGL_MODELVIEW0_STACK_DEPTH_EXT MYGL_MODELVIEW_STACK_DEPTH
#define | MYGL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define | MYGL_MODELVIEW0_MATRIX_EXT MYGL_MODELVIEW_MATRIX
#define | MYGL_MODELVIEW1_MATRIX_EXT 0x8506
#define | MYGL_VERTEX_WEIGHTING_EXT 0x8509
#define | MYGL_MODELVIEW0_EXT MYGL_MODELVIEW
#define | MYGL_MODELVIEW1_EXT 0x850A
#define | MYGL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define | MYGL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define | MYGL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define | MYGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define | MYGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define | MYGL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#define | MYGL_MAX_SHININESS_NV 0x8504
#define | MYGL_MAX_SPOT_EXPONENT_NV 0x8505
#define | MYGL_VERTEX_ARRAY_RANGE_NV 0x851D
#define | MYGL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define | MYGL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define | MYGL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define | MYGL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#define | MYGL_REGISTER_COMBINERS_NV 0x8522
#define | MYGL_VARIABLE_A_NV 0x8523
#define | MYGL_VARIABLE_B_NV 0x8524
#define | MYGL_VARIABLE_C_NV 0x8525
#define | MYGL_VARIABLE_D_NV 0x8526
#define | MYGL_VARIABLE_E_NV 0x8527
#define | MYGL_VARIABLE_F_NV 0x8528
#define | MYGL_VARIABLE_G_NV 0x8529
#define | MYGL_CONSTANT_COLOR0_NV 0x852A
#define | MYGL_CONSTANT_COLOR1_NV 0x852B
#define | MYGL_PRIMARY_COLOR_NV 0x852C
#define | MYGL_SECONDARY_COLOR_NV 0x852D
#define | MYGL_SPARE0_NV 0x852E
#define | MYGL_SPARE1_NV 0x852F
#define | MYGL_DISCARD_NV 0x8530
#define | MYGL_E_TIMES_F_NV 0x8531
#define | MYGL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define | MYGL_UNSIGNED_IDENTITY_NV 0x8536
#define | MYGL_UNSIGNED_INVERT_NV 0x8537
#define | MYGL_EXPAND_NORMAL_NV 0x8538
#define | MYGL_EXPAND_NEGATE_NV 0x8539
#define | MYGL_HALF_BIAS_NORMAL_NV 0x853A
#define | MYGL_HALF_BIAS_NEGATE_NV 0x853B
#define | MYGL_SIGNED_IDENTITY_NV 0x853C
#define | MYGL_SIGNED_NEGATE_NV 0x853D
#define | MYGL_SCALE_BY_TWO_NV 0x853E
#define | MYGL_SCALE_BY_FOUR_NV 0x853F
#define | MYGL_SCALE_BY_ONE_HALF_NV 0x8540
#define | MYGL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define | MYGL_COMBINER_INPUT_NV 0x8542
#define | MYGL_COMBINER_MAPPING_NV 0x8543
#define | MYGL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define | MYGL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define | MYGL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define | MYGL_COMBINER_MUX_SUM_NV 0x8547
#define | MYGL_COMBINER_SCALE_NV 0x8548
#define | MYGL_COMBINER_BIAS_NV 0x8549
#define | MYGL_COMBINER_AB_OUTPUT_NV 0x854A
#define | MYGL_COMBINER_CD_OUTPUT_NV 0x854B
#define | MYGL_COMBINER_SUM_OUTPUT_NV 0x854C
#define | MYGL_MAX_GENERAL_COMBINERS_NV 0x854D
#define | MYGL_NUM_GENERAL_COMBINERS_NV 0x854E
#define | MYGL_COLOR_SUM_CLAMP_NV 0x854F
#define | MYGL_COMBINER0_NV 0x8550
#define | MYGL_COMBINER1_NV 0x8551
#define | MYGL_COMBINER2_NV 0x8552
#define | MYGL_COMBINER3_NV 0x8553
#define | MYGL_COMBINER4_NV 0x8554
#define | MYGL_COMBINER5_NV 0x8555
#define | MYGL_COMBINER6_NV 0x8556
#define | MYGL_COMBINER7_NV 0x8557
#define | MYGL_FOG_DISTANCE_MODE_NV 0x855A
#define | MYGL_EYE_RADIAL_NV 0x855B
#define | MYGL_EYE_PLANE_ABSOLUTE_NV 0x855C
#define | MYGL_EMBOSS_LIGHT_NV 0x855D
#define | MYGL_EMBOSS_CONSTANT_NV 0x855E
#define | MYGL_EMBOSS_MAP_NV 0x855F
#define | MYGL_COMBINE4_NV 0x8503
#define | MYGL_SOURCE3_RGB_NV 0x8583
#define | MYGL_SOURCE3_ALPHA_NV 0x858B
#define | MYGL_OPERAND3_RGB_NV 0x8593
#define | MYGL_OPERAND3_ALPHA_NV 0x859B
#define | MYGL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define | MYGL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define | MYGL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define | MYGL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define | MYGL_CULL_VERTEX_IBM 103050
#define | MYGL_VERTEX_ARRAY_LIST_IBM 103070
#define | MYGL_NORMAL_ARRAY_LIST_IBM 103071
#define | MYGL_COLOR_ARRAY_LIST_IBM 103072
#define | MYGL_INDEX_ARRAY_LIST_IBM 103073
#define | MYGL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
#define | MYGL_EDGE_FLAG_ARRAY_LIST_IBM 103075
#define | MYGL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
#define | MYGL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
#define | MYGL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
#define | MYGL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
#define | MYGL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
#define | MYGL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
#define | MYGL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
#define | MYGL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
#define | MYGL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
#define | MYGL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
#define | MYGL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
#define | MYGL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
#define | MYGL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
#define | MYGL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
#define | MYGL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
#define | MYGL_YCRCB_SGIX 0x8318
#define | MYGL_YCRCBA_SGIX 0x8319
#define | MYGL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
#define | MYGL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define | MYGL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#define | MYGL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
#define | MYGL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
#define | MYGL_MULTISAMPLE_3DFX 0x86B2
#define | MYGL_SAMPLE_BUFFERS_3DFX 0x86B3
#define | MYGL_SAMPLES_3DFX 0x86B4
#define | MYGL_MULTISAMPLE_BIT_3DFX 0x20000000
#define | MYGL_MULTISAMPLE_EXT 0x809D
#define | MYGL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define | MYGL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define | MYGL_SAMPLE_MASK_EXT 0x80A0
#define | MYGL_1PASS_EXT 0x80A1
#define | MYGL_2PASS_0_EXT 0x80A2
#define | MYGL_2PASS_1_EXT 0x80A3
#define | MYGL_4PASS_0_EXT 0x80A4
#define | MYGL_4PASS_1_EXT 0x80A5
#define | MYGL_4PASS_2_EXT 0x80A6
#define | MYGL_4PASS_3_EXT 0x80A7
#define | MYGL_SAMPLE_BUFFERS_EXT 0x80A8
#define | MYGL_SAMPLES_EXT 0x80A9
#define | MYGL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define | MYGL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define | MYGL_SAMPLE_PATTERN_EXT 0x80AC
#define | MYGL_MULTISAMPLE_BIT_EXT 0x20000000
#define | MYGL_VERTEX_PRECLIP_SGIX 0x83EE
#define | MYGL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#define | MYGL_CONVOLUTION_HINT_SGIX 0x8316
#define | MYGL_PACK_RESAMPLE_SGIX 0x842C
#define | MYGL_UNPACK_RESAMPLE_SGIX 0x842D
#define | MYGL_RESAMPLE_REPLICATE_SGIX 0x842E
#define | MYGL_RESAMPLE_ZERO_FILL_SGIX 0x842F
#define | MYGL_RESAMPLE_DECIMATE_SGIX 0x8430
#define | MYGL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
#define | MYGL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
#define | MYGL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
#define | MYGL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
#define | MYGL_EYE_POINT_SGIS 0x81F4
#define | MYGL_OBJECT_POINT_SGIS 0x81F5
#define | MYGL_EYE_LINE_SGIS 0x81F6
#define | MYGL_OBJECT_LINE_SGIS 0x81F7
#define | MYGL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
#define | MYGL_DOT3_RGB_EXT 0x8740
#define | MYGL_DOT3_RGBA_EXT 0x8741
#define | MYGL_MIRROR_CLAMP_ATI 0x8742
#define | MYGL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#define | MYGL_ALL_COMPLETED_NV 0x84F2
#define | MYGL_FENCE_STATUS_NV 0x84F3
#define | MYGL_FENCE_CONDITION_NV 0x84F4
#define | MYGL_MIRRORED_REPEAT_IBM 0x8370
#define | MYGL_EVAL_2D_NV 0x86C0
#define | MYGL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define | MYGL_MAP_TESSELLATION_NV 0x86C2
#define | MYGL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define | MYGL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define | MYGL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define | MYGL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define | MYGL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define | MYGL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define | MYGL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define | MYGL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define | MYGL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define | MYGL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define | MYGL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define | MYGL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define | MYGL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define | MYGL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define | MYGL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define | MYGL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define | MYGL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define | MYGL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define | MYGL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define | MYGL_MAX_MAP_TESSELLATION_NV 0x86D6
#define | MYGL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#define | MYGL_DEPTH_STENCIL_NV 0x84F9
#define | MYGL_UNSIGNED_INT_24_8_NV 0x84FA
#define | MYGL_PER_STAGE_CONSTANTS_NV 0x8535
#define | MYGL_TEXTURE_RECTANGLE_NV 0x84F5
#define | MYGL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define | MYGL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define | MYGL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#define | MYGL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define | MYGL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define | MYGL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define | MYGL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define | MYGL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define | MYGL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define | MYGL_DSDT_MAG_INTENSITY_NV 0x86DC
#define | MYGL_SHADER_CONSISTENT_NV 0x86DD
#define | MYGL_TEXTURE_SHADER_NV 0x86DE
#define | MYGL_SHADER_OPERATION_NV 0x86DF
#define | MYGL_CULL_MODES_NV 0x86E0
#define | MYGL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define | MYGL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define | MYGL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define | MYGL_OFFSET_TEXTURE_2D_MATRIX_NV MYGL_OFFSET_TEXTURE_MATRIX_NV
#define | MYGL_OFFSET_TEXTURE_2D_SCALE_NV MYGL_OFFSET_TEXTURE_SCALE_NV
#define | MYGL_OFFSET_TEXTURE_2D_BIAS_NV MYGL_OFFSET_TEXTURE_BIAS_NV
#define | MYGL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define | MYGL_CONST_EYE_NV 0x86E5
#define | MYGL_PASS_THROUGH_NV 0x86E6
#define | MYGL_CULL_FRAGMENT_NV 0x86E7
#define | MYGL_OFFSET_TEXTURE_2D_NV 0x86E8
#define | MYGL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define | MYGL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define | MYGL_DOT_PRODUCT_NV 0x86EC
#define | MYGL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define | MYGL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define | MYGL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define | MYGL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define | MYGL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define | MYGL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define | MYGL_HILO_NV 0x86F4
#define | MYGL_DSDT_NV 0x86F5
#define | MYGL_DSDT_MAG_NV 0x86F6
#define | MYGL_DSDT_MAG_VIB_NV 0x86F7
#define | MYGL_HILO16_NV 0x86F8
#define | MYGL_SIGNED_HILO_NV 0x86F9
#define | MYGL_SIGNED_HILO16_NV 0x86FA
#define | MYGL_SIGNED_RGBA_NV 0x86FB
#define | MYGL_SIGNED_RGBA8_NV 0x86FC
#define | MYGL_SIGNED_RGB_NV 0x86FE
#define | MYGL_SIGNED_RGB8_NV 0x86FF
#define | MYGL_SIGNED_LUMINANCE_NV 0x8701
#define | MYGL_SIGNED_LUMINANCE8_NV 0x8702
#define | MYGL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define | MYGL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define | MYGL_SIGNED_ALPHA_NV 0x8705
#define | MYGL_SIGNED_ALPHA8_NV 0x8706
#define | MYGL_SIGNED_INTENSITY_NV 0x8707
#define | MYGL_SIGNED_INTENSITY8_NV 0x8708
#define | MYGL_DSDT8_NV 0x8709
#define | MYGL_DSDT8_MAG8_NV 0x870A
#define | MYGL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define | MYGL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define | MYGL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define | MYGL_HI_SCALE_NV 0x870E
#define | MYGL_LO_SCALE_NV 0x870F
#define | MYGL_DS_SCALE_NV 0x8710
#define | MYGL_DT_SCALE_NV 0x8711
#define | MYGL_MAGNITUDE_SCALE_NV 0x8712
#define | MYGL_VIBRANCE_SCALE_NV 0x8713
#define | MYGL_HI_BIAS_NV 0x8714
#define | MYGL_LO_BIAS_NV 0x8715
#define | MYGL_DS_BIAS_NV 0x8716
#define | MYGL_DT_BIAS_NV 0x8717
#define | MYGL_MAGNITUDE_BIAS_NV 0x8718
#define | MYGL_VIBRANCE_BIAS_NV 0x8719
#define | MYGL_TEXTURE_BORDER_VALUES_NV 0x871A
#define | MYGL_TEXTURE_HI_SIZE_NV 0x871B
#define | MYGL_TEXTURE_LO_SIZE_NV 0x871C
#define | MYGL_TEXTURE_DS_SIZE_NV 0x871D
#define | MYGL_TEXTURE_DT_SIZE_NV 0x871E
#define | MYGL_TEXTURE_MAG_SIZE_NV 0x871F
#define | MYGL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#define | MYGL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#define | MYGL_VERTEX_PROGRAM_NV 0x8620
#define | MYGL_VERTEX_STATE_PROGRAM_NV 0x8621
#define | MYGL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define | MYGL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define | MYGL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define | MYGL_CURRENT_ATTRIB_NV 0x8626
#define | MYGL_PROGRAM_LENGTH_NV 0x8627
#define | MYGL_PROGRAM_STRING_NV 0x8628
#define | MYGL_MODELVIEW_PROJECTION_NV 0x8629
#define | MYGL_IDENTITY_NV 0x862A
#define | MYGL_INVERSE_NV 0x862B
#define | MYGL_TRANSPOSE_NV 0x862C
#define | MYGL_INVERSE_TRANSPOSE_NV 0x862D
#define | MYGL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define | MYGL_MAX_TRACK_MATRICES_NV 0x862F
#define | MYGL_MATRIX0_NV 0x8630
#define | MYGL_MATRIX1_NV 0x8631
#define | MYGL_MATRIX2_NV 0x8632
#define | MYGL_MATRIX3_NV 0x8633
#define | MYGL_MATRIX4_NV 0x8634
#define | MYGL_MATRIX5_NV 0x8635
#define | MYGL_MATRIX6_NV 0x8636
#define | MYGL_MATRIX7_NV 0x8637
#define | MYGL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define | MYGL_CURRENT_MATRIX_NV 0x8641
#define | MYGL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define | MYGL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define | MYGL_PROGRAM_PARAMETER_NV 0x8644
#define | MYGL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define | MYGL_PROGRAM_TARGET_NV 0x8646
#define | MYGL_PROGRAM_RESIDENT_NV 0x8647
#define | MYGL_TRACK_MATRIX_NV 0x8648
#define | MYGL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define | MYGL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define | MYGL_PROGRAM_ERROR_POSITION_NV 0x864B
#define | MYGL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define | MYGL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define | MYGL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define | MYGL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define | MYGL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define | MYGL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define | MYGL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define | MYGL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define | MYGL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define | MYGL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define | MYGL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define | MYGL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define | MYGL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define | MYGL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define | MYGL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define | MYGL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define | MYGL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define | MYGL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define | MYGL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define | MYGL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define | MYGL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define | MYGL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define | MYGL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define | MYGL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define | MYGL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define | MYGL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define | MYGL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define | MYGL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define | MYGL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define | MYGL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define | MYGL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define | MYGL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define | MYGL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define | MYGL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define | MYGL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define | MYGL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define | MYGL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define | MYGL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define | MYGL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define | MYGL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define | MYGL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define | MYGL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define | MYGL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define | MYGL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define | MYGL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define | MYGL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define | MYGL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define | MYGL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#define | MYGL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
#define | MYGL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
#define | MYGL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
#define | MYGL_SCALEBIAS_HINT_SGIX 0x8322
#define | MYGL_INTERLACE_OML 0x8980
#define | MYGL_INTERLACE_READ_OML 0x8981
#define | MYGL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
#define | MYGL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#define | MYGL_PACK_RESAMPLE_OML 0x8984
#define | MYGL_UNPACK_RESAMPLE_OML 0x8985
#define | MYGL_RESAMPLE_REPLICATE_OML 0x8986
#define | MYGL_RESAMPLE_ZERO_FILL_OML 0x8987
#define | MYGL_RESAMPLE_AVERAGE_OML 0x8988
#define | MYGL_RESAMPLE_DECIMATE_OML 0x8989
#define | MYGL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define | MYGL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#define | MYGL_BUMP_ROT_MATRIX_ATI 0x8775
#define | MYGL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
#define | MYGL_BUMP_NUM_TEX_UNITS_ATI 0x8777
#define | MYGL_BUMP_TEX_UNITS_ATI 0x8778
#define | MYGL_DUDV_ATI 0x8779
#define | MYGL_DU8DV8_ATI 0x877A
#define | MYGL_BUMP_ENVMAP_ATI 0x877B
#define | MYGL_BUMP_TARGET_ATI 0x877C
#define | MYGL_FRAGMENT_SHADER_ATI 0x8920
#define | MYGL_REG_0_ATI 0x8921
#define | MYGL_REG_1_ATI 0x8922
#define | MYGL_REG_2_ATI 0x8923
#define | MYGL_REG_3_ATI 0x8924
#define | MYGL_REG_4_ATI 0x8925
#define | MYGL_REG_5_ATI 0x8926
#define | MYGL_REG_6_ATI 0x8927
#define | MYGL_REG_7_ATI 0x8928
#define | MYGL_REG_8_ATI 0x8929
#define | MYGL_REG_9_ATI 0x892A
#define | MYGL_REG_10_ATI 0x892B
#define | MYGL_REG_11_ATI 0x892C
#define | MYGL_REG_12_ATI 0x892D
#define | MYGL_REG_13_ATI 0x892E
#define | MYGL_REG_14_ATI 0x892F
#define | MYGL_REG_15_ATI 0x8930
#define | MYGL_REG_16_ATI 0x8931
#define | MYGL_REG_17_ATI 0x8932
#define | MYGL_REG_18_ATI 0x8933
#define | MYGL_REG_19_ATI 0x8934
#define | MYGL_REG_20_ATI 0x8935
#define | MYGL_REG_21_ATI 0x8936
#define | MYGL_REG_22_ATI 0x8937
#define | MYGL_REG_23_ATI 0x8938
#define | MYGL_REG_24_ATI 0x8939
#define | MYGL_REG_25_ATI 0x893A
#define | MYGL_REG_26_ATI 0x893B
#define | MYGL_REG_27_ATI 0x893C
#define | MYGL_REG_28_ATI 0x893D
#define | MYGL_REG_29_ATI 0x893E
#define | MYGL_REG_30_ATI 0x893F
#define | MYGL_REG_31_ATI 0x8940
#define | MYGL_CON_0_ATI 0x8941
#define | MYGL_CON_1_ATI 0x8942
#define | MYGL_CON_2_ATI 0x8943
#define | MYGL_CON_3_ATI 0x8944
#define | MYGL_CON_4_ATI 0x8945
#define | MYGL_CON_5_ATI 0x8946
#define | MYGL_CON_6_ATI 0x8947
#define | MYGL_CON_7_ATI 0x8948
#define | MYGL_CON_8_ATI 0x8949
#define | MYGL_CON_9_ATI 0x894A
#define | MYGL_CON_10_ATI 0x894B
#define | MYGL_CON_11_ATI 0x894C
#define | MYGL_CON_12_ATI 0x894D
#define | MYGL_CON_13_ATI 0x894E
#define | MYGL_CON_14_ATI 0x894F
#define | MYGL_CON_15_ATI 0x8950
#define | MYGL_CON_16_ATI 0x8951
#define | MYGL_CON_17_ATI 0x8952
#define | MYGL_CON_18_ATI 0x8953
#define | MYGL_CON_19_ATI 0x8954
#define | MYGL_CON_20_ATI 0x8955
#define | MYGL_CON_21_ATI 0x8956
#define | MYGL_CON_22_ATI 0x8957
#define | MYGL_CON_23_ATI 0x8958
#define | MYGL_CON_24_ATI 0x8959
#define | MYGL_CON_25_ATI 0x895A
#define | MYGL_CON_26_ATI 0x895B
#define | MYGL_CON_27_ATI 0x895C
#define | MYGL_CON_28_ATI 0x895D
#define | MYGL_CON_29_ATI 0x895E
#define | MYGL_CON_30_ATI 0x895F
#define | MYGL_CON_31_ATI 0x8960
#define | MYGL_MOV_ATI 0x8961
#define | MYGL_ADD_ATI 0x8963
#define | MYGL_MUL_ATI 0x8964
#define | MYGL_SUB_ATI 0x8965
#define | MYGL_DOT3_ATI 0x8966
#define | MYGL_DOT4_ATI 0x8967
#define | MYGL_MAD_ATI 0x8968
#define | MYGL_LERP_ATI 0x8969
#define | MYGL_CND_ATI 0x896A
#define | MYGL_CND0_ATI 0x896B
#define | MYGL_DOT2_ADD_ATI 0x896C
#define | MYGL_SECONDARY_INTERPOLATOR_ATI 0x896D
#define | MYGL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
#define | MYGL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
#define | MYGL_NUM_PASSES_ATI 0x8970
#define | MYGL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
#define | MYGL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
#define | MYGL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define | MYGL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
#define | MYGL_COLOR_ALPHA_PAIRING_ATI 0x8975
#define | MYGL_SWIZZLE_STR_ATI 0x8976
#define | MYGL_SWIZZLE_STQ_ATI 0x8977
#define | MYGL_SWIZZLE_STR_DR_ATI 0x8978
#define | MYGL_SWIZZLE_STQ_DQ_ATI 0x8979
#define | MYGL_SWIZZLE_STRQ_ATI 0x897A
#define | MYGL_SWIZZLE_STRQ_DQ_ATI 0x897B
#define | MYGL_RED_BIT_ATI 0x00000001
#define | MYGL_GREEN_BIT_ATI 0x00000002
#define | MYGL_BLUE_BIT_ATI 0x00000004
#define | MYGL_2X_BIT_ATI 0x00000001
#define | MYGL_4X_BIT_ATI 0x00000002
#define | MYGL_8X_BIT_ATI 0x00000004
#define | MYGL_HALF_BIT_ATI 0x00000008
#define | MYGL_QUARTER_BIT_ATI 0x00000010
#define | MYGL_EIGHTH_BIT_ATI 0x00000020
#define | MYGL_SATURATE_BIT_ATI 0x00000040
#define | MYGL_COMP_BIT_ATI 0x00000002
#define | MYGL_NEGATE_BIT_ATI 0x00000004
#define | MYGL_BIAS_BIT_ATI 0x00000008
#define | MYGL_PN_TRIANGLES_ATI 0x87F0
#define | MYGL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define | MYGL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
#define | MYGL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
#define | MYGL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define | MYGL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define | MYGL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define | MYGL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define | MYGL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#define | MYGL_STATIC_ATI 0x8760
#define | MYGL_DYNAMIC_ATI 0x8761
#define | MYGL_PRESERVE_ATI 0x8762
#define | MYGL_DISCARD_ATI 0x8763
#define | MYGL_OBJECT_BUFFER_SIZE_ATI 0x8764
#define | MYGL_OBJECT_BUFFER_USAGE_ATI 0x8765
#define | MYGL_ARRAY_OBJECT_BUFFER_ATI 0x8766
#define | MYGL_ARRAY_OBJECT_OFFSET_ATI 0x8767
#define | MYGL_VERTEX_SHADER_EXT 0x8780
#define | MYGL_VERTEX_SHADER_BINDING_EXT 0x8781
#define | MYGL_OP_INDEX_EXT 0x8782
#define | MYGL_OP_NEGATE_EXT 0x8783
#define | MYGL_OP_DOT3_EXT 0x8784
#define | MYGL_OP_DOT4_EXT 0x8785
#define | MYGL_OP_MUL_EXT 0x8786
#define | MYGL_OP_ADD_EXT 0x8787
#define | MYGL_OP_MADD_EXT 0x8788
#define | MYGL_OP_FRAC_EXT 0x8789
#define | MYGL_OP_MAX_EXT 0x878A
#define | MYGL_OP_MIN_EXT 0x878B
#define | MYGL_OP_SET_GE_EXT 0x878C
#define | MYGL_OP_SET_LT_EXT 0x878D
#define | MYGL_OP_CLAMP_EXT 0x878E
#define | MYGL_OP_FLOOR_EXT 0x878F
#define | MYGL_OP_ROUND_EXT 0x8790
#define | MYGL_OP_EXP_BASE_2_EXT 0x8791
#define | MYGL_OP_LOG_BASE_2_EXT 0x8792
#define | MYGL_OP_POWER_EXT 0x8793
#define | MYGL_OP_RECIP_EXT 0x8794
#define | MYGL_OP_RECIP_SQRT_EXT 0x8795
#define | MYGL_OP_SUB_EXT 0x8796
#define | MYGL_OP_CROSS_PRODUCT_EXT 0x8797
#define | MYGL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define | MYGL_OP_MOV_EXT 0x8799
#define | MYGL_OUTPUT_VERTEX_EXT 0x879A
#define | MYGL_OUTPUT_COLOR0_EXT 0x879B
#define | MYGL_OUTPUT_COLOR1_EXT 0x879C
#define | MYGL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define | MYGL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define | MYGL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define | MYGL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define | MYGL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define | MYGL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define | MYGL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define | MYGL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define | MYGL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define | MYGL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define | MYGL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define | MYGL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define | MYGL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define | MYGL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define | MYGL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define | MYGL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define | MYGL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define | MYGL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define | MYGL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define | MYGL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define | MYGL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define | MYGL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define | MYGL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define | MYGL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define | MYGL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define | MYGL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define | MYGL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define | MYGL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define | MYGL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define | MYGL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define | MYGL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define | MYGL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define | MYGL_OUTPUT_FOG_EXT 0x87BD
#define | MYGL_SCALAR_EXT 0x87BE
#define | MYGL_VECTOR_EXT 0x87BF
#define | MYGL_MATRIX_EXT 0x87C0
#define | MYGL_VARIANT_EXT 0x87C1
#define | MYGL_INVARIANT_EXT 0x87C2
#define | MYGL_LOCAL_CONSTANT_EXT 0x87C3
#define | MYGL_LOCAL_EXT 0x87C4
#define | MYGL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define | MYGL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define | MYGL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define | MYGL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define | MYGL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define | MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define | MYGL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define | MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
#define | MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
#define | MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define | MYGL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define | MYGL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define | MYGL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define | MYGL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define | MYGL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define | MYGL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define | MYGL_X_EXT 0x87D5
#define | MYGL_Y_EXT 0x87D6
#define | MYGL_Z_EXT 0x87D7
#define | MYGL_W_EXT 0x87D8
#define | MYGL_NEGATIVE_X_EXT 0x87D9
#define | MYGL_NEGATIVE_Y_EXT 0x87DA
#define | MYGL_NEGATIVE_Z_EXT 0x87DB
#define | MYGL_NEGATIVE_W_EXT 0x87DC
#define | MYGL_ZERO_EXT 0x87DD
#define | MYGL_ONE_EXT 0x87DE
#define | MYGL_NEGATIVE_ONE_EXT 0x87DF
#define | MYGL_NORMALIZED_RANGE_EXT 0x87E0
#define | MYGL_FULL_RANGE_EXT 0x87E1
#define | MYGL_CURRENT_VERTEX_EXT 0x87E2
#define | MYGL_MVP_MATRIX_EXT 0x87E3
#define | MYGL_VARIANT_VALUE_EXT 0x87E4
#define | MYGL_VARIANT_DATATYPE_EXT 0x87E5
#define | MYGL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define | MYGL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define | MYGL_VARIANT_ARRAY_EXT 0x87E8
#define | MYGL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define | MYGL_INVARIANT_VALUE_EXT 0x87EA
#define | MYGL_INVARIANT_DATATYPE_EXT 0x87EB
#define | MYGL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define | MYGL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#define | MYGL_MAX_VERTEX_STREAMS_ATI 0x876B
#define | MYGL_VERTEX_STREAM0_ATI 0x876C
#define | MYGL_VERTEX_STREAM1_ATI 0x876D
#define | MYGL_VERTEX_STREAM2_ATI 0x876E
#define | MYGL_VERTEX_STREAM3_ATI 0x876F
#define | MYGL_VERTEX_STREAM4_ATI 0x8770
#define | MYGL_VERTEX_STREAM5_ATI 0x8771
#define | MYGL_VERTEX_STREAM6_ATI 0x8772
#define | MYGL_VERTEX_STREAM7_ATI 0x8773
#define | MYGL_VERTEX_SOURCE_ATI 0x8774
#define | MYGL_ELEMENT_ARRAY_ATI 0x8768
#define | MYGL_ELEMENT_ARRAY_TYPE_ATI 0x8769
#define | MYGL_ELEMENT_ARRAY_POINTER_ATI 0x876A
#define | MYGL_QUAD_MESH_SUN 0x8614
#define | MYGL_TRIANGLE_MESH_SUN 0x8615
#define | MYGL_SLICE_ACCUM_SUN 0x85CC
#define | MYGL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#define | MYGL_DEPTH_CLAMP_NV 0x864F
#define | MYGL_PIXEL_COUNTER_BITS_NV 0x8864
#define | MYGL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define | MYGL_PIXEL_COUNT_NV 0x8866
#define | MYGL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#define | MYGL_POINT_SPRITE_NV 0x8861
#define | MYGL_COORD_REPLACE_NV 0x8862
#define | MYGL_POINT_SPRITE_R_MODE_NV 0x8863
#define | MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define | MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define | MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define | MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define | MYGL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define | MYGL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define | MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define | MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define | MYGL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define | MYGL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define | MYGL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define | MYGL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define | MYGL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define | MYGL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define | MYGL_HILO8_NV 0x885E
#define | MYGL_SIGNED_HILO8_NV 0x885F
#define | MYGL_FORCE_BLUE_TO_ONE_NV 0x8860
#define | MYGL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define | MYGL_ACTIVE_STENCIL_FACE_EXT 0x8911
#define | MYGL_TEXT_FRAGMENT_SHADER_ATI 0x8200
#define | MYGL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
#define | MYGL_ELEMENT_ARRAY_APPLE 0x8768
#define | MYGL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
#define | MYGL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
#define | MYGL_DRAW_PIXELS_APPLE 0x8A0A
#define | MYGL_FENCE_APPLE 0x8A0B
#define | MYGL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
#define | MYGL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define | MYGL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define | MYGL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define | MYGL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define | MYGL_STORAGE_CACHED_APPLE 0x85BE
#define | MYGL_STORAGE_SHARED_APPLE 0x85BF
#define | MYGL_YCBCR_422_APPLE 0x85B9
#define | MYGL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define | MYGL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
#define | MYGL_RGB_S3TC 0x83A0
#define | MYGL_RGB4_S3TC 0x83A1
#define | MYGL_RGBA_S3TC 0x83A2
#define | MYGL_RGBA4_S3TC 0x83A3
#define | MYGL_MAX_DRAW_BUFFERS_ATI 0x8824
#define | MYGL_DRAW_BUFFER0_ATI 0x8825
#define | MYGL_DRAW_BUFFER1_ATI 0x8826
#define | MYGL_DRAW_BUFFER2_ATI 0x8827
#define | MYGL_DRAW_BUFFER3_ATI 0x8828
#define | MYGL_DRAW_BUFFER4_ATI 0x8829
#define | MYGL_DRAW_BUFFER5_ATI 0x882A
#define | MYGL_DRAW_BUFFER6_ATI 0x882B
#define | MYGL_DRAW_BUFFER7_ATI 0x882C
#define | MYGL_DRAW_BUFFER8_ATI 0x882D
#define | MYGL_DRAW_BUFFER9_ATI 0x882E
#define | MYGL_DRAW_BUFFER10_ATI 0x882F
#define | MYGL_DRAW_BUFFER11_ATI 0x8830
#define | MYGL_DRAW_BUFFER12_ATI 0x8831
#define | MYGL_DRAW_BUFFER13_ATI 0x8832
#define | MYGL_DRAW_BUFFER14_ATI 0x8833
#define | MYGL_DRAW_BUFFER15_ATI 0x8834
#define | MYGL_TYPE_RGBA_FLOAT_ATI 0x8820
#define | MYGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#define | MYGL_MODULATE_ADD_ATI 0x8744
#define | MYGL_MODULATE_SIGNED_ADD_ATI 0x8745
#define | MYGL_MODULATE_SUBTRACT_ATI 0x8746
#define | MYGL_RGBA_FLOAT32_ATI 0x8814
#define | MYGL_RGB_FLOAT32_ATI 0x8815
#define | MYGL_ALPHA_FLOAT32_ATI 0x8816
#define | MYGL_INTENSITY_FLOAT32_ATI 0x8817
#define | MYGL_LUMINANCE_FLOAT32_ATI 0x8818
#define | MYGL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
#define | MYGL_RGBA_FLOAT16_ATI 0x881A
#define | MYGL_RGB_FLOAT16_ATI 0x881B
#define | MYGL_ALPHA_FLOAT16_ATI 0x881C
#define | MYGL_INTENSITY_FLOAT16_ATI 0x881D
#define | MYGL_LUMINANCE_FLOAT16_ATI 0x881E
#define | MYGL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
#define | MYGL_FLOAT_R_NV 0x8880
#define | MYGL_FLOAT_RG_NV 0x8881
#define | MYGL_FLOAT_RGB_NV 0x8882
#define | MYGL_FLOAT_RGBA_NV 0x8883
#define | MYGL_FLOAT_R16_NV 0x8884
#define | MYGL_FLOAT_R32_NV 0x8885
#define | MYGL_FLOAT_RG16_NV 0x8886
#define | MYGL_FLOAT_RG32_NV 0x8887
#define | MYGL_FLOAT_RGB16_NV 0x8888
#define | MYGL_FLOAT_RGB32_NV 0x8889
#define | MYGL_FLOAT_RGBA16_NV 0x888A
#define | MYGL_FLOAT_RGBA32_NV 0x888B
#define | MYGL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
#define | MYGL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
#define | MYGL_FLOAT_RGBA_MODE_NV 0x888E
#define | MYGL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define | MYGL_FRAGMENT_PROGRAM_NV 0x8870
#define | MYGL_MAX_TEXTURE_COORDS_NV 0x8871
#define | MYGL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
#define | MYGL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
#define | MYGL_PROGRAM_ERROR_STRING_NV 0x8874
#define | MYGL_HALF_FLOAT_NV 0x140B
#define | MYGL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define | MYGL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define | MYGL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define | MYGL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define | MYGL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define | MYGL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#define | MYGL_PRIMITIVE_RESTART_NV 0x8558
#define | MYGL_PRIMITIVE_RESTART_INDEX_NV 0x8559
#define | MYGL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#define | MYGL_STENCIL_BACK_FUNC_ATI 0x8800
#define | MYGL_STENCIL_BACK_FAIL_ATI 0x8801
#define | MYGL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
#define | MYGL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
#define | MYGL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
#define | MYGL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
#define | MYGL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define | MYGL_DEPTH_BOUNDS_EXT 0x8891
#define | MYGL_MIRROR_CLAMP_EXT 0x8742
#define | MYGL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#define | MYGL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#define | MYGL_BLEND_EQUATION_RGB_EXT MYGL_BLEND_EQUATION
#define | MYGL_BLEND_EQUATION_ALPHA_EXT 0x883D
#define | MYGL_PACK_INVERT_MESA 0x8758
#define | MYGL_UNSIGNED_SHORT_8_8_MESA 0x85BA
#define | MYGL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
#define | MYGL_YCBCR_MESA 0x8757
#define | MYGL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define | MYGL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define | MYGL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define | MYGL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#define | MYGL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define | MYGL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define | MYGL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define | MYGL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define | MYGL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#define | MYGL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define | MYGL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define | MYGL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define | MYGL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define | MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define | MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define | MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define | MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define | MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define | MYGL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define | MYGL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT 0x8CD6
#define | MYGL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define | MYGL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
#define | MYGL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define | MYGL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define | MYGL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define | MYGL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define | MYGL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define | MYGL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE
#define | MYGL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define | MYGL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define | MYGL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define | MYGL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define | MYGL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define | MYGL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define | MYGL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define | MYGL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define | MYGL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define | MYGL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define | MYGL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define | MYGL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define | MYGL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define | MYGL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define | MYGL_COLOR_ATTACHMENT13_EXT 0x8CED
#define | MYGL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define | MYGL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define | MYGL_DEPTH_ATTACHMENT_EXT 0x8D00
#define | MYGL_STENCIL_ATTACHMENT_EXT 0x8D20
#define | MYGL_FRAMEBUFFER_EXT 0x8D40
#define | MYGL_RENDERBUFFER_EXT 0x8D41
#define | MYGL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define | MYGL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define | MYGL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define | MYGL_STENCIL_INDEX_EXT 0x8D45
#define | MYGL_STENCIL_INDEX1_EXT 0x8D46
#define | MYGL_STENCIL_INDEX4_EXT 0x8D47
#define | MYGL_STENCIL_INDEX8_EXT 0x8D48
#define | MYGL_STENCIL_INDEX16_EXT 0x8D49
#define | MYGL_VERSION_1_2 1
#define | MYGL_VERSION_1_3 1
#define | MYGL_VERSION_1_4 1
#define | MYGL_VERSION_1_5 1
#define | MYGL_VERSION_2_0 1
#define | MYGL_ARB_multitexture 1
#define | MYGL_ARB_transpose_matrix 1
#define | MYGL_ARB_multisample 1
#define | MYGL_ARB_texture_env_add 1
#define | MYGL_ARB_texture_cube_map 1
#define | MYGL_ARB_texture_compression 1
#define | MYGL_ARB_texture_border_clamp 1
#define | MYGL_ARB_point_parameters 1
#define | MYGL_ARB_vertex_blend 1
#define | MYGL_ARB_matrix_palette 1
#define | MYGL_ARB_texture_env_combine 1
#define | MYGL_ARB_texture_env_crossbar 1
#define | MYGL_ARB_texture_env_dot3 1
#define | MYGL_ARB_texture_mirrored_repeat 1
#define | MYGL_ARB_depth_texture 1
#define | MYGL_ARB_shadow 1
#define | MYGL_ARB_shadow_ambient 1
#define | MYGL_ARB_window_pos 1
#define | MYGL_ARB_vertex_program 1
#define | MYGL_ARB_fragment_program 1
#define | MYGL_ARB_vertex_buffer_object 1
#define | MYGL_ARB_occlusion_query 1
#define | MYGL_ARB_shader_objects 1
#define | MYGL_ARB_vertex_shader 1
#define | MYGL_ARB_fragment_shader 1
#define | MYGL_ARB_shading_language_100 1
#define | MYGL_ARB_texture_non_power_of_two 1
#define | MYGL_ARB_point_sprite 1
#define | MYGL_ARB_fragment_program_shadow 1
#define | MYGL_ARB_draw_buffers 1
#define | MYGL_ARB_texture_rectangle 1
#define | MYGL_ARB_color_buffer_float 1
#define | MYGL_ARB_half_float_pixel 1
#define | MYGL_ARB_texture_float 1
#define | MYGL_ARB_pixel_buffer_object 1
#define | MYGL_EXT_abgr 1
#define | MYGL_EXT_blend_color 1
#define | MYGL_EXT_polygon_offset 1
#define | MYGL_EXT_texture 1
#define | MYGL_EXT_texture3D 1
#define | MYGL_SGIS_texture_filter4 1
#define | MYGL_EXT_subtexture 1
#define | MYGL_EXT_copy_texture 1
#define | MYGL_EXT_histogram 1
#define | MYGL_EXT_convolution 1
#define | MYGL_EXT_color_matrix 1
#define | MYGL_SGI_color_table 1
#define | MYGL_SGIX_pixel_texture 1
#define | MYGL_SGIS_pixel_texture 1
#define | MYGL_SGIS_texture4D 1
#define | MYGL_SGI_texture_color_table 1
#define | MYGL_EXT_cmyka 1
#define | MYGL_EXT_texture_object 1
#define | MYGL_SGIS_detail_texture 1
#define | MYGL_SGIS_sharpen_texture 1
#define | MYGL_EXT_packed_pixels 1
#define | MYGL_SGIS_texture_lod 1
#define | MYGL_SGIS_multisample 1
#define | MYGL_EXT_rescale_normal 1
#define | MYGL_EXT_vertex_array 1
#define | MYGL_EXT_misc_attribute 1
#define | MYGL_SGIS_generate_mipmap 1
#define | MYGL_SGIX_clipmap 1
#define | MYGL_SGIX_shadow 1
#define | MYGL_SGIS_texture_edge_clamp 1
#define | MYGL_SGIS_texture_border_clamp 1
#define | MYGL_EXT_blend_minmax 1
#define | MYGL_EXT_blend_subtract 1
#define | MYGL_EXT_blend_logic_op 1
#define | MYGL_SGIX_interlace 1
#define | MYGL_SGIX_pixel_tiles 1
#define | MYGL_SGIX_texture_select 1
#define | MYGL_SGIX_sprite 1
#define | MYGL_SGIX_texture_multi_buffer 1
#define | MYGL_EXT_point_parameters 1
#define | MYGL_SGIS_point_parameters 1
#define | MYGL_SGIX_instruments 1
#define | MYGL_SGIX_texture_scale_bias 1
#define | MYGL_SGIX_framezoom 1
#define | MYGL_SGIX_tag_sample_buffer 1
#define | MYGL_SGIX_polynomial_ffd 1
#define | MYGL_SGIX_reference_plane 1
#define | MYGL_SGIX_flush_raster 1
#define | MYGL_SGIX_depth_texture 1
#define | MYGL_SGIS_fog_function 1
#define | MYGL_SGIX_fog_offset 1
#define | MYGL_HP_image_transform 1
#define | MYGL_HP_convolution_border_modes 1
#define | MYGL_SGIX_texture_add_env 1
#define | MYGL_EXT_color_subtable 1
#define | MYGL_PGI_vertex_hints 1
#define | MYGL_PGI_misc_hints 1
#define | MYGL_EXT_paletted_texture 1
#define | MYGL_EXT_clip_volume_hint 1
#define | MYGL_SGIX_list_priority 1
#define | MYGL_SGIX_ir_instrument1 1
#define | MYGL_SGIX_calligraphic_fragment 1
#define | MYGL_SGIX_texture_lod_bias 1
#define | MYGL_SGIX_shadow_ambient 1
#define | MYGL_EXT_index_texture 1
#define | MYGL_EXT_index_material 1
#define | MYGL_EXT_index_func 1
#define | MYGL_EXT_index_array_formats 1
#define | MYGL_EXT_compiled_vertex_array 1
#define | MYGL_EXT_cull_vertex 1
#define | MYGL_SGIX_ycrcb 1
#define | MYGL_SGIX_fragment_lighting 1
#define | MYGL_IBM_rasterpos_clip 1
#define | MYGL_HP_texture_lighting 1
#define | MYGL_EXT_draw_range_elements 1
#define | MYGL_WIN_phong_shading 1
#define | MYGL_WIN_specular_fog 1
#define | MYGL_EXT_light_texture 1
#define | MYGL_SGIX_blend_alpha_minmax 1
#define | MYGL_EXT_bgra 1
#define | MYGL_SGIX_async 1
#define | MYGL_SGIX_async_pixel 1
#define | MYGL_SGIX_async_histogram 1
#define | MYGL_INTEL_parallel_arrays 1
#define | MYGL_HP_occlusion_test 1
#define | MYGL_EXT_pixel_transform 1
#define | MYGL_EXT_pixel_transform_color_table 1
#define | MYGL_EXT_shared_texture_palette 1
#define | MYGL_EXT_separate_specular_color 1
#define | MYGL_EXT_secondary_color 1
#define | MYGL_EXT_texture_perturb_normal 1
#define | MYGL_EXT_multi_draw_arrays 1
#define | MYGL_EXT_fog_coord 1
#define | MYGL_REND_screen_coordinates 1
#define | MYGL_EXT_coordinate_frame 1
#define | MYGL_EXT_texture_env_combine 1
#define | MYGL_APPLE_specular_vector 1
#define | MYGL_APPLE_transform_hint 1
#define | MYGL_SGIX_fog_scale 1
#define | MYGL_SUNX_constant_data 1
#define | MYGL_SUN_global_alpha 1
#define | MYGL_SUN_triangle_list 1
#define | MYGL_SUN_vertex 1
#define | MYGL_EXT_blend_func_separate 1
#define | MYGL_INGR_blend_func_separate 1
#define | MYGL_INGR_color_clamp 1
#define | MYGL_INGR_interlace_read 1
#define | MYGL_EXT_stencil_wrap 1
#define | MYGL_EXT_422_pixels 1
#define | MYGL_NV_texgen_reflection 1
#define | MYGL_SUN_convolution_border_modes 1
#define | MYGL_EXT_texture_env_add 1
#define | MYGL_EXT_texture_lod_bias 1
#define | MYGL_EXT_texture_filter_anisotropic 1
#define | MYGL_EXT_vertex_weighting 1
#define | MYGL_NV_light_max_exponent 1
#define | MYGL_NV_vertex_array_range 1
#define | MYGL_NV_register_combiners 1
#define | MYGL_NV_fog_distance 1
#define | MYGL_NV_texgen_emboss 1
#define | MYGL_NV_blend_square 1
#define | MYGL_NV_texture_env_combine4 1
#define | MYGL_MESA_resize_buffers 1
#define | MYGL_MESA_window_pos 1
#define | MYGL_IBM_cull_vertex 1
#define | MYGL_IBM_multimode_draw_arrays 1
#define | MYGL_IBM_vertex_array_lists 1
#define | MYGL_SGIX_subsample 1
#define | MYGL_SGIX_ycrcba 1
#define | MYGL_SGIX_ycrcb_subsample 1
#define | MYGL_SGIX_depth_pass_instrument 1
#define | MYGL_3DFX_texture_compression_FXT1 1
#define | MYGL_3DFX_multisample 1
#define | MYGL_3DFX_tbuffer 1
#define | MYGL_EXT_multisample 1
#define | MYGL_SGIX_vertex_preclip 1
#define | MYGL_SGIX_convolution_accuracy 1
#define | MYGL_SGIX_resample 1
#define | MYGL_SGIS_point_line_texgen 1
#define | MYGL_SGIS_texture_color_mask 1
#define | MYGL_SGIX_igloo_interface 1
#define | MYGL_EXT_texture_env_dot3 1
#define | MYGL_ATI_texture_mirror_once 1
#define | MYGL_NV_fence 1
#define | MYGL_NV_evaluators 1
#define | MYGL_NV_packed_depth_stencil 1
#define | MYGL_NV_register_combiners2 1
#define | MYGL_NV_texture_compression_vtc 1
#define | MYGL_NV_texture_rectangle 1
#define | MYGL_NV_texture_shader 1
#define | MYGL_NV_texture_shader2 1
#define | MYGL_NV_vertex_array_range2 1
#define | MYGL_NV_vertex_program 1
#define | MYGL_SGIX_texture_coordinate_clamp 1
#define | MYGL_SGIX_scalebias_hint 1
#define | MYGL_OML_interlace 1
#define | MYGL_OML_subsample 1
#define | MYGL_OML_resample 1
#define | MYGL_NV_copy_depth_to_color 1
#define | MYGL_ATI_envmap_bumpmap 1
#define | MYGL_ATI_fragment_shader 1
#define | MYGL_ATI_pn_triangles 1
#define | MYGL_ATI_vertex_array_object 1
#define | MYGL_EXT_vertex_shader 1
#define | MYGL_ATI_vertex_streams 1
#define | MYGL_ATI_element_array 1
#define | MYGL_SUN_mesh_array 1
#define | MYGL_SUN_slice_accum 1
#define | MYGL_NV_multisample_filter_hint 1
#define | MYGL_NV_depth_clamp 1
#define | MYGL_NV_occlusion_query 1
#define | MYGL_NV_point_sprite 1
#define | MYGL_NV_texture_shader3 1
#define | MYGL_NV_vertex_program1_1 1
#define | MYGL_EXT_shadow_funcs 1
#define | MYGL_EXT_stencil_two_side 1
#define | MYGL_ATI_text_fragment_shader 1
#define | MYGL_APPLE_client_storage 1
#define | MYGL_APPLE_element_array 1
#define | MYGL_APPLE_fence 1
#define | MYGL_APPLE_vertex_array_object 1
#define | MYGL_APPLE_vertex_array_range 1
#define | MYGL_APPLE_ycbcr_422 1
#define | MYGL_S3_s3tc 1
#define | MYGL_ATI_draw_buffers 1
#define | MYGL_ATI_pixel_format_float 1
#define | MYGL_ATI_texture_env_combine3 1
#define | MYGL_ATI_texture_float 1
#define | MYGL_NV_float_buffer 1
#define | MYGL_NV_fragment_program 1
#define | MYGL_NV_half_float 1
#define | MYGL_NV_pixel_data_range 1
#define | MYGL_NV_primitive_restart 1
#define | MYGL_NV_texture_expand_normal 1
#define | MYGL_NV_vertex_program2 1
#define | MYGL_ATI_map_object_buffer 1
#define | MYGL_ATI_separate_stencil 1
#define | MYGL_ATI_vertex_attrib_array_object 1
#define | MYGL_OES_read_format 1
#define | MYGL_EXT_depth_bounds_test 1
#define | MYGL_EXT_texture_mirror_clamp 1
#define | MYGL_EXT_blend_equation_separate 1
#define | MYGL_MESA_pack_invert 1
#define | MYGL_MESA_ycbcr_texture 1
#define | MYGL_EXT_pixel_buffer_object 1
#define | MYGL_NV_fragment_program_option 1
#define | MYGL_NV_fragment_program2 1
#define | MYGL_NV_vertex_program2_option 1
#define | MYGL_NV_vertex_program3 1
#define | MYGL_EXT_framebuffer_object 1
#define | MYGL_GREMEDY_string_marker 1

## Typedefs
typedef char | GLchar
typedef ptrdiff_t | GLintptr
typedef ptrdiff_t | GLsizeiptr
typedef ptrdiff_t | GLintptrARB
typedef ptrdiff_t | GLsizeiptrARB
typedef char | GLcharARB
typedef unsigned int | GLhandleARB
typedef unsigned short | GLhalfARB
typedef unsigned short | GLhalfNV
typedef void(* | PFNMYGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(* | PFNMYGLBLENDEQUATIONPROC) (GLenum mode)
typedef void(* | PFNMYGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(* | PFNMYGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
typedef void(* | PFNMYGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
typedef void(* | PFNMYGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
typedef void(* | PFNMYGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(* | PFNMYGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
typedef void(* | PFNMYGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
typedef void(* | PFNMYGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(* | PFNMYGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
typedef void(* | PFNMYGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink)
typedef void(* | PFNMYGLRESETHISTOGRAMPROC) (GLenum target)
typedef void(* | PFNMYGLRESETMINMAXPROC) (GLenum target)
typedef void(* | PFNMYGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(* | PFNMYGLACTIVETEXTUREPROC) (GLenum texture)
typedef void(* | PFNMYGLCLIENTACTIVETEXTUREPROC) (GLenum texture)
typedef void(* | PFNMYGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)
typedef void(* | PFNMYGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)
typedef void(* | PFNMYGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)
typedef void(* | PFNMYGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)
typedef void(* | PFNMYGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)
typedef void(* | PFNMYGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)
typedef void(* | PFNMYGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)
typedef void(* | PFNMYGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)
typedef void(* | PFNMYGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
typedef void(* | PFNMYGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
typedef void(* | PFNMYGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)
typedef void(* | PFNMYGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
typedef void(* | PFNMYGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
typedef void(* | PFNMYGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
typedef void(* | PFNMYGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
typedef void(* | PFNMYGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
typedef void(* | PFNMYGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m)
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m)
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m)
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m)
typedef void(* | PFNMYGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img)
typedef void(* | PFNMYGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(* | PFNMYGLFOGCOORDFPROC) (GLfloat coord)
typedef void(* | PFNMYGLFOGCOORDFVPROC) (const GLfloat *coord)
typedef void(* | PFNMYGLFOGCOORDDPROC) (GLdouble coord)
typedef void(* | PFNMYGLFOGCOORDDVPROC) (const GLdouble *coord)
typedef void(* | PFNMYGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
typedef void(* | PFNMYGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
typedef void(* | PFNMYGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)
typedef void(* | PFNMYGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3IVPROC) (const GLint *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3SVPROC) (const GLshort *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3USVPROC) (const GLushort *v)
typedef void(* | PFNMYGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)
typedef void(* | PFNMYGLWINDOWPOS2DVPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)
typedef void(* | PFNMYGLWINDOWPOS2FVPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS2IPROC) (GLint x, GLint y)
typedef void(* | PFNMYGLWINDOWPOS2IVPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS2SPROC) (GLshort x, GLshort y)
typedef void(* | PFNMYGLWINDOWPOS2SVPROC) (const GLshort *v)
typedef void(* | PFNMYGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLWINDOWPOS3DVPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLWINDOWPOS3FVPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)
typedef void(* | PFNMYGLWINDOWPOS3IVPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLWINDOWPOS3SVPROC) (const GLshort *v)
typedef void(* | PFNMYGLGENQUERIESPROC) (GLsizei n, GLuint *ids)
typedef void(* | PFNMYGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)
typedef GLboolean(* | PFNMYGLISQUERYPROC) (GLuint id)
typedef void(* | PFNMYGLBEGINQUERYPROC) (GLenum target, GLuint id)
typedef void(* | PFNMYGLENDQUERYPROC) (GLenum target)
typedef void(* | PFNMYGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)
typedef void(* | PFNMYGLBINDBUFFERPROC) (GLenum target, GLuint buffer)
typedef void(* | PFNMYGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)
typedef void(* | PFNMYGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)
typedef GLboolean(* | PFNMYGLISBUFFERPROC) (GLuint buffer)
typedef void(* | PFNMYGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef void(* | PFNMYGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef void(* | PFNMYGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef GLvoid *(* | PFNMYGLMAPBUFFERPROC) (GLenum target, GLenum access)
typedef GLboolean(* | PFNMYGLUNMAPBUFFERPROC) (GLenum target)
typedef void(* | PFNMYGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params)
typedef void(* | PFNMYGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)
typedef void(* | PFNMYGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)
typedef void(* | PFNMYGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(* | PFNMYGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
typedef void(* | PFNMYGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)
typedef void(* | PFNMYGLATTACHSHADERPROC) (GLuint program, GLuint shader)
typedef void(* | PFNMYGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)
typedef void(* | PFNMYGLCOMPILESHADERPROC) (GLuint shader)
typedef GLuint(* | PFNMYGLCREATEPROGRAMPROC) (void)
typedef GLuint(* | PFNMYGLCREATESHADERPROC) (GLenum type)
typedef void(* | PFNMYGLDELETEPROGRAMPROC) (GLuint program)
typedef void(* | PFNMYGLDELETESHADERPROC) (GLuint shader)
typedef void(* | PFNMYGLDETACHSHADERPROC) (GLuint program, GLuint shader)
typedef void(* | PFNMYGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)
typedef void(* | PFNMYGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)
typedef void(* | PFNMYGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(* | PFNMYGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(* | PFNMYGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(* | PFNMYGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)
typedef void(* | PFNMYGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(* | PFNMYGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(* | PFNMYGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
typedef GLint(* | PFNMYGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)
typedef void(* | PFNMYGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)
typedef void(* | PFNMYGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer)
typedef GLboolean(* | PFNMYGLISPROGRAMPROC) (GLuint program)
typedef GLboolean(* | PFNMYGLISSHADERPROC) (GLuint shader)
typedef void(* | PFNMYGLLINKPROGRAMPROC) (GLuint program)
typedef void(* | PFNMYGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
typedef void(* | PFNMYGLUSEPROGRAMPROC) (GLuint program)
typedef void(* | PFNMYGLUNIFORM1FPROC) (GLint location, GLfloat v0)
typedef void(* | PFNMYGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)
typedef void(* | PFNMYGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(* | PFNMYGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(* | PFNMYGLUNIFORM1IPROC) (GLint location, GLint v0)
typedef void(* | PFNMYGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)
typedef void(* | PFNMYGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)
typedef void(* | PFNMYGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(* | PFNMYGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(* | PFNMYGLVALIDATEPROGRAMPROC) (GLuint program)
typedef void(* | PFNMYGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)
typedef void(* | PFNMYGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)
typedef void(* | PFNMYGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)
typedef void(* | PFNMYGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(* | PFNMYGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)
typedef void(* | PFNMYGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)
typedef void(* | PFNMYGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(* | PFNMYGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(* | PFNMYGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)
typedef void(* | PFNMYGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLACTIVETEXTUREARBPROC) (GLenum texture)
typedef void(* | PFNMYGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture)
typedef void(* | PFNMYGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s)
typedef void(* | PFNMYGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s)
typedef void(* | PFNMYGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s)
typedef void(* | PFNMYGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s)
typedef void(* | PFNMYGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t)
typedef void(* | PFNMYGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t)
typedef void(* | PFNMYGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t)
typedef void(* | PFNMYGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t)
typedef void(* | PFNMYGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
typedef void(* | PFNMYGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
typedef void(* | PFNMYGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r)
typedef void(* | PFNMYGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
typedef void(* | PFNMYGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
typedef void(* | PFNMYGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(* | PFNMYGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
typedef void(* | PFNMYGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(* | PFNMYGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
typedef void(* | PFNMYGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v)
typedef void(* | PFNMYGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
typedef void(* | PFNMYGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v)
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)
typedef void(* | PFNMYGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert)
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(* | PFNMYGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img)
typedef void(* | PFNMYGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights)
typedef void(* | PFNMYGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights)
typedef void(* | PFNMYGLWEIGHTIVARBPROC) (GLint size, const GLint *weights)
typedef void(* | PFNMYGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights)
typedef void(* | PFNMYGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights)
typedef void(* | PFNMYGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights)
typedef void(* | PFNMYGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights)
typedef void(* | PFNMYGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights)
typedef void(* | PFNMYGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLVERTEXBLENDARBPROC) (GLint count)
typedef void(* | PFNMYGLCURRENTPALETTEMATRIXARBPROC) (GLint index)
typedef void(* | PFNMYGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices)
typedef void(* | PFNMYGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices)
typedef void(* | PFNMYGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices)
typedef void(* | PFNMYGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y)
typedef void(* | PFNMYGLWINDOWPOS2DVARBPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y)
typedef void(* | PFNMYGLWINDOWPOS2FVARBPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS2IARBPROC) (GLint x, GLint y)
typedef void(* | PFNMYGLWINDOWPOS2IVARBPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y)
typedef void(* | PFNMYGLWINDOWPOS2SVARBPROC) (const GLshort *v)
typedef void(* | PFNMYGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLWINDOWPOS3DVARBPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLWINDOWPOS3FVARBPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z)
typedef void(* | PFNMYGLWINDOWPOS3IVARBPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLWINDOWPOS3SVARBPROC) (const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x)
typedef void(* | PFNMYGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x)
typedef void(* | PFNMYGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x)
typedef void(* | PFNMYGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(* | PFNMYGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y)
typedef void(* | PFNMYGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y)
typedef void(* | PFNMYGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(* | PFNMYGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(* | PFNMYGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v)
typedef void(* | PFNMYGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v)
typedef void(* | PFNMYGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v)
typedef void(* | PFNMYGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)
typedef void(* | PFNMYGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)
typedef void(* | PFNMYGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string)
typedef void(* | PFNMYGLBINDPROGRAMARBPROC) (GLenum target, GLuint program)
typedef void(* | PFNMYGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs)
typedef void(* | PFNMYGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs)
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)
typedef void(* | PFNMYGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)
typedef void(* | PFNMYGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)
typedef void(* | PFNMYGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)
typedef void(* | PFNMYGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)
typedef void(* | PFNMYGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string)
typedef void(* | PFNMYGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer)
typedef GLboolean(* | PFNMYGLISPROGRAMARBPROC) (GLuint program)
typedef void(* | PFNMYGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer)
typedef void(* | PFNMYGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers)
typedef void(* | PFNMYGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers)
typedef GLboolean(* | PFNMYGLISBUFFERARBPROC) (GLuint buffer)
typedef void(* | PFNMYGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
typedef void(* | PFNMYGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
typedef void(* | PFNMYGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
typedef GLvoid *(* | PFNMYGLMAPBUFFERARBPROC) (GLenum target, GLenum access)
typedef GLboolean(* | PFNMYGLUNMAPBUFFERARBPROC) (GLenum target)
typedef void(* | PFNMYGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params)
typedef void(* | PFNMYGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids)
typedef void(* | PFNMYGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids)
typedef GLboolean(* | PFNMYGLISQUERYARBPROC) (GLuint id)
typedef void(* | PFNMYGLBEGINQUERYARBPROC) (GLenum target, GLuint id)
typedef void(* | PFNMYGLENDQUERYARBPROC) (GLenum target)
typedef void(* | PFNMYGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params)
typedef void(* | PFNMYGLDELETEOBJECTARBPROC) (GLhandleARB obj)
typedef GLhandleARB(* | PFNMYGLGETHANDLEARBPROC) (GLenum pname)
typedef void(* | PFNMYGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj)
typedef GLhandleARB(* | PFNMYGLCREATESHADEROBJECTARBPROC) (GLenum shaderType)
typedef void(* | PFNMYGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)
typedef void(* | PFNMYGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj)
typedef GLhandleARB(* | PFNMYGLCREATEPROGRAMOBJECTARBPROC) (void)
typedef void(* | PFNMYGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj)
typedef void(* | PFNMYGLLINKPROGRAMARBPROC) (GLhandleARB programObj)
typedef void(* | PFNMYGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj)
typedef void(* | PFNMYGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)
typedef void(* | PFNMYGLUNIFORM1FARBPROC) (GLint location, GLfloat v0)
typedef void(* | PFNMYGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1)
typedef void(* | PFNMYGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(* | PFNMYGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(* | PFNMYGLUNIFORM1IARBPROC) (GLint location, GLint v0)
typedef void(* | PFNMYGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1)
typedef void(* | PFNMYGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2)
typedef void(* | PFNMYGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(* | PFNMYGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(* | PFNMYGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(* | PFNMYGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(* | PFNMYGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
typedef void(* | PFNMYGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
typedef GLint(* | PFNMYGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)
typedef void(* | PFNMYGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
typedef void(* | PFNMYGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params)
typedef void(* | PFNMYGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params)
typedef void(* | PFNMYGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
typedef void(* | PFNMYGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name)
typedef void(* | PFNMYGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
typedef GLint(* | PFNMYGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)
typedef void(* | PFNMYGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)
typedef void(* | PFNMYGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)
typedef void(* | PFNMYGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(* | PFNMYGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias)
typedef void(* | PFNMYGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights)
typedef void(* | PFNMYGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
typedef void(* | PFNMYGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(* | PFNMYGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(* | PFNMYGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(* | PFNMYGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
typedef void(* | PFNMYGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink)
typedef void(* | PFNMYGLRESETHISTOGRAMEXTPROC) (GLenum target)
typedef void(* | PFNMYGLRESETMINMAXEXTPROC) (GLenum target)
typedef void(* | PFNMYGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
typedef void(* | PFNMYGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params)
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(* | PFNMYGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
typedef void(* | PFNMYGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
typedef void(* | PFNMYGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
typedef void(* | PFNMYGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLPIXELTEXGENSGIXPROC) (GLenum mode)
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params)
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(* | PFNMYGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels)
typedef GLboolean(* | PFNMYGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)
typedef void(* | PFNMYGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)
typedef void(* | PFNMYGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures)
typedef void(* | PFNMYGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures)
typedef GLboolean(* | PFNMYGLISTEXTUREEXTPROC) (GLuint texture)
typedef void(* | PFNMYGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities)
typedef void(* | PFNMYGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)
typedef void(* | PFNMYGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points)
typedef void(* | PFNMYGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)
typedef void(* | PFNMYGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points)
typedef void(* | PFNMYGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert)
typedef void(* | PFNMYGLSAMPLEPATTERNSGISPROC) (GLenum pattern)
typedef void(* | PFNMYGLARRAYELEMENTEXTPROC) (GLint i)
typedef void(* | PFNMYGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
typedef void(* | PFNMYGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count)
typedef void(* | PFNMYGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer)
typedef void(* | PFNMYGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params)
typedef void(* | PFNMYGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
typedef void(* | PFNMYGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
typedef void(* | PFNMYGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
typedef void(* | PFNMYGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
typedef void(* | PFNMYGLBLENDEQUATIONEXTPROC) (GLenum mode)
typedef void(* | PFNMYGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params)
typedef void(* | PFNMYGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)
typedef GLint(* | PFNMYGLGETINSTRUMENTSSGIXPROC) (void)
typedef void(* | PFNMYGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer)
typedef GLint(* | PFNMYGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p)
typedef void(* | PFNMYGLREADINSTRUMENTSSGIXPROC) (GLint marker)
typedef void(* | PFNMYGLSTARTINSTRUMENTSSGIXPROC) (void)
typedef void(* | PFNMYGLSTOPINSTRUMENTSSGIXPROC) (GLint marker)
typedef void(* | PFNMYGLFRAMEZOOMSGIXPROC) (GLint factor)
typedef void(* | PFNMYGLTAGSAMPLEBUFFERSGIXPROC) (void)
typedef void(* | PFNMYGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)
typedef void(* | PFNMYGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)
typedef void(* | PFNMYGLDEFORMSGIXPROC) (GLbitfield mask)
typedef void(* | PFNMYGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask)
typedef void(* | PFNMYGLREFERENCEPLANESGIXPROC) (const GLdouble *equation)
typedef void(* | PFNMYGLFLUSHRASTERSGIXPROC) (void)
typedef void(* | PFNMYGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points)
typedef void(* | PFNMYGLGETFOGFUNCSGISPROC) (GLfloat *points)
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param)
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param)
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
typedef void(* | PFNMYGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
typedef void(* | PFNMYGLHINTPGIPROC) (GLenum target, GLint mode)
typedef void(* | PFNMYGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
typedef void(* | PFNMYGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data)
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params)
typedef void(* | PFNMYGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param)
typedef void(* | PFNMYGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param)
typedef void(* | PFNMYGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode)
typedef void(* | PFNMYGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref)
typedef void(* | PFNMYGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count)
typedef void(* | PFNMYGLUNLOCKARRAYSEXTPROC) (void)
typedef void(* | PFNMYGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params)
typedef void(* | PFNMYGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode)
typedef void(* | PFNMYGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param)
typedef void(* | PFNMYGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param)
typedef void(* | PFNMYGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params)
typedef void(* | PFNMYGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param)
typedef void(* | PFNMYGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param)
typedef void(* | PFNMYGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params)
typedef void(* | PFNMYGLLIGHTENVISGIXPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(* | PFNMYGLAPPLYTEXTUREEXTPROC) (GLenum mode)
typedef void(* | PFNMYGLTEXTURELIGHTEXTPROC) (GLenum pname)
typedef void(* | PFNMYGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode)
typedef void(* | PFNMYGLASYNCMARKERSGIXPROC) (GLuint marker)
typedef GLint(* | PFNMYGLFINISHASYNCSGIXPROC) (GLuint *markerp)
typedef GLint(* | PFNMYGLPOLLASYNCSGIXPROC) (GLuint *markerp)
typedef GLuint(* | PFNMYGLGENASYNCMARKERSSGIXPROC) (GLsizei range)
typedef void(* | PFNMYGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range)
typedef GLboolean(* | PFNMYGLISASYNCMARKERSGIXPROC) (GLuint marker)
typedef void(* | PFNMYGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)
typedef void(* | PFNMYGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer)
typedef void(* | PFNMYGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)
typedef void(* | PFNMYGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param)
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param)
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v)
typedef void(* | PFNMYGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v)
typedef void(* | PFNMYGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLTEXTURENORMALEXTPROC) (GLenum mode)
typedef void(* | PFNMYGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
typedef void(* | PFNMYGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
typedef void(* | PFNMYGLFOGCOORDFEXTPROC) (GLfloat coord)
typedef void(* | PFNMYGLFOGCOORDFVEXTPROC) (const GLfloat *coord)
typedef void(* | PFNMYGLFOGCOORDDEXTPROC) (GLdouble coord)
typedef void(* | PFNMYGLFOGCOORDDVEXTPROC) (const GLdouble *coord)
typedef void(* | PFNMYGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz)
typedef void(* | PFNMYGLTANGENT3BVEXTPROC) (const GLbyte *v)
typedef void(* | PFNMYGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz)
typedef void(* | PFNMYGLTANGENT3DVEXTPROC) (const GLdouble *v)
typedef void(* | PFNMYGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz)
typedef void(* | PFNMYGLTANGENT3FVEXTPROC) (const GLfloat *v)
typedef void(* | PFNMYGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz)
typedef void(* | PFNMYGLTANGENT3IVEXTPROC) (const GLint *v)
typedef void(* | PFNMYGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz)
typedef void(* | PFNMYGLTANGENT3SVEXTPROC) (const GLshort *v)
typedef void(* | PFNMYGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz)
typedef void(* | PFNMYGLBINORMAL3BVEXTPROC) (const GLbyte *v)
typedef void(* | PFNMYGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz)
typedef void(* | PFNMYGLBINORMAL3DVEXTPROC) (const GLdouble *v)
typedef void(* | PFNMYGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz)
typedef void(* | PFNMYGLBINORMAL3FVEXTPROC) (const GLfloat *v)
typedef void(* | PFNMYGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz)
typedef void(* | PFNMYGLBINORMAL3IVEXTPROC) (const GLint *v)
typedef void(* | PFNMYGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz)
typedef void(* | PFNMYGLBINORMAL3SVEXTPROC) (const GLshort *v)
typedef void(* | PFNMYGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLFINISHTEXTURESUNXPROC) (void)
typedef void(* | PFNMYGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORISUNPROC) (GLint factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor)
typedef void(* | PFNMYGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor)
typedef void(* | PFNMYGLREPLACEMENTCODEUISUNPROC) (GLuint code)
typedef void(* | PFNMYGLREPLACEMENTCODEUSSUNPROC) (GLushort code)
typedef void(* | PFNMYGLREPLACEMENTCODEUBSUNPROC) (GLubyte code)
typedef void(* | PFNMYGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code)
typedef void(* | PFNMYGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code)
typedef void(* | PFNMYGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code)
typedef void(* | PFNMYGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer)
typedef void(* | PFNMYGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
typedef void(* | PFNMYGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v)
typedef void(* | PFNMYGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v)
typedef void(* | PFNMYGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v)
typedef void(* | PFNMYGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(* | PFNMYGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(* | PFNMYGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(* | PFNMYGLVERTEXWEIGHTFEXTPROC) (GLfloat weight)
typedef void(* | PFNMYGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight)
typedef void(* | PFNMYGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLFLUSHVERTEXARRAYRANGENVPROC) (void)
typedef void(* | PFNMYGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer)
typedef void(* | PFNMYGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params)
typedef void(* | PFNMYGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
typedef void(* | PFNMYGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
typedef void(* | PFNMYGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
typedef void(* | PFNMYGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params)
typedef void(* | PFNMYGLRESIZEBUFFERSMESAPROC) (void)
typedef void(* | PFNMYGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y)
typedef void(* | PFNMYGLWINDOWPOS2DVMESAPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y)
typedef void(* | PFNMYGLWINDOWPOS2FVMESAPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS2IMESAPROC) (GLint x, GLint y)
typedef void(* | PFNMYGLWINDOWPOS2IVMESAPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y)
typedef void(* | PFNMYGLWINDOWPOS2SVMESAPROC) (const GLshort *v)
typedef void(* | PFNMYGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLWINDOWPOS3DVMESAPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLWINDOWPOS3FVMESAPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z)
typedef void(* | PFNMYGLWINDOWPOS3IVMESAPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLWINDOWPOS3SVMESAPROC) (const GLshort *v)
typedef void(* | PFNMYGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLWINDOWPOS4DVMESAPROC) (const GLdouble *v)
typedef void(* | PFNMYGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLWINDOWPOS4FVMESAPROC) (const GLfloat *v)
typedef void(* | PFNMYGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w)
typedef void(* | PFNMYGLWINDOWPOS4IVMESAPROC) (const GLint *v)
typedef void(* | PFNMYGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(* | PFNMYGLWINDOWPOS4SVMESAPROC) (const GLshort *v)
typedef void(* | PFNMYGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
typedef void(* | PFNMYGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride)
typedef void(* | PFNMYGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride)
typedef void(* | PFNMYGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)
typedef void(* | PFNMYGLTBUFFERMASK3DFXPROC) (GLuint mask)
typedef void(* | PFNMYGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert)
typedef void(* | PFNMYGLSAMPLEPATTERNEXTPROC) (GLenum pattern)
typedef void(* | PFNMYGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(* | PFNMYGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params)
typedef void(* | PFNMYGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences)
typedef void(* | PFNMYGLGENFENCESNVPROC) (GLsizei n, GLuint *fences)
typedef GLboolean(* | PFNMYGLISFENCENVPROC) (GLuint fence)
typedef GLboolean(* | PFNMYGLTESTFENCENVPROC) (GLuint fence)
typedef void(* | PFNMYGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params)
typedef void(* | PFNMYGLFINISHFENCENVPROC) (GLuint fence)
typedef void(* | PFNMYGLSETFENCENVPROC) (GLuint fence, GLenum condition)
typedef void(* | PFNMYGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)
typedef void(* | PFNMYGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(* | PFNMYGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)
typedef void(* | PFNMYGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLEVALMAPSNVPROC) (GLenum target, GLenum mode)
typedef void(* | PFNMYGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params)
typedef void(* | PFNMYGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params)
typedef GLboolean(* | PFNMYGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences)
typedef void(* | PFNMYGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)
typedef void(* | PFNMYGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)
typedef void(* | PFNMYGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params)
typedef void(* | PFNMYGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs)
typedef void(* | PFNMYGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params)
typedef void(* | PFNMYGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program)
typedef void(* | PFNMYGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer)
typedef GLboolean(* | PFNMYGLISPROGRAMNVPROC) (GLuint id)
typedef void(* | PFNMYGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program)
typedef void(* | PFNMYGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v)
typedef void(* | PFNMYGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v)
typedef void(* | PFNMYGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)
typedef void(* | PFNMYGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)
typedef void(* | PFNMYGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(* | PFNMYGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)
typedef void(* | PFNMYGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)
typedef void(* | PFNMYGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)
typedef void(* | PFNMYGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(* | PFNMYGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)
typedef void(* | PFNMYGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)
typedef void(* | PFNMYGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(* | PFNMYGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(* | PFNMYGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v)
typedef void(* | PFNMYGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)
typedef void(* | PFNMYGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)
typedef void(* | PFNMYGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)
typedef void(* | PFNMYGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v)
typedef void(* | PFNMYGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param)
typedef void(* | PFNMYGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param)
typedef void(* | PFNMYGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)
typedef void(* | PFNMYGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)
typedef GLuint(* | PFNMYGLGENFRAGMENTSHADERSATIPROC) (GLuint range)
typedef void(* | PFNMYGLBINDFRAGMENTSHADERATIPROC) (GLuint id)
typedef void(* | PFNMYGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)
typedef void(* | PFNMYGLBEGINFRAGMENTSHADERATIPROC) (void)
typedef void(* | PFNMYGLENDFRAGMENTSHADERATIPROC) (void)
typedef void(* | PFNMYGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)
typedef void(* | PFNMYGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)
typedef void(* | PFNMYGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
typedef void(* | PFNMYGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
typedef void(* | PFNMYGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
typedef void(* | PFNMYGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
typedef void(* | PFNMYGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
typedef void(* | PFNMYGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
typedef void(* | PFNMYGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value)
typedef void(* | PFNMYGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param)
typedef GLuint(* | PFNMYGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage)
typedef GLboolean(* | PFNMYGLISOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(* | PFNMYGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve)
typedef void(* | PFNMYGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params)
typedef void(* | PFNMYGLFREEOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(* | PFNMYGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
typedef void(* | PFNMYGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params)
typedef void(* | PFNMYGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
typedef void(* | PFNMYGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(* | PFNMYGLBEGINVERTEXSHADEREXTPROC) (void)
typedef void(* | PFNMYGLENDVERTEXSHADEREXTPROC) (void)
typedef void(* | PFNMYGLBINDVERTEXSHADEREXTPROC) (GLuint id)
typedef GLuint(* | PFNMYGLGENVERTEXSHADERSEXTPROC) (GLuint range)
typedef void(* | PFNMYGLDELETEVERTEXSHADEREXTPROC) (GLuint id)
typedef void(* | PFNMYGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1)
typedef void(* | PFNMYGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
typedef void(* | PFNMYGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
typedef void(* | PFNMYGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
typedef void(* | PFNMYGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
typedef void(* | PFNMYGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)
typedef void(* | PFNMYGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)
typedef GLuint(* | PFNMYGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)
typedef void(* | PFNMYGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)
typedef void(* | PFNMYGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)
typedef void(* | PFNMYGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr)
typedef void(* | PFNMYGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr)
typedef void(* | PFNMYGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr)
typedef void(* | PFNMYGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr)
typedef void(* | PFNMYGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr)
typedef void(* | PFNMYGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr)
typedef void(* | PFNMYGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr)
typedef void(* | PFNMYGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr)
typedef void(* | PFNMYGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr)
typedef void(* | PFNMYGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)
typedef void(* | PFNMYGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)
typedef GLuint(* | PFNMYGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value)
typedef GLuint(* | PFNMYGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value)
typedef GLuint(* | PFNMYGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value)
typedef GLuint(* | PFNMYGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value)
typedef GLuint(* | PFNMYGLBINDPARAMETEREXTPROC) (GLenum value)
typedef GLboolean(* | PFNMYGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap)
typedef void(* | PFNMYGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
typedef void(* | PFNMYGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
typedef void(* | PFNMYGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
typedef void(* | PFNMYGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data)
typedef void(* | PFNMYGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
typedef void(* | PFNMYGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
typedef void(* | PFNMYGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
typedef void(* | PFNMYGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
typedef void(* | PFNMYGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
typedef void(* | PFNMYGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
typedef void(* | PFNMYGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)
typedef void(* | PFNMYGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(* | PFNMYGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)
typedef void(* | PFNMYGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(* | PFNMYGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)
typedef void(* | PFNMYGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(* | PFNMYGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)
typedef void(* | PFNMYGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(* | PFNMYGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)
typedef void(* | PFNMYGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(* | PFNMYGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)
typedef void(* | PFNMYGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(* | PFNMYGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)
typedef void(* | PFNMYGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(* | PFNMYGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)
typedef void(* | PFNMYGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(* | PFNMYGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
typedef void(* | PFNMYGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(* | PFNMYGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
typedef void(* | PFNMYGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(* | PFNMYGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
typedef void(* | PFNMYGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(* | PFNMYGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
typedef void(* | PFNMYGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(* | PFNMYGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(* | PFNMYGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(* | PFNMYGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)
typedef void(* | PFNMYGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(* | PFNMYGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(* | PFNMYGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(* | PFNMYGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz)
typedef void(* | PFNMYGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)
typedef void(* | PFNMYGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz)
typedef void(* | PFNMYGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(* | PFNMYGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz)
typedef void(* | PFNMYGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(* | PFNMYGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz)
typedef void(* | PFNMYGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(* | PFNMYGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)
typedef void(* | PFNMYGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(* | PFNMYGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)
typedef void(* | PFNMYGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)
typedef void(* | PFNMYGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer)
typedef void(* | PFNMYGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)
typedef void(* | PFNMYGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count)
typedef void(* | PFNMYGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width)
typedef void(* | PFNMYGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids)
typedef void(* | PFNMYGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids)
typedef GLboolean(* | PFNMYGLISOCCLUSIONQUERYNVPROC) (GLuint id)
typedef void(* | PFNMYGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id)
typedef void(* | PFNMYGLENDOCCLUSIONQUERYNVPROC) (void)
typedef void(* | PFNMYGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params)
typedef void(* | PFNMYGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params)
typedef void(* | PFNMYGLACTIVESTENCILFACEEXTPROC) (GLenum face)
typedef void(* | PFNMYGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer)
typedef void(* | PFNMYGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count)
typedef void(* | PFNMYGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
typedef void(* | PFNMYGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(* | PFNMYGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(* | PFNMYGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences)
typedef void(* | PFNMYGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences)
typedef void(* | PFNMYGLSETFENCEAPPLEPROC) (GLuint fence)
typedef GLboolean(* | PFNMYGLISFENCEAPPLEPROC) (GLuint fence)
typedef GLboolean(* | PFNMYGLTESTFENCEAPPLEPROC) (GLuint fence)
typedef void(* | PFNMYGLFINISHFENCEAPPLEPROC) (GLuint fence)
typedef GLboolean(* | PFNMYGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)
typedef void(* | PFNMYGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)
typedef void(* | PFNMYGLBINDVERTEXARRAYAPPLEPROC) (GLuint array)
typedef void(* | PFNMYGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)
typedef void(* | PFNMYGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)
typedef GLboolean(* | PFNMYGLISVERTEXARRAYAPPLEPROC) (GLuint array)
typedef void(* | PFNMYGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)
typedef void(* | PFNMYGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)
typedef void(* | PFNMYGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param)
typedef void(* | PFNMYGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
typedef void(* | PFNMYGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
typedef void(* | PFNMYGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
typedef void(* | PFNMYGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y)
typedef void(* | PFNMYGLVERTEX2HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z)
typedef void(* | PFNMYGLVERTEX3HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
typedef void(* | PFNMYGLVERTEX4HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)
typedef void(* | PFNMYGLNORMAL3HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
typedef void(* | PFNMYGLCOLOR3HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)
typedef void(* | PFNMYGLCOLOR4HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLTEXCOORD1HNVPROC) (GLhalfNV s)
typedef void(* | PFNMYGLTEXCOORD1HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t)
typedef void(* | PFNMYGLTEXCOORD2HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r)
typedef void(* | PFNMYGLTEXCOORD3HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
typedef void(* | PFNMYGLTEXCOORD4HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s)
typedef void(* | PFNMYGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v)
typedef void(* | PFNMYGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t)
typedef void(* | PFNMYGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v)
typedef void(* | PFNMYGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)
typedef void(* | PFNMYGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v)
typedef void(* | PFNMYGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
typedef void(* | PFNMYGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v)
typedef void(* | PFNMYGLFOGCOORDHNVPROC) (GLhalfNV fog)
typedef void(* | PFNMYGLFOGCOORDHVNVPROC) (const GLhalfNV *fog)
typedef void(* | PFNMYGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)
typedef void(* | PFNMYGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight)
typedef void(* | PFNMYGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight)
typedef void(* | PFNMYGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x)
typedef void(* | PFNMYGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y)
typedef void(* | PFNMYGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)
typedef void(* | PFNMYGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)
typedef void(* | PFNMYGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
typedef void(* | PFNMYGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)
typedef void(* | PFNMYGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer)
typedef void(* | PFNMYGLFLUSHPIXELDATARANGENVPROC) (GLenum target)
typedef void(* | PFNMYGLPRIMITIVERESTARTNVPROC) (void)
typedef void(* | PFNMYGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index)
typedef GLvoid *(* | PFNMYGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(* | PFNMYGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(* | PFNMYGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(* | PFNMYGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
typedef void(* | PFNMYGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)
typedef void(* | PFNMYGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(* | PFNMYGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(* | PFNMYGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax)
typedef void(* | PFNMYGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha)
typedef GLboolean(* | PFNMYGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)
typedef void(* | PFNMYGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)
typedef void(* | PFNMYGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers)
typedef void(* | PFNMYGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers)
typedef void(* | PFNMYGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(* | PFNMYGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(* | PFNMYGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)
typedef void(* | PFNMYGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)
typedef void(* | PFNMYGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers)
typedef void(* | PFNMYGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers)
typedef GLenum(* | PFNMYGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)
typedef void(* | PFNMYGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(* | PFNMYGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(* | PFNMYGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(* | PFNMYGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(* | PFNMYGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef void(* | PFNMYGLGENERATEMIPMAPEXTPROC) (GLenum target)
typedef void(* | PFNMYGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string)

## Macro Definition Documentation

## ◆ APIENTRY

#define APIENTRY

## ◆ APIENTRYP

#define APIENTRYP APIENTRY *

## ◆ GLAPI

#define GLAPI extern

## ◆ MYGL_1PASS_EXT

#define MYGL_1PASS_EXT 0x80A1

## ◆ MYGL_1PASS_SGIS

#define MYGL_1PASS_SGIS 0x80A1

## ◆ MYGL_2PASS_0_EXT

#define MYGL_2PASS_0_EXT 0x80A2

## ◆ MYGL_2PASS_0_SGIS

#define MYGL_2PASS_0_SGIS 0x80A2

## ◆ MYGL_2PASS_1_EXT

#define MYGL_2PASS_1_EXT 0x80A3

## ◆ MYGL_2PASS_1_SGIS

#define MYGL_2PASS_1_SGIS 0x80A3

## ◆ MYGL_2X_BIT_ATI

#define MYGL_2X_BIT_ATI 0x00000001

## ◆ MYGL_3DFX_multisample

#define MYGL_3DFX_multisample 1

## ◆ MYGL_3DFX_tbuffer

#define MYGL_3DFX_tbuffer 1

## ◆ MYGL_3DFX_texture_compression_FXT1

#define MYGL_3DFX_texture_compression_FXT1 1

## ◆ MYGL_422_AVERAGE_EXT

#define MYGL_422_AVERAGE_EXT 0x80CE

## ◆ MYGL_422_EXT

#define MYGL_422_EXT 0x80CC

## ◆ MYGL_422_REV_AVERAGE_EXT

#define MYGL_422_REV_AVERAGE_EXT 0x80CF

## ◆ MYGL_422_REV_EXT

#define MYGL_422_REV_EXT 0x80CD

## ◆ MYGL_4PASS_0_EXT

#define MYGL_4PASS_0_EXT 0x80A4

## ◆ MYGL_4PASS_0_SGIS

#define MYGL_4PASS_0_SGIS 0x80A4

## ◆ MYGL_4PASS_1_EXT

#define MYGL_4PASS_1_EXT 0x80A5

## ◆ MYGL_4PASS_1_SGIS

#define MYGL_4PASS_1_SGIS 0x80A5

## ◆ MYGL_4PASS_2_EXT

#define MYGL_4PASS_2_EXT 0x80A6

## ◆ MYGL_4PASS_2_SGIS

#define MYGL_4PASS_2_SGIS 0x80A6

## ◆ MYGL_4PASS_3_EXT

#define MYGL_4PASS_3_EXT 0x80A7

## ◆ MYGL_4PASS_3_SGIS

#define MYGL_4PASS_3_SGIS 0x80A7

## ◆ MYGL_4X_BIT_ATI

#define MYGL_4X_BIT_ATI 0x00000002

## ◆ MYGL_8X_BIT_ATI

#define MYGL_8X_BIT_ATI 0x00000004

## ◆ MYGL_ABGR_EXT

#define MYGL_ABGR_EXT 0x8000

## ◆ MYGL_ACTIVE_ATTRIBUTE_MAX_LENGTH

#define MYGL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A

## ◆ MYGL_ACTIVE_ATTRIBUTES

#define MYGL_ACTIVE_ATTRIBUTES 0x8B89

## ◆ MYGL_ACTIVE_STENCIL_FACE_EXT

#define MYGL_ACTIVE_STENCIL_FACE_EXT 0x8911

## ◆ MYGL_ACTIVE_TEXTURE

#define MYGL_ACTIVE_TEXTURE 0x84E0

## ◆ MYGL_ACTIVE_TEXTURE_ARB

#define MYGL_ACTIVE_TEXTURE_ARB 0x84E0

## ◆ MYGL_ACTIVE_UNIFORM_MAX_LENGTH

#define MYGL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87

## ◆ MYGL_ACTIVE_UNIFORMS

#define MYGL_ACTIVE_UNIFORMS 0x8B86

## ◆ MYGL_ACTIVE_VERTEX_UNITS_ARB

#define MYGL_ACTIVE_VERTEX_UNITS_ARB 0x86A5

## ◆ MYGL_ADD_ATI

#define MYGL_ADD_ATI 0x8963

## ◆ MYGL_ADD_SIGNED

#define MYGL_ADD_SIGNED 0x8574

## ◆ MYGL_ADD_SIGNED_ARB

#define MYGL_ADD_SIGNED_ARB 0x8574

## ◆ MYGL_ADD_SIGNED_EXT

#define MYGL_ADD_SIGNED_EXT 0x8574

## ◆ MYGL_ALIASED_LINE_WIDTH_RANGE

#define MYGL_ALIASED_LINE_WIDTH_RANGE 0x846E

## ◆ MYGL_ALIASED_POINT_SIZE_RANGE

#define MYGL_ALIASED_POINT_SIZE_RANGE 0x846D

## ◆ MYGL_ALL_COMPLETED_NV

#define MYGL_ALL_COMPLETED_NV 0x84F2

## ◆ MYGL_ALLOW_DRAW_FRG_HINT_PGI

#define MYGL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210

## ◆ MYGL_ALLOW_DRAW_MEM_HINT_PGI

#define MYGL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211

## ◆ MYGL_ALLOW_DRAW_OBJ_HINT_PGI

#define MYGL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E

## ◆ MYGL_ALLOW_DRAW_WIN_HINT_PGI

#define MYGL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F

## ◆ MYGL_ALPHA12_EXT

#define MYGL_ALPHA12_EXT 0x803D

## ◆ MYGL_ALPHA16_EXT

#define MYGL_ALPHA16_EXT 0x803E

## ◆ MYGL_ALPHA16F_ARB

#define MYGL_ALPHA16F_ARB 0x881C

## ◆ MYGL_ALPHA32F_ARB

#define MYGL_ALPHA32F_ARB 0x8816

## ◆ MYGL_ALPHA4_EXT

#define MYGL_ALPHA4_EXT 0x803B

## ◆ MYGL_ALPHA8_EXT

#define MYGL_ALPHA8_EXT 0x803C

## ◆ MYGL_ALPHA_FLOAT16_ATI

#define MYGL_ALPHA_FLOAT16_ATI 0x881C

## ◆ MYGL_ALPHA_FLOAT32_ATI

#define MYGL_ALPHA_FLOAT32_ATI 0x8816

## ◆ MYGL_ALPHA_MAX_CLAMP_INGR

#define MYGL_ALPHA_MAX_CLAMP_INGR 0x8567

## ◆ MYGL_ALPHA_MAX_SGIX

#define MYGL_ALPHA_MAX_SGIX 0x8321

## ◆ MYGL_ALPHA_MIN_CLAMP_INGR

#define MYGL_ALPHA_MIN_CLAMP_INGR 0x8563

## ◆ MYGL_ALPHA_MIN_SGIX

#define MYGL_ALPHA_MIN_SGIX 0x8320

## ◆ MYGL_ALWAYS_FAST_HINT_PGI

#define MYGL_ALWAYS_FAST_HINT_PGI 0x1A20C

## ◆ MYGL_ALWAYS_SOFT_HINT_PGI

#define MYGL_ALWAYS_SOFT_HINT_PGI 0x1A20D

## ◆ MYGL_APPLE_client_storage

#define MYGL_APPLE_client_storage 1

## ◆ MYGL_APPLE_element_array

#define MYGL_APPLE_element_array 1

## ◆ MYGL_APPLE_fence

#define MYGL_APPLE_fence 1

## ◆ MYGL_APPLE_specular_vector

#define MYGL_APPLE_specular_vector 1

## ◆ MYGL_APPLE_transform_hint

#define MYGL_APPLE_transform_hint 1

## ◆ MYGL_APPLE_vertex_array_object

#define MYGL_APPLE_vertex_array_object 1

## ◆ MYGL_APPLE_vertex_array_range

#define MYGL_APPLE_vertex_array_range 1

## ◆ MYGL_APPLE_ycbcr_422

#define MYGL_APPLE_ycbcr_422 1

## ◆ MYGL_ARB_color_buffer_float

#define MYGL_ARB_color_buffer_float 1

## ◆ MYGL_ARB_depth_texture

#define MYGL_ARB_depth_texture 1

## ◆ MYGL_ARB_draw_buffers

#define MYGL_ARB_draw_buffers 1

## ◆ MYGL_ARB_fragment_program

#define MYGL_ARB_fragment_program 1

## ◆ MYGL_ARB_fragment_program_shadow

#define MYGL_ARB_fragment_program_shadow 1

## ◆ MYGL_ARB_fragment_shader

#define MYGL_ARB_fragment_shader 1

## ◆ MYGL_ARB_half_float_pixel

#define MYGL_ARB_half_float_pixel 1

## ◆ MYGL_ARB_matrix_palette

#define MYGL_ARB_matrix_palette 1

## ◆ MYGL_ARB_multisample

#define MYGL_ARB_multisample 1

## ◆ MYGL_ARB_multitexture

#define MYGL_ARB_multitexture 1

## ◆ MYGL_ARB_occlusion_query

#define MYGL_ARB_occlusion_query 1

## ◆ MYGL_ARB_pixel_buffer_object

#define MYGL_ARB_pixel_buffer_object 1

## ◆ MYGL_ARB_point_parameters

#define MYGL_ARB_point_parameters 1

## ◆ MYGL_ARB_point_sprite

#define MYGL_ARB_point_sprite 1

## ◆ MYGL_ARB_shader_objects

#define MYGL_ARB_shader_objects 1

## ◆ MYGL_ARB_shading_language_100

#define MYGL_ARB_shading_language_100 1

## ◆ MYGL_ARB_shadow

#define MYGL_ARB_shadow 1

## ◆ MYGL_ARB_shadow_ambient

#define MYGL_ARB_shadow_ambient 1

## ◆ MYGL_ARB_texture_border_clamp

#define MYGL_ARB_texture_border_clamp 1

## ◆ MYGL_ARB_texture_compression

#define MYGL_ARB_texture_compression 1

## ◆ MYGL_ARB_texture_cube_map

#define MYGL_ARB_texture_cube_map 1

## ◆ MYGL_ARB_texture_env_add

#define MYGL_ARB_texture_env_add 1

## ◆ MYGL_ARB_texture_env_combine

#define MYGL_ARB_texture_env_combine 1

## ◆ MYGL_ARB_texture_env_crossbar

#define MYGL_ARB_texture_env_crossbar 1

## ◆ MYGL_ARB_texture_env_dot3

#define MYGL_ARB_texture_env_dot3 1

## ◆ MYGL_ARB_texture_float

#define MYGL_ARB_texture_float 1

## ◆ MYGL_ARB_texture_mirrored_repeat

#define MYGL_ARB_texture_mirrored_repeat 1

## ◆ MYGL_ARB_texture_non_power_of_two

#define MYGL_ARB_texture_non_power_of_two 1

## ◆ MYGL_ARB_texture_rectangle

#define MYGL_ARB_texture_rectangle 1

## ◆ MYGL_ARB_transpose_matrix

#define MYGL_ARB_transpose_matrix 1

## ◆ MYGL_ARB_vertex_blend

#define MYGL_ARB_vertex_blend 1

## ◆ MYGL_ARB_vertex_buffer_object

#define MYGL_ARB_vertex_buffer_object 1

## ◆ MYGL_ARB_vertex_program

#define MYGL_ARB_vertex_program 1

## ◆ MYGL_ARB_vertex_shader

#define MYGL_ARB_vertex_shader 1

## ◆ MYGL_ARB_window_pos

#define MYGL_ARB_window_pos 1

## ◆ MYGL_ARRAY_BUFFER

#define MYGL_ARRAY_BUFFER 0x8892

## ◆ MYGL_ARRAY_BUFFER_ARB

#define MYGL_ARRAY_BUFFER_ARB 0x8892

## ◆ MYGL_ARRAY_BUFFER_BINDING

#define MYGL_ARRAY_BUFFER_BINDING 0x8894

## ◆ MYGL_ARRAY_BUFFER_BINDING_ARB

#define MYGL_ARRAY_BUFFER_BINDING_ARB 0x8894

## ◆ MYGL_ARRAY_ELEMENT_LOCK_COUNT_EXT

#define MYGL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9

## ◆ MYGL_ARRAY_ELEMENT_LOCK_FIRST_EXT

#define MYGL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8

## ◆ MYGL_ARRAY_OBJECT_BUFFER_ATI

#define MYGL_ARRAY_OBJECT_BUFFER_ATI 0x8766

## ◆ MYGL_ARRAY_OBJECT_OFFSET_ATI

#define MYGL_ARRAY_OBJECT_OFFSET_ATI 0x8767

## ◆ MYGL_ASYNC_DRAW_PIXELS_SGIX

#define MYGL_ASYNC_DRAW_PIXELS_SGIX 0x835D

## ◆ MYGL_ASYNC_HISTOGRAM_SGIX

#define MYGL_ASYNC_HISTOGRAM_SGIX 0x832C

## ◆ MYGL_ASYNC_MARKER_SGIX

#define MYGL_ASYNC_MARKER_SGIX 0x8329

## ◆ MYGL_ASYNC_READ_PIXELS_SGIX

#define MYGL_ASYNC_READ_PIXELS_SGIX 0x835E

## ◆ MYGL_ASYNC_TEX_IMAGE_SGIX

#define MYGL_ASYNC_TEX_IMAGE_SGIX 0x835C

## ◆ MYGL_ATI_draw_buffers

#define MYGL_ATI_draw_buffers 1

## ◆ MYGL_ATI_element_array

#define MYGL_ATI_element_array 1

## ◆ MYGL_ATI_envmap_bumpmap

#define MYGL_ATI_envmap_bumpmap 1

## ◆ MYGL_ATI_fragment_shader

#define MYGL_ATI_fragment_shader 1

## ◆ MYGL_ATI_map_object_buffer

#define MYGL_ATI_map_object_buffer 1

## ◆ MYGL_ATI_pixel_format_float

#define MYGL_ATI_pixel_format_float 1

## ◆ MYGL_ATI_pn_triangles

#define MYGL_ATI_pn_triangles 1

## ◆ MYGL_ATI_separate_stencil

#define MYGL_ATI_separate_stencil 1

## ◆ MYGL_ATI_text_fragment_shader

#define MYGL_ATI_text_fragment_shader 1

## ◆ MYGL_ATI_texture_env_combine3

#define MYGL_ATI_texture_env_combine3 1

## ◆ MYGL_ATI_texture_float

#define MYGL_ATI_texture_float 1

## ◆ MYGL_ATI_texture_mirror_once

#define MYGL_ATI_texture_mirror_once 1

## ◆ MYGL_ATI_vertex_array_object

#define MYGL_ATI_vertex_array_object 1

## ◆ MYGL_ATI_vertex_attrib_array_object

#define MYGL_ATI_vertex_attrib_array_object 1

## ◆ MYGL_ATI_vertex_streams

#define MYGL_ATI_vertex_streams 1

## ◆ MYGL_ATTACHED_SHADERS

#define MYGL_ATTACHED_SHADERS 0x8B85

## ◆ MYGL_ATTENUATION_EXT

#define MYGL_ATTENUATION_EXT 0x834D

## ◆ MYGL_ATTRIB_ARRAY_POINTER_NV

#define MYGL_ATTRIB_ARRAY_POINTER_NV 0x8645

## ◆ MYGL_ATTRIB_ARRAY_SIZE_NV

#define MYGL_ATTRIB_ARRAY_SIZE_NV 0x8623

## ◆ MYGL_ATTRIB_ARRAY_STRIDE_NV

#define MYGL_ATTRIB_ARRAY_STRIDE_NV 0x8624

## ◆ MYGL_ATTRIB_ARRAY_TYPE_NV

#define MYGL_ATTRIB_ARRAY_TYPE_NV 0x8625

## ◆ MYGL_AVERAGE_EXT

#define MYGL_AVERAGE_EXT 0x8335

## ◆ MYGL_AVERAGE_HP

#define MYGL_AVERAGE_HP 0x8160

## ◆ MYGL_BACK_NORMALS_HINT_PGI

#define MYGL_BACK_NORMALS_HINT_PGI 0x1A223

## ◆ MYGL_BGR

#define MYGL_BGR 0x80E0

## ◆ MYGL_BGR_EXT

#define MYGL_BGR_EXT 0x80E0

## ◆ MYGL_BGRA

#define MYGL_BGRA 0x80E1

## ◆ MYGL_BGRA_EXT

#define MYGL_BGRA_EXT 0x80E1

## ◆ MYGL_BIAS_BIT_ATI

#define MYGL_BIAS_BIT_ATI 0x00000008

## ◆ MYGL_BIAS_BY_NEGATIVE_ONE_HALF_NV

#define MYGL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541

## ◆ MYGL_BINORMAL_ARRAY_EXT

#define MYGL_BINORMAL_ARRAY_EXT 0x843A

## ◆ MYGL_BINORMAL_ARRAY_POINTER_EXT

#define MYGL_BINORMAL_ARRAY_POINTER_EXT 0x8443

## ◆ MYGL_BINORMAL_ARRAY_STRIDE_EXT

#define MYGL_BINORMAL_ARRAY_STRIDE_EXT 0x8441

## ◆ MYGL_BINORMAL_ARRAY_TYPE_EXT

#define MYGL_BINORMAL_ARRAY_TYPE_EXT 0x8440

## ◆ MYGL_BLEND_COLOR

#define MYGL_BLEND_COLOR 0x8005

## ◆ MYGL_BLEND_COLOR_EXT

#define MYGL_BLEND_COLOR_EXT 0x8005

## ◆ MYGL_BLEND_DST_ALPHA

#define MYGL_BLEND_DST_ALPHA 0x80CA

## ◆ MYGL_BLEND_DST_ALPHA_EXT

#define MYGL_BLEND_DST_ALPHA_EXT 0x80CA

## ◆ MYGL_BLEND_DST_RGB

#define MYGL_BLEND_DST_RGB 0x80C8

## ◆ MYGL_BLEND_DST_RGB_EXT

#define MYGL_BLEND_DST_RGB_EXT 0x80C8

## ◆ MYGL_BLEND_EQUATION

#define MYGL_BLEND_EQUATION 0x8009

## ◆ MYGL_BLEND_EQUATION_ALPHA

#define MYGL_BLEND_EQUATION_ALPHA 0x883D

## ◆ MYGL_BLEND_EQUATION_ALPHA_EXT

#define MYGL_BLEND_EQUATION_ALPHA_EXT 0x883D

## ◆ MYGL_BLEND_EQUATION_EXT

#define MYGL_BLEND_EQUATION_EXT 0x8009

## ◆ MYGL_BLEND_EQUATION_RGB

#define MYGL_BLEND_EQUATION_RGB MYGL_BLEND_EQUATION

## ◆ MYGL_BLEND_EQUATION_RGB_EXT

#define MYGL_BLEND_EQUATION_RGB_EXT MYGL_BLEND_EQUATION

## ◆ MYGL_BLEND_SRC_ALPHA

#define MYGL_BLEND_SRC_ALPHA 0x80CB

## ◆ MYGL_BLEND_SRC_ALPHA_EXT

#define MYGL_BLEND_SRC_ALPHA_EXT 0x80CB

## ◆ MYGL_BLEND_SRC_RGB

#define MYGL_BLEND_SRC_RGB 0x80C9

## ◆ MYGL_BLEND_SRC_RGB_EXT

#define MYGL_BLEND_SRC_RGB_EXT 0x80C9

## ◆ MYGL_BLUE_BIT_ATI

#define MYGL_BLUE_BIT_ATI 0x00000004

## ◆ MYGL_BLUE_MAX_CLAMP_INGR

#define MYGL_BLUE_MAX_CLAMP_INGR 0x8566

## ◆ MYGL_BLUE_MIN_CLAMP_INGR

#define MYGL_BLUE_MIN_CLAMP_INGR 0x8562

## ◆ MYGL_BOOL

#define MYGL_BOOL 0x8B56

## ◆ MYGL_BOOL_ARB

#define MYGL_BOOL_ARB 0x8B56

## ◆ MYGL_BOOL_VEC2

#define MYGL_BOOL_VEC2 0x8B57

## ◆ MYGL_BOOL_VEC2_ARB

#define MYGL_BOOL_VEC2_ARB 0x8B57

## ◆ MYGL_BOOL_VEC3

#define MYGL_BOOL_VEC3 0x8B58

## ◆ MYGL_BOOL_VEC3_ARB

#define MYGL_BOOL_VEC3_ARB 0x8B58

## ◆ MYGL_BOOL_VEC4

#define MYGL_BOOL_VEC4 0x8B59

## ◆ MYGL_BOOL_VEC4_ARB

#define MYGL_BOOL_VEC4_ARB 0x8B59

## ◆ MYGL_BUFFER_ACCESS

#define MYGL_BUFFER_ACCESS 0x88BB

## ◆ MYGL_BUFFER_ACCESS_ARB

#define MYGL_BUFFER_ACCESS_ARB 0x88BB

## ◆ MYGL_BUFFER_MAP_POINTER

#define MYGL_BUFFER_MAP_POINTER 0x88BD

## ◆ MYGL_BUFFER_MAP_POINTER_ARB

#define MYGL_BUFFER_MAP_POINTER_ARB 0x88BD

## ◆ MYGL_BUFFER_MAPPED

#define MYGL_BUFFER_MAPPED 0x88BC

## ◆ MYGL_BUFFER_MAPPED_ARB

#define MYGL_BUFFER_MAPPED_ARB 0x88BC

## ◆ MYGL_BUFFER_SIZE

#define MYGL_BUFFER_SIZE 0x8764

## ◆ MYGL_BUFFER_SIZE_ARB

#define MYGL_BUFFER_SIZE_ARB 0x8764

## ◆ MYGL_BUFFER_USAGE

#define MYGL_BUFFER_USAGE 0x8765

## ◆ MYGL_BUFFER_USAGE_ARB

#define MYGL_BUFFER_USAGE_ARB 0x8765

## ◆ MYGL_BUMP_ENVMAP_ATI

#define MYGL_BUMP_ENVMAP_ATI 0x877B

## ◆ MYGL_BUMP_NUM_TEX_UNITS_ATI

#define MYGL_BUMP_NUM_TEX_UNITS_ATI 0x8777

## ◆ MYGL_BUMP_ROT_MATRIX_ATI

#define MYGL_BUMP_ROT_MATRIX_ATI 0x8775

## ◆ MYGL_BUMP_ROT_MATRIX_SIZE_ATI

#define MYGL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776

## ◆ MYGL_BUMP_TARGET_ATI

#define MYGL_BUMP_TARGET_ATI 0x877C

## ◆ MYGL_BUMP_TEX_UNITS_ATI

#define MYGL_BUMP_TEX_UNITS_ATI 0x8778

## ◆ MYGL_CALLIGRAPHIC_FRAGMENT_SGIX

#define MYGL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183

## ◆ MYGL_CLAMP_FRAGMENT_COLOR_ARB

#define MYGL_CLAMP_FRAGMENT_COLOR_ARB 0x891B

## ◆ MYGL_CLAMP_READ_COLOR_ARB

#define MYGL_CLAMP_READ_COLOR_ARB 0x891C

## ◆ MYGL_CLAMP_TO_BORDER

#define MYGL_CLAMP_TO_BORDER 0x812D

## ◆ MYGL_CLAMP_TO_BORDER_ARB

#define MYGL_CLAMP_TO_BORDER_ARB 0x812D

## ◆ MYGL_CLAMP_TO_BORDER_SGIS

#define MYGL_CLAMP_TO_BORDER_SGIS 0x812D

## ◆ MYGL_CLAMP_TO_EDGE

#define MYGL_CLAMP_TO_EDGE 0x812F

## ◆ MYGL_CLAMP_TO_EDGE_SGIS

#define MYGL_CLAMP_TO_EDGE_SGIS 0x812F

## ◆ MYGL_CLAMP_VERTEX_COLOR_ARB

#define MYGL_CLAMP_VERTEX_COLOR_ARB 0x891A

## ◆ MYGL_CLIENT_ACTIVE_TEXTURE

#define MYGL_CLIENT_ACTIVE_TEXTURE 0x84E1

## ◆ MYGL_CLIENT_ACTIVE_TEXTURE_ARB

#define MYGL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1

## ◆ MYGL_CLIP_FAR_HINT_PGI

#define MYGL_CLIP_FAR_HINT_PGI 0x1A221

## ◆ MYGL_CLIP_NEAR_HINT_PGI

#define MYGL_CLIP_NEAR_HINT_PGI 0x1A220

## ◆ MYGL_CLIP_VOLUME_CLIPPING_HINT_EXT

#define MYGL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0

## ◆ MYGL_CMYK_EXT

#define MYGL_CMYK_EXT 0x800C

## ◆ MYGL_CMYKA_EXT

#define MYGL_CMYKA_EXT 0x800D

## ◆ MYGL_CND0_ATI

#define MYGL_CND0_ATI 0x896B

## ◆ MYGL_CND_ATI

#define MYGL_CND_ATI 0x896A

## ◆ MYGL_COLOR3_BIT_PGI

#define MYGL_COLOR3_BIT_PGI 0x00010000

## ◆ MYGL_COLOR4_BIT_PGI

#define MYGL_COLOR4_BIT_PGI 0x00020000

## ◆ MYGL_COLOR_ALPHA_PAIRING_ATI

#define MYGL_COLOR_ALPHA_PAIRING_ATI 0x8975

## ◆ MYGL_COLOR_ARRAY_BUFFER_BINDING

#define MYGL_COLOR_ARRAY_BUFFER_BINDING 0x8898

## ◆ MYGL_COLOR_ARRAY_BUFFER_BINDING_ARB

#define MYGL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898

## ◆ MYGL_COLOR_ARRAY_COUNT_EXT

#define MYGL_COLOR_ARRAY_COUNT_EXT 0x8084

## ◆ MYGL_COLOR_ARRAY_EXT

#define MYGL_COLOR_ARRAY_EXT 0x8076

## ◆ MYGL_COLOR_ARRAY_LIST_IBM

#define MYGL_COLOR_ARRAY_LIST_IBM 103072

## ◆ MYGL_COLOR_ARRAY_LIST_STRIDE_IBM

#define MYGL_COLOR_ARRAY_LIST_STRIDE_IBM 103082

## ◆ MYGL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL

#define MYGL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7

## ◆ MYGL_COLOR_ARRAY_POINTER_EXT

#define MYGL_COLOR_ARRAY_POINTER_EXT 0x8090

## ◆ MYGL_COLOR_ARRAY_SIZE_EXT

#define MYGL_COLOR_ARRAY_SIZE_EXT 0x8081

## ◆ MYGL_COLOR_ARRAY_STRIDE_EXT

#define MYGL_COLOR_ARRAY_STRIDE_EXT 0x8083

## ◆ MYGL_COLOR_ARRAY_TYPE_EXT

#define MYGL_COLOR_ARRAY_TYPE_EXT 0x8082

## ◆ MYGL_COLOR_ATTACHMENT0_EXT

#define MYGL_COLOR_ATTACHMENT0_EXT 0x8CE0

## ◆ MYGL_COLOR_ATTACHMENT10_EXT

#define MYGL_COLOR_ATTACHMENT10_EXT 0x8CEA

## ◆ MYGL_COLOR_ATTACHMENT11_EXT

#define MYGL_COLOR_ATTACHMENT11_EXT 0x8CEB

## ◆ MYGL_COLOR_ATTACHMENT12_EXT

#define MYGL_COLOR_ATTACHMENT12_EXT 0x8CEC

## ◆ MYGL_COLOR_ATTACHMENT13_EXT

#define MYGL_COLOR_ATTACHMENT13_EXT 0x8CED

## ◆ MYGL_COLOR_ATTACHMENT14_EXT

#define MYGL_COLOR_ATTACHMENT14_EXT 0x8CEE

## ◆ MYGL_COLOR_ATTACHMENT15_EXT

#define MYGL_COLOR_ATTACHMENT15_EXT 0x8CEF

## ◆ MYGL_COLOR_ATTACHMENT1_EXT

#define MYGL_COLOR_ATTACHMENT1_EXT 0x8CE1

## ◆ MYGL_COLOR_ATTACHMENT2_EXT

#define MYGL_COLOR_ATTACHMENT2_EXT 0x8CE2

## ◆ MYGL_COLOR_ATTACHMENT3_EXT

#define MYGL_COLOR_ATTACHMENT3_EXT 0x8CE3

## ◆ MYGL_COLOR_ATTACHMENT4_EXT

#define MYGL_COLOR_ATTACHMENT4_EXT 0x8CE4

## ◆ MYGL_COLOR_ATTACHMENT5_EXT

#define MYGL_COLOR_ATTACHMENT5_EXT 0x8CE5

## ◆ MYGL_COLOR_ATTACHMENT6_EXT

#define MYGL_COLOR_ATTACHMENT6_EXT 0x8CE6

## ◆ MYGL_COLOR_ATTACHMENT7_EXT

#define MYGL_COLOR_ATTACHMENT7_EXT 0x8CE7

## ◆ MYGL_COLOR_ATTACHMENT8_EXT

#define MYGL_COLOR_ATTACHMENT8_EXT 0x8CE8

## ◆ MYGL_COLOR_ATTACHMENT9_EXT

#define MYGL_COLOR_ATTACHMENT9_EXT 0x8CE9

## ◆ MYGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

#define MYGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835

## ◆ MYGL_COLOR_INDEX12_EXT

#define MYGL_COLOR_INDEX12_EXT 0x80E6

## ◆ MYGL_COLOR_INDEX16_EXT

#define MYGL_COLOR_INDEX16_EXT 0x80E7

## ◆ MYGL_COLOR_INDEX1_EXT

#define MYGL_COLOR_INDEX1_EXT 0x80E2

## ◆ MYGL_COLOR_INDEX2_EXT

#define MYGL_COLOR_INDEX2_EXT 0x80E3

## ◆ MYGL_COLOR_INDEX4_EXT

#define MYGL_COLOR_INDEX4_EXT 0x80E4

## ◆ MYGL_COLOR_INDEX8_EXT

#define MYGL_COLOR_INDEX8_EXT 0x80E5

## ◆ MYGL_COLOR_MATRIX

#define MYGL_COLOR_MATRIX 0x80B1

## ◆ MYGL_COLOR_MATRIX_SGI

#define MYGL_COLOR_MATRIX_SGI 0x80B1

## ◆ MYGL_COLOR_MATRIX_STACK_DEPTH

#define MYGL_COLOR_MATRIX_STACK_DEPTH 0x80B2

## ◆ MYGL_COLOR_MATRIX_STACK_DEPTH_SGI

#define MYGL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2

## ◆ MYGL_COLOR_SUM

#define MYGL_COLOR_SUM 0x8458

## ◆ MYGL_COLOR_SUM_ARB

#define MYGL_COLOR_SUM_ARB 0x8458

## ◆ MYGL_COLOR_SUM_CLAMP_NV

#define MYGL_COLOR_SUM_CLAMP_NV 0x854F

## ◆ MYGL_COLOR_SUM_EXT

#define MYGL_COLOR_SUM_EXT 0x8458

## ◆ MYGL_COLOR_TABLE

#define MYGL_COLOR_TABLE 0x80D0

## ◆ MYGL_COLOR_TABLE_ALPHA_SIZE

#define MYGL_COLOR_TABLE_ALPHA_SIZE 0x80DD

## ◆ MYGL_COLOR_TABLE_ALPHA_SIZE_SGI

#define MYGL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD

## ◆ MYGL_COLOR_TABLE_BIAS

#define MYGL_COLOR_TABLE_BIAS 0x80D7

## ◆ MYGL_COLOR_TABLE_BIAS_SGI

#define MYGL_COLOR_TABLE_BIAS_SGI 0x80D7

## ◆ MYGL_COLOR_TABLE_BLUE_SIZE

#define MYGL_COLOR_TABLE_BLUE_SIZE 0x80DC

## ◆ MYGL_COLOR_TABLE_BLUE_SIZE_SGI

#define MYGL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC

## ◆ MYGL_COLOR_TABLE_FORMAT

#define MYGL_COLOR_TABLE_FORMAT 0x80D8

## ◆ MYGL_COLOR_TABLE_FORMAT_SGI

#define MYGL_COLOR_TABLE_FORMAT_SGI 0x80D8

## ◆ MYGL_COLOR_TABLE_GREEN_SIZE

#define MYGL_COLOR_TABLE_GREEN_SIZE 0x80DB

## ◆ MYGL_COLOR_TABLE_GREEN_SIZE_SGI

#define MYGL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB

## ◆ MYGL_COLOR_TABLE_INTENSITY_SIZE

#define MYGL_COLOR_TABLE_INTENSITY_SIZE 0x80DF

## ◆ MYGL_COLOR_TABLE_INTENSITY_SIZE_SGI

#define MYGL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF

## ◆ MYGL_COLOR_TABLE_LUMINANCE_SIZE

#define MYGL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE

## ◆ MYGL_COLOR_TABLE_LUMINANCE_SIZE_SGI

#define MYGL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE

## ◆ MYGL_COLOR_TABLE_RED_SIZE

#define MYGL_COLOR_TABLE_RED_SIZE 0x80DA

## ◆ MYGL_COLOR_TABLE_RED_SIZE_SGI

#define MYGL_COLOR_TABLE_RED_SIZE_SGI 0x80DA

## ◆ MYGL_COLOR_TABLE_SCALE

#define MYGL_COLOR_TABLE_SCALE 0x80D6

## ◆ MYGL_COLOR_TABLE_SCALE_SGI

#define MYGL_COLOR_TABLE_SCALE_SGI 0x80D6

## ◆ MYGL_COLOR_TABLE_SGI

#define MYGL_COLOR_TABLE_SGI 0x80D0

## ◆ MYGL_COLOR_TABLE_WIDTH

#define MYGL_COLOR_TABLE_WIDTH 0x80D9

## ◆ MYGL_COLOR_TABLE_WIDTH_SGI

#define MYGL_COLOR_TABLE_WIDTH_SGI 0x80D9

## ◆ MYGL_COMBINE

#define MYGL_COMBINE 0x8570

## ◆ MYGL_COMBINE4_NV

#define MYGL_COMBINE4_NV 0x8503

## ◆ MYGL_COMBINE_ALPHA

#define MYGL_COMBINE_ALPHA 0x8572

## ◆ MYGL_COMBINE_ALPHA_ARB

#define MYGL_COMBINE_ALPHA_ARB 0x8572

## ◆ MYGL_COMBINE_ALPHA_EXT

#define MYGL_COMBINE_ALPHA_EXT 0x8572

## ◆ MYGL_COMBINE_ARB

#define MYGL_COMBINE_ARB 0x8570

## ◆ MYGL_COMBINE_EXT

#define MYGL_COMBINE_EXT 0x8570

## ◆ MYGL_COMBINE_RGB

#define MYGL_COMBINE_RGB 0x8571

## ◆ MYGL_COMBINE_RGB_ARB

#define MYGL_COMBINE_RGB_ARB 0x8571

## ◆ MYGL_COMBINE_RGB_EXT

#define MYGL_COMBINE_RGB_EXT 0x8571

## ◆ MYGL_COMBINER0_NV

#define MYGL_COMBINER0_NV 0x8550

## ◆ MYGL_COMBINER1_NV

#define MYGL_COMBINER1_NV 0x8551

## ◆ MYGL_COMBINER2_NV

#define MYGL_COMBINER2_NV 0x8552

## ◆ MYGL_COMBINER3_NV

#define MYGL_COMBINER3_NV 0x8553

## ◆ MYGL_COMBINER4_NV

#define MYGL_COMBINER4_NV 0x8554

## ◆ MYGL_COMBINER5_NV

#define MYGL_COMBINER5_NV 0x8555

## ◆ MYGL_COMBINER6_NV

#define MYGL_COMBINER6_NV 0x8556

## ◆ MYGL_COMBINER7_NV

#define MYGL_COMBINER7_NV 0x8557

## ◆ MYGL_COMBINER_AB_DOT_PRODUCT_NV

#define MYGL_COMBINER_AB_DOT_PRODUCT_NV 0x8545

## ◆ MYGL_COMBINER_AB_OUTPUT_NV

#define MYGL_COMBINER_AB_OUTPUT_NV 0x854A

## ◆ MYGL_COMBINER_BIAS_NV

#define MYGL_COMBINER_BIAS_NV 0x8549

## ◆ MYGL_COMBINER_CD_DOT_PRODUCT_NV

#define MYGL_COMBINER_CD_DOT_PRODUCT_NV 0x8546

## ◆ MYGL_COMBINER_CD_OUTPUT_NV

#define MYGL_COMBINER_CD_OUTPUT_NV 0x854B

## ◆ MYGL_COMBINER_COMPONENT_USAGE_NV

#define MYGL_COMBINER_COMPONENT_USAGE_NV 0x8544

## ◆ MYGL_COMBINER_INPUT_NV

#define MYGL_COMBINER_INPUT_NV 0x8542

## ◆ MYGL_COMBINER_MAPPING_NV

#define MYGL_COMBINER_MAPPING_NV 0x8543

## ◆ MYGL_COMBINER_MUX_SUM_NV

#define MYGL_COMBINER_MUX_SUM_NV 0x8547

## ◆ MYGL_COMBINER_SCALE_NV

#define MYGL_COMBINER_SCALE_NV 0x8548

## ◆ MYGL_COMBINER_SUM_OUTPUT_NV

#define MYGL_COMBINER_SUM_OUTPUT_NV 0x854C

## ◆ MYGL_COMP_BIT_ATI

#define MYGL_COMP_BIT_ATI 0x00000002

## ◆ MYGL_COMPARE_R_TO_TEXTURE

#define MYGL_COMPARE_R_TO_TEXTURE 0x884E

## ◆ MYGL_COMPARE_R_TO_TEXTURE_ARB

#define MYGL_COMPARE_R_TO_TEXTURE_ARB 0x884E

## ◆ MYGL_COMPILE_STATUS

#define MYGL_COMPILE_STATUS 0x8B81

## ◆ MYGL_COMPRESSED_ALPHA

#define MYGL_COMPRESSED_ALPHA 0x84E9

## ◆ MYGL_COMPRESSED_ALPHA_ARB

#define MYGL_COMPRESSED_ALPHA_ARB 0x84E9

## ◆ MYGL_COMPRESSED_INTENSITY

#define MYGL_COMPRESSED_INTENSITY 0x84EC

## ◆ MYGL_COMPRESSED_INTENSITY_ARB

#define MYGL_COMPRESSED_INTENSITY_ARB 0x84EC

## ◆ MYGL_COMPRESSED_LUMINANCE

#define MYGL_COMPRESSED_LUMINANCE 0x84EA

## ◆ MYGL_COMPRESSED_LUMINANCE_ALPHA

#define MYGL_COMPRESSED_LUMINANCE_ALPHA 0x84EB

## ◆ MYGL_COMPRESSED_LUMINANCE_ALPHA_ARB

#define MYGL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB

## ◆ MYGL_COMPRESSED_LUMINANCE_ARB

#define MYGL_COMPRESSED_LUMINANCE_ARB 0x84EA

## ◆ MYGL_COMPRESSED_RGB

#define MYGL_COMPRESSED_RGB 0x84ED

## ◆ MYGL_COMPRESSED_RGB_ARB

#define MYGL_COMPRESSED_RGB_ARB 0x84ED

## ◆ MYGL_COMPRESSED_RGB_FXT1_3DFX

#define MYGL_COMPRESSED_RGB_FXT1_3DFX 0x86B0

## ◆ MYGL_COMPRESSED_RGB_S3TC_DXT1_EXT

#define MYGL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0

## ◆ MYGL_COMPRESSED_RGBA

#define MYGL_COMPRESSED_RGBA 0x84EE

## ◆ MYGL_COMPRESSED_RGBA_ARB

#define MYGL_COMPRESSED_RGBA_ARB 0x84EE

## ◆ MYGL_COMPRESSED_RGBA_FXT1_3DFX

#define MYGL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1

## ◆ MYGL_COMPRESSED_RGBA_S3TC_DXT1_EXT

#define MYGL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1

## ◆ MYGL_COMPRESSED_RGBA_S3TC_DXT3_EXT

#define MYGL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2

## ◆ MYGL_COMPRESSED_RGBA_S3TC_DXT5_EXT

#define MYGL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3

## ◆ MYGL_COMPRESSED_TEXTURE_FORMATS

#define MYGL_COMPRESSED_TEXTURE_FORMATS 0x86A3

## ◆ MYGL_COMPRESSED_TEXTURE_FORMATS_ARB

#define MYGL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3

## ◆ MYGL_CON_0_ATI

#define MYGL_CON_0_ATI 0x8941

## ◆ MYGL_CON_10_ATI

#define MYGL_CON_10_ATI 0x894B

## ◆ MYGL_CON_11_ATI

#define MYGL_CON_11_ATI 0x894C

## ◆ MYGL_CON_12_ATI

#define MYGL_CON_12_ATI 0x894D

## ◆ MYGL_CON_13_ATI

#define MYGL_CON_13_ATI 0x894E

## ◆ MYGL_CON_14_ATI

#define MYGL_CON_14_ATI 0x894F

## ◆ MYGL_CON_15_ATI

#define MYGL_CON_15_ATI 0x8950

## ◆ MYGL_CON_16_ATI

#define MYGL_CON_16_ATI 0x8951

## ◆ MYGL_CON_17_ATI

#define MYGL_CON_17_ATI 0x8952

## ◆ MYGL_CON_18_ATI

#define MYGL_CON_18_ATI 0x8953

## ◆ MYGL_CON_19_ATI

#define MYGL_CON_19_ATI 0x8954

## ◆ MYGL_CON_1_ATI

#define MYGL_CON_1_ATI 0x8942

## ◆ MYGL_CON_20_ATI

#define MYGL_CON_20_ATI 0x8955

## ◆ MYGL_CON_21_ATI

#define MYGL_CON_21_ATI 0x8956

## ◆ MYGL_CON_22_ATI

#define MYGL_CON_22_ATI 0x8957

## ◆ MYGL_CON_23_ATI

#define MYGL_CON_23_ATI 0x8958

## ◆ MYGL_CON_24_ATI

#define MYGL_CON_24_ATI 0x8959

## ◆ MYGL_CON_25_ATI

#define MYGL_CON_25_ATI 0x895A

## ◆ MYGL_CON_26_ATI

#define MYGL_CON_26_ATI 0x895B

## ◆ MYGL_CON_27_ATI

#define MYGL_CON_27_ATI 0x895C

## ◆ MYGL_CON_28_ATI

#define MYGL_CON_28_ATI 0x895D

## ◆ MYGL_CON_29_ATI

#define MYGL_CON_29_ATI 0x895E

## ◆ MYGL_CON_2_ATI

#define MYGL_CON_2_ATI 0x8943

## ◆ MYGL_CON_30_ATI

#define MYGL_CON_30_ATI 0x895F

## ◆ MYGL_CON_31_ATI

#define MYGL_CON_31_ATI 0x8960

## ◆ MYGL_CON_3_ATI

#define MYGL_CON_3_ATI 0x8944

## ◆ MYGL_CON_4_ATI

#define MYGL_CON_4_ATI 0x8945

## ◆ MYGL_CON_5_ATI

#define MYGL_CON_5_ATI 0x8946

## ◆ MYGL_CON_6_ATI

#define MYGL_CON_6_ATI 0x8947

## ◆ MYGL_CON_7_ATI

#define MYGL_CON_7_ATI 0x8948

## ◆ MYGL_CON_8_ATI

#define MYGL_CON_8_ATI 0x8949

## ◆ MYGL_CON_9_ATI

#define MYGL_CON_9_ATI 0x894A

## ◆ MYGL_CONSERVE_MEMORY_HINT_PGI

#define MYGL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD

## ◆ MYGL_CONST_EYE_NV

#define MYGL_CONST_EYE_NV 0x86E5

## ◆ MYGL_CONSTANT

#define MYGL_CONSTANT 0x8576

## ◆ MYGL_CONSTANT_ALPHA

#define MYGL_CONSTANT_ALPHA 0x8003

## ◆ MYGL_CONSTANT_ALPHA_EXT

#define MYGL_CONSTANT_ALPHA_EXT 0x8003

## ◆ MYGL_CONSTANT_ARB

#define MYGL_CONSTANT_ARB 0x8576

## ◆ MYGL_CONSTANT_BORDER

#define MYGL_CONSTANT_BORDER 0x8151

## ◆ MYGL_CONSTANT_BORDER_HP

#define MYGL_CONSTANT_BORDER_HP 0x8151

## ◆ MYGL_CONSTANT_COLOR

#define MYGL_CONSTANT_COLOR 0x8001

## ◆ MYGL_CONSTANT_COLOR0_NV

#define MYGL_CONSTANT_COLOR0_NV 0x852A

## ◆ MYGL_CONSTANT_COLOR1_NV

#define MYGL_CONSTANT_COLOR1_NV 0x852B

## ◆ MYGL_CONSTANT_COLOR_EXT

#define MYGL_CONSTANT_COLOR_EXT 0x8001

## ◆ MYGL_CONSTANT_EXT

#define MYGL_CONSTANT_EXT 0x8576

## ◆ MYGL_CONVOLUTION_1D

#define MYGL_CONVOLUTION_1D 0x8010

## ◆ MYGL_CONVOLUTION_1D_EXT

#define MYGL_CONVOLUTION_1D_EXT 0x8010

## ◆ MYGL_CONVOLUTION_2D

#define MYGL_CONVOLUTION_2D 0x8011

## ◆ MYGL_CONVOLUTION_2D_EXT

#define MYGL_CONVOLUTION_2D_EXT 0x8011

## ◆ MYGL_CONVOLUTION_BORDER_COLOR

#define MYGL_CONVOLUTION_BORDER_COLOR 0x8154

## ◆ MYGL_CONVOLUTION_BORDER_COLOR_HP

#define MYGL_CONVOLUTION_BORDER_COLOR_HP 0x8154

## ◆ MYGL_CONVOLUTION_BORDER_MODE

#define MYGL_CONVOLUTION_BORDER_MODE 0x8013

## ◆ MYGL_CONVOLUTION_BORDER_MODE_EXT

#define MYGL_CONVOLUTION_BORDER_MODE_EXT 0x8013

## ◆ MYGL_CONVOLUTION_FILTER_BIAS

#define MYGL_CONVOLUTION_FILTER_BIAS 0x8015

## ◆ MYGL_CONVOLUTION_FILTER_BIAS_EXT

#define MYGL_CONVOLUTION_FILTER_BIAS_EXT 0x8015

## ◆ MYGL_CONVOLUTION_FILTER_SCALE

#define MYGL_CONVOLUTION_FILTER_SCALE 0x8014

## ◆ MYGL_CONVOLUTION_FILTER_SCALE_EXT

#define MYGL_CONVOLUTION_FILTER_SCALE_EXT 0x8014

## ◆ MYGL_CONVOLUTION_FORMAT

#define MYGL_CONVOLUTION_FORMAT 0x8017

## ◆ MYGL_CONVOLUTION_FORMAT_EXT

#define MYGL_CONVOLUTION_FORMAT_EXT 0x8017

## ◆ MYGL_CONVOLUTION_HEIGHT

#define MYGL_CONVOLUTION_HEIGHT 0x8019

## ◆ MYGL_CONVOLUTION_HEIGHT_EXT

#define MYGL_CONVOLUTION_HEIGHT_EXT 0x8019

## ◆ MYGL_CONVOLUTION_HINT_SGIX

#define MYGL_CONVOLUTION_HINT_SGIX 0x8316

## ◆ MYGL_CONVOLUTION_WIDTH

#define MYGL_CONVOLUTION_WIDTH 0x8018

## ◆ MYGL_CONVOLUTION_WIDTH_EXT

#define MYGL_CONVOLUTION_WIDTH_EXT 0x8018

## ◆ MYGL_COORD_REPLACE

#define MYGL_COORD_REPLACE 0x8862

## ◆ MYGL_COORD_REPLACE_ARB

#define MYGL_COORD_REPLACE_ARB 0x8862

## ◆ MYGL_COORD_REPLACE_NV

#define MYGL_COORD_REPLACE_NV 0x8862

## ◆ MYGL_CUBIC_EXT

#define MYGL_CUBIC_EXT 0x8334

## ◆ MYGL_CUBIC_HP

#define MYGL_CUBIC_HP 0x815F

## ◆ MYGL_CULL_FRAGMENT_NV

#define MYGL_CULL_FRAGMENT_NV 0x86E7

## ◆ MYGL_CULL_MODES_NV

#define MYGL_CULL_MODES_NV 0x86E0

## ◆ MYGL_CULL_VERTEX_EXT

#define MYGL_CULL_VERTEX_EXT 0x81AA

## ◆ MYGL_CULL_VERTEX_EYE_POSITION_EXT

#define MYGL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB

## ◆ MYGL_CULL_VERTEX_IBM

#define MYGL_CULL_VERTEX_IBM 103050

## ◆ MYGL_CULL_VERTEX_OBJECT_POSITION_EXT

#define MYGL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC

## ◆ MYGL_CURRENT_ATTRIB_NV

#define MYGL_CURRENT_ATTRIB_NV 0x8626

## ◆ MYGL_CURRENT_BINORMAL_EXT

#define MYGL_CURRENT_BINORMAL_EXT 0x843C

## ◆ MYGL_CURRENT_FOG_COORD

#define MYGL_CURRENT_FOG_COORD MYGL_CURRENT_FOG_COORDINATE

## ◆ MYGL_CURRENT_FOG_COORDINATE

#define MYGL_CURRENT_FOG_COORDINATE 0x8453

## ◆ MYGL_CURRENT_FOG_COORDINATE_EXT

#define MYGL_CURRENT_FOG_COORDINATE_EXT 0x8453

## ◆ MYGL_CURRENT_MATRIX_ARB

#define MYGL_CURRENT_MATRIX_ARB 0x8641

## ◆ MYGL_CURRENT_MATRIX_INDEX_ARB

#define MYGL_CURRENT_MATRIX_INDEX_ARB 0x8845

## ◆ MYGL_CURRENT_MATRIX_NV

#define MYGL_CURRENT_MATRIX_NV 0x8641

## ◆ MYGL_CURRENT_MATRIX_STACK_DEPTH_ARB

#define MYGL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640

## ◆ MYGL_CURRENT_MATRIX_STACK_DEPTH_NV

#define MYGL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640

## ◆ MYGL_CURRENT_OCCLUSION_QUERY_ID_NV

#define MYGL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865

## ◆ MYGL_CURRENT_PALETTE_MATRIX_ARB

#define MYGL_CURRENT_PALETTE_MATRIX_ARB 0x8843

## ◆ MYGL_CURRENT_PROGRAM

#define MYGL_CURRENT_PROGRAM 0x8B8D

## ◆ MYGL_CURRENT_QUERY

#define MYGL_CURRENT_QUERY 0x8865

## ◆ MYGL_CURRENT_QUERY_ARB

#define MYGL_CURRENT_QUERY_ARB 0x8865

## ◆ MYGL_CURRENT_RASTER_NORMAL_SGIX

#define MYGL_CURRENT_RASTER_NORMAL_SGIX 0x8406

## ◆ MYGL_CURRENT_SECONDARY_COLOR

#define MYGL_CURRENT_SECONDARY_COLOR 0x8459

## ◆ MYGL_CURRENT_SECONDARY_COLOR_EXT

#define MYGL_CURRENT_SECONDARY_COLOR_EXT 0x8459

## ◆ MYGL_CURRENT_TANGENT_EXT

#define MYGL_CURRENT_TANGENT_EXT 0x843B

## ◆ MYGL_CURRENT_VERTEX_ATTRIB

#define MYGL_CURRENT_VERTEX_ATTRIB 0x8626

## ◆ MYGL_CURRENT_VERTEX_ATTRIB_ARB

#define MYGL_CURRENT_VERTEX_ATTRIB_ARB 0x8626

## ◆ MYGL_CURRENT_VERTEX_EXT

#define MYGL_CURRENT_VERTEX_EXT 0x87E2

## ◆ MYGL_CURRENT_VERTEX_WEIGHT_EXT

#define MYGL_CURRENT_VERTEX_WEIGHT_EXT 0x850B

## ◆ MYGL_CURRENT_WEIGHT_ARB

#define MYGL_CURRENT_WEIGHT_ARB 0x86A8

## ◆ MYGL_DECR_WRAP

#define MYGL_DECR_WRAP 0x8508

## ◆ MYGL_DECR_WRAP_EXT

#define MYGL_DECR_WRAP_EXT 0x8508

## ◆ MYGL_DEFORMATIONS_MASK_SGIX

#define MYGL_DEFORMATIONS_MASK_SGIX 0x8196

## ◆ MYGL_DELETE_STATUS

#define MYGL_DELETE_STATUS 0x8B80

## ◆ MYGL_DEPENDENT_AR_TEXTURE_2D_NV

#define MYGL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9

## ◆ MYGL_DEPENDENT_GB_TEXTURE_2D_NV

#define MYGL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA

## ◆ MYGL_DEPENDENT_HILO_TEXTURE_2D_NV

#define MYGL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858

## ◆ MYGL_DEPENDENT_RGB_TEXTURE_3D_NV

#define MYGL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859

## ◆ MYGL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

#define MYGL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A

## ◆ MYGL_DEPTH_ATTACHMENT_EXT

#define MYGL_DEPTH_ATTACHMENT_EXT 0x8D00

## ◆ MYGL_DEPTH_BOUNDS_EXT

#define MYGL_DEPTH_BOUNDS_EXT 0x8891

## ◆ MYGL_DEPTH_BOUNDS_TEST_EXT

#define MYGL_DEPTH_BOUNDS_TEST_EXT 0x8890

## ◆ MYGL_DEPTH_CLAMP_NV

#define MYGL_DEPTH_CLAMP_NV 0x864F

## ◆ MYGL_DEPTH_COMPONENT16

#define MYGL_DEPTH_COMPONENT16 0x81A5

## ◆ MYGL_DEPTH_COMPONENT16_ARB

#define MYGL_DEPTH_COMPONENT16_ARB 0x81A5

## ◆ MYGL_DEPTH_COMPONENT16_SGIX

#define MYGL_DEPTH_COMPONENT16_SGIX 0x81A5

## ◆ MYGL_DEPTH_COMPONENT24

#define MYGL_DEPTH_COMPONENT24 0x81A6

## ◆ MYGL_DEPTH_COMPONENT24_ARB

#define MYGL_DEPTH_COMPONENT24_ARB 0x81A6

## ◆ MYGL_DEPTH_COMPONENT24_SGIX

#define MYGL_DEPTH_COMPONENT24_SGIX 0x81A6

## ◆ MYGL_DEPTH_COMPONENT32

#define MYGL_DEPTH_COMPONENT32 0x81A7

## ◆ MYGL_DEPTH_COMPONENT32_ARB

#define MYGL_DEPTH_COMPONENT32_ARB 0x81A7

## ◆ MYGL_DEPTH_COMPONENT32_SGIX

#define MYGL_DEPTH_COMPONENT32_SGIX 0x81A7

## ◆ MYGL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX

#define MYGL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311

## ◆ MYGL_DEPTH_PASS_INSTRUMENT_MAX_SGIX

#define MYGL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312

## ◆ MYGL_DEPTH_PASS_INSTRUMENT_SGIX

#define MYGL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310

## ◆ MYGL_DEPTH_STENCIL_NV

#define MYGL_DEPTH_STENCIL_NV 0x84F9

## ◆ MYGL_DEPTH_STENCIL_TO_BGRA_NV

#define MYGL_DEPTH_STENCIL_TO_BGRA_NV 0x886F

## ◆ MYGL_DEPTH_STENCIL_TO_RGBA_NV

#define MYGL_DEPTH_STENCIL_TO_RGBA_NV 0x886E

## ◆ MYGL_DEPTH_TEXTURE_MODE

#define MYGL_DEPTH_TEXTURE_MODE 0x884B

## ◆ MYGL_DEPTH_TEXTURE_MODE_ARB

#define MYGL_DEPTH_TEXTURE_MODE_ARB 0x884B

## ◆ MYGL_DETAIL_TEXTURE_2D_BINDING_SGIS

#define MYGL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096

## ◆ MYGL_DETAIL_TEXTURE_2D_SGIS

#define MYGL_DETAIL_TEXTURE_2D_SGIS 0x8095

## ◆ MYGL_DETAIL_TEXTURE_FUNC_POINTS_SGIS

#define MYGL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C

## ◆ MYGL_DETAIL_TEXTURE_LEVEL_SGIS

#define MYGL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A

## ◆ MYGL_DETAIL_TEXTURE_MODE_SGIS

#define MYGL_DETAIL_TEXTURE_MODE_SGIS 0x809B

## ◆ MYGL_DISCARD_ATI

#define MYGL_DISCARD_ATI 0x8763

## ◆ MYGL_DISCARD_NV

#define MYGL_DISCARD_NV 0x8530

## ◆ MYGL_DISTANCE_ATTENUATION_EXT

#define MYGL_DISTANCE_ATTENUATION_EXT 0x8129

## ◆ MYGL_DISTANCE_ATTENUATION_SGIS

#define MYGL_DISTANCE_ATTENUATION_SGIS 0x8129

## ◆ MYGL_DOT2_ADD_ATI

#define MYGL_DOT2_ADD_ATI 0x896C

## ◆ MYGL_DOT3_ATI

#define MYGL_DOT3_ATI 0x8966

## ◆ MYGL_DOT3_RGB

#define MYGL_DOT3_RGB 0x86AE

## ◆ MYGL_DOT3_RGB_ARB

#define MYGL_DOT3_RGB_ARB 0x86AE

## ◆ MYGL_DOT3_RGB_EXT

#define MYGL_DOT3_RGB_EXT 0x8740

## ◆ MYGL_DOT3_RGBA

#define MYGL_DOT3_RGBA 0x86AF

## ◆ MYGL_DOT3_RGBA_ARB

#define MYGL_DOT3_RGBA_ARB 0x86AF

## ◆ MYGL_DOT3_RGBA_EXT

#define MYGL_DOT3_RGBA_EXT 0x8741

## ◆ MYGL_DOT4_ATI

#define MYGL_DOT4_ATI 0x8967

## ◆ MYGL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

#define MYGL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D

## ◆ MYGL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

#define MYGL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3

## ◆ MYGL_DOT_PRODUCT_DEPTH_REPLACE_NV

#define MYGL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED

## ◆ MYGL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

#define MYGL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1

## ◆ MYGL_DOT_PRODUCT_NV

#define MYGL_DOT_PRODUCT_NV 0x86EC

## ◆ MYGL_DOT_PRODUCT_PASS_THROUGH_NV

#define MYGL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B

## ◆ MYGL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

#define MYGL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2

## ◆ MYGL_DOT_PRODUCT_TEXTURE_1D_NV

#define MYGL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C

## ◆ MYGL_DOT_PRODUCT_TEXTURE_2D_NV

#define MYGL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE

## ◆ MYGL_DOT_PRODUCT_TEXTURE_3D_NV

#define MYGL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF

## ◆ MYGL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

#define MYGL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0

## ◆ MYGL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

#define MYGL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E

## ◆ MYGL_DRAW_BUFFER0

#define MYGL_DRAW_BUFFER0 0x8825

## ◆ MYGL_DRAW_BUFFER0_ARB

#define MYGL_DRAW_BUFFER0_ARB 0x8825

## ◆ MYGL_DRAW_BUFFER0_ATI

#define MYGL_DRAW_BUFFER0_ATI 0x8825

## ◆ MYGL_DRAW_BUFFER1

#define MYGL_DRAW_BUFFER1 0x8826

## ◆ MYGL_DRAW_BUFFER10

#define MYGL_DRAW_BUFFER10 0x882F

## ◆ MYGL_DRAW_BUFFER10_ARB

#define MYGL_DRAW_BUFFER10_ARB 0x882F

## ◆ MYGL_DRAW_BUFFER10_ATI

#define MYGL_DRAW_BUFFER10_ATI 0x882F

## ◆ MYGL_DRAW_BUFFER11

#define MYGL_DRAW_BUFFER11 0x8830

## ◆ MYGL_DRAW_BUFFER11_ARB

#define MYGL_DRAW_BUFFER11_ARB 0x8830

## ◆ MYGL_DRAW_BUFFER11_ATI

#define MYGL_DRAW_BUFFER11_ATI 0x8830

## ◆ MYGL_DRAW_BUFFER12

#define MYGL_DRAW_BUFFER12 0x8831

## ◆ MYGL_DRAW_BUFFER12_ARB

#define MYGL_DRAW_BUFFER12_ARB 0x8831

## ◆ MYGL_DRAW_BUFFER12_ATI

#define MYGL_DRAW_BUFFER12_ATI 0x8831

## ◆ MYGL_DRAW_BUFFER13

#define MYGL_DRAW_BUFFER13 0x8832

## ◆ MYGL_DRAW_BUFFER13_ARB

#define MYGL_DRAW_BUFFER13_ARB 0x8832

## ◆ MYGL_DRAW_BUFFER13_ATI

#define MYGL_DRAW_BUFFER13_ATI 0x8832

## ◆ MYGL_DRAW_BUFFER14

#define MYGL_DRAW_BUFFER14 0x8833

## ◆ MYGL_DRAW_BUFFER14_ARB

#define MYGL_DRAW_BUFFER14_ARB 0x8833

## ◆ MYGL_DRAW_BUFFER14_ATI

#define MYGL_DRAW_BUFFER14_ATI 0x8833

## ◆ MYGL_DRAW_BUFFER15

#define MYGL_DRAW_BUFFER15 0x8834

## ◆ MYGL_DRAW_BUFFER15_ARB

#define MYGL_DRAW_BUFFER15_ARB 0x8834

## ◆ MYGL_DRAW_BUFFER15_ATI

#define MYGL_DRAW_BUFFER15_ATI 0x8834

## ◆ MYGL_DRAW_BUFFER1_ARB

#define MYGL_DRAW_BUFFER1_ARB 0x8826

## ◆ MYGL_DRAW_BUFFER1_ATI

#define MYGL_DRAW_BUFFER1_ATI 0x8826

## ◆ MYGL_DRAW_BUFFER2

#define MYGL_DRAW_BUFFER2 0x8827

## ◆ MYGL_DRAW_BUFFER2_ARB

#define MYGL_DRAW_BUFFER2_ARB 0x8827

## ◆ MYGL_DRAW_BUFFER2_ATI

#define MYGL_DRAW_BUFFER2_ATI 0x8827

## ◆ MYGL_DRAW_BUFFER3

#define MYGL_DRAW_BUFFER3 0x8828

## ◆ MYGL_DRAW_BUFFER3_ARB

#define MYGL_DRAW_BUFFER3_ARB 0x8828

## ◆ MYGL_DRAW_BUFFER3_ATI

#define MYGL_DRAW_BUFFER3_ATI 0x8828

## ◆ MYGL_DRAW_BUFFER4

#define MYGL_DRAW_BUFFER4 0x8829

## ◆ MYGL_DRAW_BUFFER4_ARB

#define MYGL_DRAW_BUFFER4_ARB 0x8829

## ◆ MYGL_DRAW_BUFFER4_ATI

#define MYGL_DRAW_BUFFER4_ATI 0x8829

## ◆ MYGL_DRAW_BUFFER5

#define MYGL_DRAW_BUFFER5 0x882A

## ◆ MYGL_DRAW_BUFFER5_ARB

#define MYGL_DRAW_BUFFER5_ARB 0x882A

## ◆ MYGL_DRAW_BUFFER5_ATI

#define MYGL_DRAW_BUFFER5_ATI 0x882A

## ◆ MYGL_DRAW_BUFFER6

#define MYGL_DRAW_BUFFER6 0x882B

## ◆ MYGL_DRAW_BUFFER6_ARB

#define MYGL_DRAW_BUFFER6_ARB 0x882B

## ◆ MYGL_DRAW_BUFFER6_ATI

#define MYGL_DRAW_BUFFER6_ATI 0x882B

## ◆ MYGL_DRAW_BUFFER7

#define MYGL_DRAW_BUFFER7 0x882C

## ◆ MYGL_DRAW_BUFFER7_ARB

#define MYGL_DRAW_BUFFER7_ARB 0x882C

## ◆ MYGL_DRAW_BUFFER7_ATI

#define MYGL_DRAW_BUFFER7_ATI 0x882C

## ◆ MYGL_DRAW_BUFFER8

#define MYGL_DRAW_BUFFER8 0x882D

## ◆ MYGL_DRAW_BUFFER8_ARB

#define MYGL_DRAW_BUFFER8_ARB 0x882D

## ◆ MYGL_DRAW_BUFFER8_ATI

#define MYGL_DRAW_BUFFER8_ATI 0x882D

## ◆ MYGL_DRAW_BUFFER9

#define MYGL_DRAW_BUFFER9 0x882E

## ◆ MYGL_DRAW_BUFFER9_ARB

#define MYGL_DRAW_BUFFER9_ARB 0x882E

## ◆ MYGL_DRAW_BUFFER9_ATI

#define MYGL_DRAW_BUFFER9_ATI 0x882E

## ◆ MYGL_DRAW_PIXELS_APPLE

#define MYGL_DRAW_PIXELS_APPLE 0x8A0A

## ◆ MYGL_DS_BIAS_NV

#define MYGL_DS_BIAS_NV 0x8716

## ◆ MYGL_DS_SCALE_NV

#define MYGL_DS_SCALE_NV 0x8710

## ◆ MYGL_DSDT8_MAG8_INTENSITY8_NV

#define MYGL_DSDT8_MAG8_INTENSITY8_NV 0x870B

## ◆ MYGL_DSDT8_MAG8_NV

#define MYGL_DSDT8_MAG8_NV 0x870A

## ◆ MYGL_DSDT8_NV

#define MYGL_DSDT8_NV 0x8709

## ◆ MYGL_DSDT_MAG_INTENSITY_NV

#define MYGL_DSDT_MAG_INTENSITY_NV 0x86DC

## ◆ MYGL_DSDT_MAG_NV

#define MYGL_DSDT_MAG_NV 0x86F6

## ◆ MYGL_DSDT_MAG_VIB_NV

#define MYGL_DSDT_MAG_VIB_NV 0x86F7

## ◆ MYGL_DSDT_NV

#define MYGL_DSDT_NV 0x86F5

## ◆ MYGL_DT_BIAS_NV

#define MYGL_DT_BIAS_NV 0x8717

## ◆ MYGL_DT_SCALE_NV

#define MYGL_DT_SCALE_NV 0x8711

## ◆ MYGL_DU8DV8_ATI

#define MYGL_DU8DV8_ATI 0x877A

## ◆ MYGL_DUAL_ALPHA12_SGIS

#define MYGL_DUAL_ALPHA12_SGIS 0x8112

## ◆ MYGL_DUAL_ALPHA16_SGIS

#define MYGL_DUAL_ALPHA16_SGIS 0x8113

## ◆ MYGL_DUAL_ALPHA4_SGIS

#define MYGL_DUAL_ALPHA4_SGIS 0x8110

## ◆ MYGL_DUAL_ALPHA8_SGIS

#define MYGL_DUAL_ALPHA8_SGIS 0x8111

## ◆ MYGL_DUAL_INTENSITY12_SGIS

#define MYGL_DUAL_INTENSITY12_SGIS 0x811A

## ◆ MYGL_DUAL_INTENSITY16_SGIS

#define MYGL_DUAL_INTENSITY16_SGIS 0x811B

## ◆ MYGL_DUAL_INTENSITY4_SGIS

#define MYGL_DUAL_INTENSITY4_SGIS 0x8118

## ◆ MYGL_DUAL_INTENSITY8_SGIS

#define MYGL_DUAL_INTENSITY8_SGIS 0x8119

## ◆ MYGL_DUAL_LUMINANCE12_SGIS

#define MYGL_DUAL_LUMINANCE12_SGIS 0x8116

## ◆ MYGL_DUAL_LUMINANCE16_SGIS

#define MYGL_DUAL_LUMINANCE16_SGIS 0x8117

## ◆ MYGL_DUAL_LUMINANCE4_SGIS

#define MYGL_DUAL_LUMINANCE4_SGIS 0x8114

## ◆ MYGL_DUAL_LUMINANCE8_SGIS

#define MYGL_DUAL_LUMINANCE8_SGIS 0x8115

## ◆ MYGL_DUAL_LUMINANCE_ALPHA4_SGIS

#define MYGL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C

## ◆ MYGL_DUAL_LUMINANCE_ALPHA8_SGIS

#define MYGL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D

## ◆ MYGL_DUAL_TEXTURE_SELECT_SGIS

#define MYGL_DUAL_TEXTURE_SELECT_SGIS 0x8124

## ◆ MYGL_DUDV_ATI

#define MYGL_DUDV_ATI 0x8779

## ◆ MYGL_DYNAMIC_ATI

#define MYGL_DYNAMIC_ATI 0x8761

## ◆ MYGL_DYNAMIC_COPY

#define MYGL_DYNAMIC_COPY 0x88EA

## ◆ MYGL_DYNAMIC_COPY_ARB

#define MYGL_DYNAMIC_COPY_ARB 0x88EA

## ◆ MYGL_DYNAMIC_DRAW

#define MYGL_DYNAMIC_DRAW 0x88E8

## ◆ MYGL_DYNAMIC_DRAW_ARB

#define MYGL_DYNAMIC_DRAW_ARB 0x88E8

## ◆ MYGL_DYNAMIC_READ

#define MYGL_DYNAMIC_READ 0x88E9

## ◆ MYGL_DYNAMIC_READ_ARB

#define MYGL_DYNAMIC_READ_ARB 0x88E9

## ◆ MYGL_E_TIMES_F_NV

#define MYGL_E_TIMES_F_NV 0x8531

## ◆ MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING

#define MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B

## ◆ MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

#define MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B

## ◆ MYGL_EDGE_FLAG_ARRAY_COUNT_EXT

#define MYGL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D

## ◆ MYGL_EDGE_FLAG_ARRAY_EXT

#define MYGL_EDGE_FLAG_ARRAY_EXT 0x8079

## ◆ MYGL_EDGE_FLAG_ARRAY_LIST_IBM

#define MYGL_EDGE_FLAG_ARRAY_LIST_IBM 103075

## ◆ MYGL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM

#define MYGL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085

## ◆ MYGL_EDGE_FLAG_ARRAY_POINTER_EXT

#define MYGL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093

## ◆ MYGL_EDGE_FLAG_ARRAY_STRIDE_EXT

#define MYGL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C

## ◆ MYGL_EDGEFLAG_BIT_PGI

#define MYGL_EDGEFLAG_BIT_PGI 0x00040000

## ◆ MYGL_EIGHTH_BIT_ATI

#define MYGL_EIGHTH_BIT_ATI 0x00000020

## ◆ MYGL_ELEMENT_ARRAY_APPLE

#define MYGL_ELEMENT_ARRAY_APPLE 0x8768

## ◆ MYGL_ELEMENT_ARRAY_ATI

#define MYGL_ELEMENT_ARRAY_ATI 0x8768

## ◆ MYGL_ELEMENT_ARRAY_BUFFER

#define MYGL_ELEMENT_ARRAY_BUFFER 0x8893

## ◆ MYGL_ELEMENT_ARRAY_BUFFER_ARB

#define MYGL_ELEMENT_ARRAY_BUFFER_ARB 0x8893

## ◆ MYGL_ELEMENT_ARRAY_BUFFER_BINDING

#define MYGL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895

## ◆ MYGL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

#define MYGL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895

## ◆ MYGL_ELEMENT_ARRAY_POINTER_APPLE

#define MYGL_ELEMENT_ARRAY_POINTER_APPLE 0x876A

## ◆ MYGL_ELEMENT_ARRAY_POINTER_ATI

#define MYGL_ELEMENT_ARRAY_POINTER_ATI 0x876A

## ◆ MYGL_ELEMENT_ARRAY_TYPE_APPLE

#define MYGL_ELEMENT_ARRAY_TYPE_APPLE 0x8769

## ◆ MYGL_ELEMENT_ARRAY_TYPE_ATI

#define MYGL_ELEMENT_ARRAY_TYPE_ATI 0x8769

## ◆ MYGL_EMBOSS_CONSTANT_NV

#define MYGL_EMBOSS_CONSTANT_NV 0x855E

## ◆ MYGL_EMBOSS_LIGHT_NV

#define MYGL_EMBOSS_LIGHT_NV 0x855D

## ◆ MYGL_EMBOSS_MAP_NV

#define MYGL_EMBOSS_MAP_NV 0x855F

## ◆ MYGL_EVAL_2D_NV

#define MYGL_EVAL_2D_NV 0x86C0

## ◆ MYGL_EVAL_FRACTIONAL_TESSELLATION_NV

#define MYGL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5

## ◆ MYGL_EVAL_TRIANGULAR_2D_NV

#define MYGL_EVAL_TRIANGULAR_2D_NV 0x86C1

## ◆ MYGL_EVAL_VERTEX_ATTRIB0_NV

#define MYGL_EVAL_VERTEX_ATTRIB0_NV 0x86C6

## ◆ MYGL_EVAL_VERTEX_ATTRIB10_NV

#define MYGL_EVAL_VERTEX_ATTRIB10_NV 0x86D0

## ◆ MYGL_EVAL_VERTEX_ATTRIB11_NV

#define MYGL_EVAL_VERTEX_ATTRIB11_NV 0x86D1

## ◆ MYGL_EVAL_VERTEX_ATTRIB12_NV

#define MYGL_EVAL_VERTEX_ATTRIB12_NV 0x86D2

## ◆ MYGL_EVAL_VERTEX_ATTRIB13_NV

#define MYGL_EVAL_VERTEX_ATTRIB13_NV 0x86D3

## ◆ MYGL_EVAL_VERTEX_ATTRIB14_NV

#define MYGL_EVAL_VERTEX_ATTRIB14_NV 0x86D4

## ◆ MYGL_EVAL_VERTEX_ATTRIB15_NV

#define MYGL_EVAL_VERTEX_ATTRIB15_NV 0x86D5

## ◆ MYGL_EVAL_VERTEX_ATTRIB1_NV

#define MYGL_EVAL_VERTEX_ATTRIB1_NV 0x86C7

## ◆ MYGL_EVAL_VERTEX_ATTRIB2_NV

#define MYGL_EVAL_VERTEX_ATTRIB2_NV 0x86C8

## ◆ MYGL_EVAL_VERTEX_ATTRIB3_NV

#define MYGL_EVAL_VERTEX_ATTRIB3_NV 0x86C9

## ◆ MYGL_EVAL_VERTEX_ATTRIB4_NV

#define MYGL_EVAL_VERTEX_ATTRIB4_NV 0x86CA

## ◆ MYGL_EVAL_VERTEX_ATTRIB5_NV

#define MYGL_EVAL_VERTEX_ATTRIB5_NV 0x86CB

## ◆ MYGL_EVAL_VERTEX_ATTRIB6_NV

#define MYGL_EVAL_VERTEX_ATTRIB6_NV 0x86CC

## ◆ MYGL_EVAL_VERTEX_ATTRIB7_NV

#define MYGL_EVAL_VERTEX_ATTRIB7_NV 0x86CD

## ◆ MYGL_EVAL_VERTEX_ATTRIB8_NV

#define MYGL_EVAL_VERTEX_ATTRIB8_NV 0x86CE

## ◆ MYGL_EVAL_VERTEX_ATTRIB9_NV

#define MYGL_EVAL_VERTEX_ATTRIB9_NV 0x86CF

## ◆ MYGL_EXPAND_NEGATE_NV

#define MYGL_EXPAND_NEGATE_NV 0x8539

## ◆ MYGL_EXPAND_NORMAL_NV

#define MYGL_EXPAND_NORMAL_NV 0x8538

## ◆ MYGL_EXT_422_pixels

#define MYGL_EXT_422_pixels 1

## ◆ MYGL_EXT_abgr

#define MYGL_EXT_abgr 1

## ◆ MYGL_EXT_bgra

#define MYGL_EXT_bgra 1

## ◆ MYGL_EXT_blend_color

#define MYGL_EXT_blend_color 1

## ◆ MYGL_EXT_blend_equation_separate

#define MYGL_EXT_blend_equation_separate 1

## ◆ MYGL_EXT_blend_func_separate

#define MYGL_EXT_blend_func_separate 1

## ◆ MYGL_EXT_blend_logic_op

#define MYGL_EXT_blend_logic_op 1

## ◆ MYGL_EXT_blend_minmax

#define MYGL_EXT_blend_minmax 1

## ◆ MYGL_EXT_blend_subtract

#define MYGL_EXT_blend_subtract 1

## ◆ MYGL_EXT_clip_volume_hint

#define MYGL_EXT_clip_volume_hint 1

## ◆ MYGL_EXT_cmyka

#define MYGL_EXT_cmyka 1

## ◆ MYGL_EXT_color_matrix

#define MYGL_EXT_color_matrix 1

## ◆ MYGL_EXT_color_subtable

#define MYGL_EXT_color_subtable 1

## ◆ MYGL_EXT_compiled_vertex_array

#define MYGL_EXT_compiled_vertex_array 1

## ◆ MYGL_EXT_convolution

#define MYGL_EXT_convolution 1

## ◆ MYGL_EXT_coordinate_frame

#define MYGL_EXT_coordinate_frame 1

## ◆ MYGL_EXT_copy_texture

#define MYGL_EXT_copy_texture 1

## ◆ MYGL_EXT_cull_vertex

#define MYGL_EXT_cull_vertex 1

## ◆ MYGL_EXT_depth_bounds_test

#define MYGL_EXT_depth_bounds_test 1

## ◆ MYGL_EXT_draw_range_elements

#define MYGL_EXT_draw_range_elements 1

## ◆ MYGL_EXT_fog_coord

#define MYGL_EXT_fog_coord 1

## ◆ MYGL_EXT_framebuffer_object

#define MYGL_EXT_framebuffer_object 1

## ◆ MYGL_EXT_histogram

#define MYGL_EXT_histogram 1

## ◆ MYGL_EXT_index_array_formats

#define MYGL_EXT_index_array_formats 1

## ◆ MYGL_EXT_index_func

#define MYGL_EXT_index_func 1

## ◆ MYGL_EXT_index_material

#define MYGL_EXT_index_material 1

## ◆ MYGL_EXT_index_texture

#define MYGL_EXT_index_texture 1

## ◆ MYGL_EXT_light_texture

#define MYGL_EXT_light_texture 1

## ◆ MYGL_EXT_misc_attribute

#define MYGL_EXT_misc_attribute 1

## ◆ MYGL_EXT_multi_draw_arrays

#define MYGL_EXT_multi_draw_arrays 1

## ◆ MYGL_EXT_multisample

#define MYGL_EXT_multisample 1

## ◆ MYGL_EXT_packed_pixels

#define MYGL_EXT_packed_pixels 1

## ◆ MYGL_EXT_paletted_texture

#define MYGL_EXT_paletted_texture 1

## ◆ MYGL_EXT_pixel_buffer_object

#define MYGL_EXT_pixel_buffer_object 1

## ◆ MYGL_EXT_pixel_transform

#define MYGL_EXT_pixel_transform 1

## ◆ MYGL_EXT_pixel_transform_color_table

#define MYGL_EXT_pixel_transform_color_table 1

## ◆ MYGL_EXT_point_parameters

#define MYGL_EXT_point_parameters 1

## ◆ MYGL_EXT_polygon_offset

#define MYGL_EXT_polygon_offset 1

## ◆ MYGL_EXT_rescale_normal

#define MYGL_EXT_rescale_normal 1

## ◆ MYGL_EXT_secondary_color

#define MYGL_EXT_secondary_color 1

## ◆ MYGL_EXT_separate_specular_color

#define MYGL_EXT_separate_specular_color 1

## ◆ MYGL_EXT_shadow_funcs

#define MYGL_EXT_shadow_funcs 1

## ◆ MYGL_EXT_shared_texture_palette

#define MYGL_EXT_shared_texture_palette 1

## ◆ MYGL_EXT_stencil_two_side

#define MYGL_EXT_stencil_two_side 1

## ◆ MYGL_EXT_stencil_wrap

#define MYGL_EXT_stencil_wrap 1

## ◆ MYGL_EXT_subtexture

#define MYGL_EXT_subtexture 1

## ◆ MYGL_EXT_texture

#define MYGL_EXT_texture 1

## ◆ MYGL_EXT_texture3D

#define MYGL_EXT_texture3D 1

## ◆ MYGL_EXT_texture_env_add

#define MYGL_EXT_texture_env_add 1

## ◆ MYGL_EXT_texture_env_combine

#define MYGL_EXT_texture_env_combine 1

## ◆ MYGL_EXT_texture_env_dot3

#define MYGL_EXT_texture_env_dot3 1

## ◆ MYGL_EXT_texture_filter_anisotropic

#define MYGL_EXT_texture_filter_anisotropic 1

## ◆ MYGL_EXT_texture_lod_bias

#define MYGL_EXT_texture_lod_bias 1

## ◆ MYGL_EXT_texture_mirror_clamp

#define MYGL_EXT_texture_mirror_clamp 1

## ◆ MYGL_EXT_texture_object

#define MYGL_EXT_texture_object 1

## ◆ MYGL_EXT_texture_perturb_normal

#define MYGL_EXT_texture_perturb_normal 1

## ◆ MYGL_EXT_vertex_array

#define MYGL_EXT_vertex_array 1

## ◆ MYGL_EXT_vertex_shader

#define MYGL_EXT_vertex_shader 1

## ◆ MYGL_EXT_vertex_weighting

#define MYGL_EXT_vertex_weighting 1

## ◆ MYGL_EYE_DISTANCE_TO_LINE_SGIS

#define MYGL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2

## ◆ MYGL_EYE_DISTANCE_TO_POINT_SGIS

#define MYGL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0

## ◆ MYGL_EYE_LINE_SGIS

#define MYGL_EYE_LINE_SGIS 0x81F6

## ◆ MYGL_EYE_PLANE_ABSOLUTE_NV

#define MYGL_EYE_PLANE_ABSOLUTE_NV 0x855C

## ◆ MYGL_EYE_POINT_SGIS

#define MYGL_EYE_POINT_SGIS 0x81F4

## ◆ MYGL_EYE_RADIAL_NV

#define MYGL_EYE_RADIAL_NV 0x855B

## ◆ MYGL_FENCE_APPLE

#define MYGL_FENCE_APPLE 0x8A0B

## ◆ MYGL_FENCE_CONDITION_NV

#define MYGL_FENCE_CONDITION_NV 0x84F4

## ◆ MYGL_FENCE_STATUS_NV

#define MYGL_FENCE_STATUS_NV 0x84F3

## ◆ MYGL_FILTER4_SGIS

#define MYGL_FILTER4_SGIS 0x8146

## ◆ MYGL_FIXED_ONLY_ARB

#define MYGL_FIXED_ONLY_ARB 0x891D

## ◆ MYGL_FLOAT_CLEAR_COLOR_VALUE_NV

#define MYGL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D

## ◆ MYGL_FLOAT_MAT2

#define MYGL_FLOAT_MAT2 0x8B5A

## ◆ MYGL_FLOAT_MAT2_ARB

#define MYGL_FLOAT_MAT2_ARB 0x8B5A

## ◆ MYGL_FLOAT_MAT3

#define MYGL_FLOAT_MAT3 0x8B5B

## ◆ MYGL_FLOAT_MAT3_ARB

#define MYGL_FLOAT_MAT3_ARB 0x8B5B

## ◆ MYGL_FLOAT_MAT4

#define MYGL_FLOAT_MAT4 0x8B5C

## ◆ MYGL_FLOAT_MAT4_ARB

#define MYGL_FLOAT_MAT4_ARB 0x8B5C

## ◆ MYGL_FLOAT_R16_NV

#define MYGL_FLOAT_R16_NV 0x8884

## ◆ MYGL_FLOAT_R32_NV

#define MYGL_FLOAT_R32_NV 0x8885

## ◆ MYGL_FLOAT_R_NV

#define MYGL_FLOAT_R_NV 0x8880

## ◆ MYGL_FLOAT_RG16_NV

#define MYGL_FLOAT_RG16_NV 0x8886

## ◆ MYGL_FLOAT_RG32_NV

#define MYGL_FLOAT_RG32_NV 0x8887

## ◆ MYGL_FLOAT_RG_NV

#define MYGL_FLOAT_RG_NV 0x8881

## ◆ MYGL_FLOAT_RGB16_NV

#define MYGL_FLOAT_RGB16_NV 0x8888

## ◆ MYGL_FLOAT_RGB32_NV

#define MYGL_FLOAT_RGB32_NV 0x8889

## ◆ MYGL_FLOAT_RGB_NV

#define MYGL_FLOAT_RGB_NV 0x8882

## ◆ MYGL_FLOAT_RGBA16_NV

#define MYGL_FLOAT_RGBA16_NV 0x888A

## ◆ MYGL_FLOAT_RGBA32_NV

#define MYGL_FLOAT_RGBA32_NV 0x888B

## ◆ MYGL_FLOAT_RGBA_MODE_NV

#define MYGL_FLOAT_RGBA_MODE_NV 0x888E

## ◆ MYGL_FLOAT_RGBA_NV

#define MYGL_FLOAT_RGBA_NV 0x8883

## ◆ MYGL_FLOAT_VEC2

#define MYGL_FLOAT_VEC2 0x8B50

## ◆ MYGL_FLOAT_VEC2_ARB

#define MYGL_FLOAT_VEC2_ARB 0x8B50

## ◆ MYGL_FLOAT_VEC3

#define MYGL_FLOAT_VEC3 0x8B51

## ◆ MYGL_FLOAT_VEC3_ARB

#define MYGL_FLOAT_VEC3_ARB 0x8B51

## ◆ MYGL_FLOAT_VEC4

#define MYGL_FLOAT_VEC4 0x8B52

## ◆ MYGL_FLOAT_VEC4_ARB

#define MYGL_FLOAT_VEC4_ARB 0x8B52

## ◆ MYGL_FOG_COORD

#define MYGL_FOG_COORD MYGL_FOG_COORDINATE

## ◆ MYGL_FOG_COORD_ARRAY

#define MYGL_FOG_COORD_ARRAY MYGL_FOG_COORDINATE_ARRAY

## ◆ MYGL_FOG_COORD_ARRAY_BUFFER_BINDING

#define MYGL_FOG_COORD_ARRAY_BUFFER_BINDING MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

## ◆ MYGL_FOG_COORD_ARRAY_POINTER

#define MYGL_FOG_COORD_ARRAY_POINTER MYGL_FOG_COORDINATE_ARRAY_POINTER

## ◆ MYGL_FOG_COORD_ARRAY_STRIDE

#define MYGL_FOG_COORD_ARRAY_STRIDE MYGL_FOG_COORDINATE_ARRAY_STRIDE

## ◆ MYGL_FOG_COORD_ARRAY_TYPE

#define MYGL_FOG_COORD_ARRAY_TYPE MYGL_FOG_COORDINATE_ARRAY_TYPE

## ◆ MYGL_FOG_COORD_SRC

#define MYGL_FOG_COORD_SRC MYGL_FOG_COORDINATE_SOURCE

## ◆ MYGL_FOG_COORDINATE

#define MYGL_FOG_COORDINATE 0x8451

## ◆ MYGL_FOG_COORDINATE_ARRAY

#define MYGL_FOG_COORDINATE_ARRAY 0x8457

## ◆ MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

#define MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D

## ◆ MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

#define MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D

## ◆ MYGL_FOG_COORDINATE_ARRAY_EXT

#define MYGL_FOG_COORDINATE_ARRAY_EXT 0x8457

## ◆ MYGL_FOG_COORDINATE_ARRAY_LIST_IBM

#define MYGL_FOG_COORDINATE_ARRAY_LIST_IBM 103076

## ◆ MYGL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM

#define MYGL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086

## ◆ MYGL_FOG_COORDINATE_ARRAY_POINTER

#define MYGL_FOG_COORDINATE_ARRAY_POINTER 0x8456

## ◆ MYGL_FOG_COORDINATE_ARRAY_POINTER_EXT

#define MYGL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456

## ◆ MYGL_FOG_COORDINATE_ARRAY_STRIDE

#define MYGL_FOG_COORDINATE_ARRAY_STRIDE 0x8455

## ◆ MYGL_FOG_COORDINATE_ARRAY_STRIDE_EXT

#define MYGL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455

## ◆ MYGL_FOG_COORDINATE_ARRAY_TYPE

#define MYGL_FOG_COORDINATE_ARRAY_TYPE 0x8454

## ◆ MYGL_FOG_COORDINATE_ARRAY_TYPE_EXT

#define MYGL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454

## ◆ MYGL_FOG_COORDINATE_EXT

#define MYGL_FOG_COORDINATE_EXT 0x8451

## ◆ MYGL_FOG_COORDINATE_SOURCE

#define MYGL_FOG_COORDINATE_SOURCE 0x8450

## ◆ MYGL_FOG_COORDINATE_SOURCE_EXT

#define MYGL_FOG_COORDINATE_SOURCE_EXT 0x8450

## ◆ MYGL_FOG_DISTANCE_MODE_NV

#define MYGL_FOG_DISTANCE_MODE_NV 0x855A

## ◆ MYGL_FOG_FUNC_POINTS_SGIS

#define MYGL_FOG_FUNC_POINTS_SGIS 0x812B

## ◆ MYGL_FOG_FUNC_SGIS

#define MYGL_FOG_FUNC_SGIS 0x812A

## ◆ MYGL_FOG_OFFSET_SGIX

#define MYGL_FOG_OFFSET_SGIX 0x8198

## ◆ MYGL_FOG_OFFSET_VALUE_SGIX

#define MYGL_FOG_OFFSET_VALUE_SGIX 0x8199

## ◆ MYGL_FOG_SCALE_SGIX

#define MYGL_FOG_SCALE_SGIX 0x81FC

## ◆ MYGL_FOG_SCALE_VALUE_SGIX

#define MYGL_FOG_SCALE_VALUE_SGIX 0x81FD

## ◆ MYGL_FOG_SPECULAR_TEXTURE_WIN

#define MYGL_FOG_SPECULAR_TEXTURE_WIN 0x80EC

## ◆ MYGL_FORCE_BLUE_TO_ONE_NV

#define MYGL_FORCE_BLUE_TO_ONE_NV 0x8860

## ◆ MYGL_FORMAT_SUBSAMPLE_244_244_OML

#define MYGL_FORMAT_SUBSAMPLE_244_244_OML 0x8983

## ◆ MYGL_FORMAT_SUBSAMPLE_24_24_OML

#define MYGL_FORMAT_SUBSAMPLE_24_24_OML 0x8982

## ◆ MYGL_FRAGMENT_COLOR_EXT

#define MYGL_FRAGMENT_COLOR_EXT 0x834C

## ◆ MYGL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX

#define MYGL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402

## ◆ MYGL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX

#define MYGL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403

## ◆ MYGL_FRAGMENT_COLOR_MATERIAL_SGIX

#define MYGL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401

## ◆ MYGL_FRAGMENT_DEPTH

#define MYGL_FRAGMENT_DEPTH 0x8452

## ◆ MYGL_FRAGMENT_DEPTH_EXT

#define MYGL_FRAGMENT_DEPTH_EXT 0x8452

## ◆ MYGL_FRAGMENT_LIGHT0_SGIX

#define MYGL_FRAGMENT_LIGHT0_SGIX 0x840C

## ◆ MYGL_FRAGMENT_LIGHT1_SGIX

#define MYGL_FRAGMENT_LIGHT1_SGIX 0x840D

## ◆ MYGL_FRAGMENT_LIGHT2_SGIX

#define MYGL_FRAGMENT_LIGHT2_SGIX 0x840E

## ◆ MYGL_FRAGMENT_LIGHT3_SGIX

#define MYGL_FRAGMENT_LIGHT3_SGIX 0x840F

## ◆ MYGL_FRAGMENT_LIGHT4_SGIX

#define MYGL_FRAGMENT_LIGHT4_SGIX 0x8410

## ◆ MYGL_FRAGMENT_LIGHT5_SGIX

#define MYGL_FRAGMENT_LIGHT5_SGIX 0x8411

## ◆ MYGL_FRAGMENT_LIGHT6_SGIX

#define MYGL_FRAGMENT_LIGHT6_SGIX 0x8412

## ◆ MYGL_FRAGMENT_LIGHT7_SGIX

#define MYGL_FRAGMENT_LIGHT7_SGIX 0x8413

## ◆ MYGL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX

#define MYGL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A

## ◆ MYGL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX

#define MYGL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408

## ◆ MYGL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX

#define MYGL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B

## ◆ MYGL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX

#define MYGL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409

## ◆ MYGL_FRAGMENT_LIGHTING_SGIX

#define MYGL_FRAGMENT_LIGHTING_SGIX 0x8400

## ◆ MYGL_FRAGMENT_MATERIAL_EXT

#define MYGL_FRAGMENT_MATERIAL_EXT 0x8349

## ◆ MYGL_FRAGMENT_NORMAL_EXT

#define MYGL_FRAGMENT_NORMAL_EXT 0x834A

## ◆ MYGL_FRAGMENT_PROGRAM_ARB

#define MYGL_FRAGMENT_PROGRAM_ARB 0x8804

Referenced by render_image_fp_yuv(), render_setup_2d(), render_setup_3d(), and render_setup_fp_yuv().

## ◆ MYGL_FRAGMENT_PROGRAM_BINDING_NV

#define MYGL_FRAGMENT_PROGRAM_BINDING_NV 0x8873

## ◆ MYGL_FRAGMENT_PROGRAM_NV

#define MYGL_FRAGMENT_PROGRAM_NV 0x8870

## ◆ MYGL_FRAGMENT_SHADER

#define MYGL_FRAGMENT_SHADER 0x8B30

## ◆ MYGL_FRAGMENT_SHADER_ARB

#define MYGL_FRAGMENT_SHADER_ARB 0x8B30

## ◆ MYGL_FRAGMENT_SHADER_ATI

#define MYGL_FRAGMENT_SHADER_ATI 0x8920

## ◆ MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT

#define MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B

## ◆ MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

#define MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B

## ◆ MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

#define MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1

## ◆ MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

#define MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0

## ◆ MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

#define MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4

## ◆ MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

#define MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3

## ◆ MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

#define MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2

## ◆ MYGL_FRAMEBUFFER_BINDING_EXT

#define MYGL_FRAMEBUFFER_BINDING_EXT 0x8CA6

## ◆ MYGL_FRAMEBUFFER_COMPLETE_EXT

#define MYGL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5

## ◆ MYGL_FRAMEBUFFER_EXT

#define MYGL_FRAMEBUFFER_EXT 0x8D40

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT 0x8CD6

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7

## ◆ MYGL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

#define MYGL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC

## ◆ MYGL_FRAMEBUFFER_STATUS_ERROR_EXT

#define MYGL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE

## ◆ MYGL_FRAMEBUFFER_UNSUPPORTED_EXT

#define MYGL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD

## ◆ MYGL_FRAMEZOOM_FACTOR_SGIX

#define MYGL_FRAMEZOOM_FACTOR_SGIX 0x818C

## ◆ MYGL_FRAMEZOOM_SGIX

#define MYGL_FRAMEZOOM_SGIX 0x818B

## ◆ MYGL_FULL_RANGE_EXT

#define MYGL_FULL_RANGE_EXT 0x87E1

## ◆ MYGL_FULL_STIPPLE_HINT_PGI

#define MYGL_FULL_STIPPLE_HINT_PGI 0x1A219

## ◆ MYGL_FUNC_ADD

#define MYGL_FUNC_ADD 0x8006

## ◆ MYGL_FUNC_ADD_EXT

#define MYGL_FUNC_ADD_EXT 0x8006

## ◆ MYGL_FUNC_REVERSE_SUBTRACT

#define MYGL_FUNC_REVERSE_SUBTRACT 0x800B

## ◆ MYGL_FUNC_REVERSE_SUBTRACT_EXT

#define MYGL_FUNC_REVERSE_SUBTRACT_EXT 0x800B

## ◆ MYGL_FUNC_SUBTRACT

#define MYGL_FUNC_SUBTRACT 0x800A

## ◆ MYGL_FUNC_SUBTRACT_EXT

#define MYGL_FUNC_SUBTRACT_EXT 0x800A

## ◆ MYGL_GENERATE_MIPMAP

#define MYGL_GENERATE_MIPMAP 0x8191

## ◆ MYGL_GENERATE_MIPMAP_HINT

#define MYGL_GENERATE_MIPMAP_HINT 0x8192

## ◆ MYGL_GENERATE_MIPMAP_HINT_SGIS

#define MYGL_GENERATE_MIPMAP_HINT_SGIS 0x8192

## ◆ MYGL_GENERATE_MIPMAP_SGIS

#define MYGL_GENERATE_MIPMAP_SGIS 0x8191

## ◆ MYGL_GEOMETRY_DEFORMATION_BIT_SGIX

#define MYGL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002

## ◆ MYGL_GEOMETRY_DEFORMATION_SGIX

#define MYGL_GEOMETRY_DEFORMATION_SGIX 0x8194

## ◆ MYGL_GLEXT_VERSION

#define MYGL_GLEXT_VERSION 27

## ◆ MYGL_GLOBAL_ALPHA_FACTOR_SUN

#define MYGL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA

## ◆ MYGL_GLOBAL_ALPHA_SUN

#define MYGL_GLOBAL_ALPHA_SUN 0x81D9

## ◆ MYGL_GREEN_BIT_ATI

#define MYGL_GREEN_BIT_ATI 0x00000002

## ◆ MYGL_GREEN_MAX_CLAMP_INGR

#define MYGL_GREEN_MAX_CLAMP_INGR 0x8565

## ◆ MYGL_GREEN_MIN_CLAMP_INGR

#define MYGL_GREEN_MIN_CLAMP_INGR 0x8561

## ◆ MYGL_GREMEDY_string_marker

#define MYGL_GREMEDY_string_marker 1

## ◆ MYGL_HALF_BIAS_NEGATE_NV

#define MYGL_HALF_BIAS_NEGATE_NV 0x853B

## ◆ MYGL_HALF_BIAS_NORMAL_NV

#define MYGL_HALF_BIAS_NORMAL_NV 0x853A

## ◆ MYGL_HALF_BIT_ATI

#define MYGL_HALF_BIT_ATI 0x00000008

## ◆ MYGL_HALF_FLOAT_ARB

#define MYGL_HALF_FLOAT_ARB 0x140B

## ◆ MYGL_HALF_FLOAT_NV

#define MYGL_HALF_FLOAT_NV 0x140B

## ◆ MYGL_HI_BIAS_NV

#define MYGL_HI_BIAS_NV 0x8714

## ◆ MYGL_HI_SCALE_NV

#define MYGL_HI_SCALE_NV 0x870E

## ◆ MYGL_HILO16_NV

#define MYGL_HILO16_NV 0x86F8

## ◆ MYGL_HILO8_NV

#define MYGL_HILO8_NV 0x885E

## ◆ MYGL_HILO_NV

#define MYGL_HILO_NV 0x86F4

## ◆ MYGL_HISTOGRAM

#define MYGL_HISTOGRAM 0x8024

## ◆ MYGL_HISTOGRAM_ALPHA_SIZE

#define MYGL_HISTOGRAM_ALPHA_SIZE 0x802B

## ◆ MYGL_HISTOGRAM_ALPHA_SIZE_EXT

#define MYGL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B

## ◆ MYGL_HISTOGRAM_BLUE_SIZE

#define MYGL_HISTOGRAM_BLUE_SIZE 0x802A

## ◆ MYGL_HISTOGRAM_BLUE_SIZE_EXT

#define MYGL_HISTOGRAM_BLUE_SIZE_EXT 0x802A

## ◆ MYGL_HISTOGRAM_EXT

#define MYGL_HISTOGRAM_EXT 0x8024

## ◆ MYGL_HISTOGRAM_FORMAT

#define MYGL_HISTOGRAM_FORMAT 0x8027

## ◆ MYGL_HISTOGRAM_FORMAT_EXT

#define MYGL_HISTOGRAM_FORMAT_EXT 0x8027

## ◆ MYGL_HISTOGRAM_GREEN_SIZE

#define MYGL_HISTOGRAM_GREEN_SIZE 0x8029

## ◆ MYGL_HISTOGRAM_GREEN_SIZE_EXT

#define MYGL_HISTOGRAM_GREEN_SIZE_EXT 0x8029

## ◆ MYGL_HISTOGRAM_LUMINANCE_SIZE

#define MYGL_HISTOGRAM_LUMINANCE_SIZE 0x802C

## ◆ MYGL_HISTOGRAM_LUMINANCE_SIZE_EXT

#define MYGL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C

## ◆ MYGL_HISTOGRAM_RED_SIZE

#define MYGL_HISTOGRAM_RED_SIZE 0x8028

## ◆ MYGL_HISTOGRAM_RED_SIZE_EXT

#define MYGL_HISTOGRAM_RED_SIZE_EXT 0x8028

## ◆ MYGL_HISTOGRAM_SINK

#define MYGL_HISTOGRAM_SINK 0x802D

## ◆ MYGL_HISTOGRAM_SINK_EXT

#define MYGL_HISTOGRAM_SINK_EXT 0x802D

## ◆ MYGL_HISTOGRAM_WIDTH

#define MYGL_HISTOGRAM_WIDTH 0x8026

## ◆ MYGL_HISTOGRAM_WIDTH_EXT

#define MYGL_HISTOGRAM_WIDTH_EXT 0x8026

## ◆ MYGL_HP_convolution_border_modes

#define MYGL_HP_convolution_border_modes 1

## ◆ MYGL_HP_image_transform

#define MYGL_HP_image_transform 1

## ◆ MYGL_HP_occlusion_test

#define MYGL_HP_occlusion_test 1

## ◆ MYGL_HP_texture_lighting

#define MYGL_HP_texture_lighting 1

## ◆ MYGL_IBM_cull_vertex

#define MYGL_IBM_cull_vertex 1

## ◆ MYGL_IBM_multimode_draw_arrays

#define MYGL_IBM_multimode_draw_arrays 1

## ◆ MYGL_IBM_rasterpos_clip

#define MYGL_IBM_rasterpos_clip 1

## ◆ MYGL_IBM_vertex_array_lists

#define MYGL_IBM_vertex_array_lists 1

## ◆ MYGL_IDENTITY_NV

#define MYGL_IDENTITY_NV 0x862A

## ◆ MYGL_IGNORE_BORDER_HP

#define MYGL_IGNORE_BORDER_HP 0x8150

## ◆ MYGL_IMAGE_CUBIC_WEIGHT_HP

#define MYGL_IMAGE_CUBIC_WEIGHT_HP 0x815E

## ◆ MYGL_IMAGE_MAG_FILTER_HP

#define MYGL_IMAGE_MAG_FILTER_HP 0x815C

## ◆ MYGL_IMAGE_MIN_FILTER_HP

#define MYGL_IMAGE_MIN_FILTER_HP 0x815D

## ◆ MYGL_IMAGE_ROTATE_ANGLE_HP

#define MYGL_IMAGE_ROTATE_ANGLE_HP 0x8159

## ◆ MYGL_IMAGE_ROTATE_ORIGIN_X_HP

#define MYGL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A

## ◆ MYGL_IMAGE_ROTATE_ORIGIN_Y_HP

#define MYGL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B

## ◆ MYGL_IMAGE_SCALE_X_HP

#define MYGL_IMAGE_SCALE_X_HP 0x8155

## ◆ MYGL_IMAGE_SCALE_Y_HP

#define MYGL_IMAGE_SCALE_Y_HP 0x8156

## ◆ MYGL_IMAGE_TRANSFORM_2D_HP

#define MYGL_IMAGE_TRANSFORM_2D_HP 0x8161

## ◆ MYGL_IMAGE_TRANSLATE_X_HP

#define MYGL_IMAGE_TRANSLATE_X_HP 0x8157

## ◆ MYGL_IMAGE_TRANSLATE_Y_HP

#define MYGL_IMAGE_TRANSLATE_Y_HP 0x8158

## ◆ MYGL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

#define MYGL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B

## ◆ MYGL_IMPLEMENTATION_COLOR_READ_TYPE_OES

#define MYGL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A

## ◆ MYGL_INCR_WRAP

#define MYGL_INCR_WRAP 0x8507

## ◆ MYGL_INCR_WRAP_EXT

#define MYGL_INCR_WRAP_EXT 0x8507

## ◆ MYGL_INDEX_ARRAY_BUFFER_BINDING

#define MYGL_INDEX_ARRAY_BUFFER_BINDING 0x8899

## ◆ MYGL_INDEX_ARRAY_BUFFER_BINDING_ARB

#define MYGL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899

## ◆ MYGL_INDEX_ARRAY_COUNT_EXT

#define MYGL_INDEX_ARRAY_COUNT_EXT 0x8087

## ◆ MYGL_INDEX_ARRAY_EXT

#define MYGL_INDEX_ARRAY_EXT 0x8077

## ◆ MYGL_INDEX_ARRAY_LIST_IBM

#define MYGL_INDEX_ARRAY_LIST_IBM 103073

## ◆ MYGL_INDEX_ARRAY_LIST_STRIDE_IBM

#define MYGL_INDEX_ARRAY_LIST_STRIDE_IBM 103083

## ◆ MYGL_INDEX_ARRAY_POINTER_EXT

#define MYGL_INDEX_ARRAY_POINTER_EXT 0x8091

## ◆ MYGL_INDEX_ARRAY_STRIDE_EXT

#define MYGL_INDEX_ARRAY_STRIDE_EXT 0x8086

## ◆ MYGL_INDEX_ARRAY_TYPE_EXT

#define MYGL_INDEX_ARRAY_TYPE_EXT 0x8085

## ◆ MYGL_INDEX_BIT_PGI

#define MYGL_INDEX_BIT_PGI 0x00080000

## ◆ MYGL_INDEX_MATERIAL_EXT

#define MYGL_INDEX_MATERIAL_EXT 0x81B8

## ◆ MYGL_INDEX_MATERIAL_FACE_EXT

#define MYGL_INDEX_MATERIAL_FACE_EXT 0x81BA

## ◆ MYGL_INDEX_MATERIAL_PARAMETER_EXT

#define MYGL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9

## ◆ MYGL_INDEX_TEST_EXT

#define MYGL_INDEX_TEST_EXT 0x81B5

## ◆ MYGL_INDEX_TEST_FUNC_EXT

#define MYGL_INDEX_TEST_FUNC_EXT 0x81B6

## ◆ MYGL_INDEX_TEST_REF_EXT

#define MYGL_INDEX_TEST_REF_EXT 0x81B7

## ◆ MYGL_INFO_LOG_LENGTH

#define MYGL_INFO_LOG_LENGTH 0x8B84

## ◆ MYGL_INGR_blend_func_separate

#define MYGL_INGR_blend_func_separate 1

## ◆ MYGL_INGR_color_clamp

#define MYGL_INGR_color_clamp 1

## ◆ MYGL_INGR_interlace_read

#define MYGL_INGR_interlace_read 1

## ◆ MYGL_INSTRUMENT_BUFFER_POINTER_SGIX

#define MYGL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180

## ◆ MYGL_INSTRUMENT_MEASUREMENTS_SGIX

#define MYGL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181

## ◆ MYGL_INT_VEC2

#define MYGL_INT_VEC2 0x8B53

## ◆ MYGL_INT_VEC2_ARB

#define MYGL_INT_VEC2_ARB 0x8B53

## ◆ MYGL_INT_VEC3

#define MYGL_INT_VEC3 0x8B54

## ◆ MYGL_INT_VEC3_ARB

#define MYGL_INT_VEC3_ARB 0x8B54

## ◆ MYGL_INT_VEC4

#define MYGL_INT_VEC4 0x8B55

## ◆ MYGL_INT_VEC4_ARB

#define MYGL_INT_VEC4_ARB 0x8B55

## ◆ MYGL_INTEL_parallel_arrays

#define MYGL_INTEL_parallel_arrays 1

## ◆ MYGL_INTENSITY12_EXT

#define MYGL_INTENSITY12_EXT 0x804C

## ◆ MYGL_INTENSITY16_EXT

#define MYGL_INTENSITY16_EXT 0x804D

## ◆ MYGL_INTENSITY16F_ARB

#define MYGL_INTENSITY16F_ARB 0x881D

## ◆ MYGL_INTENSITY32F_ARB

#define MYGL_INTENSITY32F_ARB 0x8817

## ◆ MYGL_INTENSITY4_EXT

#define MYGL_INTENSITY4_EXT 0x804A

## ◆ MYGL_INTENSITY8_EXT

#define MYGL_INTENSITY8_EXT 0x804B

## ◆ MYGL_INTENSITY_EXT

#define MYGL_INTENSITY_EXT 0x8049

## ◆ MYGL_INTENSITY_FLOAT16_ATI

#define MYGL_INTENSITY_FLOAT16_ATI 0x881D

## ◆ MYGL_INTENSITY_FLOAT32_ATI

#define MYGL_INTENSITY_FLOAT32_ATI 0x8817

## ◆ MYGL_INTERLACE_OML

#define MYGL_INTERLACE_OML 0x8980

## ◆ MYGL_INTERLACE_READ_INGR

#define MYGL_INTERLACE_READ_INGR 0x8568

## ◆ MYGL_INTERLACE_READ_OML

#define MYGL_INTERLACE_READ_OML 0x8981

## ◆ MYGL_INTERLACE_SGIX

#define MYGL_INTERLACE_SGIX 0x8094

## ◆ MYGL_INTERPOLATE

#define MYGL_INTERPOLATE 0x8575

## ◆ MYGL_INTERPOLATE_ARB

#define MYGL_INTERPOLATE_ARB 0x8575

## ◆ MYGL_INTERPOLATE_EXT

#define MYGL_INTERPOLATE_EXT 0x8575

## ◆ MYGL_INVALID_FRAMEBUFFER_OPERATION_EXT

#define MYGL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506

## ◆ MYGL_INVARIANT_DATATYPE_EXT

#define MYGL_INVARIANT_DATATYPE_EXT 0x87EB

## ◆ MYGL_INVARIANT_EXT

#define MYGL_INVARIANT_EXT 0x87C2

## ◆ MYGL_INVARIANT_VALUE_EXT

#define MYGL_INVARIANT_VALUE_EXT 0x87EA

## ◆ MYGL_INVERSE_NV

#define MYGL_INVERSE_NV 0x862B

## ◆ MYGL_INVERSE_TRANSPOSE_NV

#define MYGL_INVERSE_TRANSPOSE_NV 0x862D

## ◆ MYGL_INVERTED_SCREEN_W_REND

#define MYGL_INVERTED_SCREEN_W_REND 0x8491

## ◆ MYGL_IR_INSTRUMENT1_SGIX

#define MYGL_IR_INSTRUMENT1_SGIX 0x817F

## ◆ MYGL_IUI_N3F_V2F_EXT

#define MYGL_IUI_N3F_V2F_EXT 0x81AF

## ◆ MYGL_IUI_N3F_V3F_EXT

#define MYGL_IUI_N3F_V3F_EXT 0x81B0

## ◆ MYGL_IUI_V2F_EXT

#define MYGL_IUI_V2F_EXT 0x81AD

## ◆ MYGL_IUI_V3F_EXT

#define MYGL_IUI_V3F_EXT 0x81AE

## ◆ MYGL_LERP_ATI

#define MYGL_LERP_ATI 0x8969

## ◆ MYGL_LIGHT_ENV_MODE_SGIX

#define MYGL_LIGHT_ENV_MODE_SGIX 0x8407

## ◆ MYGL_LIGHT_MODEL_COLOR_CONTROL

#define MYGL_LIGHT_MODEL_COLOR_CONTROL 0x81F8

## ◆ MYGL_LIGHT_MODEL_COLOR_CONTROL_EXT

#define MYGL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8

## ◆ MYGL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

#define MYGL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0

## ◆ MYGL_LINEAR_CLIPMAP_LINEAR_SGIX

#define MYGL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170

## ◆ MYGL_LINEAR_CLIPMAP_NEAREST_SGIX

#define MYGL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F

## ◆ MYGL_LINEAR_DETAIL_ALPHA_SGIS

#define MYGL_LINEAR_DETAIL_ALPHA_SGIS 0x8098

## ◆ MYGL_LINEAR_DETAIL_COLOR_SGIS

#define MYGL_LINEAR_DETAIL_COLOR_SGIS 0x8099

## ◆ MYGL_LINEAR_DETAIL_SGIS

#define MYGL_LINEAR_DETAIL_SGIS 0x8097

## ◆ MYGL_LINEAR_SHARPEN_ALPHA_SGIS

#define MYGL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE

## ◆ MYGL_LINEAR_SHARPEN_COLOR_SGIS

#define MYGL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF

## ◆ MYGL_LINEAR_SHARPEN_SGIS

#define MYGL_LINEAR_SHARPEN_SGIS 0x80AD

## ◆ MYGL_LINK_STATUS

#define MYGL_LINK_STATUS 0x8B82

## ◆ MYGL_LIST_PRIORITY_SGIX

#define MYGL_LIST_PRIORITY_SGIX 0x8182

## ◆ MYGL_LO_BIAS_NV

#define MYGL_LO_BIAS_NV 0x8715

## ◆ MYGL_LO_SCALE_NV

#define MYGL_LO_SCALE_NV 0x870F

## ◆ MYGL_LOCAL_CONSTANT_DATATYPE_EXT

#define MYGL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED

## ◆ MYGL_LOCAL_CONSTANT_EXT

#define MYGL_LOCAL_CONSTANT_EXT 0x87C3

## ◆ MYGL_LOCAL_CONSTANT_VALUE_EXT

#define MYGL_LOCAL_CONSTANT_VALUE_EXT 0x87EC

## ◆ MYGL_LOCAL_EXT

#define MYGL_LOCAL_EXT 0x87C4

## ◆ MYGL_LOWER_LEFT

#define MYGL_LOWER_LEFT 0x8CA1

## ◆ MYGL_LUMINANCE12_ALPHA12_EXT

#define MYGL_LUMINANCE12_ALPHA12_EXT 0x8047

## ◆ MYGL_LUMINANCE12_ALPHA4_EXT

#define MYGL_LUMINANCE12_ALPHA4_EXT 0x8046

## ◆ MYGL_LUMINANCE12_EXT

#define MYGL_LUMINANCE12_EXT 0x8041

## ◆ MYGL_LUMINANCE16_ALPHA16_EXT

#define MYGL_LUMINANCE16_ALPHA16_EXT 0x8048

## ◆ MYGL_LUMINANCE16_EXT

#define MYGL_LUMINANCE16_EXT 0x8042

## ◆ MYGL_LUMINANCE16F_ARB

#define MYGL_LUMINANCE16F_ARB 0x881E

## ◆ MYGL_LUMINANCE32F_ARB

#define MYGL_LUMINANCE32F_ARB 0x8818

## ◆ MYGL_LUMINANCE4_ALPHA4_EXT

#define MYGL_LUMINANCE4_ALPHA4_EXT 0x8043

## ◆ MYGL_LUMINANCE4_EXT

#define MYGL_LUMINANCE4_EXT 0x803F

## ◆ MYGL_LUMINANCE6_ALPHA2_EXT

#define MYGL_LUMINANCE6_ALPHA2_EXT 0x8044

## ◆ MYGL_LUMINANCE8_ALPHA8_EXT

#define MYGL_LUMINANCE8_ALPHA8_EXT 0x8045

## ◆ MYGL_LUMINANCE8_EXT

#define MYGL_LUMINANCE8_EXT 0x8040

## ◆ MYGL_LUMINANCE_ALPHA16F_ARB

#define MYGL_LUMINANCE_ALPHA16F_ARB 0x881F

## ◆ MYGL_LUMINANCE_ALPHA32F_ARB

#define MYGL_LUMINANCE_ALPHA32F_ARB 0x8819

## ◆ MYGL_LUMINANCE_ALPHA_FLOAT16_ATI

#define MYGL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F

## ◆ MYGL_LUMINANCE_ALPHA_FLOAT32_ATI

#define MYGL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819

## ◆ MYGL_LUMINANCE_FLOAT16_ATI

#define MYGL_LUMINANCE_FLOAT16_ATI 0x881E

## ◆ MYGL_LUMINANCE_FLOAT32_ATI

#define MYGL_LUMINANCE_FLOAT32_ATI 0x8818

## ◆ MYGL_MAD_ATI

#define MYGL_MAD_ATI 0x8968

## ◆ MYGL_MAGNITUDE_BIAS_NV

#define MYGL_MAGNITUDE_BIAS_NV 0x8718

## ◆ MYGL_MAGNITUDE_SCALE_NV

#define MYGL_MAGNITUDE_SCALE_NV 0x8712

## ◆ MYGL_MAP1_BINORMAL_EXT

#define MYGL_MAP1_BINORMAL_EXT 0x8446

## ◆ MYGL_MAP1_TANGENT_EXT

#define MYGL_MAP1_TANGENT_EXT 0x8444

## ◆ MYGL_MAP1_VERTEX_ATTRIB0_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660

## ◆ MYGL_MAP1_VERTEX_ATTRIB10_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A

## ◆ MYGL_MAP1_VERTEX_ATTRIB11_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B

## ◆ MYGL_MAP1_VERTEX_ATTRIB12_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C

## ◆ MYGL_MAP1_VERTEX_ATTRIB13_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D

## ◆ MYGL_MAP1_VERTEX_ATTRIB14_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E

## ◆ MYGL_MAP1_VERTEX_ATTRIB15_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F

## ◆ MYGL_MAP1_VERTEX_ATTRIB1_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661

## ◆ MYGL_MAP1_VERTEX_ATTRIB2_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662

## ◆ MYGL_MAP1_VERTEX_ATTRIB3_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663

## ◆ MYGL_MAP1_VERTEX_ATTRIB4_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664

## ◆ MYGL_MAP1_VERTEX_ATTRIB5_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665

## ◆ MYGL_MAP1_VERTEX_ATTRIB6_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666

## ◆ MYGL_MAP1_VERTEX_ATTRIB7_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667

## ◆ MYGL_MAP1_VERTEX_ATTRIB8_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668

## ◆ MYGL_MAP1_VERTEX_ATTRIB9_4_NV

#define MYGL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669

## ◆ MYGL_MAP2_BINORMAL_EXT

#define MYGL_MAP2_BINORMAL_EXT 0x8447

## ◆ MYGL_MAP2_TANGENT_EXT

#define MYGL_MAP2_TANGENT_EXT 0x8445

## ◆ MYGL_MAP2_VERTEX_ATTRIB0_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670

## ◆ MYGL_MAP2_VERTEX_ATTRIB10_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A

## ◆ MYGL_MAP2_VERTEX_ATTRIB11_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B

## ◆ MYGL_MAP2_VERTEX_ATTRIB12_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C

## ◆ MYGL_MAP2_VERTEX_ATTRIB13_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D

## ◆ MYGL_MAP2_VERTEX_ATTRIB14_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E

## ◆ MYGL_MAP2_VERTEX_ATTRIB15_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F

## ◆ MYGL_MAP2_VERTEX_ATTRIB1_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671

## ◆ MYGL_MAP2_VERTEX_ATTRIB2_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672

## ◆ MYGL_MAP2_VERTEX_ATTRIB3_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673

## ◆ MYGL_MAP2_VERTEX_ATTRIB4_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674

## ◆ MYGL_MAP2_VERTEX_ATTRIB5_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675

## ◆ MYGL_MAP2_VERTEX_ATTRIB6_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676

## ◆ MYGL_MAP2_VERTEX_ATTRIB7_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677

## ◆ MYGL_MAP2_VERTEX_ATTRIB8_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678

## ◆ MYGL_MAP2_VERTEX_ATTRIB9_4_NV

#define MYGL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679

## ◆ MYGL_MAP_ATTRIB_U_ORDER_NV

#define MYGL_MAP_ATTRIB_U_ORDER_NV 0x86C3

## ◆ MYGL_MAP_ATTRIB_V_ORDER_NV

#define MYGL_MAP_ATTRIB_V_ORDER_NV 0x86C4

## ◆ MYGL_MAP_TESSELLATION_NV

#define MYGL_MAP_TESSELLATION_NV 0x86C2

## ◆ MYGL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

#define MYGL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000

## ◆ MYGL_MAT_AMBIENT_BIT_PGI

#define MYGL_MAT_AMBIENT_BIT_PGI 0x00100000

## ◆ MYGL_MAT_COLOR_INDEXES_BIT_PGI

#define MYGL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000

## ◆ MYGL_MAT_DIFFUSE_BIT_PGI

#define MYGL_MAT_DIFFUSE_BIT_PGI 0x00400000

## ◆ MYGL_MAT_EMISSION_BIT_PGI

#define MYGL_MAT_EMISSION_BIT_PGI 0x00800000

## ◆ MYGL_MAT_SHININESS_BIT_PGI

#define MYGL_MAT_SHININESS_BIT_PGI 0x02000000

## ◆ MYGL_MAT_SPECULAR_BIT_PGI

#define MYGL_MAT_SPECULAR_BIT_PGI 0x04000000

## ◆ MYGL_MATERIAL_SIDE_HINT_PGI

#define MYGL_MATERIAL_SIDE_HINT_PGI 0x1A22C

## ◆ MYGL_MATRIX0_ARB

#define MYGL_MATRIX0_ARB 0x88C0

## ◆ MYGL_MATRIX0_NV

#define MYGL_MATRIX0_NV 0x8630

## ◆ MYGL_MATRIX10_ARB

#define MYGL_MATRIX10_ARB 0x88CA

## ◆ MYGL_MATRIX11_ARB

#define MYGL_MATRIX11_ARB 0x88CB

## ◆ MYGL_MATRIX12_ARB

#define MYGL_MATRIX12_ARB 0x88CC

## ◆ MYGL_MATRIX13_ARB

#define MYGL_MATRIX13_ARB 0x88CD

## ◆ MYGL_MATRIX14_ARB

#define MYGL_MATRIX14_ARB 0x88CE

## ◆ MYGL_MATRIX15_ARB

#define MYGL_MATRIX15_ARB 0x88CF

## ◆ MYGL_MATRIX16_ARB

#define MYGL_MATRIX16_ARB 0x88D0

## ◆ MYGL_MATRIX17_ARB

#define MYGL_MATRIX17_ARB 0x88D1

## ◆ MYGL_MATRIX18_ARB

#define MYGL_MATRIX18_ARB 0x88D2

## ◆ MYGL_MATRIX19_ARB

#define MYGL_MATRIX19_ARB 0x88D3

## ◆ MYGL_MATRIX1_ARB

#define MYGL_MATRIX1_ARB 0x88C1

## ◆ MYGL_MATRIX1_NV

#define MYGL_MATRIX1_NV 0x8631

## ◆ MYGL_MATRIX20_ARB

#define MYGL_MATRIX20_ARB 0x88D4

## ◆ MYGL_MATRIX21_ARB

#define MYGL_MATRIX21_ARB 0x88D5

## ◆ MYGL_MATRIX22_ARB

#define MYGL_MATRIX22_ARB 0x88D6

## ◆ MYGL_MATRIX23_ARB

#define MYGL_MATRIX23_ARB 0x88D7

## ◆ MYGL_MATRIX24_ARB

#define MYGL_MATRIX24_ARB 0x88D8

## ◆ MYGL_MATRIX25_ARB

#define MYGL_MATRIX25_ARB 0x88D9

## ◆ MYGL_MATRIX26_ARB

#define MYGL_MATRIX26_ARB 0x88DA

## ◆ MYGL_MATRIX27_ARB

#define MYGL_MATRIX27_ARB 0x88DB

## ◆ MYGL_MATRIX28_ARB

#define MYGL_MATRIX28_ARB 0x88DC

## ◆ MYGL_MATRIX29_ARB

#define MYGL_MATRIX29_ARB 0x88DD

## ◆ MYGL_MATRIX2_ARB

#define MYGL_MATRIX2_ARB 0x88C2

## ◆ MYGL_MATRIX2_NV

#define MYGL_MATRIX2_NV 0x8632

## ◆ MYGL_MATRIX30_ARB

#define MYGL_MATRIX30_ARB 0x88DE

## ◆ MYGL_MATRIX31_ARB

#define MYGL_MATRIX31_ARB 0x88DF

## ◆ MYGL_MATRIX3_ARB

#define MYGL_MATRIX3_ARB 0x88C3

## ◆ MYGL_MATRIX3_NV

#define MYGL_MATRIX3_NV 0x8633

## ◆ MYGL_MATRIX4_ARB

#define MYGL_MATRIX4_ARB 0x88C4

## ◆ MYGL_MATRIX4_NV

#define MYGL_MATRIX4_NV 0x8634

## ◆ MYGL_MATRIX5_ARB

#define MYGL_MATRIX5_ARB 0x88C5

## ◆ MYGL_MATRIX5_NV

#define MYGL_MATRIX5_NV 0x8635

## ◆ MYGL_MATRIX6_ARB

#define MYGL_MATRIX6_ARB 0x88C6

## ◆ MYGL_MATRIX6_NV

#define MYGL_MATRIX6_NV 0x8636

## ◆ MYGL_MATRIX7_ARB

#define MYGL_MATRIX7_ARB 0x88C7

## ◆ MYGL_MATRIX7_NV

#define MYGL_MATRIX7_NV 0x8637

## ◆ MYGL_MATRIX8_ARB

#define MYGL_MATRIX8_ARB 0x88C8

## ◆ MYGL_MATRIX9_ARB

#define MYGL_MATRIX9_ARB 0x88C9

## ◆ MYGL_MATRIX_EXT

#define MYGL_MATRIX_EXT 0x87C0

## ◆ MYGL_MATRIX_INDEX_ARRAY_ARB

#define MYGL_MATRIX_INDEX_ARRAY_ARB 0x8844

## ◆ MYGL_MATRIX_INDEX_ARRAY_POINTER_ARB

#define MYGL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849

## ◆ MYGL_MATRIX_INDEX_ARRAY_SIZE_ARB

#define MYGL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846

## ◆ MYGL_MATRIX_INDEX_ARRAY_STRIDE_ARB

#define MYGL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848

## ◆ MYGL_MATRIX_INDEX_ARRAY_TYPE_ARB

#define MYGL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847

## ◆ MYGL_MATRIX_PALETTE_ARB

#define MYGL_MATRIX_PALETTE_ARB 0x8840

## ◆ MYGL_MAX

#define MYGL_MAX 0x8008

## ◆ MYGL_MAX_3D_TEXTURE_SIZE

#define MYGL_MAX_3D_TEXTURE_SIZE 0x8073

## ◆ MYGL_MAX_3D_TEXTURE_SIZE_EXT

#define MYGL_MAX_3D_TEXTURE_SIZE_EXT 0x8073

## ◆ MYGL_MAX_4D_TEXTURE_SIZE_SGIS

#define MYGL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138

## ◆ MYGL_MAX_ACTIVE_LIGHTS_SGIX

#define MYGL_MAX_ACTIVE_LIGHTS_SGIX 0x8405

## ◆ MYGL_MAX_ASYNC_DRAW_PIXELS_SGIX

#define MYGL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360

## ◆ MYGL_MAX_ASYNC_HISTOGRAM_SGIX

#define MYGL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D

## ◆ MYGL_MAX_ASYNC_READ_PIXELS_SGIX

#define MYGL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361

## ◆ MYGL_MAX_ASYNC_TEX_IMAGE_SGIX

#define MYGL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F

## ◆ MYGL_MAX_CLIPMAP_DEPTH_SGIX

#define MYGL_MAX_CLIPMAP_DEPTH_SGIX 0x8177

## ◆ MYGL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX

#define MYGL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178

## ◆ MYGL_MAX_COLOR_ATTACHMENTS_EXT

#define MYGL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF

## ◆ MYGL_MAX_COLOR_MATRIX_STACK_DEPTH

#define MYGL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3

## ◆ MYGL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI

#define MYGL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3

## ◆ MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

#define MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D

## ◆ MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

#define MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D

## ◆ MYGL_MAX_CONVOLUTION_HEIGHT

#define MYGL_MAX_CONVOLUTION_HEIGHT 0x801B

## ◆ MYGL_MAX_CONVOLUTION_HEIGHT_EXT

#define MYGL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B

## ◆ MYGL_MAX_CONVOLUTION_WIDTH

#define MYGL_MAX_CONVOLUTION_WIDTH 0x801A

## ◆ MYGL_MAX_CONVOLUTION_WIDTH_EXT

#define MYGL_MAX_CONVOLUTION_WIDTH_EXT 0x801A

## ◆ MYGL_MAX_CUBE_MAP_TEXTURE_SIZE

#define MYGL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C

## ◆ MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB

#define MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C

## ◆ MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT

#define MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C

## ◆ MYGL_MAX_DEFORMATION_ORDER_SGIX

#define MYGL_MAX_DEFORMATION_ORDER_SGIX 0x8197

## ◆ MYGL_MAX_DRAW_BUFFERS

#define MYGL_MAX_DRAW_BUFFERS 0x8824

## ◆ MYGL_MAX_DRAW_BUFFERS_ARB

#define MYGL_MAX_DRAW_BUFFERS_ARB 0x8824

## ◆ MYGL_MAX_DRAW_BUFFERS_ATI

#define MYGL_MAX_DRAW_BUFFERS_ATI 0x8824

## ◆ MYGL_MAX_ELEMENTS_INDICES

#define MYGL_MAX_ELEMENTS_INDICES 0x80E9

## ◆ MYGL_MAX_ELEMENTS_INDICES_EXT

#define MYGL_MAX_ELEMENTS_INDICES_EXT 0x80E9

## ◆ MYGL_MAX_ELEMENTS_VERTICES

#define MYGL_MAX_ELEMENTS_VERTICES 0x80E8

## ◆ MYGL_MAX_ELEMENTS_VERTICES_EXT

#define MYGL_MAX_ELEMENTS_VERTICES_EXT 0x80E8

## ◆ MYGL_MAX_EXT

#define MYGL_MAX_EXT 0x8008

## ◆ MYGL_MAX_FOG_FUNC_POINTS_SGIS

#define MYGL_MAX_FOG_FUNC_POINTS_SGIS 0x812C

## ◆ MYGL_MAX_FRAGMENT_LIGHTS_SGIX

#define MYGL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404

## ◆ MYGL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV

#define MYGL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868

## ◆ MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS

#define MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49

## ◆ MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

#define MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49

## ◆ MYGL_MAX_FRAMEZOOM_FACTOR_SGIX

#define MYGL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D

## ◆ MYGL_MAX_GENERAL_COMBINERS_NV

#define MYGL_MAX_GENERAL_COMBINERS_NV 0x854D

## ◆ MYGL_MAX_MAP_TESSELLATION_NV

#define MYGL_MAX_MAP_TESSELLATION_NV 0x86D6

## ◆ MYGL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

#define MYGL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841

## ◆ MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA

## ◆ MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD

## ◆ MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC

## ◆ MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE

## ◆ MYGL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB

## ◆ MYGL_MAX_PALETTE_MATRICES_ARB

#define MYGL_MAX_PALETTE_MATRICES_ARB 0x8842

## ◆ MYGL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

#define MYGL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337

## ◆ MYGL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define MYGL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1

## ◆ MYGL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

#define MYGL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1

## ◆ MYGL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

#define MYGL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B

## ◆ MYGL_MAX_PROGRAM_ATTRIBS_ARB

#define MYGL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD

## ◆ MYGL_MAX_PROGRAM_CALL_DEPTH_NV

#define MYGL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5

## ◆ MYGL_MAX_PROGRAM_ENV_PARAMETERS_ARB

#define MYGL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5

## ◆ MYGL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV

#define MYGL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4

## ◆ MYGL_MAX_PROGRAM_IF_DEPTH_NV

#define MYGL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6

## ◆ MYGL_MAX_PROGRAM_INSTRUCTIONS_ARB

#define MYGL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1

## ◆ MYGL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

#define MYGL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4

## ◆ MYGL_MAX_PROGRAM_LOOP_COUNT_NV

#define MYGL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8

## ◆ MYGL_MAX_PROGRAM_LOOP_DEPTH_NV

#define MYGL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7

## ◆ MYGL_MAX_PROGRAM_MATRICES_ARB

#define MYGL_MAX_PROGRAM_MATRICES_ARB 0x862F

## ◆ MYGL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

#define MYGL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E

## ◆ MYGL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3

## ◆ MYGL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E

## ◆ MYGL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF

## ◆ MYGL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3

## ◆ MYGL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB

## ◆ MYGL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

#define MYGL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7

## ◆ MYGL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810

## ◆ MYGL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

#define MYGL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F

## ◆ MYGL_MAX_PROGRAM_PARAMETERS_ARB

#define MYGL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9

## ◆ MYGL_MAX_PROGRAM_TEMPORARIES_ARB

#define MYGL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5

## ◆ MYGL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

#define MYGL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D

## ◆ MYGL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

#define MYGL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C

## ◆ MYGL_MAX_RATIONAL_EVAL_ORDER_NV

#define MYGL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7

## ◆ MYGL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

#define MYGL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8

## ◆ MYGL_MAX_RECTANGLE_TEXTURE_SIZE_NV

#define MYGL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8

## ◆ MYGL_MAX_RENDERBUFFER_SIZE_EXT

#define MYGL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8

## ◆ MYGL_MAX_SHININESS_NV

#define MYGL_MAX_SHININESS_NV 0x8504

## ◆ MYGL_MAX_SPOT_EXPONENT_NV

#define MYGL_MAX_SPOT_EXPONENT_NV 0x8505

## ◆ MYGL_MAX_TEXTURE_COORDS

#define MYGL_MAX_TEXTURE_COORDS 0x8871

## ◆ MYGL_MAX_TEXTURE_COORDS_ARB

#define MYGL_MAX_TEXTURE_COORDS_ARB 0x8871

## ◆ MYGL_MAX_TEXTURE_COORDS_NV

#define MYGL_MAX_TEXTURE_COORDS_NV 0x8871

## ◆ MYGL_MAX_TEXTURE_IMAGE_UNITS

#define MYGL_MAX_TEXTURE_IMAGE_UNITS 0x8872

## ◆ MYGL_MAX_TEXTURE_IMAGE_UNITS_ARB

#define MYGL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872

## ◆ MYGL_MAX_TEXTURE_IMAGE_UNITS_NV

#define MYGL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872

## ◆ MYGL_MAX_TEXTURE_LOD_BIAS

#define MYGL_MAX_TEXTURE_LOD_BIAS 0x84FD

## ◆ MYGL_MAX_TEXTURE_LOD_BIAS_EXT

#define MYGL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD

## ◆ MYGL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

#define MYGL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF

## ◆ MYGL_MAX_TEXTURE_UNITS

#define MYGL_MAX_TEXTURE_UNITS 0x84E2

## ◆ MYGL_MAX_TEXTURE_UNITS_ARB

#define MYGL_MAX_TEXTURE_UNITS_ARB 0x84E2

## ◆ MYGL_MAX_TRACK_MATRICES_NV

#define MYGL_MAX_TRACK_MATRICES_NV 0x862F

## ◆ MYGL_MAX_TRACK_MATRIX_STACK_DEPTH_NV

#define MYGL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E

## ◆ MYGL_MAX_VARYING_FLOATS

#define MYGL_MAX_VARYING_FLOATS 0x8B4B

## ◆ MYGL_MAX_VARYING_FLOATS_ARB

#define MYGL_MAX_VARYING_FLOATS_ARB 0x8B4B

## ◆ MYGL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

#define MYGL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520

## ◆ MYGL_MAX_VERTEX_ATTRIBS

#define MYGL_MAX_VERTEX_ATTRIBS 0x8869

## ◆ MYGL_MAX_VERTEX_ATTRIBS_ARB

#define MYGL_MAX_VERTEX_ATTRIBS_ARB 0x8869

## ◆ MYGL_MAX_VERTEX_HINT_PGI

#define MYGL_MAX_VERTEX_HINT_PGI 0x1A22D

## ◆ MYGL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

#define MYGL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5

## ◆ MYGL_MAX_VERTEX_SHADER_INVARIANTS_EXT

#define MYGL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7

## ◆ MYGL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define MYGL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8

## ◆ MYGL_MAX_VERTEX_SHADER_LOCALS_EXT

#define MYGL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9

## ◆ MYGL_MAX_VERTEX_SHADER_VARIANTS_EXT

#define MYGL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6

## ◆ MYGL_MAX_VERTEX_STREAMS_ATI

#define MYGL_MAX_VERTEX_STREAMS_ATI 0x876B

## ◆ MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

#define MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C

## ◆ MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

#define MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C

## ◆ MYGL_MAX_VERTEX_UNIFORM_COMPONENTS

#define MYGL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A

## ◆ MYGL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

#define MYGL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A

## ◆ MYGL_MAX_VERTEX_UNITS_ARB

#define MYGL_MAX_VERTEX_UNITS_ARB 0x86A4

## ◆ MYGL_MESA_pack_invert

#define MYGL_MESA_pack_invert 1

## ◆ MYGL_MESA_resize_buffers

#define MYGL_MESA_resize_buffers 1

## ◆ MYGL_MESA_window_pos

#define MYGL_MESA_window_pos 1

## ◆ MYGL_MESA_ycbcr_texture

#define MYGL_MESA_ycbcr_texture 1

## ◆ MYGL_MIN

#define MYGL_MIN 0x8007

## ◆ MYGL_MIN_EXT

#define MYGL_MIN_EXT 0x8007

## ◆ MYGL_MINMAX

#define MYGL_MINMAX 0x802E

## ◆ MYGL_MINMAX_EXT

#define MYGL_MINMAX_EXT 0x802E

## ◆ MYGL_MINMAX_FORMAT

#define MYGL_MINMAX_FORMAT 0x802F

## ◆ MYGL_MINMAX_FORMAT_EXT

#define MYGL_MINMAX_FORMAT_EXT 0x802F

## ◆ MYGL_MINMAX_SINK

#define MYGL_MINMAX_SINK 0x8030

## ◆ MYGL_MINMAX_SINK_EXT

#define MYGL_MINMAX_SINK_EXT 0x8030

## ◆ MYGL_MIRROR_CLAMP_ATI

#define MYGL_MIRROR_CLAMP_ATI 0x8742

## ◆ MYGL_MIRROR_CLAMP_EXT

#define MYGL_MIRROR_CLAMP_EXT 0x8742

## ◆ MYGL_MIRROR_CLAMP_TO_BORDER_EXT

#define MYGL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912

## ◆ MYGL_MIRROR_CLAMP_TO_EDGE_ATI

#define MYGL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743

## ◆ MYGL_MIRROR_CLAMP_TO_EDGE_EXT

#define MYGL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743

## ◆ MYGL_MIRRORED_REPEAT

#define MYGL_MIRRORED_REPEAT 0x8370

## ◆ MYGL_MIRRORED_REPEAT_ARB

#define MYGL_MIRRORED_REPEAT_ARB 0x8370

## ◆ MYGL_MIRRORED_REPEAT_IBM

#define MYGL_MIRRORED_REPEAT_IBM 0x8370

## ◆ MYGL_MODELVIEW0_ARB

#define MYGL_MODELVIEW0_ARB 0x1700

## ◆ MYGL_MODELVIEW0_EXT

#define MYGL_MODELVIEW0_EXT MYGL_MODELVIEW

## ◆ MYGL_MODELVIEW0_MATRIX_EXT

#define MYGL_MODELVIEW0_MATRIX_EXT MYGL_MODELVIEW_MATRIX

## ◆ MYGL_MODELVIEW0_STACK_DEPTH_EXT

#define MYGL_MODELVIEW0_STACK_DEPTH_EXT MYGL_MODELVIEW_STACK_DEPTH

## ◆ MYGL_MODELVIEW10_ARB

#define MYGL_MODELVIEW10_ARB 0x872A

## ◆ MYGL_MODELVIEW11_ARB

#define MYGL_MODELVIEW11_ARB 0x872B

## ◆ MYGL_MODELVIEW12_ARB

#define MYGL_MODELVIEW12_ARB 0x872C

## ◆ MYGL_MODELVIEW13_ARB

#define MYGL_MODELVIEW13_ARB 0x872D

## ◆ MYGL_MODELVIEW14_ARB

#define MYGL_MODELVIEW14_ARB 0x872E

## ◆ MYGL_MODELVIEW15_ARB

#define MYGL_MODELVIEW15_ARB 0x872F

## ◆ MYGL_MODELVIEW16_ARB

#define MYGL_MODELVIEW16_ARB 0x8730

## ◆ MYGL_MODELVIEW17_ARB

#define MYGL_MODELVIEW17_ARB 0x8731

## ◆ MYGL_MODELVIEW18_ARB

#define MYGL_MODELVIEW18_ARB 0x8732

## ◆ MYGL_MODELVIEW19_ARB

#define MYGL_MODELVIEW19_ARB 0x8733

## ◆ MYGL_MODELVIEW1_ARB

#define MYGL_MODELVIEW1_ARB 0x850A

## ◆ MYGL_MODELVIEW1_EXT

#define MYGL_MODELVIEW1_EXT 0x850A

## ◆ MYGL_MODELVIEW1_MATRIX_EXT

#define MYGL_MODELVIEW1_MATRIX_EXT 0x8506

## ◆ MYGL_MODELVIEW1_STACK_DEPTH_EXT

#define MYGL_MODELVIEW1_STACK_DEPTH_EXT 0x8502

## ◆ MYGL_MODELVIEW20_ARB

#define MYGL_MODELVIEW20_ARB 0x8734

## ◆ MYGL_MODELVIEW21_ARB

#define MYGL_MODELVIEW21_ARB 0x8735

## ◆ MYGL_MODELVIEW22_ARB

#define MYGL_MODELVIEW22_ARB 0x8736

## ◆ MYGL_MODELVIEW23_ARB

#define MYGL_MODELVIEW23_ARB 0x8737

## ◆ MYGL_MODELVIEW24_ARB

#define MYGL_MODELVIEW24_ARB 0x8738

## ◆ MYGL_MODELVIEW25_ARB

#define MYGL_MODELVIEW25_ARB 0x8739

## ◆ MYGL_MODELVIEW26_ARB

#define MYGL_MODELVIEW26_ARB 0x873A

## ◆ MYGL_MODELVIEW27_ARB

#define MYGL_MODELVIEW27_ARB 0x873B

## ◆ MYGL_MODELVIEW28_ARB

#define MYGL_MODELVIEW28_ARB 0x873C

## ◆ MYGL_MODELVIEW29_ARB

#define MYGL_MODELVIEW29_ARB 0x873D

## ◆ MYGL_MODELVIEW2_ARB

#define MYGL_MODELVIEW2_ARB 0x8722

## ◆ MYGL_MODELVIEW30_ARB

#define MYGL_MODELVIEW30_ARB 0x873E

## ◆ MYGL_MODELVIEW31_ARB

#define MYGL_MODELVIEW31_ARB 0x873F

## ◆ MYGL_MODELVIEW3_ARB

#define MYGL_MODELVIEW3_ARB 0x8723

## ◆ MYGL_MODELVIEW4_ARB

#define MYGL_MODELVIEW4_ARB 0x8724

## ◆ MYGL_MODELVIEW5_ARB

#define MYGL_MODELVIEW5_ARB 0x8725

## ◆ MYGL_MODELVIEW6_ARB

#define MYGL_MODELVIEW6_ARB 0x8726

## ◆ MYGL_MODELVIEW7_ARB

#define MYGL_MODELVIEW7_ARB 0x8727

## ◆ MYGL_MODELVIEW8_ARB

#define MYGL_MODELVIEW8_ARB 0x8728

## ◆ MYGL_MODELVIEW9_ARB

#define MYGL_MODELVIEW9_ARB 0x8729

## ◆ MYGL_MODELVIEW_PROJECTION_NV

#define MYGL_MODELVIEW_PROJECTION_NV 0x8629

## ◆ MYGL_MODULATE_ADD_ATI

#define MYGL_MODULATE_ADD_ATI 0x8744

## ◆ MYGL_MODULATE_SIGNED_ADD_ATI

#define MYGL_MODULATE_SIGNED_ADD_ATI 0x8745

## ◆ MYGL_MODULATE_SUBTRACT_ATI

#define MYGL_MODULATE_SUBTRACT_ATI 0x8746

## ◆ MYGL_MOV_ATI

#define MYGL_MOV_ATI 0x8961

## ◆ MYGL_MUL_ATI

#define MYGL_MUL_ATI 0x8964

## ◆ MYGL_MULTISAMPLE

#define MYGL_MULTISAMPLE 0x809D

## ◆ MYGL_MULTISAMPLE_3DFX

#define MYGL_MULTISAMPLE_3DFX 0x86B2

## ◆ MYGL_MULTISAMPLE_ARB

#define MYGL_MULTISAMPLE_ARB 0x809D

## ◆ MYGL_MULTISAMPLE_BIT

#define MYGL_MULTISAMPLE_BIT 0x20000000

## ◆ MYGL_MULTISAMPLE_BIT_3DFX

#define MYGL_MULTISAMPLE_BIT_3DFX 0x20000000

## ◆ MYGL_MULTISAMPLE_BIT_ARB

#define MYGL_MULTISAMPLE_BIT_ARB 0x20000000

## ◆ MYGL_MULTISAMPLE_BIT_EXT

#define MYGL_MULTISAMPLE_BIT_EXT 0x20000000

## ◆ MYGL_MULTISAMPLE_EXT

#define MYGL_MULTISAMPLE_EXT 0x809D

## ◆ MYGL_MULTISAMPLE_FILTER_HINT_NV

#define MYGL_MULTISAMPLE_FILTER_HINT_NV 0x8534

## ◆ MYGL_MULTISAMPLE_SGIS

#define MYGL_MULTISAMPLE_SGIS 0x809D

## ◆ MYGL_MVP_MATRIX_EXT

#define MYGL_MVP_MATRIX_EXT 0x87E3

## ◆ MYGL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

#define MYGL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203

## ◆ MYGL_NATIVE_GRAPHICS_END_HINT_PGI

#define MYGL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204

## ◆ MYGL_NATIVE_GRAPHICS_HANDLE_PGI

#define MYGL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202

## ◆ MYGL_NEAREST_CLIPMAP_LINEAR_SGIX

#define MYGL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E

## ◆ MYGL_NEAREST_CLIPMAP_NEAREST_SGIX

#define MYGL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D

## ◆ MYGL_NEGATE_BIT_ATI

#define MYGL_NEGATE_BIT_ATI 0x00000004

## ◆ MYGL_NEGATIVE_ONE_EXT

#define MYGL_NEGATIVE_ONE_EXT 0x87DF

## ◆ MYGL_NEGATIVE_W_EXT

#define MYGL_NEGATIVE_W_EXT 0x87DC

## ◆ MYGL_NEGATIVE_X_EXT

#define MYGL_NEGATIVE_X_EXT 0x87D9

## ◆ MYGL_NEGATIVE_Y_EXT

#define MYGL_NEGATIVE_Y_EXT 0x87DA

## ◆ MYGL_NEGATIVE_Z_EXT

#define MYGL_NEGATIVE_Z_EXT 0x87DB

## ◆ MYGL_NORMAL_ARRAY_BUFFER_BINDING

#define MYGL_NORMAL_ARRAY_BUFFER_BINDING 0x8897

## ◆ MYGL_NORMAL_ARRAY_BUFFER_BINDING_ARB

#define MYGL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897

## ◆ MYGL_NORMAL_ARRAY_COUNT_EXT

#define MYGL_NORMAL_ARRAY_COUNT_EXT 0x8080

## ◆ MYGL_NORMAL_ARRAY_EXT

#define MYGL_NORMAL_ARRAY_EXT 0x8075

## ◆ MYGL_NORMAL_ARRAY_LIST_IBM

#define MYGL_NORMAL_ARRAY_LIST_IBM 103071

## ◆ MYGL_NORMAL_ARRAY_LIST_STRIDE_IBM

#define MYGL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081

## ◆ MYGL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL

#define MYGL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6

## ◆ MYGL_NORMAL_ARRAY_POINTER_EXT

#define MYGL_NORMAL_ARRAY_POINTER_EXT 0x808F

## ◆ MYGL_NORMAL_ARRAY_STRIDE_EXT

#define MYGL_NORMAL_ARRAY_STRIDE_EXT 0x807F

## ◆ MYGL_NORMAL_ARRAY_TYPE_EXT

#define MYGL_NORMAL_ARRAY_TYPE_EXT 0x807E

## ◆ MYGL_NORMAL_BIT_PGI

#define MYGL_NORMAL_BIT_PGI 0x08000000

## ◆ MYGL_NORMAL_MAP

#define MYGL_NORMAL_MAP 0x8511

## ◆ MYGL_NORMAL_MAP_ARB

#define MYGL_NORMAL_MAP_ARB 0x8511

## ◆ MYGL_NORMAL_MAP_EXT

#define MYGL_NORMAL_MAP_EXT 0x8511

## ◆ MYGL_NORMAL_MAP_NV

#define MYGL_NORMAL_MAP_NV 0x8511

## ◆ MYGL_NORMALIZED_RANGE_EXT

#define MYGL_NORMALIZED_RANGE_EXT 0x87E0

## ◆ MYGL_NUM_COMPRESSED_TEXTURE_FORMATS

#define MYGL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2

## ◆ MYGL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

#define MYGL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2

## ◆ MYGL_NUM_FRAGMENT_CONSTANTS_ATI

#define MYGL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F

## ◆ MYGL_NUM_FRAGMENT_REGISTERS_ATI

#define MYGL_NUM_FRAGMENT_REGISTERS_ATI 0x896E

## ◆ MYGL_NUM_GENERAL_COMBINERS_NV

#define MYGL_NUM_GENERAL_COMBINERS_NV 0x854E

## ◆ MYGL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI

#define MYGL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973

## ◆ MYGL_NUM_INSTRUCTIONS_PER_PASS_ATI

#define MYGL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971

## ◆ MYGL_NUM_INSTRUCTIONS_TOTAL_ATI

#define MYGL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972

## ◆ MYGL_NUM_LOOPBACK_COMPONENTS_ATI

#define MYGL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974

## ◆ MYGL_NUM_PASSES_ATI

#define MYGL_NUM_PASSES_ATI 0x8970

## ◆ MYGL_NV_blend_square

#define MYGL_NV_blend_square 1

## ◆ MYGL_NV_copy_depth_to_color

#define MYGL_NV_copy_depth_to_color 1

## ◆ MYGL_NV_depth_clamp

#define MYGL_NV_depth_clamp 1

## ◆ MYGL_NV_evaluators

#define MYGL_NV_evaluators 1

## ◆ MYGL_NV_fence

#define MYGL_NV_fence 1

## ◆ MYGL_NV_float_buffer

#define MYGL_NV_float_buffer 1

## ◆ MYGL_NV_fog_distance

#define MYGL_NV_fog_distance 1

## ◆ MYGL_NV_fragment_program

#define MYGL_NV_fragment_program 1

## ◆ MYGL_NV_fragment_program2

#define MYGL_NV_fragment_program2 1

## ◆ MYGL_NV_fragment_program_option

#define MYGL_NV_fragment_program_option 1

## ◆ MYGL_NV_half_float

#define MYGL_NV_half_float 1

## ◆ MYGL_NV_light_max_exponent

#define MYGL_NV_light_max_exponent 1

## ◆ MYGL_NV_multisample_filter_hint

#define MYGL_NV_multisample_filter_hint 1

## ◆ MYGL_NV_occlusion_query

#define MYGL_NV_occlusion_query 1

## ◆ MYGL_NV_packed_depth_stencil

#define MYGL_NV_packed_depth_stencil 1

## ◆ MYGL_NV_pixel_data_range

#define MYGL_NV_pixel_data_range 1

## ◆ MYGL_NV_point_sprite

#define MYGL_NV_point_sprite 1

## ◆ MYGL_NV_primitive_restart

#define MYGL_NV_primitive_restart 1

## ◆ MYGL_NV_register_combiners

#define MYGL_NV_register_combiners 1

## ◆ MYGL_NV_register_combiners2

#define MYGL_NV_register_combiners2 1

## ◆ MYGL_NV_texgen_emboss

#define MYGL_NV_texgen_emboss 1

## ◆ MYGL_NV_texgen_reflection

#define MYGL_NV_texgen_reflection 1

## ◆ MYGL_NV_texture_compression_vtc

#define MYGL_NV_texture_compression_vtc 1

## ◆ MYGL_NV_texture_env_combine4

#define MYGL_NV_texture_env_combine4 1

## ◆ MYGL_NV_texture_expand_normal

#define MYGL_NV_texture_expand_normal 1

## ◆ MYGL_NV_texture_rectangle

#define MYGL_NV_texture_rectangle 1

## ◆ MYGL_NV_texture_shader

#define MYGL_NV_texture_shader 1

## ◆ MYGL_NV_texture_shader2

#define MYGL_NV_texture_shader2 1

## ◆ MYGL_NV_texture_shader3

#define MYGL_NV_texture_shader3 1

## ◆ MYGL_NV_vertex_array_range

#define MYGL_NV_vertex_array_range 1

## ◆ MYGL_NV_vertex_array_range2

#define MYGL_NV_vertex_array_range2 1

## ◆ MYGL_NV_vertex_program

#define MYGL_NV_vertex_program 1

## ◆ MYGL_NV_vertex_program1_1

#define MYGL_NV_vertex_program1_1 1

## ◆ MYGL_NV_vertex_program2

#define MYGL_NV_vertex_program2 1

## ◆ MYGL_NV_vertex_program2_option

#define MYGL_NV_vertex_program2_option 1

## ◆ MYGL_NV_vertex_program3

#define MYGL_NV_vertex_program3 1

## ◆ MYGL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

#define MYGL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A

## ◆ MYGL_OBJECT_ACTIVE_ATTRIBUTES_ARB

#define MYGL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89

## ◆ MYGL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

#define MYGL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87

## ◆ MYGL_OBJECT_ACTIVE_UNIFORMS_ARB

#define MYGL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86

## ◆ MYGL_OBJECT_ATTACHED_OBJECTS_ARB

#define MYGL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85

## ◆ MYGL_OBJECT_BUFFER_SIZE_ATI

#define MYGL_OBJECT_BUFFER_SIZE_ATI 0x8764

## ◆ MYGL_OBJECT_BUFFER_USAGE_ATI

#define MYGL_OBJECT_BUFFER_USAGE_ATI 0x8765

## ◆ MYGL_OBJECT_COMPILE_STATUS_ARB

#define MYGL_OBJECT_COMPILE_STATUS_ARB 0x8B81

## ◆ MYGL_OBJECT_DELETE_STATUS_ARB

#define MYGL_OBJECT_DELETE_STATUS_ARB 0x8B80

## ◆ MYGL_OBJECT_DISTANCE_TO_LINE_SGIS

#define MYGL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3

## ◆ MYGL_OBJECT_DISTANCE_TO_POINT_SGIS

#define MYGL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1

## ◆ MYGL_OBJECT_INFO_LOG_LENGTH_ARB

#define MYGL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84

## ◆ MYGL_OBJECT_LINE_SGIS

#define MYGL_OBJECT_LINE_SGIS 0x81F7

## ◆ MYGL_OBJECT_LINK_STATUS_ARB

#define MYGL_OBJECT_LINK_STATUS_ARB 0x8B82

## ◆ MYGL_OBJECT_POINT_SGIS

#define MYGL_OBJECT_POINT_SGIS 0x81F5

## ◆ MYGL_OBJECT_SHADER_SOURCE_LENGTH_ARB

#define MYGL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88

## ◆ MYGL_OBJECT_SUBTYPE_ARB

#define MYGL_OBJECT_SUBTYPE_ARB 0x8B4F

## ◆ MYGL_OBJECT_TYPE_ARB

#define MYGL_OBJECT_TYPE_ARB 0x8B4E

## ◆ MYGL_OBJECT_VALIDATE_STATUS_ARB

#define MYGL_OBJECT_VALIDATE_STATUS_ARB 0x8B83

## ◆ MYGL_OCCLUSION_TEST_HP

#define MYGL_OCCLUSION_TEST_HP 0x8165

## ◆ MYGL_OCCLUSION_TEST_RESULT_HP

#define MYGL_OCCLUSION_TEST_RESULT_HP 0x8166

## ◆ MYGL_OES_read_format

#define MYGL_OES_read_format 1

## ◆ MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

#define MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856

## ◆ MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

#define MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857

## ◆ MYGL_OFFSET_HILO_TEXTURE_2D_NV

#define MYGL_OFFSET_HILO_TEXTURE_2D_NV 0x8854

## ◆ MYGL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

#define MYGL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855

## ◆ MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

#define MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850

## ◆ MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

#define MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851

## ◆ MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

#define MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852

## ◆ MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

#define MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853

## ◆ MYGL_OFFSET_TEXTURE_2D_BIAS_NV

#define MYGL_OFFSET_TEXTURE_2D_BIAS_NV MYGL_OFFSET_TEXTURE_BIAS_NV

## ◆ MYGL_OFFSET_TEXTURE_2D_MATRIX_NV

#define MYGL_OFFSET_TEXTURE_2D_MATRIX_NV MYGL_OFFSET_TEXTURE_MATRIX_NV

## ◆ MYGL_OFFSET_TEXTURE_2D_NV

#define MYGL_OFFSET_TEXTURE_2D_NV 0x86E8

## ◆ MYGL_OFFSET_TEXTURE_2D_SCALE_NV

#define MYGL_OFFSET_TEXTURE_2D_SCALE_NV MYGL_OFFSET_TEXTURE_SCALE_NV

## ◆ MYGL_OFFSET_TEXTURE_BIAS_NV

#define MYGL_OFFSET_TEXTURE_BIAS_NV 0x86E3

## ◆ MYGL_OFFSET_TEXTURE_MATRIX_NV

#define MYGL_OFFSET_TEXTURE_MATRIX_NV 0x86E1

## ◆ MYGL_OFFSET_TEXTURE_RECTANGLE_NV

#define MYGL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C

## ◆ MYGL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

#define MYGL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D

## ◆ MYGL_OFFSET_TEXTURE_SCALE_NV

#define MYGL_OFFSET_TEXTURE_SCALE_NV 0x86E2

## ◆ MYGL_OML_interlace

#define MYGL_OML_interlace 1

## ◆ MYGL_OML_resample

#define MYGL_OML_resample 1

## ◆ MYGL_OML_subsample

#define MYGL_OML_subsample 1

## ◆ MYGL_ONE_EXT

#define MYGL_ONE_EXT 0x87DE

## ◆ MYGL_ONE_MINUS_CONSTANT_ALPHA

#define MYGL_ONE_MINUS_CONSTANT_ALPHA 0x8004

## ◆ MYGL_ONE_MINUS_CONSTANT_ALPHA_EXT

#define MYGL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004

## ◆ MYGL_ONE_MINUS_CONSTANT_COLOR

#define MYGL_ONE_MINUS_CONSTANT_COLOR 0x8002

## ◆ MYGL_ONE_MINUS_CONSTANT_COLOR_EXT

#define MYGL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002

## ◆ MYGL_OP_ADD_EXT

#define MYGL_OP_ADD_EXT 0x8787

## ◆ MYGL_OP_CLAMP_EXT

#define MYGL_OP_CLAMP_EXT 0x878E

## ◆ MYGL_OP_CROSS_PRODUCT_EXT

#define MYGL_OP_CROSS_PRODUCT_EXT 0x8797

## ◆ MYGL_OP_DOT3_EXT

#define MYGL_OP_DOT3_EXT 0x8784

## ◆ MYGL_OP_DOT4_EXT

#define MYGL_OP_DOT4_EXT 0x8785

## ◆ MYGL_OP_EXP_BASE_2_EXT

#define MYGL_OP_EXP_BASE_2_EXT 0x8791

## ◆ MYGL_OP_FLOOR_EXT

#define MYGL_OP_FLOOR_EXT 0x878F

## ◆ MYGL_OP_FRAC_EXT

#define MYGL_OP_FRAC_EXT 0x8789

## ◆ MYGL_OP_INDEX_EXT

#define MYGL_OP_INDEX_EXT 0x8782

## ◆ MYGL_OP_LOG_BASE_2_EXT

#define MYGL_OP_LOG_BASE_2_EXT 0x8792

## ◆ MYGL_OP_MADD_EXT

#define MYGL_OP_MADD_EXT 0x8788

## ◆ MYGL_OP_MAX_EXT

#define MYGL_OP_MAX_EXT 0x878A

## ◆ MYGL_OP_MIN_EXT

#define MYGL_OP_MIN_EXT 0x878B

## ◆ MYGL_OP_MOV_EXT

#define MYGL_OP_MOV_EXT 0x8799

## ◆ MYGL_OP_MUL_EXT

#define MYGL_OP_MUL_EXT 0x8786

## ◆ MYGL_OP_MULTIPLY_MATRIX_EXT

#define MYGL_OP_MULTIPLY_MATRIX_EXT 0x8798

## ◆ MYGL_OP_NEGATE_EXT

#define MYGL_OP_NEGATE_EXT 0x8783

## ◆ MYGL_OP_POWER_EXT

#define MYGL_OP_POWER_EXT 0x8793

## ◆ MYGL_OP_RECIP_EXT

#define MYGL_OP_RECIP_EXT 0x8794

## ◆ MYGL_OP_RECIP_SQRT_EXT

#define MYGL_OP_RECIP_SQRT_EXT 0x8795

## ◆ MYGL_OP_ROUND_EXT

#define MYGL_OP_ROUND_EXT 0x8790

## ◆ MYGL_OP_SET_GE_EXT

#define MYGL_OP_SET_GE_EXT 0x878C

## ◆ MYGL_OP_SET_LT_EXT

#define MYGL_OP_SET_LT_EXT 0x878D

## ◆ MYGL_OP_SUB_EXT

#define MYGL_OP_SUB_EXT 0x8796

## ◆ MYGL_OPERAND0_ALPHA

#define MYGL_OPERAND0_ALPHA 0x8598

## ◆ MYGL_OPERAND0_ALPHA_ARB

#define MYGL_OPERAND0_ALPHA_ARB 0x8598

## ◆ MYGL_OPERAND0_ALPHA_EXT

#define MYGL_OPERAND0_ALPHA_EXT 0x8598

## ◆ MYGL_OPERAND0_RGB

#define MYGL_OPERAND0_RGB 0x8590

## ◆ MYGL_OPERAND0_RGB_ARB

#define MYGL_OPERAND0_RGB_ARB 0x8590

## ◆ MYGL_OPERAND0_RGB_EXT

#define MYGL_OPERAND0_RGB_EXT 0x8590

## ◆ MYGL_OPERAND1_ALPHA

#define MYGL_OPERAND1_ALPHA 0x8599

## ◆ MYGL_OPERAND1_ALPHA_ARB

#define MYGL_OPERAND1_ALPHA_ARB 0x8599

## ◆ MYGL_OPERAND1_ALPHA_EXT

#define MYGL_OPERAND1_ALPHA_EXT 0x8599

## ◆ MYGL_OPERAND1_RGB

#define MYGL_OPERAND1_RGB 0x8591

## ◆ MYGL_OPERAND1_RGB_ARB

#define MYGL_OPERAND1_RGB_ARB 0x8591

## ◆ MYGL_OPERAND1_RGB_EXT

#define MYGL_OPERAND1_RGB_EXT 0x8591

## ◆ MYGL_OPERAND2_ALPHA

#define MYGL_OPERAND2_ALPHA 0x859A

## ◆ MYGL_OPERAND2_ALPHA_ARB

#define MYGL_OPERAND2_ALPHA_ARB 0x859A

## ◆ MYGL_OPERAND2_ALPHA_EXT

#define MYGL_OPERAND2_ALPHA_EXT 0x859A

## ◆ MYGL_OPERAND2_RGB

#define MYGL_OPERAND2_RGB 0x8592

## ◆ MYGL_OPERAND2_RGB_ARB

#define MYGL_OPERAND2_RGB_ARB 0x8592

## ◆ MYGL_OPERAND2_RGB_EXT

#define MYGL_OPERAND2_RGB_EXT 0x8592

## ◆ MYGL_OPERAND3_ALPHA_NV

#define MYGL_OPERAND3_ALPHA_NV 0x859B

## ◆ MYGL_OPERAND3_RGB_NV

#define MYGL_OPERAND3_RGB_NV 0x8593

## ◆ MYGL_OUTPUT_COLOR0_EXT

#define MYGL_OUTPUT_COLOR0_EXT 0x879B

## ◆ MYGL_OUTPUT_COLOR1_EXT

#define MYGL_OUTPUT_COLOR1_EXT 0x879C

## ◆ MYGL_OUTPUT_FOG_EXT

#define MYGL_OUTPUT_FOG_EXT 0x87BD

## ◆ MYGL_OUTPUT_TEXTURE_COORD0_EXT

#define MYGL_OUTPUT_TEXTURE_COORD0_EXT 0x879D

## ◆ MYGL_OUTPUT_TEXTURE_COORD10_EXT

#define MYGL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7

## ◆ MYGL_OUTPUT_TEXTURE_COORD11_EXT

#define MYGL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8

## ◆ MYGL_OUTPUT_TEXTURE_COORD12_EXT

#define MYGL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9

## ◆ MYGL_OUTPUT_TEXTURE_COORD13_EXT

#define MYGL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA

## ◆ MYGL_OUTPUT_TEXTURE_COORD14_EXT

#define MYGL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB

## ◆ MYGL_OUTPUT_TEXTURE_COORD15_EXT

#define MYGL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC

## ◆ MYGL_OUTPUT_TEXTURE_COORD16_EXT

#define MYGL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD

## ◆ MYGL_OUTPUT_TEXTURE_COORD17_EXT

#define MYGL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE

## ◆ MYGL_OUTPUT_TEXTURE_COORD18_EXT

#define MYGL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF

## ◆ MYGL_OUTPUT_TEXTURE_COORD19_EXT

#define MYGL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0

## ◆ MYGL_OUTPUT_TEXTURE_COORD1_EXT

#define MYGL_OUTPUT_TEXTURE_COORD1_EXT 0x879E

## ◆ MYGL_OUTPUT_TEXTURE_COORD20_EXT

#define MYGL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1

## ◆ MYGL_OUTPUT_TEXTURE_COORD21_EXT

#define MYGL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2

## ◆ MYGL_OUTPUT_TEXTURE_COORD22_EXT

#define MYGL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3

## ◆ MYGL_OUTPUT_TEXTURE_COORD23_EXT

#define MYGL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4

## ◆ MYGL_OUTPUT_TEXTURE_COORD24_EXT

#define MYGL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5

## ◆ MYGL_OUTPUT_TEXTURE_COORD25_EXT

#define MYGL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6

## ◆ MYGL_OUTPUT_TEXTURE_COORD26_EXT

#define MYGL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7

## ◆ MYGL_OUTPUT_TEXTURE_COORD27_EXT

#define MYGL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8

## ◆ MYGL_OUTPUT_TEXTURE_COORD28_EXT

#define MYGL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9

## ◆ MYGL_OUTPUT_TEXTURE_COORD29_EXT

#define MYGL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA

## ◆ MYGL_OUTPUT_TEXTURE_COORD2_EXT

#define MYGL_OUTPUT_TEXTURE_COORD2_EXT 0x879F

## ◆ MYGL_OUTPUT_TEXTURE_COORD30_EXT

#define MYGL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB

## ◆ MYGL_OUTPUT_TEXTURE_COORD31_EXT

#define MYGL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC

## ◆ MYGL_OUTPUT_TEXTURE_COORD3_EXT

#define MYGL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0

## ◆ MYGL_OUTPUT_TEXTURE_COORD4_EXT

#define MYGL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1

## ◆ MYGL_OUTPUT_TEXTURE_COORD5_EXT

#define MYGL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2

## ◆ MYGL_OUTPUT_TEXTURE_COORD6_EXT

#define MYGL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3

## ◆ MYGL_OUTPUT_TEXTURE_COORD7_EXT

#define MYGL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4

## ◆ MYGL_OUTPUT_TEXTURE_COORD8_EXT

#define MYGL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5

## ◆ MYGL_OUTPUT_TEXTURE_COORD9_EXT

#define MYGL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6

## ◆ MYGL_OUTPUT_VERTEX_EXT

#define MYGL_OUTPUT_VERTEX_EXT 0x879A

## ◆ MYGL_PACK_CMYK_HINT_EXT

#define MYGL_PACK_CMYK_HINT_EXT 0x800E

## ◆ MYGL_PACK_IMAGE_DEPTH_SGIS

#define MYGL_PACK_IMAGE_DEPTH_SGIS 0x8131

## ◆ MYGL_PACK_IMAGE_HEIGHT

#define MYGL_PACK_IMAGE_HEIGHT 0x806C

## ◆ MYGL_PACK_IMAGE_HEIGHT_EXT

#define MYGL_PACK_IMAGE_HEIGHT_EXT 0x806C

## ◆ MYGL_PACK_INVERT_MESA

#define MYGL_PACK_INVERT_MESA 0x8758

## ◆ MYGL_PACK_RESAMPLE_OML

#define MYGL_PACK_RESAMPLE_OML 0x8984

## ◆ MYGL_PACK_RESAMPLE_SGIX

#define MYGL_PACK_RESAMPLE_SGIX 0x842C

## ◆ MYGL_PACK_SKIP_IMAGES

#define MYGL_PACK_SKIP_IMAGES 0x806B

## ◆ MYGL_PACK_SKIP_IMAGES_EXT

#define MYGL_PACK_SKIP_IMAGES_EXT 0x806B

## ◆ MYGL_PACK_SKIP_VOLUMES_SGIS

#define MYGL_PACK_SKIP_VOLUMES_SGIS 0x8130

## ◆ MYGL_PACK_SUBSAMPLE_RATE_SGIX

#define MYGL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0

## ◆ MYGL_PARALLEL_ARRAYS_INTEL

#define MYGL_PARALLEL_ARRAYS_INTEL 0x83F4

## ◆ MYGL_PASS_THROUGH_NV

#define MYGL_PASS_THROUGH_NV 0x86E6

## ◆ MYGL_PER_STAGE_CONSTANTS_NV

#define MYGL_PER_STAGE_CONSTANTS_NV 0x8535

## ◆ MYGL_PERTURB_EXT

#define MYGL_PERTURB_EXT 0x85AE

## ◆ MYGL_PGI_misc_hints

#define MYGL_PGI_misc_hints 1

## ◆ MYGL_PGI_vertex_hints

#define MYGL_PGI_vertex_hints 1

## ◆ MYGL_PHONG_HINT_WIN

#define MYGL_PHONG_HINT_WIN 0x80EB

## ◆ MYGL_PHONG_WIN

#define MYGL_PHONG_WIN 0x80EA

## ◆ MYGL_PIXEL_COUNT_AVAILABLE_NV

#define MYGL_PIXEL_COUNT_AVAILABLE_NV 0x8867

## ◆ MYGL_PIXEL_COUNT_NV

#define MYGL_PIXEL_COUNT_NV 0x8866

## ◆ MYGL_PIXEL_COUNTER_BITS_NV

#define MYGL_PIXEL_COUNTER_BITS_NV 0x8864

## ◆ MYGL_PIXEL_CUBIC_WEIGHT_EXT

#define MYGL_PIXEL_CUBIC_WEIGHT_EXT 0x8333

## ◆ MYGL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS

#define MYGL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355

## ◆ MYGL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS

#define MYGL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354

## ◆ MYGL_PIXEL_GROUP_COLOR_SGIS

#define MYGL_PIXEL_GROUP_COLOR_SGIS 0x8356

## ◆ MYGL_PIXEL_MAG_FILTER_EXT

#define MYGL_PIXEL_MAG_FILTER_EXT 0x8331

## ◆ MYGL_PIXEL_MIN_FILTER_EXT

#define MYGL_PIXEL_MIN_FILTER_EXT 0x8332

## ◆ MYGL_PIXEL_PACK_BUFFER_ARB

#define MYGL_PIXEL_PACK_BUFFER_ARB 0x88EB

## ◆ MYGL_PIXEL_PACK_BUFFER_BINDING_ARB

#define MYGL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED

## ◆ MYGL_PIXEL_PACK_BUFFER_BINDING_EXT

#define MYGL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED

## ◆ MYGL_PIXEL_PACK_BUFFER_EXT

#define MYGL_PIXEL_PACK_BUFFER_EXT 0x88EB

## ◆ MYGL_PIXEL_SUBSAMPLE_2424_SGIX

#define MYGL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3

## ◆ MYGL_PIXEL_SUBSAMPLE_4242_SGIX

#define MYGL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4

## ◆ MYGL_PIXEL_SUBSAMPLE_4444_SGIX

#define MYGL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2

## ◆ MYGL_PIXEL_TEX_GEN_ALPHA_LS_SGIX

#define MYGL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189

## ◆ MYGL_PIXEL_TEX_GEN_ALPHA_MS_SGIX

#define MYGL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A

## ◆ MYGL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX

#define MYGL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188

## ◆ MYGL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX

#define MYGL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187

## ◆ MYGL_PIXEL_TEX_GEN_MODE_SGIX

#define MYGL_PIXEL_TEX_GEN_MODE_SGIX 0x832B

## ◆ MYGL_PIXEL_TEX_GEN_Q_CEILING_SGIX

#define MYGL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184

## ◆ MYGL_PIXEL_TEX_GEN_Q_FLOOR_SGIX

#define MYGL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186

## ◆ MYGL_PIXEL_TEX_GEN_Q_ROUND_SGIX

#define MYGL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185

## ◆ MYGL_PIXEL_TEX_GEN_SGIX

#define MYGL_PIXEL_TEX_GEN_SGIX 0x8139

## ◆ MYGL_PIXEL_TEXTURE_SGIS

#define MYGL_PIXEL_TEXTURE_SGIS 0x8353

## ◆ MYGL_PIXEL_TILE_BEST_ALIGNMENT_SGIX

#define MYGL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E

## ◆ MYGL_PIXEL_TILE_CACHE_INCREMENT_SGIX

#define MYGL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F

## ◆ MYGL_PIXEL_TILE_CACHE_SIZE_SGIX

#define MYGL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145

## ◆ MYGL_PIXEL_TILE_GRID_DEPTH_SGIX

#define MYGL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144

## ◆ MYGL_PIXEL_TILE_GRID_HEIGHT_SGIX

#define MYGL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143

## ◆ MYGL_PIXEL_TILE_GRID_WIDTH_SGIX

#define MYGL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142

## ◆ MYGL_PIXEL_TILE_HEIGHT_SGIX

#define MYGL_PIXEL_TILE_HEIGHT_SGIX 0x8141

## ◆ MYGL_PIXEL_TILE_WIDTH_SGIX

#define MYGL_PIXEL_TILE_WIDTH_SGIX 0x8140

## ◆ MYGL_PIXEL_TRANSFORM_2D_EXT

#define MYGL_PIXEL_TRANSFORM_2D_EXT 0x8330

## ◆ MYGL_PIXEL_TRANSFORM_2D_MATRIX_EXT

#define MYGL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338

## ◆ MYGL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

#define MYGL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336

## ◆ MYGL_PIXEL_UNPACK_BUFFER_ARB

#define MYGL_PIXEL_UNPACK_BUFFER_ARB 0x88EC

## ◆ MYGL_PIXEL_UNPACK_BUFFER_BINDING_ARB

#define MYGL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF

## ◆ MYGL_PIXEL_UNPACK_BUFFER_BINDING_EXT

#define MYGL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF

## ◆ MYGL_PIXEL_UNPACK_BUFFER_EXT

#define MYGL_PIXEL_UNPACK_BUFFER_EXT 0x88EC

## ◆ MYGL_PN_TRIANGLES_ATI

#define MYGL_PN_TRIANGLES_ATI 0x87F0

## ◆ MYGL_PN_TRIANGLES_NORMAL_MODE_ATI

#define MYGL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3

## ◆ MYGL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

#define MYGL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7

## ◆ MYGL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

#define MYGL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8

## ◆ MYGL_PN_TRIANGLES_POINT_MODE_ATI

#define MYGL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2

## ◆ MYGL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

#define MYGL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6

## ◆ MYGL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

#define MYGL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5

## ◆ MYGL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define MYGL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4

## ◆ MYGL_POINT_DISTANCE_ATTENUATION

#define MYGL_POINT_DISTANCE_ATTENUATION 0x8129

## ◆ MYGL_POINT_DISTANCE_ATTENUATION_ARB

#define MYGL_POINT_DISTANCE_ATTENUATION_ARB 0x8129

## ◆ MYGL_POINT_FADE_THRESHOLD_SIZE

#define MYGL_POINT_FADE_THRESHOLD_SIZE 0x8128

## ◆ MYGL_POINT_FADE_THRESHOLD_SIZE_ARB

#define MYGL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128

## ◆ MYGL_POINT_FADE_THRESHOLD_SIZE_EXT

#define MYGL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128

## ◆ MYGL_POINT_FADE_THRESHOLD_SIZE_SGIS

#define MYGL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128

## ◆ MYGL_POINT_SIZE_MAX

#define MYGL_POINT_SIZE_MAX 0x8127

## ◆ MYGL_POINT_SIZE_MAX_ARB

#define MYGL_POINT_SIZE_MAX_ARB 0x8127

## ◆ MYGL_POINT_SIZE_MAX_EXT

#define MYGL_POINT_SIZE_MAX_EXT 0x8127

## ◆ MYGL_POINT_SIZE_MAX_SGIS

#define MYGL_POINT_SIZE_MAX_SGIS 0x8127

## ◆ MYGL_POINT_SIZE_MIN

#define MYGL_POINT_SIZE_MIN 0x8126

## ◆ MYGL_POINT_SIZE_MIN_ARB

#define MYGL_POINT_SIZE_MIN_ARB 0x8126

## ◆ MYGL_POINT_SIZE_MIN_EXT

#define MYGL_POINT_SIZE_MIN_EXT 0x8126

## ◆ MYGL_POINT_SIZE_MIN_SGIS

#define MYGL_POINT_SIZE_MIN_SGIS 0x8126

## ◆ MYGL_POINT_SPRITE

#define MYGL_POINT_SPRITE 0x8861

## ◆ MYGL_POINT_SPRITE_ARB

#define MYGL_POINT_SPRITE_ARB 0x8861

## ◆ MYGL_POINT_SPRITE_COORD_ORIGIN

#define MYGL_POINT_SPRITE_COORD_ORIGIN 0x8CA0

## ◆ MYGL_POINT_SPRITE_NV

#define MYGL_POINT_SPRITE_NV 0x8861

## ◆ MYGL_POINT_SPRITE_R_MODE_NV

#define MYGL_POINT_SPRITE_R_MODE_NV 0x8863

## ◆ MYGL_POLYGON_OFFSET_BIAS_EXT

#define MYGL_POLYGON_OFFSET_BIAS_EXT 0x8039

## ◆ MYGL_POLYGON_OFFSET_EXT

#define MYGL_POLYGON_OFFSET_EXT 0x8037

## ◆ MYGL_POLYGON_OFFSET_FACTOR_EXT

#define MYGL_POLYGON_OFFSET_FACTOR_EXT 0x8038

## ◆ MYGL_POST_COLOR_MATRIX_ALPHA_BIAS

#define MYGL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB

## ◆ MYGL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI

#define MYGL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB

## ◆ MYGL_POST_COLOR_MATRIX_ALPHA_SCALE

#define MYGL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7

## ◆ MYGL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI

#define MYGL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7

## ◆ MYGL_POST_COLOR_MATRIX_BLUE_BIAS

#define MYGL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA

## ◆ MYGL_POST_COLOR_MATRIX_BLUE_BIAS_SGI

#define MYGL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA

## ◆ MYGL_POST_COLOR_MATRIX_BLUE_SCALE

#define MYGL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6

## ◆ MYGL_POST_COLOR_MATRIX_BLUE_SCALE_SGI

#define MYGL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6

## ◆ MYGL_POST_COLOR_MATRIX_COLOR_TABLE

#define MYGL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2

## ◆ MYGL_POST_COLOR_MATRIX_COLOR_TABLE_SGI

#define MYGL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2

## ◆ MYGL_POST_COLOR_MATRIX_GREEN_BIAS

#define MYGL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9

## ◆ MYGL_POST_COLOR_MATRIX_GREEN_BIAS_SGI

#define MYGL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9

## ◆ MYGL_POST_COLOR_MATRIX_GREEN_SCALE

#define MYGL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5

## ◆ MYGL_POST_COLOR_MATRIX_GREEN_SCALE_SGI

#define MYGL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5

## ◆ MYGL_POST_COLOR_MATRIX_RED_BIAS

#define MYGL_POST_COLOR_MATRIX_RED_BIAS 0x80B8

## ◆ MYGL_POST_COLOR_MATRIX_RED_BIAS_SGI

#define MYGL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8

## ◆ MYGL_POST_COLOR_MATRIX_RED_SCALE

#define MYGL_POST_COLOR_MATRIX_RED_SCALE 0x80B4

## ◆ MYGL_POST_COLOR_MATRIX_RED_SCALE_SGI

#define MYGL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4

## ◆ MYGL_POST_CONVOLUTION_ALPHA_BIAS

#define MYGL_POST_CONVOLUTION_ALPHA_BIAS 0x8023

## ◆ MYGL_POST_CONVOLUTION_ALPHA_BIAS_EXT

#define MYGL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023

## ◆ MYGL_POST_CONVOLUTION_ALPHA_SCALE

#define MYGL_POST_CONVOLUTION_ALPHA_SCALE 0x801F

## ◆ MYGL_POST_CONVOLUTION_ALPHA_SCALE_EXT

#define MYGL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F

## ◆ MYGL_POST_CONVOLUTION_BLUE_BIAS

#define MYGL_POST_CONVOLUTION_BLUE_BIAS 0x8022

## ◆ MYGL_POST_CONVOLUTION_BLUE_BIAS_EXT

#define MYGL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022

## ◆ MYGL_POST_CONVOLUTION_BLUE_SCALE

#define MYGL_POST_CONVOLUTION_BLUE_SCALE 0x801E

## ◆ MYGL_POST_CONVOLUTION_BLUE_SCALE_EXT

#define MYGL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E

## ◆ MYGL_POST_CONVOLUTION_COLOR_TABLE

#define MYGL_POST_CONVOLUTION_COLOR_TABLE 0x80D1

## ◆ MYGL_POST_CONVOLUTION_COLOR_TABLE_SGI

#define MYGL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1

## ◆ MYGL_POST_CONVOLUTION_GREEN_BIAS

#define MYGL_POST_CONVOLUTION_GREEN_BIAS 0x8021

## ◆ MYGL_POST_CONVOLUTION_GREEN_BIAS_EXT

#define MYGL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021

## ◆ MYGL_POST_CONVOLUTION_GREEN_SCALE

#define MYGL_POST_CONVOLUTION_GREEN_SCALE 0x801D

## ◆ MYGL_POST_CONVOLUTION_GREEN_SCALE_EXT

#define MYGL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D

## ◆ MYGL_POST_CONVOLUTION_RED_BIAS

#define MYGL_POST_CONVOLUTION_RED_BIAS 0x8020

## ◆ MYGL_POST_CONVOLUTION_RED_BIAS_EXT

#define MYGL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020

## ◆ MYGL_POST_CONVOLUTION_RED_SCALE

#define MYGL_POST_CONVOLUTION_RED_SCALE 0x801C

## ◆ MYGL_POST_CONVOLUTION_RED_SCALE_EXT

#define MYGL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C

## ◆ MYGL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

#define MYGL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162

## ◆ MYGL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX

#define MYGL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B

## ◆ MYGL_POST_TEXTURE_FILTER_BIAS_SGIX

#define MYGL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179

## ◆ MYGL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX

#define MYGL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C

## ◆ MYGL_POST_TEXTURE_FILTER_SCALE_SGIX

#define MYGL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A

## ◆ MYGL_PREFER_DOUBLEBUFFER_HINT_PGI

#define MYGL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8

## ◆ MYGL_PRESERVE_ATI

#define MYGL_PRESERVE_ATI 0x8762

## ◆ MYGL_PREVIOUS

#define MYGL_PREVIOUS 0x8578

## ◆ MYGL_PREVIOUS_ARB

#define MYGL_PREVIOUS_ARB 0x8578

## ◆ MYGL_PREVIOUS_EXT

#define MYGL_PREVIOUS_EXT 0x8578

## ◆ MYGL_PREVIOUS_TEXTURE_INPUT_NV

#define MYGL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4

## ◆ MYGL_PRIMARY_COLOR

#define MYGL_PRIMARY_COLOR 0x8577

## ◆ MYGL_PRIMARY_COLOR_ARB

#define MYGL_PRIMARY_COLOR_ARB 0x8577

## ◆ MYGL_PRIMARY_COLOR_EXT

#define MYGL_PRIMARY_COLOR_EXT 0x8577

## ◆ MYGL_PRIMARY_COLOR_NV

#define MYGL_PRIMARY_COLOR_NV 0x852C

## ◆ MYGL_PRIMITIVE_RESTART_INDEX_NV

#define MYGL_PRIMITIVE_RESTART_INDEX_NV 0x8559

## ◆ MYGL_PRIMITIVE_RESTART_NV

#define MYGL_PRIMITIVE_RESTART_NV 0x8558

## ◆ MYGL_PROGRAM_ADDRESS_REGISTERS_ARB

#define MYGL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0

## ◆ MYGL_PROGRAM_ALU_INSTRUCTIONS_ARB

#define MYGL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805

## ◆ MYGL_PROGRAM_ATTRIBS_ARB

#define MYGL_PROGRAM_ATTRIBS_ARB 0x88AC

## ◆ MYGL_PROGRAM_BINDING_ARB

#define MYGL_PROGRAM_BINDING_ARB 0x8677

## ◆ MYGL_PROGRAM_ERROR_POSITION_ARB

#define MYGL_PROGRAM_ERROR_POSITION_ARB 0x864B

Referenced by render_setup_fp_yuv().

## ◆ MYGL_PROGRAM_ERROR_POSITION_NV

#define MYGL_PROGRAM_ERROR_POSITION_NV 0x864B

## ◆ MYGL_PROGRAM_ERROR_STRING_ARB

#define MYGL_PROGRAM_ERROR_STRING_ARB 0x8874

## ◆ MYGL_PROGRAM_ERROR_STRING_NV

#define MYGL_PROGRAM_ERROR_STRING_NV 0x8874

## ◆ MYGL_PROGRAM_FORMAT_ARB

#define MYGL_PROGRAM_FORMAT_ARB 0x8876

## ◆ MYGL_PROGRAM_FORMAT_ASCII_ARB

#define MYGL_PROGRAM_FORMAT_ASCII_ARB 0x8875

Referenced by render_setup_fp_yuv().

## ◆ MYGL_PROGRAM_INSTRUCTIONS_ARB

#define MYGL_PROGRAM_INSTRUCTIONS_ARB 0x88A0

## ◆ MYGL_PROGRAM_LENGTH_ARB

#define MYGL_PROGRAM_LENGTH_ARB 0x8627

## ◆ MYGL_PROGRAM_LENGTH_NV

#define MYGL_PROGRAM_LENGTH_NV 0x8627

## ◆ MYGL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

#define MYGL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2

## ◆ MYGL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

#define MYGL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808

## ◆ MYGL_PROGRAM_NATIVE_ATTRIBS_ARB

#define MYGL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE

## ◆ MYGL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

#define MYGL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2

## ◆ MYGL_PROGRAM_NATIVE_PARAMETERS_ARB

#define MYGL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA

## ◆ MYGL_PROGRAM_NATIVE_TEMPORARIES_ARB

#define MYGL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6

## ◆ MYGL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

#define MYGL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A

## ◆ MYGL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

#define MYGL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809

## ◆ MYGL_PROGRAM_OBJECT_ARB

#define MYGL_PROGRAM_OBJECT_ARB 0x8B40

## ◆ MYGL_PROGRAM_PARAMETER_NV

#define MYGL_PROGRAM_PARAMETER_NV 0x8644

## ◆ MYGL_PROGRAM_PARAMETERS_ARB

#define MYGL_PROGRAM_PARAMETERS_ARB 0x88A8

## ◆ MYGL_PROGRAM_RESIDENT_NV

#define MYGL_PROGRAM_RESIDENT_NV 0x8647

## ◆ MYGL_PROGRAM_STRING_ARB

#define MYGL_PROGRAM_STRING_ARB 0x8628

## ◆ MYGL_PROGRAM_STRING_NV

#define MYGL_PROGRAM_STRING_NV 0x8628

## ◆ MYGL_PROGRAM_TARGET_NV

#define MYGL_PROGRAM_TARGET_NV 0x8646

## ◆ MYGL_PROGRAM_TEMPORARIES_ARB

#define MYGL_PROGRAM_TEMPORARIES_ARB 0x88A4

## ◆ MYGL_PROGRAM_TEX_INDIRECTIONS_ARB

#define MYGL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807

## ◆ MYGL_PROGRAM_TEX_INSTRUCTIONS_ARB

#define MYGL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806

## ◆ MYGL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

#define MYGL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6

## ◆ MYGL_PROXY_COLOR_TABLE

#define MYGL_PROXY_COLOR_TABLE 0x80D3

## ◆ MYGL_PROXY_COLOR_TABLE_SGI

#define MYGL_PROXY_COLOR_TABLE_SGI 0x80D3

## ◆ MYGL_PROXY_HISTOGRAM

#define MYGL_PROXY_HISTOGRAM 0x8025

## ◆ MYGL_PROXY_HISTOGRAM_EXT

#define MYGL_PROXY_HISTOGRAM_EXT 0x8025

## ◆ MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

#define MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5

## ◆ MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI

#define MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5

## ◆ MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE

#define MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4

## ◆ MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI

#define MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4

## ◆ MYGL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

#define MYGL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163

## ◆ MYGL_PROXY_TEXTURE_1D_EXT

#define MYGL_PROXY_TEXTURE_1D_EXT 0x8063

## ◆ MYGL_PROXY_TEXTURE_2D_EXT

#define MYGL_PROXY_TEXTURE_2D_EXT 0x8064

## ◆ MYGL_PROXY_TEXTURE_3D

#define MYGL_PROXY_TEXTURE_3D 0x8070

## ◆ MYGL_PROXY_TEXTURE_3D_EXT

#define MYGL_PROXY_TEXTURE_3D_EXT 0x8070

## ◆ MYGL_PROXY_TEXTURE_4D_SGIS

#define MYGL_PROXY_TEXTURE_4D_SGIS 0x8135

## ◆ MYGL_PROXY_TEXTURE_COLOR_TABLE_SGI

#define MYGL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD

## ◆ MYGL_PROXY_TEXTURE_CUBE_MAP

#define MYGL_PROXY_TEXTURE_CUBE_MAP 0x851B

## ◆ MYGL_PROXY_TEXTURE_CUBE_MAP_ARB

#define MYGL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B

## ◆ MYGL_PROXY_TEXTURE_CUBE_MAP_EXT

#define MYGL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B

## ◆ MYGL_PROXY_TEXTURE_RECTANGLE_ARB

#define MYGL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7

## ◆ MYGL_PROXY_TEXTURE_RECTANGLE_NV

#define MYGL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7

## ◆ MYGL_QUAD_ALPHA4_SGIS

#define MYGL_QUAD_ALPHA4_SGIS 0x811E

## ◆ MYGL_QUAD_ALPHA8_SGIS

#define MYGL_QUAD_ALPHA8_SGIS 0x811F

## ◆ MYGL_QUAD_INTENSITY4_SGIS

#define MYGL_QUAD_INTENSITY4_SGIS 0x8122

## ◆ MYGL_QUAD_INTENSITY8_SGIS

#define MYGL_QUAD_INTENSITY8_SGIS 0x8123

## ◆ MYGL_QUAD_LUMINANCE4_SGIS

#define MYGL_QUAD_LUMINANCE4_SGIS 0x8120

## ◆ MYGL_QUAD_LUMINANCE8_SGIS

#define MYGL_QUAD_LUMINANCE8_SGIS 0x8121

## ◆ MYGL_QUAD_MESH_SUN

#define MYGL_QUAD_MESH_SUN 0x8614

## ◆ MYGL_QUAD_TEXTURE_SELECT_SGIS

#define MYGL_QUAD_TEXTURE_SELECT_SGIS 0x8125

## ◆ MYGL_QUARTER_BIT_ATI

#define MYGL_QUARTER_BIT_ATI 0x00000010

## ◆ MYGL_QUERY_COUNTER_BITS

#define MYGL_QUERY_COUNTER_BITS 0x8864

## ◆ MYGL_QUERY_COUNTER_BITS_ARB

#define MYGL_QUERY_COUNTER_BITS_ARB 0x8864

## ◆ MYGL_QUERY_RESULT

#define MYGL_QUERY_RESULT 0x8866

## ◆ MYGL_QUERY_RESULT_ARB

#define MYGL_QUERY_RESULT_ARB 0x8866

## ◆ MYGL_QUERY_RESULT_AVAILABLE

#define MYGL_QUERY_RESULT_AVAILABLE 0x8867

## ◆ MYGL_QUERY_RESULT_AVAILABLE_ARB

#define MYGL_QUERY_RESULT_AVAILABLE_ARB 0x8867

## ◆ MYGL_R1UI_C3F_V3F_SUN

#define MYGL_R1UI_C3F_V3F_SUN 0x85C6

## ◆ MYGL_R1UI_C4F_N3F_V3F_SUN

#define MYGL_R1UI_C4F_N3F_V3F_SUN 0x85C8

## ◆ MYGL_R1UI_C4UB_V3F_SUN

#define MYGL_R1UI_C4UB_V3F_SUN 0x85C5

## ◆ MYGL_R1UI_N3F_V3F_SUN

#define MYGL_R1UI_N3F_V3F_SUN 0x85C7

## ◆ MYGL_R1UI_T2F_C4F_N3F_V3F_SUN

#define MYGL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB

## ◆ MYGL_R1UI_T2F_N3F_V3F_SUN

#define MYGL_R1UI_T2F_N3F_V3F_SUN 0x85CA

## ◆ MYGL_R1UI_T2F_V3F_SUN

#define MYGL_R1UI_T2F_V3F_SUN 0x85C9

## ◆ MYGL_R1UI_V3F_SUN

#define MYGL_R1UI_V3F_SUN 0x85C4

## ◆ MYGL_RASTER_POSITION_UNCLIPPED_IBM

#define MYGL_RASTER_POSITION_UNCLIPPED_IBM 0x19262

## ◆ MYGL_READ_ONLY

#define MYGL_READ_ONLY 0x88B8

## ◆ MYGL_READ_ONLY_ARB

#define MYGL_READ_ONLY_ARB 0x88B8

## ◆ MYGL_READ_PIXEL_DATA_RANGE_LENGTH_NV

#define MYGL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B

## ◆ MYGL_READ_PIXEL_DATA_RANGE_NV

#define MYGL_READ_PIXEL_DATA_RANGE_NV 0x8879

## ◆ MYGL_READ_PIXEL_DATA_RANGE_POINTER_NV

#define MYGL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D

## ◆ MYGL_READ_WRITE

#define MYGL_READ_WRITE 0x88BA

## ◆ MYGL_READ_WRITE_ARB

#define MYGL_READ_WRITE_ARB 0x88BA

## ◆ MYGL_RECLAIM_MEMORY_HINT_PGI

#define MYGL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE

## ◆ MYGL_RED_BIT_ATI

#define MYGL_RED_BIT_ATI 0x00000001

## ◆ MYGL_RED_MAX_CLAMP_INGR

#define MYGL_RED_MAX_CLAMP_INGR 0x8564

## ◆ MYGL_RED_MIN_CLAMP_INGR

#define MYGL_RED_MIN_CLAMP_INGR 0x8560

## ◆ MYGL_REDUCE

#define MYGL_REDUCE 0x8016

## ◆ MYGL_REDUCE_EXT

#define MYGL_REDUCE_EXT 0x8016

## ◆ MYGL_REFERENCE_PLANE_EQUATION_SGIX

#define MYGL_REFERENCE_PLANE_EQUATION_SGIX 0x817E

## ◆ MYGL_REFERENCE_PLANE_SGIX

#define MYGL_REFERENCE_PLANE_SGIX 0x817D

## ◆ MYGL_REFLECTION_MAP

#define MYGL_REFLECTION_MAP 0x8512

## ◆ MYGL_REFLECTION_MAP_ARB

#define MYGL_REFLECTION_MAP_ARB 0x8512

## ◆ MYGL_REFLECTION_MAP_EXT

#define MYGL_REFLECTION_MAP_EXT 0x8512

## ◆ MYGL_REFLECTION_MAP_NV

#define MYGL_REFLECTION_MAP_NV 0x8512

## ◆ MYGL_REG_0_ATI

#define MYGL_REG_0_ATI 0x8921

## ◆ MYGL_REG_10_ATI

#define MYGL_REG_10_ATI 0x892B

## ◆ MYGL_REG_11_ATI

#define MYGL_REG_11_ATI 0x892C

## ◆ MYGL_REG_12_ATI

#define MYGL_REG_12_ATI 0x892D

## ◆ MYGL_REG_13_ATI

#define MYGL_REG_13_ATI 0x892E

## ◆ MYGL_REG_14_ATI

#define MYGL_REG_14_ATI 0x892F

## ◆ MYGL_REG_15_ATI

#define MYGL_REG_15_ATI 0x8930

## ◆ MYGL_REG_16_ATI

#define MYGL_REG_16_ATI 0x8931

## ◆ MYGL_REG_17_ATI

#define MYGL_REG_17_ATI 0x8932

## ◆ MYGL_REG_18_ATI

#define MYGL_REG_18_ATI 0x8933

## ◆ MYGL_REG_19_ATI

#define MYGL_REG_19_ATI 0x8934

## ◆ MYGL_REG_1_ATI

#define MYGL_REG_1_ATI 0x8922

## ◆ MYGL_REG_20_ATI

#define MYGL_REG_20_ATI 0x8935

## ◆ MYGL_REG_21_ATI

#define MYGL_REG_21_ATI 0x8936

## ◆ MYGL_REG_22_ATI

#define MYGL_REG_22_ATI 0x8937

## ◆ MYGL_REG_23_ATI

#define MYGL_REG_23_ATI 0x8938

## ◆ MYGL_REG_24_ATI

#define MYGL_REG_24_ATI 0x8939

## ◆ MYGL_REG_25_ATI

#define MYGL_REG_25_ATI 0x893A

## ◆ MYGL_REG_26_ATI

#define MYGL_REG_26_ATI 0x893B

## ◆ MYGL_REG_27_ATI

#define MYGL_REG_27_ATI 0x893C

## ◆ MYGL_REG_28_ATI

#define MYGL_REG_28_ATI 0x893D

## ◆ MYGL_REG_29_ATI

#define MYGL_REG_29_ATI 0x893E

## ◆ MYGL_REG_2_ATI

#define MYGL_REG_2_ATI 0x8923

## ◆ MYGL_REG_30_ATI

#define MYGL_REG_30_ATI 0x893F

## ◆ MYGL_REG_31_ATI

#define MYGL_REG_31_ATI 0x8940

## ◆ MYGL_REG_3_ATI

#define MYGL_REG_3_ATI 0x8924

## ◆ MYGL_REG_4_ATI

#define MYGL_REG_4_ATI 0x8925

## ◆ MYGL_REG_5_ATI

#define MYGL_REG_5_ATI 0x8926

## ◆ MYGL_REG_6_ATI

#define MYGL_REG_6_ATI 0x8927

## ◆ MYGL_REG_7_ATI

#define MYGL_REG_7_ATI 0x8928

## ◆ MYGL_REG_8_ATI

#define MYGL_REG_8_ATI 0x8929

## ◆ MYGL_REG_9_ATI

#define MYGL_REG_9_ATI 0x892A

## ◆ MYGL_REGISTER_COMBINERS_NV

#define MYGL_REGISTER_COMBINERS_NV 0x8522

## ◆ MYGL_REND_screen_coordinates

#define MYGL_REND_screen_coordinates 1

## ◆ MYGL_RENDERBUFFER_BINDING_EXT

#define MYGL_RENDERBUFFER_BINDING_EXT 0x8CA7

## ◆ MYGL_RENDERBUFFER_EXT

#define MYGL_RENDERBUFFER_EXT 0x8D41

## ◆ MYGL_RENDERBUFFER_HEIGHT_EXT

#define MYGL_RENDERBUFFER_HEIGHT_EXT 0x8D43

## ◆ MYGL_RENDERBUFFER_INTERNAL_FORMAT_EXT

#define MYGL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44

## ◆ MYGL_RENDERBUFFER_WIDTH_EXT

#define MYGL_RENDERBUFFER_WIDTH_EXT 0x8D42

## ◆ MYGL_REPLACE_EXT

#define MYGL_REPLACE_EXT 0x8062

## ◆ MYGL_REPLACE_MIDDLE_SUN

#define MYGL_REPLACE_MIDDLE_SUN 0x0002

## ◆ MYGL_REPLACE_OLDEST_SUN

#define MYGL_REPLACE_OLDEST_SUN 0x0003

## ◆ MYGL_REPLACEMENT_CODE_ARRAY_POINTER_SUN

#define MYGL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3

## ◆ MYGL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN

#define MYGL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2

## ◆ MYGL_REPLACEMENT_CODE_ARRAY_SUN

#define MYGL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0

## ◆ MYGL_REPLACEMENT_CODE_ARRAY_TYPE_SUN

#define MYGL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1

## ◆ MYGL_REPLACEMENT_CODE_SUN

#define MYGL_REPLACEMENT_CODE_SUN 0x81D8

## ◆ MYGL_REPLICATE_BORDER

#define MYGL_REPLICATE_BORDER 0x8153

## ◆ MYGL_REPLICATE_BORDER_HP

#define MYGL_REPLICATE_BORDER_HP 0x8153

## ◆ MYGL_RESAMPLE_AVERAGE_OML

#define MYGL_RESAMPLE_AVERAGE_OML 0x8988

## ◆ MYGL_RESAMPLE_DECIMATE_OML

#define MYGL_RESAMPLE_DECIMATE_OML 0x8989

## ◆ MYGL_RESAMPLE_DECIMATE_SGIX

#define MYGL_RESAMPLE_DECIMATE_SGIX 0x8430

## ◆ MYGL_RESAMPLE_REPLICATE_OML

#define MYGL_RESAMPLE_REPLICATE_OML 0x8986

## ◆ MYGL_RESAMPLE_REPLICATE_SGIX

#define MYGL_RESAMPLE_REPLICATE_SGIX 0x842E

## ◆ MYGL_RESAMPLE_ZERO_FILL_OML

#define MYGL_RESAMPLE_ZERO_FILL_OML 0x8987

## ◆ MYGL_RESAMPLE_ZERO_FILL_SGIX

#define MYGL_RESAMPLE_ZERO_FILL_SGIX 0x842F

## ◆ MYGL_RESCALE_NORMAL

#define MYGL_RESCALE_NORMAL 0x803A

## ◆ MYGL_RESCALE_NORMAL_EXT

#define MYGL_RESCALE_NORMAL_EXT 0x803A

## ◆ MYGL_RESTART_SUN

#define MYGL_RESTART_SUN 0x0001

## ◆ MYGL_RGB10_A2_EXT

#define MYGL_RGB10_A2_EXT 0x8059

## ◆ MYGL_RGB10_EXT

#define MYGL_RGB10_EXT 0x8052

## ◆ MYGL_RGB12_EXT

#define MYGL_RGB12_EXT 0x8053

## ◆ MYGL_RGB16_EXT

#define MYGL_RGB16_EXT 0x8054

## ◆ MYGL_RGB16F_ARB

#define MYGL_RGB16F_ARB 0x881B

## ◆ MYGL_RGB2_EXT

#define MYGL_RGB2_EXT 0x804E

## ◆ MYGL_RGB32F_ARB

#define MYGL_RGB32F_ARB 0x8815

## ◆ MYGL_RGB4_EXT

#define MYGL_RGB4_EXT 0x804F

## ◆ MYGL_RGB4_S3TC

#define MYGL_RGB4_S3TC 0x83A1

## ◆ MYGL_RGB5_A1_EXT

#define MYGL_RGB5_A1_EXT 0x8057

## ◆ MYGL_RGB5_EXT

#define MYGL_RGB5_EXT 0x8050

## ◆ MYGL_RGB8_EXT

#define MYGL_RGB8_EXT 0x8051

## ◆ MYGL_RGB_FLOAT16_ATI

#define MYGL_RGB_FLOAT16_ATI 0x881B

## ◆ MYGL_RGB_FLOAT32_ATI

#define MYGL_RGB_FLOAT32_ATI 0x8815

## ◆ MYGL_RGB_S3TC

#define MYGL_RGB_S3TC 0x83A0

## ◆ MYGL_RGB_SCALE

#define MYGL_RGB_SCALE 0x8573

## ◆ MYGL_RGB_SCALE_ARB

#define MYGL_RGB_SCALE_ARB 0x8573

## ◆ MYGL_RGB_SCALE_EXT

#define MYGL_RGB_SCALE_EXT 0x8573

## ◆ MYGL_RGBA12_EXT

#define MYGL_RGBA12_EXT 0x805A

## ◆ MYGL_RGBA16_EXT

#define MYGL_RGBA16_EXT 0x805B

## ◆ MYGL_RGBA16F_ARB

#define MYGL_RGBA16F_ARB 0x881A

## ◆ MYGL_RGBA2_EXT

#define MYGL_RGBA2_EXT 0x8055

## ◆ MYGL_RGBA32F_ARB

#define MYGL_RGBA32F_ARB 0x8814

## ◆ MYGL_RGBA4_EXT

#define MYGL_RGBA4_EXT 0x8056

## ◆ MYGL_RGBA4_S3TC

#define MYGL_RGBA4_S3TC 0x83A3

## ◆ MYGL_RGBA8_EXT

#define MYGL_RGBA8_EXT 0x8058

## ◆ MYGL_RGBA_FLOAT16_ATI

#define MYGL_RGBA_FLOAT16_ATI 0x881A

## ◆ MYGL_RGBA_FLOAT32_ATI

#define MYGL_RGBA_FLOAT32_ATI 0x8814

## ◆ MYGL_RGBA_FLOAT_MODE_ARB

#define MYGL_RGBA_FLOAT_MODE_ARB 0x8820

## ◆ MYGL_RGBA_S3TC

#define MYGL_RGBA_S3TC 0x83A2

## ◆ MYGL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

#define MYGL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9

## ◆ MYGL_S3_s3tc

#define MYGL_S3_s3tc 1

## ◆ MYGL_SAMPLE_ALPHA_TO_COVERAGE

#define MYGL_SAMPLE_ALPHA_TO_COVERAGE 0x809E

## ◆ MYGL_SAMPLE_ALPHA_TO_COVERAGE_ARB

#define MYGL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E

## ◆ MYGL_SAMPLE_ALPHA_TO_MASK_EXT

#define MYGL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E

## ◆ MYGL_SAMPLE_ALPHA_TO_MASK_SGIS

#define MYGL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E

## ◆ MYGL_SAMPLE_ALPHA_TO_ONE

#define MYGL_SAMPLE_ALPHA_TO_ONE 0x809F

## ◆ MYGL_SAMPLE_ALPHA_TO_ONE_ARB

#define MYGL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F

## ◆ MYGL_SAMPLE_ALPHA_TO_ONE_EXT

#define MYGL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F

## ◆ MYGL_SAMPLE_ALPHA_TO_ONE_SGIS

#define MYGL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F

## ◆ MYGL_SAMPLE_BUFFERS

#define MYGL_SAMPLE_BUFFERS 0x80A8

## ◆ MYGL_SAMPLE_BUFFERS_3DFX

#define MYGL_SAMPLE_BUFFERS_3DFX 0x86B3

## ◆ MYGL_SAMPLE_BUFFERS_ARB

#define MYGL_SAMPLE_BUFFERS_ARB 0x80A8

## ◆ MYGL_SAMPLE_BUFFERS_EXT

#define MYGL_SAMPLE_BUFFERS_EXT 0x80A8

## ◆ MYGL_SAMPLE_BUFFERS_SGIS

#define MYGL_SAMPLE_BUFFERS_SGIS 0x80A8

## ◆ MYGL_SAMPLE_COVERAGE

#define MYGL_SAMPLE_COVERAGE 0x80A0

## ◆ MYGL_SAMPLE_COVERAGE_ARB

#define MYGL_SAMPLE_COVERAGE_ARB 0x80A0

## ◆ MYGL_SAMPLE_COVERAGE_INVERT

#define MYGL_SAMPLE_COVERAGE_INVERT 0x80AB

## ◆ MYGL_SAMPLE_COVERAGE_INVERT_ARB

#define MYGL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB

## ◆ MYGL_SAMPLE_COVERAGE_VALUE

#define MYGL_SAMPLE_COVERAGE_VALUE 0x80AA

## ◆ MYGL_SAMPLE_COVERAGE_VALUE_ARB

#define MYGL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA

## ◆ MYGL_SAMPLE_MASK_EXT

#define MYGL_SAMPLE_MASK_EXT 0x80A0

## ◆ MYGL_SAMPLE_MASK_INVERT_EXT

#define MYGL_SAMPLE_MASK_INVERT_EXT 0x80AB

## ◆ MYGL_SAMPLE_MASK_INVERT_SGIS

#define MYGL_SAMPLE_MASK_INVERT_SGIS 0x80AB

## ◆ MYGL_SAMPLE_MASK_SGIS

#define MYGL_SAMPLE_MASK_SGIS 0x80A0

## ◆ MYGL_SAMPLE_MASK_VALUE_EXT

#define MYGL_SAMPLE_MASK_VALUE_EXT 0x80AA

## ◆ MYGL_SAMPLE_MASK_VALUE_SGIS

#define MYGL_SAMPLE_MASK_VALUE_SGIS 0x80AA

## ◆ MYGL_SAMPLE_PATTERN_EXT

#define MYGL_SAMPLE_PATTERN_EXT 0x80AC

## ◆ MYGL_SAMPLE_PATTERN_SGIS

#define MYGL_SAMPLE_PATTERN_SGIS 0x80AC

## ◆ MYGL_SAMPLER_1D

#define MYGL_SAMPLER_1D 0x8B5D

## ◆ MYGL_SAMPLER_1D_ARB

#define MYGL_SAMPLER_1D_ARB 0x8B5D

## ◆ MYGL_SAMPLER_1D_SHADOW

#define MYGL_SAMPLER_1D_SHADOW 0x8B61

## ◆ MYGL_SAMPLER_1D_SHADOW_ARB

#define MYGL_SAMPLER_1D_SHADOW_ARB 0x8B61

## ◆ MYGL_SAMPLER_2D

#define MYGL_SAMPLER_2D 0x8B5E

## ◆ MYGL_SAMPLER_2D_ARB

#define MYGL_SAMPLER_2D_ARB 0x8B5E

## ◆ MYGL_SAMPLER_2D_RECT_ARB

#define MYGL_SAMPLER_2D_RECT_ARB 0x8B63

## ◆ MYGL_SAMPLER_2D_RECT_SHADOW_ARB

#define MYGL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64

## ◆ MYGL_SAMPLER_2D_SHADOW

#define MYGL_SAMPLER_2D_SHADOW 0x8B62

## ◆ MYGL_SAMPLER_2D_SHADOW_ARB

#define MYGL_SAMPLER_2D_SHADOW_ARB 0x8B62

## ◆ MYGL_SAMPLER_3D

#define MYGL_SAMPLER_3D 0x8B5F

## ◆ MYGL_SAMPLER_3D_ARB

#define MYGL_SAMPLER_3D_ARB 0x8B5F

## ◆ MYGL_SAMPLER_CUBE

#define MYGL_SAMPLER_CUBE 0x8B60

## ◆ MYGL_SAMPLER_CUBE_ARB

#define MYGL_SAMPLER_CUBE_ARB 0x8B60

## ◆ MYGL_SAMPLES

#define MYGL_SAMPLES 0x80A9

## ◆ MYGL_SAMPLES_3DFX

#define MYGL_SAMPLES_3DFX 0x86B4

## ◆ MYGL_SAMPLES_ARB

#define MYGL_SAMPLES_ARB 0x80A9

## ◆ MYGL_SAMPLES_EXT

#define MYGL_SAMPLES_EXT 0x80A9

## ◆ MYGL_SAMPLES_PASSED

#define MYGL_SAMPLES_PASSED 0x8914

## ◆ MYGL_SAMPLES_PASSED_ARB

#define MYGL_SAMPLES_PASSED_ARB 0x8914

## ◆ MYGL_SAMPLES_SGIS

#define MYGL_SAMPLES_SGIS 0x80A9

## ◆ MYGL_SATURATE_BIT_ATI

#define MYGL_SATURATE_BIT_ATI 0x00000040

## ◆ MYGL_SCALAR_EXT

#define MYGL_SCALAR_EXT 0x87BE

## ◆ MYGL_SCALE_BY_FOUR_NV

#define MYGL_SCALE_BY_FOUR_NV 0x853F

## ◆ MYGL_SCALE_BY_ONE_HALF_NV

#define MYGL_SCALE_BY_ONE_HALF_NV 0x8540

## ◆ MYGL_SCALE_BY_TWO_NV

#define MYGL_SCALE_BY_TWO_NV 0x853E

## ◆ MYGL_SCALEBIAS_HINT_SGIX

#define MYGL_SCALEBIAS_HINT_SGIX 0x8322

## ◆ MYGL_SCREEN_COORDINATES_REND

#define MYGL_SCREEN_COORDINATES_REND 0x8490

## ◆ MYGL_SECONDARY_COLOR_ARRAY

#define MYGL_SECONDARY_COLOR_ARRAY 0x845E

## ◆ MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

#define MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C

## ◆ MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

#define MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C

## ◆ MYGL_SECONDARY_COLOR_ARRAY_EXT

#define MYGL_SECONDARY_COLOR_ARRAY_EXT 0x845E

## ◆ MYGL_SECONDARY_COLOR_ARRAY_LIST_IBM

#define MYGL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077

## ◆ MYGL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM

#define MYGL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087

## ◆ MYGL_SECONDARY_COLOR_ARRAY_POINTER

#define MYGL_SECONDARY_COLOR_ARRAY_POINTER 0x845D

## ◆ MYGL_SECONDARY_COLOR_ARRAY_POINTER_EXT

#define MYGL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D

## ◆ MYGL_SECONDARY_COLOR_ARRAY_SIZE

#define MYGL_SECONDARY_COLOR_ARRAY_SIZE 0x845A

## ◆ MYGL_SECONDARY_COLOR_ARRAY_SIZE_EXT

#define MYGL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A

## ◆ MYGL_SECONDARY_COLOR_ARRAY_STRIDE

#define MYGL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C

## ◆ MYGL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

#define MYGL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C

## ◆ MYGL_SECONDARY_COLOR_ARRAY_TYPE

#define MYGL_SECONDARY_COLOR_ARRAY_TYPE 0x845B

## ◆ MYGL_SECONDARY_COLOR_ARRAY_TYPE_EXT

#define MYGL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B

## ◆ MYGL_SECONDARY_COLOR_NV

#define MYGL_SECONDARY_COLOR_NV 0x852D

## ◆ MYGL_SECONDARY_INTERPOLATOR_ATI

#define MYGL_SECONDARY_INTERPOLATOR_ATI 0x896D

## ◆ MYGL_SEPARABLE_2D

#define MYGL_SEPARABLE_2D 0x8012

## ◆ MYGL_SEPARABLE_2D_EXT

#define MYGL_SEPARABLE_2D_EXT 0x8012

## ◆ MYGL_SEPARATE_SPECULAR_COLOR

#define MYGL_SEPARATE_SPECULAR_COLOR 0x81FA

## ◆ MYGL_SEPARATE_SPECULAR_COLOR_EXT

#define MYGL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA

## ◆ MYGL_SGI_color_table

#define MYGL_SGI_color_table 1

## ◆ MYGL_SGI_texture_color_table

#define MYGL_SGI_texture_color_table 1

## ◆ MYGL_SGIS_detail_texture

#define MYGL_SGIS_detail_texture 1

## ◆ MYGL_SGIS_fog_function

#define MYGL_SGIS_fog_function 1

## ◆ MYGL_SGIS_generate_mipmap

#define MYGL_SGIS_generate_mipmap 1

## ◆ MYGL_SGIS_multisample

#define MYGL_SGIS_multisample 1

## ◆ MYGL_SGIS_pixel_texture

#define MYGL_SGIS_pixel_texture 1

## ◆ MYGL_SGIS_point_line_texgen

#define MYGL_SGIS_point_line_texgen 1

## ◆ MYGL_SGIS_point_parameters

#define MYGL_SGIS_point_parameters 1

## ◆ MYGL_SGIS_sharpen_texture

#define MYGL_SGIS_sharpen_texture 1

## ◆ MYGL_SGIS_texture4D

#define MYGL_SGIS_texture4D 1

## ◆ MYGL_SGIS_texture_border_clamp

#define MYGL_SGIS_texture_border_clamp 1

## ◆ MYGL_SGIS_texture_color_mask

#define MYGL_SGIS_texture_color_mask 1

## ◆ MYGL_SGIS_texture_edge_clamp

#define MYGL_SGIS_texture_edge_clamp 1

## ◆ MYGL_SGIS_texture_filter4

#define MYGL_SGIS_texture_filter4 1

## ◆ MYGL_SGIS_texture_lod

#define MYGL_SGIS_texture_lod 1

## ◆ MYGL_SGIX_async

#define MYGL_SGIX_async 1

## ◆ MYGL_SGIX_async_histogram

#define MYGL_SGIX_async_histogram 1

## ◆ MYGL_SGIX_async_pixel

#define MYGL_SGIX_async_pixel 1

## ◆ MYGL_SGIX_blend_alpha_minmax

#define MYGL_SGIX_blend_alpha_minmax 1

## ◆ MYGL_SGIX_calligraphic_fragment

#define MYGL_SGIX_calligraphic_fragment 1

## ◆ MYGL_SGIX_clipmap

#define MYGL_SGIX_clipmap 1

## ◆ MYGL_SGIX_convolution_accuracy

#define MYGL_SGIX_convolution_accuracy 1

## ◆ MYGL_SGIX_depth_pass_instrument

#define MYGL_SGIX_depth_pass_instrument 1

## ◆ MYGL_SGIX_depth_texture

#define MYGL_SGIX_depth_texture 1

## ◆ MYGL_SGIX_flush_raster

#define MYGL_SGIX_flush_raster 1

## ◆ MYGL_SGIX_fog_offset

#define MYGL_SGIX_fog_offset 1

## ◆ MYGL_SGIX_fog_scale

#define MYGL_SGIX_fog_scale 1

## ◆ MYGL_SGIX_fragment_lighting

#define MYGL_SGIX_fragment_lighting 1

## ◆ MYGL_SGIX_framezoom

#define MYGL_SGIX_framezoom 1

## ◆ MYGL_SGIX_igloo_interface

#define MYGL_SGIX_igloo_interface 1

## ◆ MYGL_SGIX_instruments

#define MYGL_SGIX_instruments 1

## ◆ MYGL_SGIX_interlace

#define MYGL_SGIX_interlace 1

## ◆ MYGL_SGIX_ir_instrument1

#define MYGL_SGIX_ir_instrument1 1

## ◆ MYGL_SGIX_list_priority

#define MYGL_SGIX_list_priority 1

## ◆ MYGL_SGIX_pixel_texture

#define MYGL_SGIX_pixel_texture 1

## ◆ MYGL_SGIX_pixel_tiles

#define MYGL_SGIX_pixel_tiles 1

## ◆ MYGL_SGIX_polynomial_ffd

#define MYGL_SGIX_polynomial_ffd 1

## ◆ MYGL_SGIX_reference_plane

#define MYGL_SGIX_reference_plane 1

## ◆ MYGL_SGIX_resample

#define MYGL_SGIX_resample 1

## ◆ MYGL_SGIX_scalebias_hint

#define MYGL_SGIX_scalebias_hint 1

## ◆ MYGL_SGIX_shadow

#define MYGL_SGIX_shadow 1

## ◆ MYGL_SGIX_shadow_ambient

#define MYGL_SGIX_shadow_ambient 1

## ◆ MYGL_SGIX_sprite

#define MYGL_SGIX_sprite 1

## ◆ MYGL_SGIX_subsample

#define MYGL_SGIX_subsample 1

## ◆ MYGL_SGIX_tag_sample_buffer

#define MYGL_SGIX_tag_sample_buffer 1

## ◆ MYGL_SGIX_texture_add_env

#define MYGL_SGIX_texture_add_env 1

## ◆ MYGL_SGIX_texture_coordinate_clamp

#define MYGL_SGIX_texture_coordinate_clamp 1

## ◆ MYGL_SGIX_texture_lod_bias

#define MYGL_SGIX_texture_lod_bias 1

## ◆ MYGL_SGIX_texture_multi_buffer

#define MYGL_SGIX_texture_multi_buffer 1

## ◆ MYGL_SGIX_texture_scale_bias

#define MYGL_SGIX_texture_scale_bias 1

## ◆ MYGL_SGIX_texture_select

#define MYGL_SGIX_texture_select 1

## ◆ MYGL_SGIX_vertex_preclip

#define MYGL_SGIX_vertex_preclip 1

## ◆ MYGL_SGIX_ycrcb

#define MYGL_SGIX_ycrcb 1

## ◆ MYGL_SGIX_ycrcb_subsample

#define MYGL_SGIX_ycrcb_subsample 1

## ◆ MYGL_SGIX_ycrcba

#define MYGL_SGIX_ycrcba 1

## ◆ MYGL_SHADER_CONSISTENT_NV

#define MYGL_SHADER_CONSISTENT_NV 0x86DD

## ◆ MYGL_SHADER_OBJECT_ARB

#define MYGL_SHADER_OBJECT_ARB 0x8B48

## ◆ MYGL_SHADER_OPERATION_NV

#define MYGL_SHADER_OPERATION_NV 0x86DF

## ◆ MYGL_SHADER_SOURCE_LENGTH

#define MYGL_SHADER_SOURCE_LENGTH 0x8B88

## ◆ MYGL_SHADER_TYPE

#define MYGL_SHADER_TYPE 0x8B4F

## ◆ MYGL_SHADING_LANGUAGE_VERSION

#define MYGL_SHADING_LANGUAGE_VERSION 0x8B8C

## ◆ MYGL_SHADING_LANGUAGE_VERSION_ARB

#define MYGL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C

## ◆ MYGL_SHADOW_AMBIENT_SGIX

#define MYGL_SHADOW_AMBIENT_SGIX 0x80BF

## ◆ MYGL_SHADOW_ATTENUATION_EXT

#define MYGL_SHADOW_ATTENUATION_EXT 0x834E

## ◆ MYGL_SHARED_TEXTURE_PALETTE_EXT

#define MYGL_SHARED_TEXTURE_PALETTE_EXT 0x81FB

## ◆ MYGL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS

#define MYGL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0

## ◆ MYGL_SIGNED_ALPHA8_NV

#define MYGL_SIGNED_ALPHA8_NV 0x8706

## ◆ MYGL_SIGNED_ALPHA_NV

#define MYGL_SIGNED_ALPHA_NV 0x8705

## ◆ MYGL_SIGNED_HILO16_NV

#define MYGL_SIGNED_HILO16_NV 0x86FA

## ◆ MYGL_SIGNED_HILO8_NV

#define MYGL_SIGNED_HILO8_NV 0x885F

## ◆ MYGL_SIGNED_HILO_NV

#define MYGL_SIGNED_HILO_NV 0x86F9

## ◆ MYGL_SIGNED_IDENTITY_NV

#define MYGL_SIGNED_IDENTITY_NV 0x853C

## ◆ MYGL_SIGNED_INTENSITY8_NV

#define MYGL_SIGNED_INTENSITY8_NV 0x8708

## ◆ MYGL_SIGNED_INTENSITY_NV

#define MYGL_SIGNED_INTENSITY_NV 0x8707

## ◆ MYGL_SIGNED_LUMINANCE8_ALPHA8_NV

#define MYGL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704

## ◆ MYGL_SIGNED_LUMINANCE8_NV

#define MYGL_SIGNED_LUMINANCE8_NV 0x8702

## ◆ MYGL_SIGNED_LUMINANCE_ALPHA_NV

#define MYGL_SIGNED_LUMINANCE_ALPHA_NV 0x8703

## ◆ MYGL_SIGNED_LUMINANCE_NV

#define MYGL_SIGNED_LUMINANCE_NV 0x8701

## ◆ MYGL_SIGNED_NEGATE_NV

#define MYGL_SIGNED_NEGATE_NV 0x853D

## ◆ MYGL_SIGNED_RGB8_NV

#define MYGL_SIGNED_RGB8_NV 0x86FF

## ◆ MYGL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

#define MYGL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D

## ◆ MYGL_SIGNED_RGB_NV

#define MYGL_SIGNED_RGB_NV 0x86FE

## ◆ MYGL_SIGNED_RGB_UNSIGNED_ALPHA_NV

#define MYGL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C

## ◆ MYGL_SIGNED_RGBA8_NV

#define MYGL_SIGNED_RGBA8_NV 0x86FC

## ◆ MYGL_SIGNED_RGBA_NV

#define MYGL_SIGNED_RGBA_NV 0x86FB

## ◆ MYGL_SINGLE_COLOR

#define MYGL_SINGLE_COLOR 0x81F9

## ◆ MYGL_SINGLE_COLOR_EXT

#define MYGL_SINGLE_COLOR_EXT 0x81F9

## ◆ MYGL_SLICE_ACCUM_SUN

#define MYGL_SLICE_ACCUM_SUN 0x85CC

## ◆ MYGL_SMOOTH_LINE_WIDTH_GRANULARITY

#define MYGL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23

## ◆ MYGL_SMOOTH_LINE_WIDTH_RANGE

#define MYGL_SMOOTH_LINE_WIDTH_RANGE 0x0B22

## ◆ MYGL_SMOOTH_POINT_SIZE_GRANULARITY

#define MYGL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13

## ◆ MYGL_SMOOTH_POINT_SIZE_RANGE

#define MYGL_SMOOTH_POINT_SIZE_RANGE 0x0B12

## ◆ MYGL_SOURCE0_ALPHA

#define MYGL_SOURCE0_ALPHA 0x8588

## ◆ MYGL_SOURCE0_ALPHA_ARB

#define MYGL_SOURCE0_ALPHA_ARB 0x8588

## ◆ MYGL_SOURCE0_ALPHA_EXT

#define MYGL_SOURCE0_ALPHA_EXT 0x8588

## ◆ MYGL_SOURCE0_RGB

#define MYGL_SOURCE0_RGB 0x8580

## ◆ MYGL_SOURCE0_RGB_ARB

#define MYGL_SOURCE0_RGB_ARB 0x8580

## ◆ MYGL_SOURCE0_RGB_EXT

#define MYGL_SOURCE0_RGB_EXT 0x8580

## ◆ MYGL_SOURCE1_ALPHA

#define MYGL_SOURCE1_ALPHA 0x8589

## ◆ MYGL_SOURCE1_ALPHA_ARB

#define MYGL_SOURCE1_ALPHA_ARB 0x8589

## ◆ MYGL_SOURCE1_ALPHA_EXT

#define MYGL_SOURCE1_ALPHA_EXT 0x8589

## ◆ MYGL_SOURCE1_RGB

#define MYGL_SOURCE1_RGB 0x8581

## ◆ MYGL_SOURCE1_RGB_ARB

#define MYGL_SOURCE1_RGB_ARB 0x8581

## ◆ MYGL_SOURCE1_RGB_EXT

#define MYGL_SOURCE1_RGB_EXT 0x8581

## ◆ MYGL_SOURCE2_ALPHA

#define MYGL_SOURCE2_ALPHA 0x858A

## ◆ MYGL_SOURCE2_ALPHA_ARB

#define MYGL_SOURCE2_ALPHA_ARB 0x858A

## ◆ MYGL_SOURCE2_ALPHA_EXT

#define MYGL_SOURCE2_ALPHA_EXT 0x858A

## ◆ MYGL_SOURCE2_RGB

#define MYGL_SOURCE2_RGB 0x8582

## ◆ MYGL_SOURCE2_RGB_ARB

#define MYGL_SOURCE2_RGB_ARB 0x8582

## ◆ MYGL_SOURCE2_RGB_EXT

#define MYGL_SOURCE2_RGB_EXT 0x8582

## ◆ MYGL_SOURCE3_ALPHA_NV

#define MYGL_SOURCE3_ALPHA_NV 0x858B

## ◆ MYGL_SOURCE3_RGB_NV

#define MYGL_SOURCE3_RGB_NV 0x8583

## ◆ MYGL_SPARE0_NV

#define MYGL_SPARE0_NV 0x852E

## ◆ MYGL_SPARE0_PLUS_SECONDARY_COLOR_NV

#define MYGL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532

## ◆ MYGL_SPARE1_NV

#define MYGL_SPARE1_NV 0x852F

## ◆ MYGL_SPRITE_AXIAL_SGIX

#define MYGL_SPRITE_AXIAL_SGIX 0x814C

## ◆ MYGL_SPRITE_AXIS_SGIX

#define MYGL_SPRITE_AXIS_SGIX 0x814A

## ◆ MYGL_SPRITE_EYE_ALIGNED_SGIX

#define MYGL_SPRITE_EYE_ALIGNED_SGIX 0x814E

## ◆ MYGL_SPRITE_MODE_SGIX

#define MYGL_SPRITE_MODE_SGIX 0x8149

## ◆ MYGL_SPRITE_OBJECT_ALIGNED_SGIX

#define MYGL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D

## ◆ MYGL_SPRITE_SGIX

#define MYGL_SPRITE_SGIX 0x8148

## ◆ MYGL_SPRITE_TRANSLATION_SGIX

#define MYGL_SPRITE_TRANSLATION_SGIX 0x814B

## ◆ MYGL_SRC0_ALPHA

#define MYGL_SRC0_ALPHA MYGL_SOURCE0_ALPHA

## ◆ MYGL_SRC0_RGB

#define MYGL_SRC0_RGB MYGL_SOURCE0_RGB

## ◆ MYGL_SRC1_ALPHA

#define MYGL_SRC1_ALPHA MYGL_SOURCE1_ALPHA

## ◆ MYGL_SRC1_RGB

#define MYGL_SRC1_RGB MYGL_SOURCE1_RGB

## ◆ MYGL_SRC2_ALPHA

#define MYGL_SRC2_ALPHA MYGL_SOURCE2_ALPHA

## ◆ MYGL_SRC2_RGB

#define MYGL_SRC2_RGB MYGL_SOURCE2_RGB

## ◆ MYGL_STATIC_ATI

#define MYGL_STATIC_ATI 0x8760

## ◆ MYGL_STATIC_COPY

#define MYGL_STATIC_COPY 0x88E6

## ◆ MYGL_STATIC_COPY_ARB

#define MYGL_STATIC_COPY_ARB 0x88E6

## ◆ MYGL_STATIC_DRAW

#define MYGL_STATIC_DRAW 0x88E4

## ◆ MYGL_STATIC_DRAW_ARB

#define MYGL_STATIC_DRAW_ARB 0x88E4

## ◆ MYGL_STATIC_READ

#define MYGL_STATIC_READ 0x88E5

## ◆ MYGL_STATIC_READ_ARB

#define MYGL_STATIC_READ_ARB 0x88E5

## ◆ MYGL_STENCIL_ATTACHMENT_EXT

#define MYGL_STENCIL_ATTACHMENT_EXT 0x8D20

## ◆ MYGL_STENCIL_BACK_FAIL

#define MYGL_STENCIL_BACK_FAIL 0x8801

## ◆ MYGL_STENCIL_BACK_FAIL_ATI

#define MYGL_STENCIL_BACK_FAIL_ATI 0x8801

## ◆ MYGL_STENCIL_BACK_FUNC

#define MYGL_STENCIL_BACK_FUNC 0x8800

## ◆ MYGL_STENCIL_BACK_FUNC_ATI

#define MYGL_STENCIL_BACK_FUNC_ATI 0x8800

## ◆ MYGL_STENCIL_BACK_PASS_DEPTH_FAIL

#define MYGL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802

## ◆ MYGL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

#define MYGL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802

## ◆ MYGL_STENCIL_BACK_PASS_DEPTH_PASS

#define MYGL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803

## ◆ MYGL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

#define MYGL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803

## ◆ MYGL_STENCIL_BACK_REF

#define MYGL_STENCIL_BACK_REF 0x8CA3

## ◆ MYGL_STENCIL_BACK_VALUE_MASK

#define MYGL_STENCIL_BACK_VALUE_MASK 0x8CA4

## ◆ MYGL_STENCIL_BACK_WRITEMASK

#define MYGL_STENCIL_BACK_WRITEMASK 0x8CA5

## ◆ MYGL_STENCIL_INDEX16_EXT

#define MYGL_STENCIL_INDEX16_EXT 0x8D49

## ◆ MYGL_STENCIL_INDEX1_EXT

#define MYGL_STENCIL_INDEX1_EXT 0x8D46

## ◆ MYGL_STENCIL_INDEX4_EXT

#define MYGL_STENCIL_INDEX4_EXT 0x8D47

## ◆ MYGL_STENCIL_INDEX8_EXT

#define MYGL_STENCIL_INDEX8_EXT 0x8D48

## ◆ MYGL_STENCIL_INDEX_EXT

#define MYGL_STENCIL_INDEX_EXT 0x8D45

## ◆ MYGL_STENCIL_TEST_TWO_SIDE_EXT

#define MYGL_STENCIL_TEST_TWO_SIDE_EXT 0x8910

## ◆ MYGL_STORAGE_CACHED_APPLE

#define MYGL_STORAGE_CACHED_APPLE 0x85BE

## ◆ MYGL_STORAGE_SHARED_APPLE

#define MYGL_STORAGE_SHARED_APPLE 0x85BF

## ◆ MYGL_STREAM_COPY

#define MYGL_STREAM_COPY 0x88E2

## ◆ MYGL_STREAM_COPY_ARB

#define MYGL_STREAM_COPY_ARB 0x88E2

## ◆ MYGL_STREAM_DRAW

#define MYGL_STREAM_DRAW 0x88E0

## ◆ MYGL_STREAM_DRAW_ARB

#define MYGL_STREAM_DRAW_ARB 0x88E0

## ◆ MYGL_STREAM_READ

#define MYGL_STREAM_READ 0x88E1

## ◆ MYGL_STREAM_READ_ARB

#define MYGL_STREAM_READ_ARB 0x88E1

## ◆ MYGL_STRICT_DEPTHFUNC_HINT_PGI

#define MYGL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216

## ◆ MYGL_STRICT_LIGHTING_HINT_PGI

#define MYGL_STRICT_LIGHTING_HINT_PGI 0x1A217

## ◆ MYGL_STRICT_SCISSOR_HINT_PGI

#define MYGL_STRICT_SCISSOR_HINT_PGI 0x1A218

## ◆ MYGL_SUB_ATI

#define MYGL_SUB_ATI 0x8965

## ◆ MYGL_SUBTRACT

#define MYGL_SUBTRACT 0x84E7

## ◆ MYGL_SUBTRACT_ARB

#define MYGL_SUBTRACT_ARB 0x84E7

## ◆ MYGL_SUN_convolution_border_modes

#define MYGL_SUN_convolution_border_modes 1

## ◆ MYGL_SUN_global_alpha

#define MYGL_SUN_global_alpha 1

## ◆ MYGL_SUN_mesh_array

#define MYGL_SUN_mesh_array 1

## ◆ MYGL_SUN_slice_accum

#define MYGL_SUN_slice_accum 1

## ◆ MYGL_SUN_triangle_list

#define MYGL_SUN_triangle_list 1

## ◆ MYGL_SUN_vertex

#define MYGL_SUN_vertex 1

## ◆ MYGL_SUNX_constant_data

#define MYGL_SUNX_constant_data 1

## ◆ MYGL_SWIZZLE_STQ_ATI

#define MYGL_SWIZZLE_STQ_ATI 0x8977

## ◆ MYGL_SWIZZLE_STQ_DQ_ATI

#define MYGL_SWIZZLE_STQ_DQ_ATI 0x8979

## ◆ MYGL_SWIZZLE_STR_ATI

#define MYGL_SWIZZLE_STR_ATI 0x8976

## ◆ MYGL_SWIZZLE_STR_DR_ATI

#define MYGL_SWIZZLE_STR_DR_ATI 0x8978

## ◆ MYGL_SWIZZLE_STRQ_ATI

#define MYGL_SWIZZLE_STRQ_ATI 0x897A

## ◆ MYGL_SWIZZLE_STRQ_DQ_ATI

#define MYGL_SWIZZLE_STRQ_DQ_ATI 0x897B

## ◆ MYGL_T2F_IUI_N3F_V2F_EXT

#define MYGL_T2F_IUI_N3F_V2F_EXT 0x81B3

## ◆ MYGL_T2F_IUI_N3F_V3F_EXT

#define MYGL_T2F_IUI_N3F_V3F_EXT 0x81B4

## ◆ MYGL_T2F_IUI_V2F_EXT

#define MYGL_T2F_IUI_V2F_EXT 0x81B1

## ◆ MYGL_T2F_IUI_V3F_EXT

#define MYGL_T2F_IUI_V3F_EXT 0x81B2

## ◆ MYGL_TABLE_TOO_LARGE

#define MYGL_TABLE_TOO_LARGE 0x8031

## ◆ MYGL_TABLE_TOO_LARGE_EXT

#define MYGL_TABLE_TOO_LARGE_EXT 0x8031

## ◆ MYGL_TANGENT_ARRAY_EXT

#define MYGL_TANGENT_ARRAY_EXT 0x8439

## ◆ MYGL_TANGENT_ARRAY_POINTER_EXT

#define MYGL_TANGENT_ARRAY_POINTER_EXT 0x8442

## ◆ MYGL_TANGENT_ARRAY_STRIDE_EXT

#define MYGL_TANGENT_ARRAY_STRIDE_EXT 0x843F

## ◆ MYGL_TANGENT_ARRAY_TYPE_EXT

#define MYGL_TANGENT_ARRAY_TYPE_EXT 0x843E

## ◆ MYGL_TEXCOORD1_BIT_PGI

#define MYGL_TEXCOORD1_BIT_PGI 0x10000000

## ◆ MYGL_TEXCOORD2_BIT_PGI

#define MYGL_TEXCOORD2_BIT_PGI 0x20000000

## ◆ MYGL_TEXCOORD3_BIT_PGI

#define MYGL_TEXCOORD3_BIT_PGI 0x40000000

## ◆ MYGL_TEXCOORD4_BIT_PGI

#define MYGL_TEXCOORD4_BIT_PGI 0x80000000

## ◆ MYGL_TEXT_FRAGMENT_SHADER_ATI

#define MYGL_TEXT_FRAGMENT_SHADER_ATI 0x8200

## ◆ MYGL_TEXTURE0

#define MYGL_TEXTURE0 0x84C0

## ◆ MYGL_TEXTURE0_ARB

#define MYGL_TEXTURE0_ARB 0x84C0

## ◆ MYGL_TEXTURE1

#define MYGL_TEXTURE1 0x84C1

## ◆ MYGL_TEXTURE10

#define MYGL_TEXTURE10 0x84CA

## ◆ MYGL_TEXTURE10_ARB

#define MYGL_TEXTURE10_ARB 0x84CA

## ◆ MYGL_TEXTURE11

#define MYGL_TEXTURE11 0x84CB

## ◆ MYGL_TEXTURE11_ARB

#define MYGL_TEXTURE11_ARB 0x84CB

## ◆ MYGL_TEXTURE12

#define MYGL_TEXTURE12 0x84CC

## ◆ MYGL_TEXTURE12_ARB

#define MYGL_TEXTURE12_ARB 0x84CC

## ◆ MYGL_TEXTURE13

#define MYGL_TEXTURE13 0x84CD

## ◆ MYGL_TEXTURE13_ARB

#define MYGL_TEXTURE13_ARB 0x84CD

## ◆ MYGL_TEXTURE14

#define MYGL_TEXTURE14 0x84CE

## ◆ MYGL_TEXTURE14_ARB

#define MYGL_TEXTURE14_ARB 0x84CE

## ◆ MYGL_TEXTURE15

#define MYGL_TEXTURE15 0x84CF

## ◆ MYGL_TEXTURE15_ARB

#define MYGL_TEXTURE15_ARB 0x84CF

## ◆ MYGL_TEXTURE16

#define MYGL_TEXTURE16 0x84D0

## ◆ MYGL_TEXTURE16_ARB

#define MYGL_TEXTURE16_ARB 0x84D0

## ◆ MYGL_TEXTURE17

#define MYGL_TEXTURE17 0x84D1

## ◆ MYGL_TEXTURE17_ARB

#define MYGL_TEXTURE17_ARB 0x84D1

## ◆ MYGL_TEXTURE18

#define MYGL_TEXTURE18 0x84D2

## ◆ MYGL_TEXTURE18_ARB

#define MYGL_TEXTURE18_ARB 0x84D2

## ◆ MYGL_TEXTURE19

#define MYGL_TEXTURE19 0x84D3

## ◆ MYGL_TEXTURE19_ARB

#define MYGL_TEXTURE19_ARB 0x84D3

## ◆ MYGL_TEXTURE1_ARB

#define MYGL_TEXTURE1_ARB 0x84C1

## ◆ MYGL_TEXTURE2

#define MYGL_TEXTURE2 0x84C2

## ◆ MYGL_TEXTURE20

#define MYGL_TEXTURE20 0x84D4

## ◆ MYGL_TEXTURE20_ARB

#define MYGL_TEXTURE20_ARB 0x84D4

## ◆ MYGL_TEXTURE21

#define MYGL_TEXTURE21 0x84D5

## ◆ MYGL_TEXTURE21_ARB

#define MYGL_TEXTURE21_ARB 0x84D5

## ◆ MYGL_TEXTURE22

#define MYGL_TEXTURE22 0x84D6

## ◆ MYGL_TEXTURE22_ARB

#define MYGL_TEXTURE22_ARB 0x84D6

## ◆ MYGL_TEXTURE23

#define MYGL_TEXTURE23 0x84D7

## ◆ MYGL_TEXTURE23_ARB

#define MYGL_TEXTURE23_ARB 0x84D7

## ◆ MYGL_TEXTURE24

#define MYGL_TEXTURE24 0x84D8

## ◆ MYGL_TEXTURE24_ARB

#define MYGL_TEXTURE24_ARB 0x84D8

## ◆ MYGL_TEXTURE25

#define MYGL_TEXTURE25 0x84D9

## ◆ MYGL_TEXTURE25_ARB

#define MYGL_TEXTURE25_ARB 0x84D9

## ◆ MYGL_TEXTURE26

#define MYGL_TEXTURE26 0x84DA

## ◆ MYGL_TEXTURE26_ARB

#define MYGL_TEXTURE26_ARB 0x84DA

## ◆ MYGL_TEXTURE27

#define MYGL_TEXTURE27 0x84DB

## ◆ MYGL_TEXTURE27_ARB

#define MYGL_TEXTURE27_ARB 0x84DB

## ◆ MYGL_TEXTURE28

#define MYGL_TEXTURE28 0x84DC

## ◆ MYGL_TEXTURE28_ARB

#define MYGL_TEXTURE28_ARB 0x84DC

## ◆ MYGL_TEXTURE29

#define MYGL_TEXTURE29 0x84DD

## ◆ MYGL_TEXTURE29_ARB

#define MYGL_TEXTURE29_ARB 0x84DD

## ◆ MYGL_TEXTURE2_ARB

#define MYGL_TEXTURE2_ARB 0x84C2

## ◆ MYGL_TEXTURE3

#define MYGL_TEXTURE3 0x84C3

## ◆ MYGL_TEXTURE30

#define MYGL_TEXTURE30 0x84DE

## ◆ MYGL_TEXTURE30_ARB

#define MYGL_TEXTURE30_ARB 0x84DE

## ◆ MYGL_TEXTURE31

#define MYGL_TEXTURE31 0x84DF

## ◆ MYGL_TEXTURE31_ARB

#define MYGL_TEXTURE31_ARB 0x84DF

## ◆ MYGL_TEXTURE3_ARB

#define MYGL_TEXTURE3_ARB 0x84C3

## ◆ MYGL_TEXTURE4

#define MYGL_TEXTURE4 0x84C4

## ◆ MYGL_TEXTURE4_ARB

#define MYGL_TEXTURE4_ARB 0x84C4

## ◆ MYGL_TEXTURE5

#define MYGL_TEXTURE5 0x84C5

## ◆ MYGL_TEXTURE5_ARB

#define MYGL_TEXTURE5_ARB 0x84C5

## ◆ MYGL_TEXTURE6

#define MYGL_TEXTURE6 0x84C6

## ◆ MYGL_TEXTURE6_ARB

#define MYGL_TEXTURE6_ARB 0x84C6

## ◆ MYGL_TEXTURE7

#define MYGL_TEXTURE7 0x84C7

## ◆ MYGL_TEXTURE7_ARB

#define MYGL_TEXTURE7_ARB 0x84C7

## ◆ MYGL_TEXTURE8

#define MYGL_TEXTURE8 0x84C8

## ◆ MYGL_TEXTURE8_ARB

#define MYGL_TEXTURE8_ARB 0x84C8

## ◆ MYGL_TEXTURE9

#define MYGL_TEXTURE9 0x84C9

## ◆ MYGL_TEXTURE9_ARB

#define MYGL_TEXTURE9_ARB 0x84C9

## ◆ MYGL_TEXTURE_1D_BINDING_EXT

#define MYGL_TEXTURE_1D_BINDING_EXT 0x8068

## ◆ MYGL_TEXTURE_2D_BINDING_EXT

#define MYGL_TEXTURE_2D_BINDING_EXT 0x8069

## ◆ MYGL_TEXTURE_3D

#define MYGL_TEXTURE_3D 0x806F

## ◆ MYGL_TEXTURE_3D_BINDING_EXT

#define MYGL_TEXTURE_3D_BINDING_EXT 0x806A

## ◆ MYGL_TEXTURE_3D_EXT

#define MYGL_TEXTURE_3D_EXT 0x806F

## ◆ MYGL_TEXTURE_4D_BINDING_SGIS

#define MYGL_TEXTURE_4D_BINDING_SGIS 0x814F

## ◆ MYGL_TEXTURE_4D_SGIS

#define MYGL_TEXTURE_4D_SGIS 0x8134

## ◆ MYGL_TEXTURE_4DSIZE_SGIS

#define MYGL_TEXTURE_4DSIZE_SGIS 0x8136

## ◆ MYGL_TEXTURE_ALPHA_SIZE_EXT

#define MYGL_TEXTURE_ALPHA_SIZE_EXT 0x805F

## ◆ MYGL_TEXTURE_ALPHA_TYPE_ARB

#define MYGL_TEXTURE_ALPHA_TYPE_ARB 0x8C13

## ◆ MYGL_TEXTURE_APPLICATION_MODE_EXT

#define MYGL_TEXTURE_APPLICATION_MODE_EXT 0x834F

## ◆ MYGL_TEXTURE_BASE_LEVEL

#define MYGL_TEXTURE_BASE_LEVEL 0x813C

## ◆ MYGL_TEXTURE_BASE_LEVEL_SGIS

#define MYGL_TEXTURE_BASE_LEVEL_SGIS 0x813C

## ◆ MYGL_TEXTURE_BINDING_3D

#define MYGL_TEXTURE_BINDING_3D 0x806A

## ◆ MYGL_TEXTURE_BINDING_CUBE_MAP

#define MYGL_TEXTURE_BINDING_CUBE_MAP 0x8514

## ◆ MYGL_TEXTURE_BINDING_CUBE_MAP_ARB

#define MYGL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514

## ◆ MYGL_TEXTURE_BINDING_CUBE_MAP_EXT

#define MYGL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514

## ◆ MYGL_TEXTURE_BINDING_RECTANGLE_ARB

#define MYGL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6

## ◆ MYGL_TEXTURE_BINDING_RECTANGLE_NV

#define MYGL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6

## ◆ MYGL_TEXTURE_BLUE_SIZE_EXT

#define MYGL_TEXTURE_BLUE_SIZE_EXT 0x805E

## ◆ MYGL_TEXTURE_BLUE_TYPE_ARB

#define MYGL_TEXTURE_BLUE_TYPE_ARB 0x8C12

## ◆ MYGL_TEXTURE_BORDER_VALUES_NV

#define MYGL_TEXTURE_BORDER_VALUES_NV 0x871A

## ◆ MYGL_TEXTURE_CLIPMAP_CENTER_SGIX

#define MYGL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171

## ◆ MYGL_TEXTURE_CLIPMAP_DEPTH_SGIX

#define MYGL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176

## ◆ MYGL_TEXTURE_CLIPMAP_FRAME_SGIX

#define MYGL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172

## ◆ MYGL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX

#define MYGL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175

## ◆ MYGL_TEXTURE_CLIPMAP_OFFSET_SGIX

#define MYGL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173

## ◆ MYGL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX

#define MYGL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174

## ◆ MYGL_TEXTURE_COLOR_TABLE_SGI

#define MYGL_TEXTURE_COLOR_TABLE_SGI 0x80BC

## ◆ MYGL_TEXTURE_COLOR_WRITEMASK_SGIS

#define MYGL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF

## ◆ MYGL_TEXTURE_COMPARE_FAIL_VALUE_ARB

#define MYGL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF

## ◆ MYGL_TEXTURE_COMPARE_FUNC

#define MYGL_TEXTURE_COMPARE_FUNC 0x884D

## ◆ MYGL_TEXTURE_COMPARE_FUNC_ARB

#define MYGL_TEXTURE_COMPARE_FUNC_ARB 0x884D

## ◆ MYGL_TEXTURE_COMPARE_MODE

#define MYGL_TEXTURE_COMPARE_MODE 0x884C

## ◆ MYGL_TEXTURE_COMPARE_MODE_ARB

#define MYGL_TEXTURE_COMPARE_MODE_ARB 0x884C

## ◆ MYGL_TEXTURE_COMPARE_OPERATOR_SGIX

#define MYGL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B

## ◆ MYGL_TEXTURE_COMPARE_SGIX

#define MYGL_TEXTURE_COMPARE_SGIX 0x819A

## ◆ MYGL_TEXTURE_COMPRESSED

#define MYGL_TEXTURE_COMPRESSED 0x86A1

## ◆ MYGL_TEXTURE_COMPRESSED_ARB

#define MYGL_TEXTURE_COMPRESSED_ARB 0x86A1

## ◆ MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE

#define MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0

## ◆ MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

#define MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0

## ◆ MYGL_TEXTURE_COMPRESSION_HINT

#define MYGL_TEXTURE_COMPRESSION_HINT 0x84EF

## ◆ MYGL_TEXTURE_COMPRESSION_HINT_ARB

#define MYGL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF

## ◆ MYGL_TEXTURE_CONSTANT_DATA_SUNX

#define MYGL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6

## ◆ MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

#define MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A

## ◆ MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

#define MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A

## ◆ MYGL_TEXTURE_COORD_ARRAY_COUNT_EXT

#define MYGL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B

## ◆ MYGL_TEXTURE_COORD_ARRAY_EXT

#define MYGL_TEXTURE_COORD_ARRAY_EXT 0x8078

## ◆ MYGL_TEXTURE_COORD_ARRAY_LIST_IBM

#define MYGL_TEXTURE_COORD_ARRAY_LIST_IBM 103074

## ◆ MYGL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM

#define MYGL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084

## ◆ MYGL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL

#define MYGL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8

## ◆ MYGL_TEXTURE_COORD_ARRAY_POINTER_EXT

#define MYGL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092

## ◆ MYGL_TEXTURE_COORD_ARRAY_SIZE_EXT

#define MYGL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088

## ◆ MYGL_TEXTURE_COORD_ARRAY_STRIDE_EXT

#define MYGL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A

## ◆ MYGL_TEXTURE_COORD_ARRAY_TYPE_EXT

#define MYGL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089

## ◆ MYGL_TEXTURE_CUBE_MAP

#define MYGL_TEXTURE_CUBE_MAP 0x8513

## ◆ MYGL_TEXTURE_CUBE_MAP_ARB

#define MYGL_TEXTURE_CUBE_MAP_ARB 0x8513

## ◆ MYGL_TEXTURE_CUBE_MAP_EXT

#define MYGL_TEXTURE_CUBE_MAP_EXT 0x8513

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A

## ◆ MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT

#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_X

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519

## ◆ MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT

#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519

## ◆ MYGL_TEXTURE_DEFORMATION_BIT_SGIX

#define MYGL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001

## ◆ MYGL_TEXTURE_DEFORMATION_SGIX

#define MYGL_TEXTURE_DEFORMATION_SGIX 0x8195

## ◆ MYGL_TEXTURE_DEPTH

#define MYGL_TEXTURE_DEPTH 0x8071

## ◆ MYGL_TEXTURE_DEPTH_EXT

#define MYGL_TEXTURE_DEPTH_EXT 0x8071

## ◆ MYGL_TEXTURE_DEPTH_SIZE

#define MYGL_TEXTURE_DEPTH_SIZE 0x884A

## ◆ MYGL_TEXTURE_DEPTH_SIZE_ARB

#define MYGL_TEXTURE_DEPTH_SIZE_ARB 0x884A

## ◆ MYGL_TEXTURE_DEPTH_TYPE_ARB

#define MYGL_TEXTURE_DEPTH_TYPE_ARB 0x8C16

## ◆ MYGL_TEXTURE_DS_SIZE_NV

#define MYGL_TEXTURE_DS_SIZE_NV 0x871D

## ◆ MYGL_TEXTURE_DT_SIZE_NV

#define MYGL_TEXTURE_DT_SIZE_NV 0x871E

## ◆ MYGL_TEXTURE_ENV_BIAS_SGIX

#define MYGL_TEXTURE_ENV_BIAS_SGIX 0x80BE

## ◆ MYGL_TEXTURE_FILTER4_SIZE_SGIS

#define MYGL_TEXTURE_FILTER4_SIZE_SGIS 0x8147

## ◆ MYGL_TEXTURE_FILTER_CONTROL

#define MYGL_TEXTURE_FILTER_CONTROL 0x8500

## ◆ MYGL_TEXTURE_FILTER_CONTROL_EXT

#define MYGL_TEXTURE_FILTER_CONTROL_EXT 0x8500

## ◆ MYGL_TEXTURE_FLOAT_COMPONENTS_NV

#define MYGL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C

## ◆ MYGL_TEXTURE_GEQUAL_R_SGIX

#define MYGL_TEXTURE_GEQUAL_R_SGIX 0x819D

## ◆ MYGL_TEXTURE_GREEN_SIZE_EXT

#define MYGL_TEXTURE_GREEN_SIZE_EXT 0x805D

## ◆ MYGL_TEXTURE_GREEN_TYPE_ARB

#define MYGL_TEXTURE_GREEN_TYPE_ARB 0x8C11

## ◆ MYGL_TEXTURE_HI_SIZE_NV

#define MYGL_TEXTURE_HI_SIZE_NV 0x871B

## ◆ MYGL_TEXTURE_INDEX_SIZE_EXT

#define MYGL_TEXTURE_INDEX_SIZE_EXT 0x80ED

## ◆ MYGL_TEXTURE_INTENSITY_SIZE_EXT

#define MYGL_TEXTURE_INTENSITY_SIZE_EXT 0x8061

## ◆ MYGL_TEXTURE_INTENSITY_TYPE_ARB

#define MYGL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15

## ◆ MYGL_TEXTURE_LEQUAL_R_SGIX

#define MYGL_TEXTURE_LEQUAL_R_SGIX 0x819C

## ◆ MYGL_TEXTURE_LIGHT_EXT

#define MYGL_TEXTURE_LIGHT_EXT 0x8350

## ◆ MYGL_TEXTURE_LIGHTING_MODE_HP

#define MYGL_TEXTURE_LIGHTING_MODE_HP 0x8167

## ◆ MYGL_TEXTURE_LO_SIZE_NV

#define MYGL_TEXTURE_LO_SIZE_NV 0x871C

## ◆ MYGL_TEXTURE_LOD_BIAS

#define MYGL_TEXTURE_LOD_BIAS 0x8501

## ◆ MYGL_TEXTURE_LOD_BIAS_EXT

#define MYGL_TEXTURE_LOD_BIAS_EXT 0x8501

## ◆ MYGL_TEXTURE_LOD_BIAS_R_SGIX

#define MYGL_TEXTURE_LOD_BIAS_R_SGIX 0x8190

## ◆ MYGL_TEXTURE_LOD_BIAS_S_SGIX

#define MYGL_TEXTURE_LOD_BIAS_S_SGIX 0x818E

## ◆ MYGL_TEXTURE_LOD_BIAS_T_SGIX

#define MYGL_TEXTURE_LOD_BIAS_T_SGIX 0x818F

## ◆ MYGL_TEXTURE_LUMINANCE_SIZE_EXT

#define MYGL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060

## ◆ MYGL_TEXTURE_LUMINANCE_TYPE_ARB

#define MYGL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14

## ◆ MYGL_TEXTURE_MAG_SIZE_NV

#define MYGL_TEXTURE_MAG_SIZE_NV 0x871F

## ◆ MYGL_TEXTURE_MATERIAL_FACE_EXT

#define MYGL_TEXTURE_MATERIAL_FACE_EXT 0x8351

## ◆ MYGL_TEXTURE_MATERIAL_PARAMETER_EXT

#define MYGL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352

## ◆ MYGL_TEXTURE_MAX_ANISOTROPY_EXT

#define MYGL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE

## ◆ MYGL_TEXTURE_MAX_CLAMP_R_SGIX

#define MYGL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B

## ◆ MYGL_TEXTURE_MAX_CLAMP_S_SGIX

#define MYGL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369

## ◆ MYGL_TEXTURE_MAX_CLAMP_T_SGIX

#define MYGL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A

## ◆ MYGL_TEXTURE_MAX_LEVEL

#define MYGL_TEXTURE_MAX_LEVEL 0x813D

## ◆ MYGL_TEXTURE_MAX_LEVEL_SGIS

#define MYGL_TEXTURE_MAX_LEVEL_SGIS 0x813D

## ◆ MYGL_TEXTURE_MAX_LOD

#define MYGL_TEXTURE_MAX_LOD 0x813B

## ◆ MYGL_TEXTURE_MAX_LOD_SGIS

#define MYGL_TEXTURE_MAX_LOD_SGIS 0x813B

## ◆ MYGL_TEXTURE_MIN_LOD

#define MYGL_TEXTURE_MIN_LOD 0x813A

## ◆ MYGL_TEXTURE_MIN_LOD_SGIS

#define MYGL_TEXTURE_MIN_LOD_SGIS 0x813A

## ◆ MYGL_TEXTURE_MULTI_BUFFER_HINT_SGIX

#define MYGL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E

## ◆ MYGL_TEXTURE_NORMAL_EXT

#define MYGL_TEXTURE_NORMAL_EXT 0x85AF

## ◆ MYGL_TEXTURE_POST_SPECULAR_HP

#define MYGL_TEXTURE_POST_SPECULAR_HP 0x8168

## ◆ MYGL_TEXTURE_PRE_SPECULAR_HP

#define MYGL_TEXTURE_PRE_SPECULAR_HP 0x8169

## ◆ MYGL_TEXTURE_PRIORITY_EXT

#define MYGL_TEXTURE_PRIORITY_EXT 0x8066

## ◆ MYGL_TEXTURE_RECTANGLE_ARB

#define MYGL_TEXTURE_RECTANGLE_ARB 0x84F5

## ◆ MYGL_TEXTURE_RECTANGLE_NV

#define MYGL_TEXTURE_RECTANGLE_NV 0x84F5

## ◆ MYGL_TEXTURE_RED_SIZE_EXT

#define MYGL_TEXTURE_RED_SIZE_EXT 0x805C

## ◆ MYGL_TEXTURE_RED_TYPE_ARB

#define MYGL_TEXTURE_RED_TYPE_ARB 0x8C10

## ◆ MYGL_TEXTURE_RESIDENT_EXT

#define MYGL_TEXTURE_RESIDENT_EXT 0x8067

## ◆ MYGL_TEXTURE_SHADER_NV

#define MYGL_TEXTURE_SHADER_NV 0x86DE

## ◆ MYGL_TEXTURE_TOO_LARGE_EXT

#define MYGL_TEXTURE_TOO_LARGE_EXT 0x8065

## ◆ MYGL_TEXTURE_UNSIGNED_REMAP_MODE_NV

#define MYGL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F

## ◆ MYGL_TEXTURE_WRAP_Q_SGIS

#define MYGL_TEXTURE_WRAP_Q_SGIS 0x8137

## ◆ MYGL_TEXTURE_WRAP_R

#define MYGL_TEXTURE_WRAP_R 0x8072

## ◆ MYGL_TEXTURE_WRAP_R_EXT

#define MYGL_TEXTURE_WRAP_R_EXT 0x8072

## ◆ MYGL_TRACK_MATRIX_NV

#define MYGL_TRACK_MATRIX_NV 0x8648

## ◆ MYGL_TRACK_MATRIX_TRANSFORM_NV

#define MYGL_TRACK_MATRIX_TRANSFORM_NV 0x8649

## ◆ MYGL_TRANSFORM_HINT_APPLE

#define MYGL_TRANSFORM_HINT_APPLE 0x85B1

## ◆ MYGL_TRANSPOSE_COLOR_MATRIX

#define MYGL_TRANSPOSE_COLOR_MATRIX 0x84E6

## ◆ MYGL_TRANSPOSE_COLOR_MATRIX_ARB

#define MYGL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6

## ◆ MYGL_TRANSPOSE_CURRENT_MATRIX_ARB

#define MYGL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7

## ◆ MYGL_TRANSPOSE_MODELVIEW_MATRIX

#define MYGL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3

## ◆ MYGL_TRANSPOSE_MODELVIEW_MATRIX_ARB

#define MYGL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3

## ◆ MYGL_TRANSPOSE_NV

#define MYGL_TRANSPOSE_NV 0x862C

## ◆ MYGL_TRANSPOSE_PROJECTION_MATRIX

#define MYGL_TRANSPOSE_PROJECTION_MATRIX 0x84E4

## ◆ MYGL_TRANSPOSE_PROJECTION_MATRIX_ARB

#define MYGL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4

## ◆ MYGL_TRANSPOSE_TEXTURE_MATRIX

#define MYGL_TRANSPOSE_TEXTURE_MATRIX 0x84E5

## ◆ MYGL_TRANSPOSE_TEXTURE_MATRIX_ARB

#define MYGL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5

## ◆ MYGL_TRIANGLE_LIST_SUN

#define MYGL_TRIANGLE_LIST_SUN 0x81D7

## ◆ MYGL_TRIANGLE_MESH_SUN

#define MYGL_TRIANGLE_MESH_SUN 0x8615

## ◆ MYGL_TYPE_RGBA_FLOAT_ATI

#define MYGL_TYPE_RGBA_FLOAT_ATI 0x8820

## ◆ MYGL_UNPACK_CLIENT_STORAGE_APPLE

#define MYGL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2

## ◆ MYGL_UNPACK_CMYK_HINT_EXT

#define MYGL_UNPACK_CMYK_HINT_EXT 0x800F

## ◆ MYGL_UNPACK_CONSTANT_DATA_SUNX

#define MYGL_UNPACK_CONSTANT_DATA_SUNX 0x81D5

## ◆ MYGL_UNPACK_IMAGE_DEPTH_SGIS

#define MYGL_UNPACK_IMAGE_DEPTH_SGIS 0x8133

## ◆ MYGL_UNPACK_IMAGE_HEIGHT

#define MYGL_UNPACK_IMAGE_HEIGHT 0x806E

## ◆ MYGL_UNPACK_IMAGE_HEIGHT_EXT

#define MYGL_UNPACK_IMAGE_HEIGHT_EXT 0x806E

## ◆ MYGL_UNPACK_RESAMPLE_OML

#define MYGL_UNPACK_RESAMPLE_OML 0x8985

## ◆ MYGL_UNPACK_RESAMPLE_SGIX

#define MYGL_UNPACK_RESAMPLE_SGIX 0x842D

## ◆ MYGL_UNPACK_SKIP_IMAGES

#define MYGL_UNPACK_SKIP_IMAGES 0x806D

## ◆ MYGL_UNPACK_SKIP_IMAGES_EXT

#define MYGL_UNPACK_SKIP_IMAGES_EXT 0x806D

## ◆ MYGL_UNPACK_SKIP_VOLUMES_SGIS

#define MYGL_UNPACK_SKIP_VOLUMES_SGIS 0x8132

## ◆ MYGL_UNPACK_SUBSAMPLE_RATE_SGIX

#define MYGL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1

## ◆ MYGL_UNSIGNED_BYTE_2_3_3_REV

#define MYGL_UNSIGNED_BYTE_2_3_3_REV 0x8362

## ◆ MYGL_UNSIGNED_BYTE_3_3_2

#define MYGL_UNSIGNED_BYTE_3_3_2 0x8032

## ◆ MYGL_UNSIGNED_BYTE_3_3_2_EXT

#define MYGL_UNSIGNED_BYTE_3_3_2_EXT 0x8032

## ◆ MYGL_UNSIGNED_IDENTITY_NV

#define MYGL_UNSIGNED_IDENTITY_NV 0x8536

## ◆ MYGL_UNSIGNED_INT_10_10_10_2

#define MYGL_UNSIGNED_INT_10_10_10_2 0x8036

## ◆ MYGL_UNSIGNED_INT_10_10_10_2_EXT

#define MYGL_UNSIGNED_INT_10_10_10_2_EXT 0x8036

## ◆ MYGL_UNSIGNED_INT_24_8_NV

#define MYGL_UNSIGNED_INT_24_8_NV 0x84FA

## ◆ MYGL_UNSIGNED_INT_2_10_10_10_REV

#define MYGL_UNSIGNED_INT_2_10_10_10_REV 0x8368

## ◆ MYGL_UNSIGNED_INT_8_8_8_8

#define MYGL_UNSIGNED_INT_8_8_8_8 0x8035

## ◆ MYGL_UNSIGNED_INT_8_8_8_8_EXT

#define MYGL_UNSIGNED_INT_8_8_8_8_EXT 0x8035

## ◆ MYGL_UNSIGNED_INT_8_8_8_8_REV

#define MYGL_UNSIGNED_INT_8_8_8_8_REV 0x8367

## ◆ MYGL_UNSIGNED_INT_8_8_S8_S8_REV_NV

#define MYGL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB

## ◆ MYGL_UNSIGNED_INT_S8_S8_8_8_NV

#define MYGL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA

## ◆ MYGL_UNSIGNED_INVERT_NV

#define MYGL_UNSIGNED_INVERT_NV 0x8537

## ◆ MYGL_UNSIGNED_NORMALIZED_ARB

#define MYGL_UNSIGNED_NORMALIZED_ARB 0x8C17

## ◆ MYGL_UNSIGNED_SHORT_1_5_5_5_REV

#define MYGL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366

## ◆ MYGL_UNSIGNED_SHORT_4_4_4_4

#define MYGL_UNSIGNED_SHORT_4_4_4_4 0x8033

## ◆ MYGL_UNSIGNED_SHORT_4_4_4_4_EXT

#define MYGL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033

## ◆ MYGL_UNSIGNED_SHORT_4_4_4_4_REV

#define MYGL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365

## ◆ MYGL_UNSIGNED_SHORT_5_5_5_1

#define MYGL_UNSIGNED_SHORT_5_5_5_1 0x8034

## ◆ MYGL_UNSIGNED_SHORT_5_5_5_1_EXT

#define MYGL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034

## ◆ MYGL_UNSIGNED_SHORT_5_6_5

#define MYGL_UNSIGNED_SHORT_5_6_5 0x8363

## ◆ MYGL_UNSIGNED_SHORT_5_6_5_REV

#define MYGL_UNSIGNED_SHORT_5_6_5_REV 0x8364

## ◆ MYGL_UNSIGNED_SHORT_8_8_APPLE

#define MYGL_UNSIGNED_SHORT_8_8_APPLE 0x85BA

## ◆ MYGL_UNSIGNED_SHORT_8_8_MESA

#define MYGL_UNSIGNED_SHORT_8_8_MESA 0x85BA

## ◆ MYGL_UNSIGNED_SHORT_8_8_REV_APPLE

#define MYGL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB

## ◆ MYGL_UNSIGNED_SHORT_8_8_REV_MESA

#define MYGL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB

## ◆ MYGL_UPPER_LEFT

#define MYGL_UPPER_LEFT 0x8CA2

## ◆ MYGL_VALIDATE_STATUS

#define MYGL_VALIDATE_STATUS 0x8B83

## ◆ MYGL_VARIABLE_A_NV

#define MYGL_VARIABLE_A_NV 0x8523

## ◆ MYGL_VARIABLE_B_NV

#define MYGL_VARIABLE_B_NV 0x8524

## ◆ MYGL_VARIABLE_C_NV

#define MYGL_VARIABLE_C_NV 0x8525

## ◆ MYGL_VARIABLE_D_NV

#define MYGL_VARIABLE_D_NV 0x8526

## ◆ MYGL_VARIABLE_E_NV

#define MYGL_VARIABLE_E_NV 0x8527

## ◆ MYGL_VARIABLE_F_NV

#define MYGL_VARIABLE_F_NV 0x8528

## ◆ MYGL_VARIABLE_G_NV

#define MYGL_VARIABLE_G_NV 0x8529

## ◆ MYGL_VARIANT_ARRAY_EXT

#define MYGL_VARIANT_ARRAY_EXT 0x87E8

## ◆ MYGL_VARIANT_ARRAY_POINTER_EXT

#define MYGL_VARIANT_ARRAY_POINTER_EXT 0x87E9

## ◆ MYGL_VARIANT_ARRAY_STRIDE_EXT

#define MYGL_VARIANT_ARRAY_STRIDE_EXT 0x87E6

## ◆ MYGL_VARIANT_ARRAY_TYPE_EXT

#define MYGL_VARIANT_ARRAY_TYPE_EXT 0x87E7

## ◆ MYGL_VARIANT_DATATYPE_EXT

#define MYGL_VARIANT_DATATYPE_EXT 0x87E5

## ◆ MYGL_VARIANT_EXT

#define MYGL_VARIANT_EXT 0x87C1

## ◆ MYGL_VARIANT_VALUE_EXT

#define MYGL_VARIANT_VALUE_EXT 0x87E4

## ◆ MYGL_VECTOR_EXT

#define MYGL_VECTOR_EXT 0x87BF

## ◆ MYGL_VERSION_1_2

#define MYGL_VERSION_1_2 1

## ◆ MYGL_VERSION_1_3

#define MYGL_VERSION_1_3 1

## ◆ MYGL_VERSION_1_4

#define MYGL_VERSION_1_4 1

## ◆ MYGL_VERSION_1_5

#define MYGL_VERSION_1_5 1

## ◆ MYGL_VERSION_2_0

#define MYGL_VERSION_2_0 1

## ◆ MYGL_VERTEX23_BIT_PGI

#define MYGL_VERTEX23_BIT_PGI 0x00000004

## ◆ MYGL_VERTEX4_BIT_PGI

#define MYGL_VERTEX4_BIT_PGI 0x00000008

## ◆ MYGL_VERTEX_ARRAY_BINDING_APPLE

#define MYGL_VERTEX_ARRAY_BINDING_APPLE 0x85B5

## ◆ MYGL_VERTEX_ARRAY_BUFFER_BINDING

#define MYGL_VERTEX_ARRAY_BUFFER_BINDING 0x8896

## ◆ MYGL_VERTEX_ARRAY_BUFFER_BINDING_ARB

#define MYGL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896

## ◆ MYGL_VERTEX_ARRAY_COUNT_EXT

#define MYGL_VERTEX_ARRAY_COUNT_EXT 0x807D

## ◆ MYGL_VERTEX_ARRAY_EXT

#define MYGL_VERTEX_ARRAY_EXT 0x8074

## ◆ MYGL_VERTEX_ARRAY_LIST_IBM

#define MYGL_VERTEX_ARRAY_LIST_IBM 103070

## ◆ MYGL_VERTEX_ARRAY_LIST_STRIDE_IBM

#define MYGL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080

## ◆ MYGL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL

#define MYGL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5

## ◆ MYGL_VERTEX_ARRAY_POINTER_EXT

#define MYGL_VERTEX_ARRAY_POINTER_EXT 0x808E

## ◆ MYGL_VERTEX_ARRAY_RANGE_APPLE

#define MYGL_VERTEX_ARRAY_RANGE_APPLE 0x851D

## ◆ MYGL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

#define MYGL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E

## ◆ MYGL_VERTEX_ARRAY_RANGE_LENGTH_NV

#define MYGL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E

## ◆ MYGL_VERTEX_ARRAY_RANGE_NV

#define MYGL_VERTEX_ARRAY_RANGE_NV 0x851D

## ◆ MYGL_VERTEX_ARRAY_RANGE_POINTER_APPLE

#define MYGL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521

## ◆ MYGL_VERTEX_ARRAY_RANGE_POINTER_NV

#define MYGL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521

## ◆ MYGL_VERTEX_ARRAY_RANGE_VALID_NV

#define MYGL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F

## ◆ MYGL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

#define MYGL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533

## ◆ MYGL_VERTEX_ARRAY_SIZE_EXT

#define MYGL_VERTEX_ARRAY_SIZE_EXT 0x807A

## ◆ MYGL_VERTEX_ARRAY_STORAGE_HINT_APPLE

#define MYGL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F

## ◆ MYGL_VERTEX_ARRAY_STRIDE_EXT

#define MYGL_VERTEX_ARRAY_STRIDE_EXT 0x807C

## ◆ MYGL_VERTEX_ARRAY_TYPE_EXT

#define MYGL_VERTEX_ARRAY_TYPE_EXT 0x807B

## ◆ MYGL_VERTEX_ATTRIB_ARRAY0_NV

#define MYGL_VERTEX_ATTRIB_ARRAY0_NV 0x8650

## ◆ MYGL_VERTEX_ATTRIB_ARRAY10_NV

#define MYGL_VERTEX_ATTRIB_ARRAY10_NV 0x865A

## ◆ MYGL_VERTEX_ATTRIB_ARRAY11_NV

#define MYGL_VERTEX_ATTRIB_ARRAY11_NV 0x865B

## ◆ MYGL_VERTEX_ATTRIB_ARRAY12_NV

#define MYGL_VERTEX_ATTRIB_ARRAY12_NV 0x865C

## ◆ MYGL_VERTEX_ATTRIB_ARRAY13_NV

#define MYGL_VERTEX_ATTRIB_ARRAY13_NV 0x865D

## ◆ MYGL_VERTEX_ATTRIB_ARRAY14_NV

#define MYGL_VERTEX_ATTRIB_ARRAY14_NV 0x865E

## ◆ MYGL_VERTEX_ATTRIB_ARRAY15_NV

#define MYGL_VERTEX_ATTRIB_ARRAY15_NV 0x865F

## ◆ MYGL_VERTEX_ATTRIB_ARRAY1_NV

#define MYGL_VERTEX_ATTRIB_ARRAY1_NV 0x8651

## ◆ MYGL_VERTEX_ATTRIB_ARRAY2_NV

#define MYGL_VERTEX_ATTRIB_ARRAY2_NV 0x8652

## ◆ MYGL_VERTEX_ATTRIB_ARRAY3_NV

#define MYGL_VERTEX_ATTRIB_ARRAY3_NV 0x8653

## ◆ MYGL_VERTEX_ATTRIB_ARRAY4_NV

#define MYGL_VERTEX_ATTRIB_ARRAY4_NV 0x8654

## ◆ MYGL_VERTEX_ATTRIB_ARRAY5_NV

#define MYGL_VERTEX_ATTRIB_ARRAY5_NV 0x8655

## ◆ MYGL_VERTEX_ATTRIB_ARRAY6_NV

#define MYGL_VERTEX_ATTRIB_ARRAY6_NV 0x8656

## ◆ MYGL_VERTEX_ATTRIB_ARRAY7_NV

#define MYGL_VERTEX_ATTRIB_ARRAY7_NV 0x8657

## ◆ MYGL_VERTEX_ATTRIB_ARRAY8_NV

#define MYGL_VERTEX_ATTRIB_ARRAY8_NV 0x8658

## ◆ MYGL_VERTEX_ATTRIB_ARRAY9_NV

#define MYGL_VERTEX_ATTRIB_ARRAY9_NV 0x8659

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

#define MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_ENABLED

#define MYGL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED

#define MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_POINTER

#define MYGL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_SIZE

#define MYGL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_SIZE_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_STRIDE

#define MYGL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_TYPE

#define MYGL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625

## ◆ MYGL_VERTEX_ATTRIB_ARRAY_TYPE_ARB

#define MYGL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625

## ◆ MYGL_VERTEX_BLEND_ARB

#define MYGL_VERTEX_BLEND_ARB 0x86A7

## ◆ MYGL_VERTEX_CONSISTENT_HINT_PGI

#define MYGL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B

## ◆ MYGL_VERTEX_DATA_HINT_PGI

#define MYGL_VERTEX_DATA_HINT_PGI 0x1A22A

## ◆ MYGL_VERTEX_PRECLIP_HINT_SGIX

#define MYGL_VERTEX_PRECLIP_HINT_SGIX 0x83EF

## ◆ MYGL_VERTEX_PRECLIP_SGIX

#define MYGL_VERTEX_PRECLIP_SGIX 0x83EE

## ◆ MYGL_VERTEX_PROGRAM_ARB

#define MYGL_VERTEX_PROGRAM_ARB 0x8620

## ◆ MYGL_VERTEX_PROGRAM_BINDING_NV

#define MYGL_VERTEX_PROGRAM_BINDING_NV 0x864A

## ◆ MYGL_VERTEX_PROGRAM_NV

#define MYGL_VERTEX_PROGRAM_NV 0x8620

## ◆ MYGL_VERTEX_PROGRAM_POINT_SIZE

#define MYGL_VERTEX_PROGRAM_POINT_SIZE 0x8642

## ◆ MYGL_VERTEX_PROGRAM_POINT_SIZE_ARB

#define MYGL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642

## ◆ MYGL_VERTEX_PROGRAM_POINT_SIZE_NV

#define MYGL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642

## ◆ MYGL_VERTEX_PROGRAM_TWO_SIDE

#define MYGL_VERTEX_PROGRAM_TWO_SIDE 0x8643

## ◆ MYGL_VERTEX_PROGRAM_TWO_SIDE_ARB

#define MYGL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643

## ◆ MYGL_VERTEX_PROGRAM_TWO_SIDE_NV

#define MYGL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643

## ◆ MYGL_VERTEX_SHADER

#define MYGL_VERTEX_SHADER 0x8B31

## ◆ MYGL_VERTEX_SHADER_ARB

#define MYGL_VERTEX_SHADER_ARB 0x8B31

## ◆ MYGL_VERTEX_SHADER_BINDING_EXT

#define MYGL_VERTEX_SHADER_BINDING_EXT 0x8781

## ◆ MYGL_VERTEX_SHADER_EXT

#define MYGL_VERTEX_SHADER_EXT 0x8780

## ◆ MYGL_VERTEX_SHADER_INSTRUCTIONS_EXT

#define MYGL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF

## ◆ MYGL_VERTEX_SHADER_INVARIANTS_EXT

#define MYGL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1

## ◆ MYGL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define MYGL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2

## ◆ MYGL_VERTEX_SHADER_LOCALS_EXT

#define MYGL_VERTEX_SHADER_LOCALS_EXT 0x87D3

## ◆ MYGL_VERTEX_SHADER_OPTIMIZED_EXT

#define MYGL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4

## ◆ MYGL_VERTEX_SHADER_VARIANTS_EXT

#define MYGL_VERTEX_SHADER_VARIANTS_EXT 0x87D0

## ◆ MYGL_VERTEX_SOURCE_ATI

#define MYGL_VERTEX_SOURCE_ATI 0x8774

## ◆ MYGL_VERTEX_STATE_PROGRAM_NV

#define MYGL_VERTEX_STATE_PROGRAM_NV 0x8621

## ◆ MYGL_VERTEX_STREAM0_ATI

#define MYGL_VERTEX_STREAM0_ATI 0x876C

## ◆ MYGL_VERTEX_STREAM1_ATI

#define MYGL_VERTEX_STREAM1_ATI 0x876D

## ◆ MYGL_VERTEX_STREAM2_ATI

#define MYGL_VERTEX_STREAM2_ATI 0x876E

## ◆ MYGL_VERTEX_STREAM3_ATI

#define MYGL_VERTEX_STREAM3_ATI 0x876F

## ◆ MYGL_VERTEX_STREAM4_ATI

#define MYGL_VERTEX_STREAM4_ATI 0x8770

## ◆ MYGL_VERTEX_STREAM5_ATI

#define MYGL_VERTEX_STREAM5_ATI 0x8771

## ◆ MYGL_VERTEX_STREAM6_ATI

#define MYGL_VERTEX_STREAM6_ATI 0x8772

## ◆ MYGL_VERTEX_STREAM7_ATI

#define MYGL_VERTEX_STREAM7_ATI 0x8773

## ◆ MYGL_VERTEX_WEIGHT_ARRAY_EXT

#define MYGL_VERTEX_WEIGHT_ARRAY_EXT 0x850C

## ◆ MYGL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

#define MYGL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510

## ◆ MYGL_VERTEX_WEIGHT_ARRAY_SIZE_EXT

#define MYGL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D

## ◆ MYGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

#define MYGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F

## ◆ MYGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT

#define MYGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E

## ◆ MYGL_VERTEX_WEIGHTING_EXT

#define MYGL_VERTEX_WEIGHTING_EXT 0x8509

## ◆ MYGL_VIBRANCE_BIAS_NV

#define MYGL_VIBRANCE_BIAS_NV 0x8719

## ◆ MYGL_VIBRANCE_SCALE_NV

#define MYGL_VIBRANCE_SCALE_NV 0x8713

## ◆ MYGL_W_EXT

#define MYGL_W_EXT 0x87D8

## ◆ MYGL_WEIGHT_ARRAY_ARB

#define MYGL_WEIGHT_ARRAY_ARB 0x86AD

## ◆ MYGL_WEIGHT_ARRAY_BUFFER_BINDING

#define MYGL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E

## ◆ MYGL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

#define MYGL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E

## ◆ MYGL_WEIGHT_ARRAY_POINTER_ARB

#define MYGL_WEIGHT_ARRAY_POINTER_ARB 0x86AC

## ◆ MYGL_WEIGHT_ARRAY_SIZE_ARB

#define MYGL_WEIGHT_ARRAY_SIZE_ARB 0x86AB

## ◆ MYGL_WEIGHT_ARRAY_STRIDE_ARB

#define MYGL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA

## ◆ MYGL_WEIGHT_ARRAY_TYPE_ARB

#define MYGL_WEIGHT_ARRAY_TYPE_ARB 0x86A9

## ◆ MYGL_WEIGHT_SUM_UNITY_ARB

#define MYGL_WEIGHT_SUM_UNITY_ARB 0x86A6

## ◆ MYGL_WIDE_LINE_HINT_PGI

#define MYGL_WIDE_LINE_HINT_PGI 0x1A222

## ◆ MYGL_WIN_phong_shading

#define MYGL_WIN_phong_shading 1

## ◆ MYGL_WIN_specular_fog

#define MYGL_WIN_specular_fog 1

## ◆ MYGL_WRAP_BORDER_SUN

#define MYGL_WRAP_BORDER_SUN 0x81D4

## ◆ MYGL_WRITE_ONLY

#define MYGL_WRITE_ONLY 0x88B9

## ◆ MYGL_WRITE_ONLY_ARB

#define MYGL_WRITE_ONLY_ARB 0x88B9

## ◆ MYGL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

#define MYGL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A

## ◆ MYGL_WRITE_PIXEL_DATA_RANGE_NV

#define MYGL_WRITE_PIXEL_DATA_RANGE_NV 0x8878

## ◆ MYGL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

#define MYGL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C

## ◆ MYGL_X_EXT

#define MYGL_X_EXT 0x87D5

## ◆ MYGL_Y_EXT

#define MYGL_Y_EXT 0x87D6

## ◆ MYGL_YCBCR_422_APPLE

#define MYGL_YCBCR_422_APPLE 0x85B9

## ◆ MYGL_YCBCR_MESA

#define MYGL_YCBCR_MESA 0x8757

## ◆ MYGL_YCRCB_422_SGIX

#define MYGL_YCRCB_422_SGIX 0x81BB

## ◆ MYGL_YCRCB_444_SGIX

#define MYGL_YCRCB_444_SGIX 0x81BC

## ◆ MYGL_YCRCB_SGIX

#define MYGL_YCRCB_SGIX 0x8318

## ◆ MYGL_YCRCBA_SGIX

#define MYGL_YCRCBA_SGIX 0x8319

## ◆ MYGL_Z_EXT

#define MYGL_Z_EXT 0x87D7

## ◆ MYGL_ZERO_EXT

#define MYGL_ZERO_EXT 0x87DD

## Typedef Documentation

## ◆ GLchar

typedef char GLchar

## ◆ GLcharARB

typedef char GLcharARB

## ◆ GLhalfARB

typedef unsigned short GLhalfARB

## ◆ GLhalfNV

typedef unsigned short GLhalfNV

## ◆ GLhandleARB

typedef unsigned int GLhandleARB

## ◆ GLintptr

typedef ptrdiff_t GLintptr

## ◆ GLintptrARB

typedef ptrdiff_t GLintptrARB

## ◆ GLsizeiptr

typedef ptrdiff_t GLsizeiptr

## ◆ GLsizeiptrARB

typedef ptrdiff_t GLsizeiptrARB

## ◆ PFNMYGLACTIVESTENCILFACEEXTPROC

typedef void( * PFNMYGLACTIVESTENCILFACEEXTPROC) (GLenum face)

## ◆ PFNMYGLACTIVETEXTUREARBPROC

typedef void( * PFNMYGLACTIVETEXTUREARBPROC) (GLenum texture)

## ◆ PFNMYGLACTIVETEXTUREPROC

typedef void( * PFNMYGLACTIVETEXTUREPROC) (GLenum texture)

## ◆ PFNMYGLALPHAFRAGMENTOP1ATIPROC

typedef void( * PFNMYGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

## ◆ PFNMYGLALPHAFRAGMENTOP2ATIPROC

typedef void( * PFNMYGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

## ◆ PFNMYGLALPHAFRAGMENTOP3ATIPROC

typedef void( * PFNMYGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

## ◆ PFNMYGLAPPLYTEXTUREEXTPROC

typedef void( * PFNMYGLAPPLYTEXTUREEXTPROC) (GLenum mode)

## ◆ PFNMYGLAREPROGRAMSRESIDENTNVPROC

typedef GLboolean( * PFNMYGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences)

## ◆ PFNMYGLARETEXTURESRESIDENTEXTPROC

typedef GLboolean( * PFNMYGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)

## ◆ PFNMYGLARRAYELEMENTEXTPROC

typedef void( * PFNMYGLARRAYELEMENTEXTPROC) (GLint i)

## ◆ PFNMYGLARRAYOBJECTATIPROC

typedef void( * PFNMYGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

## ◆ PFNMYGLASYNCMARKERSGIXPROC

typedef void( * PFNMYGLASYNCMARKERSGIXPROC) (GLuint marker)

## ◆ PFNMYGLATTACHOBJECTARBPROC

typedef void( * PFNMYGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj)

## ◆ PFNMYGLATTACHSHADERPROC

typedef void( * PFNMYGLATTACHSHADERPROC) (GLuint program, GLuint shader)

## ◆ PFNMYGLBEGINFRAGMENTSHADERATIPROC

typedef void( * PFNMYGLBEGINFRAGMENTSHADERATIPROC) (void)

## ◆ PFNMYGLBEGINOCCLUSIONQUERYNVPROC

typedef void( * PFNMYGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id)

## ◆ PFNMYGLBEGINQUERYARBPROC

typedef void( * PFNMYGLBEGINQUERYARBPROC) (GLenum target, GLuint id)

## ◆ PFNMYGLBEGINQUERYPROC

typedef void( * PFNMYGLBEGINQUERYPROC) (GLenum target, GLuint id)

## ◆ PFNMYGLBEGINVERTEXSHADEREXTPROC

typedef void( * PFNMYGLBEGINVERTEXSHADEREXTPROC) (void)

## ◆ PFNMYGLBINDATTRIBLOCATIONARBPROC

typedef void( * PFNMYGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name)

## ◆ PFNMYGLBINDATTRIBLOCATIONPROC

typedef void( * PFNMYGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)

## ◆ PFNMYGLBINDBUFFERARBPROC

typedef void( * PFNMYGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer)

## ◆ PFNMYGLBINDBUFFERPROC

typedef void( * PFNMYGLBINDBUFFERPROC) (GLenum target, GLuint buffer)

## ◆ PFNMYGLBINDFRAGMENTSHADERATIPROC

typedef void( * PFNMYGLBINDFRAGMENTSHADERATIPROC) (GLuint id)

## ◆ PFNMYGLBINDFRAMEBUFFEREXTPROC

typedef void( * PFNMYGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)

## ◆ PFNMYGLBINDLIGHTPARAMETEREXTPROC

typedef GLuint( * PFNMYGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value)

## ◆ PFNMYGLBINDMATERIALPARAMETEREXTPROC

typedef GLuint( * PFNMYGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value)

## ◆ PFNMYGLBINDPARAMETEREXTPROC

typedef GLuint( * PFNMYGLBINDPARAMETEREXTPROC) (GLenum value)

## ◆ PFNMYGLBINDPROGRAMARBPROC

typedef void( * PFNMYGLBINDPROGRAMARBPROC) (GLenum target, GLuint program)

## ◆ PFNMYGLBINDPROGRAMNVPROC

typedef void( * PFNMYGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)

## ◆ PFNMYGLBINDRENDERBUFFEREXTPROC

typedef void( * PFNMYGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)

## ◆ PFNMYGLBINDTEXGENPARAMETEREXTPROC

typedef GLuint( * PFNMYGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value)

## ◆ PFNMYGLBINDTEXTUREEXTPROC

typedef void( * PFNMYGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)

## ◆ PFNMYGLBINDTEXTUREUNITPARAMETEREXTPROC

typedef GLuint( * PFNMYGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value)

## ◆ PFNMYGLBINDVERTEXARRAYAPPLEPROC

typedef void( * PFNMYGLBINDVERTEXARRAYAPPLEPROC) (GLuint array)

## ◆ PFNMYGLBINDVERTEXSHADEREXTPROC

typedef void( * PFNMYGLBINDVERTEXSHADEREXTPROC) (GLuint id)

## ◆ PFNMYGLBINORMAL3BEXTPROC

typedef void( * PFNMYGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz)

## ◆ PFNMYGLBINORMAL3BVEXTPROC

typedef void( * PFNMYGLBINORMAL3BVEXTPROC) (const GLbyte *v)

## ◆ PFNMYGLBINORMAL3DEXTPROC

typedef void( * PFNMYGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz)

## ◆ PFNMYGLBINORMAL3DVEXTPROC

typedef void( * PFNMYGLBINORMAL3DVEXTPROC) (const GLdouble *v)

## ◆ PFNMYGLBINORMAL3FEXTPROC

typedef void( * PFNMYGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz)

## ◆ PFNMYGLBINORMAL3FVEXTPROC

typedef void( * PFNMYGLBINORMAL3FVEXTPROC) (const GLfloat *v)

## ◆ PFNMYGLBINORMAL3IEXTPROC

typedef void( * PFNMYGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz)

## ◆ PFNMYGLBINORMAL3IVEXTPROC

typedef void( * PFNMYGLBINORMAL3IVEXTPROC) (const GLint *v)

## ◆ PFNMYGLBINORMAL3SEXTPROC

typedef void( * PFNMYGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz)

## ◆ PFNMYGLBINORMAL3SVEXTPROC

typedef void( * PFNMYGLBINORMAL3SVEXTPROC) (const GLshort *v)

## ◆ PFNMYGLBINORMALPOINTEREXTPROC

typedef void( * PFNMYGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLBLENDCOLOREXTPROC

typedef void( * PFNMYGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

## ◆ PFNMYGLBLENDCOLORPROC

typedef void( * PFNMYGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

## ◆ PFNMYGLBLENDEQUATIONEXTPROC

typedef void( * PFNMYGLBLENDEQUATIONEXTPROC) (GLenum mode)

## ◆ PFNMYGLBLENDEQUATIONPROC

typedef void( * PFNMYGLBLENDEQUATIONPROC) (GLenum mode)

## ◆ PFNMYGLBLENDEQUATIONSEPARATEEXTPROC

typedef void( * PFNMYGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNMYGLBLENDEQUATIONSEPARATEPROC

typedef void( * PFNMYGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNMYGLBLENDFUNCSEPARATEEXTPROC

typedef void( * PFNMYGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

## ◆ PFNMYGLBLENDFUNCSEPARATEINGRPROC

typedef void( * PFNMYGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

## ◆ PFNMYGLBLENDFUNCSEPARATEPROC

typedef void( * PFNMYGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

## ◆ PFNMYGLBUFFERDATAARBPROC

typedef void( * PFNMYGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)

## ◆ PFNMYGLBUFFERDATAPROC

typedef void( * PFNMYGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)

## ◆ PFNMYGLBUFFERSUBDATAARBPROC

typedef void( * PFNMYGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)

## ◆ PFNMYGLBUFFERSUBDATAPROC

typedef void( * PFNMYGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)

## ◆ PFNMYGLCHECKFRAMEBUFFERSTATUSEXTPROC

typedef GLenum( * PFNMYGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)

## ◆ PFNMYGLCLAMPCOLORARBPROC

typedef void( * PFNMYGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)

## ◆ PFNMYGLCLIENTACTIVETEXTUREARBPROC

typedef void( * PFNMYGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture)

## ◆ PFNMYGLCLIENTACTIVETEXTUREPROC

typedef void( * PFNMYGLCLIENTACTIVETEXTUREPROC) (GLenum texture)

## ◆ PFNMYGLCLIENTACTIVEVERTEXSTREAMATIPROC

typedef void( * PFNMYGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)

## ◆ PFNMYGLCOLOR3FVERTEX3FSUNPROC

typedef void( * PFNMYGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLCOLOR3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v)

## ◆ PFNMYGLCOLOR3HNVPROC

typedef void( * PFNMYGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)

## ◆ PFNMYGLCOLOR3HVNVPROC

typedef void( * PFNMYGLCOLOR3HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLCOLOR4HNVPROC

typedef void( * PFNMYGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha)

## ◆ PFNMYGLCOLOR4HVNVPROC

typedef void( * PFNMYGLCOLOR4HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLCOLOR4UBVERTEX2FSUNPROC

typedef void( * PFNMYGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)

## ◆ PFNMYGLCOLOR4UBVERTEX2FVSUNPROC

typedef void( * PFNMYGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v)

## ◆ PFNMYGLCOLOR4UBVERTEX3FSUNPROC

typedef void( * PFNMYGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLCOLOR4UBVERTEX3FVSUNPROC

typedef void( * PFNMYGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v)

## ◆ PFNMYGLCOLORFRAGMENTOP1ATIPROC

typedef void( * PFNMYGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

## ◆ PFNMYGLCOLORFRAGMENTOP2ATIPROC

typedef void( * PFNMYGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

## ◆ PFNMYGLCOLORFRAGMENTOP3ATIPROC

typedef void( * PFNMYGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

## ◆ PFNMYGLCOLORPOINTEREXTPROC

typedef void( * PFNMYGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

## ◆ PFNMYGLCOLORPOINTERLISTIBMPROC

typedef void( * PFNMYGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLCOLORPOINTERVINTELPROC

typedef void( * PFNMYGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)

## ◆ PFNMYGLCOLORSUBTABLEEXTPROC

typedef void( * PFNMYGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)

## ◆ PFNMYGLCOLORSUBTABLEPROC

typedef void( * PFNMYGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)

## ◆ PFNMYGLCOLORTABLEEXTPROC

typedef void( * PFNMYGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)

## ◆ PFNMYGLCOLORTABLEPARAMETERFVPROC

typedef void( * PFNMYGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLCOLORTABLEPARAMETERFVSGIPROC

typedef void( * PFNMYGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLCOLORTABLEPARAMETERIVPROC

typedef void( * PFNMYGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLCOLORTABLEPARAMETERIVSGIPROC

typedef void( * PFNMYGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLCOLORTABLEPROC

typedef void( * PFNMYGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)

## ◆ PFNMYGLCOLORTABLESGIPROC

typedef void( * PFNMYGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)

## ◆ PFNMYGLCOMBINERINPUTNVPROC

typedef void( * PFNMYGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

## ◆ PFNMYGLCOMBINEROUTPUTNVPROC

typedef void( * PFNMYGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)

## ◆ PFNMYGLCOMBINERPARAMETERFNVPROC

typedef void( * PFNMYGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLCOMBINERPARAMETERFVNVPROC

typedef void( * PFNMYGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLCOMBINERPARAMETERINVPROC

typedef void( * PFNMYGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLCOMBINERPARAMETERIVNVPROC

typedef void( * PFNMYGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params)

## ◆ PFNMYGLCOMBINERSTAGEPARAMETERFVNVPROC

typedef void( * PFNMYGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLCOMPILESHADERARBPROC

typedef void( * PFNMYGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj)

## ◆ PFNMYGLCOMPILESHADERPROC

typedef void( * PFNMYGLCOMPILESHADERPROC) (GLuint shader)

## ◆ PFNMYGLCOMPRESSEDTEXIMAGE1DARBPROC

typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXIMAGE1DPROC

typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXIMAGE2DARBPROC

typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXIMAGE2DPROC

typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXIMAGE3DARBPROC

typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXIMAGE3DPROC

typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXSUBIMAGE1DARBPROC

typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXSUBIMAGE1DPROC

typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXSUBIMAGE2DARBPROC

typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXSUBIMAGE2DPROC

typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXSUBIMAGE3DARBPROC

typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCOMPRESSEDTEXSUBIMAGE3DPROC

typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)

## ◆ PFNMYGLCONVOLUTIONFILTER1DEXTPROC

typedef void( * PFNMYGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)

## ◆ PFNMYGLCONVOLUTIONFILTER1DPROC

typedef void( * PFNMYGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)

## ◆ PFNMYGLCONVOLUTIONFILTER2DEXTPROC

typedef void( * PFNMYGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)

## ◆ PFNMYGLCONVOLUTIONFILTER2DPROC

typedef void( * PFNMYGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)

## ◆ PFNMYGLCONVOLUTIONPARAMETERFEXTPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERFPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERFVEXTPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERFVPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERIEXTPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERIPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERIVEXTPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLCONVOLUTIONPARAMETERIVPROC

typedef void( * PFNMYGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLCOPYCOLORSUBTABLEEXTPROC

typedef void( * PFNMYGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYCOLORSUBTABLEPROC

typedef void( * PFNMYGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYCOLORTABLEPROC

typedef void( * PFNMYGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYCOLORTABLESGIPROC

typedef void( * PFNMYGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYCONVOLUTIONFILTER1DEXTPROC

typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYCONVOLUTIONFILTER1DPROC

typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYCONVOLUTIONFILTER2DEXTPROC

typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNMYGLCOPYCONVOLUTIONFILTER2DPROC

typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNMYGLCOPYTEXIMAGE1DEXTPROC

typedef void( * PFNMYGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

## ◆ PFNMYGLCOPYTEXIMAGE2DEXTPROC

typedef void( * PFNMYGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

## ◆ PFNMYGLCOPYTEXSUBIMAGE1DEXTPROC

typedef void( * PFNMYGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

## ◆ PFNMYGLCOPYTEXSUBIMAGE2DEXTPROC

typedef void( * PFNMYGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNMYGLCOPYTEXSUBIMAGE3DEXTPROC

typedef void( * PFNMYGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNMYGLCOPYTEXSUBIMAGE3DPROC

typedef void( * PFNMYGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNMYGLCREATEPROGRAMOBJECTARBPROC

typedef GLhandleARB( * PFNMYGLCREATEPROGRAMOBJECTARBPROC) (void)

## ◆ PFNMYGLCREATEPROGRAMPROC

typedef GLuint( * PFNMYGLCREATEPROGRAMPROC) (void)

## ◆ PFNMYGLCREATESHADEROBJECTARBPROC

typedef GLhandleARB( * PFNMYGLCREATESHADEROBJECTARBPROC) (GLenum shaderType)

## ◆ PFNMYGLCREATESHADERPROC

typedef GLuint( * PFNMYGLCREATESHADERPROC) (GLenum type)

## ◆ PFNMYGLCULLPARAMETERDVEXTPROC

typedef void( * PFNMYGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params)

## ◆ PFNMYGLCULLPARAMETERFVEXTPROC

typedef void( * PFNMYGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params)

## ◆ PFNMYGLCURRENTPALETTEMATRIXARBPROC

typedef void( * PFNMYGLCURRENTPALETTEMATRIXARBPROC) (GLint index)

## ◆ PFNMYGLDEFORMATIONMAP3DSGIXPROC

typedef void( * PFNMYGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points)

## ◆ PFNMYGLDEFORMATIONMAP3FSGIXPROC

typedef void( * PFNMYGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points)

## ◆ PFNMYGLDEFORMSGIXPROC

typedef void( * PFNMYGLDEFORMSGIXPROC) (GLbitfield mask)

## ◆ PFNMYGLDELETEASYNCMARKERSSGIXPROC

typedef void( * PFNMYGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range)

## ◆ PFNMYGLDELETEBUFFERSARBPROC

typedef void( * PFNMYGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers)

## ◆ PFNMYGLDELETEBUFFERSPROC

typedef void( * PFNMYGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)

## ◆ PFNMYGLDELETEFENCESAPPLEPROC

typedef void( * PFNMYGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences)

## ◆ PFNMYGLDELETEFENCESNVPROC

typedef void( * PFNMYGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences)

## ◆ PFNMYGLDELETEFRAGMENTSHADERATIPROC

typedef void( * PFNMYGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)

## ◆ PFNMYGLDELETEFRAMEBUFFERSEXTPROC

typedef void( * PFNMYGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers)

## ◆ PFNMYGLDELETEOBJECTARBPROC

typedef void( * PFNMYGLDELETEOBJECTARBPROC) (GLhandleARB obj)

## ◆ PFNMYGLDELETEOCCLUSIONQUERIESNVPROC

typedef void( * PFNMYGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNMYGLDELETEPROGRAMPROC

typedef void( * PFNMYGLDELETEPROGRAMPROC) (GLuint program)

## ◆ PFNMYGLDELETEPROGRAMSARBPROC

typedef void( * PFNMYGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs)

## ◆ PFNMYGLDELETEPROGRAMSNVPROC

typedef void( * PFNMYGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)

## ◆ PFNMYGLDELETEQUERIESARBPROC

typedef void( * PFNMYGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNMYGLDELETEQUERIESPROC

typedef void( * PFNMYGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNMYGLDELETERENDERBUFFERSEXTPROC

typedef void( * PFNMYGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers)

## ◆ PFNMYGLDELETESHADERPROC

typedef void( * PFNMYGLDELETESHADERPROC) (GLuint shader)

## ◆ PFNMYGLDELETETEXTURESEXTPROC

typedef void( * PFNMYGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures)

## ◆ PFNMYGLDELETEVERTEXARRAYSAPPLEPROC

typedef void( * PFNMYGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)

## ◆ PFNMYGLDELETEVERTEXSHADEREXTPROC

typedef void( * PFNMYGLDELETEVERTEXSHADEREXTPROC) (GLuint id)

## ◆ PFNMYGLDEPTHBOUNDSEXTPROC

typedef void( * PFNMYGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax)

## ◆ PFNMYGLDETACHOBJECTARBPROC

typedef void( * PFNMYGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj)

## ◆ PFNMYGLDETACHSHADERPROC

typedef void( * PFNMYGLDETACHSHADERPROC) (GLuint program, GLuint shader)

## ◆ PFNMYGLDETAILTEXFUNCSGISPROC

typedef void( * PFNMYGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)

## ◆ PFNMYGLDISABLEVARIANTCLIENTSTATEEXTPROC

typedef void( * PFNMYGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)

## ◆ PFNMYGLDISABLEVERTEXATTRIBARRAYARBPROC

typedef void( * PFNMYGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)

## ◆ PFNMYGLDISABLEVERTEXATTRIBARRAYPROC

typedef void( * PFNMYGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)

## ◆ PFNMYGLDRAWARRAYSEXTPROC

typedef void( * PFNMYGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count)

## ◆ PFNMYGLDRAWBUFFERSARBPROC

typedef void( * PFNMYGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNMYGLDRAWBUFFERSATIPROC

typedef void( * PFNMYGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNMYGLDRAWBUFFERSPROC

typedef void( * PFNMYGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNMYGLDRAWELEMENTARRAYAPPLEPROC

typedef void( * PFNMYGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count)

## ◆ PFNMYGLDRAWELEMENTARRAYATIPROC

typedef void( * PFNMYGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)

## ◆ PFNMYGLDRAWMESHARRAYSSUNPROC

typedef void( * PFNMYGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width)

## ◆ PFNMYGLDRAWRANGEELEMENTARRAYAPPLEPROC

typedef void( * PFNMYGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)

## ◆ PFNMYGLDRAWRANGEELEMENTARRAYATIPROC

typedef void( * PFNMYGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count)

## ◆ PFNMYGLDRAWRANGEELEMENTSEXTPROC

typedef void( * PFNMYGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)

## ◆ PFNMYGLDRAWRANGEELEMENTSPROC

typedef void( * PFNMYGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)

## ◆ PFNMYGLEDGEFLAGPOINTEREXTPROC

typedef void( * PFNMYGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer)

## ◆ PFNMYGLEDGEFLAGPOINTERLISTIBMPROC

typedef void( * PFNMYGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride)

## ◆ PFNMYGLELEMENTPOINTERAPPLEPROC

typedef void( * PFNMYGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer)

## ◆ PFNMYGLELEMENTPOINTERATIPROC

typedef void( * PFNMYGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer)

## ◆ PFNMYGLENABLEVARIANTCLIENTSTATEEXTPROC

typedef void( * PFNMYGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)

## ◆ PFNMYGLENABLEVERTEXATTRIBARRAYARBPROC

typedef void( * PFNMYGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)

## ◆ PFNMYGLENABLEVERTEXATTRIBARRAYPROC

typedef void( * PFNMYGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)

## ◆ PFNMYGLENDFRAGMENTSHADERATIPROC

typedef void( * PFNMYGLENDFRAGMENTSHADERATIPROC) (void)

## ◆ PFNMYGLENDOCCLUSIONQUERYNVPROC

typedef void( * PFNMYGLENDOCCLUSIONQUERYNVPROC) (void)

## ◆ PFNMYGLENDQUERYARBPROC

typedef void( * PFNMYGLENDQUERYARBPROC) (GLenum target)

## ◆ PFNMYGLENDQUERYPROC

typedef void( * PFNMYGLENDQUERYPROC) (GLenum target)

## ◆ PFNMYGLENDVERTEXSHADEREXTPROC

typedef void( * PFNMYGLENDVERTEXSHADEREXTPROC) (void)

## ◆ PFNMYGLEVALMAPSNVPROC

typedef void( * PFNMYGLEVALMAPSNVPROC) (GLenum target, GLenum mode)

## ◆ PFNMYGLEXECUTEPROGRAMNVPROC

typedef void( * PFNMYGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params)

## ◆ PFNMYGLEXTRACTCOMPONENTEXTPROC

typedef void( * PFNMYGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)

## ◆ PFNMYGLFINALCOMBINERINPUTNVPROC

typedef void( * PFNMYGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

## ◆ PFNMYGLFINISHASYNCSGIXPROC

typedef GLint( * PFNMYGLFINISHASYNCSGIXPROC) (GLuint *markerp)

## ◆ PFNMYGLFINISHFENCEAPPLEPROC

typedef void( * PFNMYGLFINISHFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNMYGLFINISHFENCENVPROC

typedef void( * PFNMYGLFINISHFENCENVPROC) (GLuint fence)

## ◆ PFNMYGLFINISHOBJECTAPPLEPROC

typedef void( * PFNMYGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)

## ◆ PFNMYGLFINISHTEXTURESUNXPROC

typedef void( * PFNMYGLFINISHTEXTURESUNXPROC) (void)

## ◆ PFNMYGLFLUSHPIXELDATARANGENVPROC

typedef void( * PFNMYGLFLUSHPIXELDATARANGENVPROC) (GLenum target)

## ◆ PFNMYGLFLUSHRASTERSGIXPROC

typedef void( * PFNMYGLFLUSHRASTERSGIXPROC) (void)

## ◆ PFNMYGLFLUSHVERTEXARRAYRANGEAPPLEPROC

typedef void( * PFNMYGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)

## ◆ PFNMYGLFLUSHVERTEXARRAYRANGENVPROC

typedef void( * PFNMYGLFLUSHVERTEXARRAYRANGENVPROC) (void)

## ◆ PFNMYGLFOGCOORDDEXTPROC

typedef void( * PFNMYGLFOGCOORDDEXTPROC) (GLdouble coord)

## ◆ PFNMYGLFOGCOORDDPROC

typedef void( * PFNMYGLFOGCOORDDPROC) (GLdouble coord)

## ◆ PFNMYGLFOGCOORDDVEXTPROC

typedef void( * PFNMYGLFOGCOORDDVEXTPROC) (const GLdouble *coord)

## ◆ PFNMYGLFOGCOORDDVPROC

typedef void( * PFNMYGLFOGCOORDDVPROC) (const GLdouble *coord)

## ◆ PFNMYGLFOGCOORDFEXTPROC

typedef void( * PFNMYGLFOGCOORDFEXTPROC) (GLfloat coord)

## ◆ PFNMYGLFOGCOORDFPROC

typedef void( * PFNMYGLFOGCOORDFPROC) (GLfloat coord)

## ◆ PFNMYGLFOGCOORDFVEXTPROC

typedef void( * PFNMYGLFOGCOORDFVEXTPROC) (const GLfloat *coord)

## ◆ PFNMYGLFOGCOORDFVPROC

typedef void( * PFNMYGLFOGCOORDFVPROC) (const GLfloat *coord)

## ◆ PFNMYGLFOGCOORDHNVPROC

typedef void( * PFNMYGLFOGCOORDHNVPROC) (GLhalfNV fog)

## ◆ PFNMYGLFOGCOORDHVNVPROC

typedef void( * PFNMYGLFOGCOORDHVNVPROC) (const GLhalfNV *fog)

## ◆ PFNMYGLFOGCOORDPOINTEREXTPROC

typedef void( * PFNMYGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLFOGCOORDPOINTERLISTIBMPROC

typedef void( * PFNMYGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLFOGCOORDPOINTERPROC

typedef void( * PFNMYGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLFOGFUNCSGISPROC

typedef void( * PFNMYGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points)

## ◆ PFNMYGLFRAGMENTCOLORMATERIALSGIXPROC

typedef void( * PFNMYGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode)

## ◆ PFNMYGLFRAGMENTLIGHTFSGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param)

## ◆ PFNMYGLFRAGMENTLIGHTFVSGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLFRAGMENTLIGHTISGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param)

## ◆ PFNMYGLFRAGMENTLIGHTIVSGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params)

## ◆ PFNMYGLFRAGMENTLIGHTMODELFSGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLFRAGMENTLIGHTMODELFVSGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLFRAGMENTLIGHTMODELISGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLFRAGMENTLIGHTMODELIVSGIXPROC

typedef void( * PFNMYGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params)

## ◆ PFNMYGLFRAGMENTMATERIALFSGIXPROC

typedef void( * PFNMYGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param)

## ◆ PFNMYGLFRAGMENTMATERIALFVSGIXPROC

typedef void( * PFNMYGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLFRAGMENTMATERIALISGIXPROC

typedef void( * PFNMYGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param)

## ◆ PFNMYGLFRAGMENTMATERIALIVSGIXPROC

typedef void( * PFNMYGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params)

## ◆ PFNMYGLFRAMEBUFFERRENDERBUFFEREXTPROC

typedef void( * PFNMYGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

## ◆ PFNMYGLFRAMEBUFFERTEXTURE1DEXTPROC

typedef void( * PFNMYGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNMYGLFRAMEBUFFERTEXTURE2DEXTPROC

typedef void( * PFNMYGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNMYGLFRAMEBUFFERTEXTURE3DEXTPROC

typedef void( * PFNMYGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

## ◆ PFNMYGLFRAMEZOOMSGIXPROC

typedef void( * PFNMYGLFRAMEZOOMSGIXPROC) (GLint factor)

## ◆ PFNMYGLFREEOBJECTBUFFERATIPROC

typedef void( * PFNMYGLFREEOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNMYGLGENASYNCMARKERSSGIXPROC

typedef GLuint( * PFNMYGLGENASYNCMARKERSSGIXPROC) (GLsizei range)

## ◆ PFNMYGLGENBUFFERSARBPROC

typedef void( * PFNMYGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers)

## ◆ PFNMYGLGENBUFFERSPROC

typedef void( * PFNMYGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)

## ◆ PFNMYGLGENERATEMIPMAPEXTPROC

typedef void( * PFNMYGLGENERATEMIPMAPEXTPROC) (GLenum target)

## ◆ PFNMYGLGENFENCESAPPLEPROC

typedef void( * PFNMYGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences)

## ◆ PFNMYGLGENFENCESNVPROC

typedef void( * PFNMYGLGENFENCESNVPROC) (GLsizei n, GLuint *fences)

## ◆ PFNMYGLGENFRAGMENTSHADERSATIPROC

typedef GLuint( * PFNMYGLGENFRAGMENTSHADERSATIPROC) (GLuint range)

## ◆ PFNMYGLGENFRAMEBUFFERSEXTPROC

typedef void( * PFNMYGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers)

## ◆ PFNMYGLGENOCCLUSIONQUERIESNVPROC

typedef void( * PFNMYGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids)

## ◆ PFNMYGLGENPROGRAMSARBPROC

typedef void( * PFNMYGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs)

## ◆ PFNMYGLGENPROGRAMSNVPROC

typedef void( * PFNMYGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs)

## ◆ PFNMYGLGENQUERIESARBPROC

typedef void( * PFNMYGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids)

## ◆ PFNMYGLGENQUERIESPROC

typedef void( * PFNMYGLGENQUERIESPROC) (GLsizei n, GLuint *ids)

## ◆ PFNMYGLGENRENDERBUFFERSEXTPROC

typedef void( * PFNMYGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers)

## ◆ PFNMYGLGENSYMBOLSEXTPROC

typedef GLuint( * PFNMYGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components)

## ◆ PFNMYGLGENTEXTURESEXTPROC

typedef void( * PFNMYGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures)

## ◆ PFNMYGLGENVERTEXARRAYSAPPLEPROC

typedef void( * PFNMYGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)

## ◆ PFNMYGLGENVERTEXSHADERSEXTPROC

typedef GLuint( * PFNMYGLGENVERTEXSHADERSEXTPROC) (GLuint range)

## ◆ PFNMYGLGETACTIVEATTRIBARBPROC

typedef void( * PFNMYGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

## ◆ PFNMYGLGETACTIVEATTRIBPROC

typedef void( * PFNMYGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

## ◆ PFNMYGLGETACTIVEUNIFORMARBPROC

typedef void( * PFNMYGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

## ◆ PFNMYGLGETACTIVEUNIFORMPROC

typedef void( * PFNMYGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

## ◆ PFNMYGLGETARRAYOBJECTFVATIPROC

typedef void( * PFNMYGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETARRAYOBJECTIVATIPROC

typedef void( * PFNMYGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params)

## ◆ PFNMYGLGETATTACHEDOBJECTSARBPROC

typedef void( * PFNMYGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)

## ◆ PFNMYGLGETATTACHEDSHADERSPROC

typedef void( * PFNMYGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)

## ◆ PFNMYGLGETATTRIBLOCATIONARBPROC

typedef GLint( * PFNMYGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)

## ◆ PFNMYGLGETATTRIBLOCATIONPROC

typedef GLint( * PFNMYGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)

## ◆ PFNMYGLGETBUFFERPARAMETERIVARBPROC

typedef void( * PFNMYGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETBUFFERPARAMETERIVPROC

typedef void( * PFNMYGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETBUFFERPOINTERVARBPROC

typedef void( * PFNMYGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params)

## ◆ PFNMYGLGETBUFFERPOINTERVPROC

typedef void( * PFNMYGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params)

## ◆ PFNMYGLGETBUFFERSUBDATAARBPROC

typedef void( * PFNMYGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)

## ◆ PFNMYGLGETBUFFERSUBDATAPROC

typedef void( * PFNMYGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)

## ◆ PFNMYGLGETCOLORTABLEEXTPROC

typedef void( * PFNMYGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data)

## ◆ PFNMYGLGETCOLORTABLEPARAMETERFVEXTPROC

typedef void( * PFNMYGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCOLORTABLEPARAMETERFVPROC

typedef void( * PFNMYGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCOLORTABLEPARAMETERFVSGIPROC

typedef void( * PFNMYGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCOLORTABLEPARAMETERIVEXTPROC

typedef void( * PFNMYGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETCOLORTABLEPARAMETERIVPROC

typedef void( * PFNMYGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETCOLORTABLEPARAMETERIVSGIPROC

typedef void( * PFNMYGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETCOLORTABLEPROC

typedef void( * PFNMYGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)

## ◆ PFNMYGLGETCOLORTABLESGIPROC

typedef void( * PFNMYGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table)

## ◆ PFNMYGLGETCOMBINERINPUTPARAMETERFVNVPROC

typedef void( * PFNMYGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCOMBINERINPUTPARAMETERIVNVPROC

typedef void( * PFNMYGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)

## ◆ PFNMYGLGETCOMBINEROUTPUTPARAMETERFVNVPROC

typedef void( * PFNMYGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCOMBINEROUTPUTPARAMETERIVNVPROC

typedef void( * PFNMYGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params)

## ◆ PFNMYGLGETCOMBINERSTAGEPARAMETERFVNVPROC

typedef void( * PFNMYGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCOMPRESSEDTEXIMAGEARBPROC

typedef void( * PFNMYGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img)

## ◆ PFNMYGLGETCOMPRESSEDTEXIMAGEPROC

typedef void( * PFNMYGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img)

## ◆ PFNMYGLGETCONVOLUTIONFILTEREXTPROC

typedef void( * PFNMYGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)

## ◆ PFNMYGLGETCONVOLUTIONFILTERPROC

typedef void( * PFNMYGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image)

## ◆ PFNMYGLGETCONVOLUTIONPARAMETERFVEXTPROC

typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCONVOLUTIONPARAMETERFVPROC

typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETCONVOLUTIONPARAMETERIVEXTPROC

typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETCONVOLUTIONPARAMETERIVPROC

typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETDETAILTEXFUNCSGISPROC

typedef void( * PFNMYGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points)

## ◆ PFNMYGLGETFENCEIVNVPROC

typedef void( * PFNMYGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params)

## ◆ PFNMYGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC

typedef void( * PFNMYGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC

typedef void( * PFNMYGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params)

## ◆ PFNMYGLGETFOGFUNCSGISPROC

typedef void( * PFNMYGLGETFOGFUNCSGISPROC) (GLfloat *points)

## ◆ PFNMYGLGETFRAGMENTLIGHTFVSGIXPROC

typedef void( * PFNMYGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETFRAGMENTLIGHTIVSGIXPROC

typedef void( * PFNMYGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params)

## ◆ PFNMYGLGETFRAGMENTMATERIALFVSGIXPROC

typedef void( * PFNMYGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETFRAGMENTMATERIALIVSGIXPROC

typedef void( * PFNMYGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params)

## ◆ PFNMYGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC

typedef void( * PFNMYGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)

## ◆ PFNMYGLGETHANDLEARBPROC

typedef GLhandleARB( * PFNMYGLGETHANDLEARBPROC) (GLenum pname)

## ◆ PFNMYGLGETHISTOGRAMEXTPROC

typedef void( * PFNMYGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

## ◆ PFNMYGLGETHISTOGRAMPARAMETERFVEXTPROC

typedef void( * PFNMYGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETHISTOGRAMPARAMETERFVPROC

typedef void( * PFNMYGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETHISTOGRAMPARAMETERIVEXTPROC

typedef void( * PFNMYGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETHISTOGRAMPARAMETERIVPROC

typedef void( * PFNMYGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETHISTOGRAMPROC

typedef void( * PFNMYGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

## ◆ PFNMYGLGETIMAGETRANSFORMPARAMETERFVHPPROC

typedef void( * PFNMYGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETIMAGETRANSFORMPARAMETERIVHPPROC

typedef void( * PFNMYGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETINFOLOGARBPROC

typedef void( * PFNMYGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)

## ◆ PFNMYGLGETINSTRUMENTSSGIXPROC

typedef GLint( * PFNMYGLGETINSTRUMENTSSGIXPROC) (void)

## ◆ PFNMYGLGETINVARIANTBOOLEANVEXTPROC

typedef void( * PFNMYGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

## ◆ PFNMYGLGETINVARIANTFLOATVEXTPROC

typedef void( * PFNMYGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

## ◆ PFNMYGLGETINVARIANTINTEGERVEXTPROC

typedef void( * PFNMYGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

## ◆ PFNMYGLGETLISTPARAMETERFVSGIXPROC

typedef void( * PFNMYGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETLISTPARAMETERIVSGIXPROC

typedef void( * PFNMYGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params)

## ◆ PFNMYGLGETLOCALCONSTANTBOOLEANVEXTPROC

typedef void( * PFNMYGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

## ◆ PFNMYGLGETLOCALCONSTANTFLOATVEXTPROC

typedef void( * PFNMYGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

## ◆ PFNMYGLGETLOCALCONSTANTINTEGERVEXTPROC

typedef void( * PFNMYGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

## ◆ PFNMYGLGETMAPATTRIBPARAMETERFVNVPROC

typedef void( * PFNMYGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETMAPATTRIBPARAMETERIVNVPROC

typedef void( * PFNMYGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)

## ◆ PFNMYGLGETMAPCONTROLPOINTSNVPROC

typedef void( * PFNMYGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points)

## ◆ PFNMYGLGETMAPPARAMETERFVNVPROC

typedef void( * PFNMYGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETMAPPARAMETERIVNVPROC

typedef void( * PFNMYGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETMINMAXEXTPROC

typedef void( * PFNMYGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

## ◆ PFNMYGLGETMINMAXPARAMETERFVEXTPROC

typedef void( * PFNMYGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETMINMAXPARAMETERFVPROC

typedef void( * PFNMYGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETMINMAXPARAMETERIVEXTPROC

typedef void( * PFNMYGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETMINMAXPARAMETERIVPROC

typedef void( * PFNMYGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETMINMAXPROC

typedef void( * PFNMYGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)

## ◆ PFNMYGLGETOBJECTBUFFERFVATIPROC

typedef void( * PFNMYGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETOBJECTBUFFERIVATIPROC

typedef void( * PFNMYGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params)

## ◆ PFNMYGLGETOBJECTPARAMETERFVARBPROC

typedef void( * PFNMYGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETOBJECTPARAMETERIVARBPROC

typedef void( * PFNMYGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params)

## ◆ PFNMYGLGETOCCLUSIONQUERYIVNVPROC

typedef void( * PFNMYGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNMYGLGETOCCLUSIONQUERYUIVNVPROC

typedef void( * PFNMYGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNMYGLGETPIXELTEXGENPARAMETERFVSGISPROC

typedef void( * PFNMYGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETPIXELTEXGENPARAMETERIVSGISPROC

typedef void( * PFNMYGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params)

## ◆ PFNMYGLGETPOINTERVEXTPROC

typedef void( * PFNMYGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params)

## ◆ PFNMYGLGETPROGRAMENVPARAMETERDVARBPROC

typedef void( * PFNMYGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)

## ◆ PFNMYGLGETPROGRAMENVPARAMETERFVARBPROC

typedef void( * PFNMYGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)

## ◆ PFNMYGLGETPROGRAMINFOLOGPROC

typedef void( * PFNMYGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

## ◆ PFNMYGLGETPROGRAMIVARBPROC

typedef void( * PFNMYGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETPROGRAMIVNVPROC

typedef void( * PFNMYGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNMYGLGETPROGRAMIVPROC

typedef void( * PFNMYGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params)

## ◆ PFNMYGLGETPROGRAMLOCALPARAMETERDVARBPROC

typedef void( * PFNMYGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)

## ◆ PFNMYGLGETPROGRAMLOCALPARAMETERFVARBPROC

typedef void( * PFNMYGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)

## ◆ PFNMYGLGETPROGRAMNAMEDPARAMETERDVNVPROC

typedef void( * PFNMYGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)

## ◆ PFNMYGLGETPROGRAMNAMEDPARAMETERFVNVPROC

typedef void( * PFNMYGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)

## ◆ PFNMYGLGETPROGRAMPARAMETERDVNVPROC

typedef void( * PFNMYGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNMYGLGETPROGRAMPARAMETERFVNVPROC

typedef void( * PFNMYGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETPROGRAMSTRINGARBPROC

typedef void( * PFNMYGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string)

## ◆ PFNMYGLGETPROGRAMSTRINGNVPROC

typedef void( * PFNMYGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program)

## ◆ PFNMYGLGETQUERYIVARBPROC

typedef void( * PFNMYGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETQUERYIVPROC

typedef void( * PFNMYGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETQUERYOBJECTIVARBPROC

typedef void( * PFNMYGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNMYGLGETQUERYOBJECTIVPROC

typedef void( * PFNMYGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNMYGLGETQUERYOBJECTUIVARBPROC

typedef void( * PFNMYGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNMYGLGETQUERYOBJECTUIVPROC

typedef void( * PFNMYGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNMYGLGETRENDERBUFFERPARAMETERIVEXTPROC

typedef void( * PFNMYGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNMYGLGETSEPARABLEFILTEREXTPROC

typedef void( * PFNMYGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)

## ◆ PFNMYGLGETSEPARABLEFILTERPROC

typedef void( * PFNMYGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)

## ◆ PFNMYGLGETSHADERINFOLOGPROC

typedef void( * PFNMYGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

## ◆ PFNMYGLGETSHADERIVPROC

typedef void( * PFNMYGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params)

## ◆ PFNMYGLGETSHADERSOURCEARBPROC

typedef void( * PFNMYGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)

## ◆ PFNMYGLGETSHADERSOURCEPROC

typedef void( * PFNMYGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)

## ◆ PFNMYGLGETSHARPENTEXFUNCSGISPROC

typedef void( * PFNMYGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points)

## ◆ PFNMYGLGETTEXBUMPPARAMETERFVATIPROC

typedef void( * PFNMYGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)

## ◆ PFNMYGLGETTEXBUMPPARAMETERIVATIPROC

typedef void( * PFNMYGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)

## ◆ PFNMYGLGETTEXFILTERFUNCSGISPROC

typedef void( * PFNMYGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights)

## ◆ PFNMYGLGETTRACKMATRIXIVNVPROC

typedef void( * PFNMYGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params)

## ◆ PFNMYGLGETUNIFORMFVARBPROC

typedef void( * PFNMYGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params)

## ◆ PFNMYGLGETUNIFORMFVPROC

typedef void( * PFNMYGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)

## ◆ PFNMYGLGETUNIFORMIVARBPROC

typedef void( * PFNMYGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params)

## ◆ PFNMYGLGETUNIFORMIVPROC

typedef void( * PFNMYGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)

## ◆ PFNMYGLGETUNIFORMLOCATIONARBPROC

typedef GLint( * PFNMYGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)

## ◆ PFNMYGLGETUNIFORMLOCATIONPROC

typedef GLint( * PFNMYGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)

## ◆ PFNMYGLGETVARIANTARRAYOBJECTFVATIPROC

typedef void( * PFNMYGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETVARIANTARRAYOBJECTIVATIPROC

typedef void( * PFNMYGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNMYGLGETVARIANTBOOLEANVEXTPROC

typedef void( * PFNMYGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

## ◆ PFNMYGLGETVARIANTFLOATVEXTPROC

typedef void( * PFNMYGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

## ◆ PFNMYGLGETVARIANTINTEGERVEXTPROC

typedef void( * PFNMYGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

## ◆ PFNMYGLGETVARIANTPOINTERVEXTPROC

typedef void( * PFNMYGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data)

## ◆ PFNMYGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC

typedef void( * PFNMYGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC

typedef void( * PFNMYGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNMYGLGETVERTEXATTRIBDVARBPROC

typedef void( * PFNMYGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNMYGLGETVERTEXATTRIBDVNVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNMYGLGETVERTEXATTRIBDVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNMYGLGETVERTEXATTRIBFVARBPROC

typedef void( * PFNMYGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETVERTEXATTRIBFVNVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETVERTEXATTRIBFVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNMYGLGETVERTEXATTRIBIVARBPROC

typedef void( * PFNMYGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNMYGLGETVERTEXATTRIBIVNVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNMYGLGETVERTEXATTRIBIVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNMYGLGETVERTEXATTRIBPOINTERVARBPROC

typedef void( * PFNMYGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer)

## ◆ PFNMYGLGETVERTEXATTRIBPOINTERVNVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer)

## ◆ PFNMYGLGETVERTEXATTRIBPOINTERVPROC

typedef void( * PFNMYGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer)

## ◆ PFNMYGLGLOBALALPHAFACTORBSUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor)

## ◆ PFNMYGLGLOBALALPHAFACTORDSUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor)

## ◆ PFNMYGLGLOBALALPHAFACTORFSUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor)

## ◆ PFNMYGLGLOBALALPHAFACTORISUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORISUNPROC) (GLint factor)

## ◆ PFNMYGLGLOBALALPHAFACTORSSUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor)

## ◆ PFNMYGLGLOBALALPHAFACTORUBSUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor)

## ◆ PFNMYGLGLOBALALPHAFACTORUISUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor)

## ◆ PFNMYGLGLOBALALPHAFACTORUSSUNPROC

typedef void( * PFNMYGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor)

## ◆ PFNMYGLHINTPGIPROC

typedef void( * PFNMYGLHINTPGIPROC) (GLenum target, GLint mode)

## ◆ PFNMYGLHISTOGRAMEXTPROC

typedef void( * PFNMYGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

## ◆ PFNMYGLHISTOGRAMPROC

typedef void( * PFNMYGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

## ◆ PFNMYGLIGLOOINTERFACESGIXPROC

typedef void( * PFNMYGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params)

## ◆ PFNMYGLIMAGETRANSFORMPARAMETERFHPPROC

typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param)

## ◆ PFNMYGLIMAGETRANSFORMPARAMETERFVHPPROC

typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLIMAGETRANSFORMPARAMETERIHPPROC

typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNMYGLIMAGETRANSFORMPARAMETERIVHPPROC

typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLINDEXFUNCEXTPROC

typedef void( * PFNMYGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref)

## ◆ PFNMYGLINDEXMATERIALEXTPROC

typedef void( * PFNMYGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode)

## ◆ PFNMYGLINDEXPOINTEREXTPROC

typedef void( * PFNMYGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

## ◆ PFNMYGLINDEXPOINTERLISTIBMPROC

typedef void( * PFNMYGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLINSERTCOMPONENTEXTPROC

typedef void( * PFNMYGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)

## ◆ PFNMYGLINSTRUMENTSBUFFERSGIXPROC

typedef void( * PFNMYGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer)

## ◆ PFNMYGLISASYNCMARKERSGIXPROC

typedef GLboolean( * PFNMYGLISASYNCMARKERSGIXPROC) (GLuint marker)

## ◆ PFNMYGLISBUFFERARBPROC

typedef GLboolean( * PFNMYGLISBUFFERARBPROC) (GLuint buffer)

## ◆ PFNMYGLISBUFFERPROC

typedef GLboolean( * PFNMYGLISBUFFERPROC) (GLuint buffer)

## ◆ PFNMYGLISFENCEAPPLEPROC

typedef GLboolean( * PFNMYGLISFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNMYGLISFENCENVPROC

typedef GLboolean( * PFNMYGLISFENCENVPROC) (GLuint fence)

## ◆ PFNMYGLISFRAMEBUFFEREXTPROC

typedef GLboolean( * PFNMYGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)

## ◆ PFNMYGLISOBJECTBUFFERATIPROC

typedef GLboolean( * PFNMYGLISOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNMYGLISOCCLUSIONQUERYNVPROC

typedef GLboolean( * PFNMYGLISOCCLUSIONQUERYNVPROC) (GLuint id)

## ◆ PFNMYGLISPROGRAMARBPROC

typedef GLboolean( * PFNMYGLISPROGRAMARBPROC) (GLuint program)

## ◆ PFNMYGLISPROGRAMNVPROC

typedef GLboolean( * PFNMYGLISPROGRAMNVPROC) (GLuint id)

## ◆ PFNMYGLISPROGRAMPROC

typedef GLboolean( * PFNMYGLISPROGRAMPROC) (GLuint program)

## ◆ PFNMYGLISQUERYARBPROC

typedef GLboolean( * PFNMYGLISQUERYARBPROC) (GLuint id)

## ◆ PFNMYGLISQUERYPROC

typedef GLboolean( * PFNMYGLISQUERYPROC) (GLuint id)

## ◆ PFNMYGLISRENDERBUFFEREXTPROC

typedef GLboolean( * PFNMYGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)

## ◆ PFNMYGLISSHADERPROC

typedef GLboolean( * PFNMYGLISSHADERPROC) (GLuint shader)

## ◆ PFNMYGLISTEXTUREEXTPROC

typedef GLboolean( * PFNMYGLISTEXTUREEXTPROC) (GLuint texture)

## ◆ PFNMYGLISVARIANTENABLEDEXTPROC

typedef GLboolean( * PFNMYGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap)

## ◆ PFNMYGLISVERTEXARRAYAPPLEPROC

typedef GLboolean( * PFNMYGLISVERTEXARRAYAPPLEPROC) (GLuint array)

## ◆ PFNMYGLLIGHTENVISGIXPROC

typedef void( * PFNMYGLLIGHTENVISGIXPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLLINKPROGRAMARBPROC

typedef void( * PFNMYGLLINKPROGRAMARBPROC) (GLhandleARB programObj)

## ◆ PFNMYGLLINKPROGRAMPROC

typedef void( * PFNMYGLLINKPROGRAMPROC) (GLuint program)

## ◆ PFNMYGLLISTPARAMETERFSGIXPROC

typedef void( * PFNMYGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param)

## ◆ PFNMYGLLISTPARAMETERFVSGIXPROC

typedef void( * PFNMYGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLLISTPARAMETERISGIXPROC

typedef void( * PFNMYGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param)

## ◆ PFNMYGLLISTPARAMETERIVSGIXPROC

typedef void( * PFNMYGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params)

## ◆ PFNMYGLLOADIDENTITYDEFORMATIONMAPSGIXPROC

typedef void( * PFNMYGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask)

## ◆ PFNMYGLLOADPROGRAMNVPROC

typedef void( * PFNMYGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program)

## ◆ PFNMYGLLOADTRANSPOSEMATRIXDARBPROC

typedef void( * PFNMYGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)

## ◆ PFNMYGLLOADTRANSPOSEMATRIXDPROC

typedef void( * PFNMYGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m)

## ◆ PFNMYGLLOADTRANSPOSEMATRIXFARBPROC

typedef void( * PFNMYGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)

## ◆ PFNMYGLLOADTRANSPOSEMATRIXFPROC

typedef void( * PFNMYGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m)

## ◆ PFNMYGLLOCKARRAYSEXTPROC

typedef void( * PFNMYGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count)

## ◆ PFNMYGLMAPBUFFERARBPROC

typedef GLvoid *( * PFNMYGLMAPBUFFERARBPROC) (GLenum target, GLenum access)

## ◆ PFNMYGLMAPBUFFERPROC

typedef GLvoid *( * PFNMYGLMAPBUFFERPROC) (GLenum target, GLenum access)

## ◆ PFNMYGLMAPCONTROLPOINTSNVPROC

typedef void( * PFNMYGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points)

## ◆ PFNMYGLMAPOBJECTBUFFERATIPROC

typedef GLvoid *( * PFNMYGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNMYGLMAPPARAMETERFVNVPROC

typedef void( * PFNMYGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLMAPPARAMETERIVNVPROC

typedef void( * PFNMYGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLMATRIXINDEXPOINTERARBPROC

typedef void( * PFNMYGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLMATRIXINDEXUBVARBPROC

typedef void( * PFNMYGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices)

## ◆ PFNMYGLMATRIXINDEXUIVARBPROC

typedef void( * PFNMYGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices)

## ◆ PFNMYGLMATRIXINDEXUSVARBPROC

typedef void( * PFNMYGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices)

## ◆ PFNMYGLMINMAXEXTPROC

typedef void( * PFNMYGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink)

## ◆ PFNMYGLMINMAXPROC

typedef void( * PFNMYGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink)

## ◆ PFNMYGLMULTIDRAWARRAYSEXTPROC

typedef void( * PFNMYGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)

## ◆ PFNMYGLMULTIDRAWARRAYSPROC

typedef void( * PFNMYGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)

## ◆ PFNMYGLMULTIDRAWELEMENTARRAYAPPLEPROC

typedef void( * PFNMYGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

## ◆ PFNMYGLMULTIDRAWELEMENTSEXTPROC

typedef void( * PFNMYGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)

## ◆ PFNMYGLMULTIDRAWELEMENTSPROC

typedef void( * PFNMYGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)

## ◆ PFNMYGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC

typedef void( * PFNMYGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)

## ◆ PFNMYGLMULTIMODEDRAWARRAYSIBMPROC

typedef void( * PFNMYGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)

## ◆ PFNMYGLMULTIMODEDRAWELEMENTSIBMPROC

typedef void( * PFNMYGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride)

## ◆ PFNMYGLMULTITEXCOORD1DARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s)

## ◆ PFNMYGLMULTITEXCOORD1DPROC

typedef void( * PFNMYGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)

## ◆ PFNMYGLMULTITEXCOORD1DVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD1DVPROC

typedef void( * PFNMYGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD1FARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s)

## ◆ PFNMYGLMULTITEXCOORD1FPROC

typedef void( * PFNMYGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)

## ◆ PFNMYGLMULTITEXCOORD1FVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD1FVPROC

typedef void( * PFNMYGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD1HNVPROC

typedef void( * PFNMYGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s)

## ◆ PFNMYGLMULTITEXCOORD1HVNVPROC

typedef void( * PFNMYGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v)

## ◆ PFNMYGLMULTITEXCOORD1IARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s)

## ◆ PFNMYGLMULTITEXCOORD1IPROC

typedef void( * PFNMYGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)

## ◆ PFNMYGLMULTITEXCOORD1IVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD1IVPROC

typedef void( * PFNMYGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD1SARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s)

## ◆ PFNMYGLMULTITEXCOORD1SPROC

typedef void( * PFNMYGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)

## ◆ PFNMYGLMULTITEXCOORD1SVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD1SVPROC

typedef void( * PFNMYGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD2DARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t)

## ◆ PFNMYGLMULTITEXCOORD2DPROC

typedef void( * PFNMYGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)

## ◆ PFNMYGLMULTITEXCOORD2DVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD2DVPROC

typedef void( * PFNMYGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD2FARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t)

## ◆ PFNMYGLMULTITEXCOORD2FPROC

typedef void( * PFNMYGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)

## ◆ PFNMYGLMULTITEXCOORD2FVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD2FVPROC

typedef void( * PFNMYGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD2HNVPROC

typedef void( * PFNMYGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t)

## ◆ PFNMYGLMULTITEXCOORD2HVNVPROC

typedef void( * PFNMYGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v)

## ◆ PFNMYGLMULTITEXCOORD2IARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t)

## ◆ PFNMYGLMULTITEXCOORD2IPROC

typedef void( * PFNMYGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)

## ◆ PFNMYGLMULTITEXCOORD2IVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD2IVPROC

typedef void( * PFNMYGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD2SARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t)

## ◆ PFNMYGLMULTITEXCOORD2SPROC

typedef void( * PFNMYGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)

## ◆ PFNMYGLMULTITEXCOORD2SVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD2SVPROC

typedef void( * PFNMYGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD3DARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

## ◆ PFNMYGLMULTITEXCOORD3DPROC

typedef void( * PFNMYGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

## ◆ PFNMYGLMULTITEXCOORD3DVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD3DVPROC

typedef void( * PFNMYGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD3FARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

## ◆ PFNMYGLMULTITEXCOORD3FPROC

typedef void( * PFNMYGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

## ◆ PFNMYGLMULTITEXCOORD3FVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD3FVPROC

typedef void( * PFNMYGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD3HNVPROC

typedef void( * PFNMYGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)

## ◆ PFNMYGLMULTITEXCOORD3HVNVPROC

typedef void( * PFNMYGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v)

## ◆ PFNMYGLMULTITEXCOORD3IARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r)

## ◆ PFNMYGLMULTITEXCOORD3IPROC

typedef void( * PFNMYGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)

## ◆ PFNMYGLMULTITEXCOORD3IVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD3IVPROC

typedef void( * PFNMYGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD3SARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

## ◆ PFNMYGLMULTITEXCOORD3SPROC

typedef void( * PFNMYGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

## ◆ PFNMYGLMULTITEXCOORD3SVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD3SVPROC

typedef void( * PFNMYGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD4DARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

## ◆ PFNMYGLMULTITEXCOORD4DPROC

typedef void( * PFNMYGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

## ◆ PFNMYGLMULTITEXCOORD4DVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD4DVPROC

typedef void( * PFNMYGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNMYGLMULTITEXCOORD4FARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

## ◆ PFNMYGLMULTITEXCOORD4FPROC

typedef void( * PFNMYGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

## ◆ PFNMYGLMULTITEXCOORD4FVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD4FVPROC

typedef void( * PFNMYGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNMYGLMULTITEXCOORD4HNVPROC

typedef void( * PFNMYGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

## ◆ PFNMYGLMULTITEXCOORD4HVNVPROC

typedef void( * PFNMYGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v)

## ◆ PFNMYGLMULTITEXCOORD4IARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

## ◆ PFNMYGLMULTITEXCOORD4IPROC

typedef void( * PFNMYGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

## ◆ PFNMYGLMULTITEXCOORD4IVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD4IVPROC

typedef void( * PFNMYGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)

## ◆ PFNMYGLMULTITEXCOORD4SARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

## ◆ PFNMYGLMULTITEXCOORD4SPROC

typedef void( * PFNMYGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

## ◆ PFNMYGLMULTITEXCOORD4SVARBPROC

typedef void( * PFNMYGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTITEXCOORD4SVPROC

typedef void( * PFNMYGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNMYGLMULTTRANSPOSEMATRIXDARBPROC

typedef void( * PFNMYGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m)

## ◆ PFNMYGLMULTTRANSPOSEMATRIXDPROC

typedef void( * PFNMYGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m)

## ◆ PFNMYGLMULTTRANSPOSEMATRIXFARBPROC

typedef void( * PFNMYGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m)

## ◆ PFNMYGLMULTTRANSPOSEMATRIXFPROC

typedef void( * PFNMYGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m)

## ◆ PFNMYGLNEWOBJECTBUFFERATIPROC

typedef GLuint( * PFNMYGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage)

## ◆ PFNMYGLNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLNORMAL3HNVPROC

typedef void( * PFNMYGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz)

## ◆ PFNMYGLNORMAL3HVNVPROC

typedef void( * PFNMYGLNORMAL3HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLNORMALPOINTEREXTPROC

typedef void( * PFNMYGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

## ◆ PFNMYGLNORMALPOINTERLISTIBMPROC

typedef void( * PFNMYGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLNORMALPOINTERVINTELPROC

typedef void( * PFNMYGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer)

## ◆ PFNMYGLNORMALSTREAM3BATIPROC

typedef void( * PFNMYGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz)

## ◆ PFNMYGLNORMALSTREAM3BVATIPROC

typedef void( * PFNMYGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)

## ◆ PFNMYGLNORMALSTREAM3DATIPROC

typedef void( * PFNMYGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)

## ◆ PFNMYGLNORMALSTREAM3DVATIPROC

typedef void( * PFNMYGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNMYGLNORMALSTREAM3FATIPROC

typedef void( * PFNMYGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz)

## ◆ PFNMYGLNORMALSTREAM3FVATIPROC

typedef void( * PFNMYGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNMYGLNORMALSTREAM3IATIPROC

typedef void( * PFNMYGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz)

## ◆ PFNMYGLNORMALSTREAM3IVATIPROC

typedef void( * PFNMYGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNMYGLNORMALSTREAM3SATIPROC

typedef void( * PFNMYGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz)

## ◆ PFNMYGLNORMALSTREAM3SVATIPROC

typedef void( * PFNMYGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNMYGLPASSTEXCOORDATIPROC

typedef void( * PFNMYGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)

## ◆ PFNMYGLPIXELDATARANGENVPROC

typedef void( * PFNMYGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer)

## ◆ PFNMYGLPIXELTEXGENPARAMETERFSGISPROC

typedef void( * PFNMYGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLPIXELTEXGENPARAMETERFVSGISPROC

typedef void( * PFNMYGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLPIXELTEXGENPARAMETERISGISPROC

typedef void( * PFNMYGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLPIXELTEXGENPARAMETERIVSGISPROC

typedef void( * PFNMYGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params)

## ◆ PFNMYGLPIXELTEXGENSGIXPROC

typedef void( * PFNMYGLPIXELTEXGENSGIXPROC) (GLenum mode)

## ◆ PFNMYGLPIXELTRANSFORMPARAMETERFEXTPROC

typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param)

## ◆ PFNMYGLPIXELTRANSFORMPARAMETERFVEXTPROC

typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNMYGLPIXELTRANSFORMPARAMETERIEXTPROC

typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNMYGLPIXELTRANSFORMPARAMETERIVEXTPROC

typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNMYGLPNTRIANGLESFATIPROC

typedef void( * PFNMYGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLPNTRIANGLESIATIPROC

typedef void( * PFNMYGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLPOINTPARAMETERFARBPROC

typedef void( * PFNMYGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLPOINTPARAMETERFEXTPROC

typedef void( * PFNMYGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLPOINTPARAMETERFPROC

typedef void( * PFNMYGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLPOINTPARAMETERFSGISPROC

typedef void( * PFNMYGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLPOINTPARAMETERFVARBPROC

typedef void( * PFNMYGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLPOINTPARAMETERFVEXTPROC

typedef void( * PFNMYGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLPOINTPARAMETERFVPROC

typedef void( * PFNMYGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLPOINTPARAMETERFVSGISPROC

typedef void( * PFNMYGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLPOINTPARAMETERINVPROC

typedef void( * PFNMYGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLPOINTPARAMETERIPROC

typedef void( * PFNMYGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLPOINTPARAMETERIVNVPROC

typedef void( * PFNMYGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params)

## ◆ PFNMYGLPOINTPARAMETERIVPROC

typedef void( * PFNMYGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)

## ◆ PFNMYGLPOLLASYNCSGIXPROC

typedef GLint( * PFNMYGLPOLLASYNCSGIXPROC) (GLuint *markerp)

## ◆ PFNMYGLPOLLINSTRUMENTSSGIXPROC

typedef GLint( * PFNMYGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p)

## ◆ PFNMYGLPOLYGONOFFSETEXTPROC

typedef void( * PFNMYGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias)

## ◆ PFNMYGLPRIMITIVERESTARTINDEXNVPROC

typedef void( * PFNMYGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index)

## ◆ PFNMYGLPRIMITIVERESTARTNVPROC

typedef void( * PFNMYGLPRIMITIVERESTARTNVPROC) (void)

## ◆ PFNMYGLPRIORITIZETEXTURESEXTPROC

typedef void( * PFNMYGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities)

## ◆ PFNMYGLPROGRAMENVPARAMETER4DARBPROC

typedef void( * PFNMYGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLPROGRAMENVPARAMETER4DVARBPROC

typedef void( * PFNMYGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)

## ◆ PFNMYGLPROGRAMENVPARAMETER4FARBPROC

typedef void( * PFNMYGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLPROGRAMENVPARAMETER4FVARBPROC

typedef void( * PFNMYGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)

## ◆ PFNMYGLPROGRAMLOCALPARAMETER4DARBPROC

typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLPROGRAMLOCALPARAMETER4DVARBPROC

typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)

## ◆ PFNMYGLPROGRAMLOCALPARAMETER4FARBPROC

typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLPROGRAMLOCALPARAMETER4FVARBPROC

typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)

## ◆ PFNMYGLPROGRAMNAMEDPARAMETER4DNVPROC

typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLPROGRAMNAMEDPARAMETER4DVNVPROC

typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)

## ◆ PFNMYGLPROGRAMNAMEDPARAMETER4FNVPROC

typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLPROGRAMNAMEDPARAMETER4FVNVPROC

typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)

## ◆ PFNMYGLPROGRAMPARAMETER4DNVPROC

typedef void( * PFNMYGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLPROGRAMPARAMETER4DVNVPROC

typedef void( * PFNMYGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v)

## ◆ PFNMYGLPROGRAMPARAMETER4FNVPROC

typedef void( * PFNMYGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLPROGRAMPARAMETER4FVNVPROC

typedef void( * PFNMYGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v)

## ◆ PFNMYGLPROGRAMPARAMETERS4DVNVPROC

typedef void( * PFNMYGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v)

## ◆ PFNMYGLPROGRAMPARAMETERS4FVNVPROC

typedef void( * PFNMYGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v)

## ◆ PFNMYGLPROGRAMSTRINGARBPROC

typedef void( * PFNMYGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string)

## ◆ PFNMYGLREADINSTRUMENTSSGIXPROC

typedef void( * PFNMYGLREADINSTRUMENTSSGIXPROC) (GLint marker)

## ◆ PFNMYGLREFERENCEPLANESGIXPROC

typedef void( * PFNMYGLREFERENCEPLANESGIXPROC) (const GLdouble *equation)

## ◆ PFNMYGLRENDERBUFFERSTORAGEEXTPROC

typedef void( * PFNMYGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNMYGLREPLACEMENTCODEPOINTERSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer)

## ◆ PFNMYGLREPLACEMENTCODEUBSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUBSUNPROC) (GLubyte code)

## ◆ PFNMYGLREPLACEMENTCODEUBVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code)

## ◆ PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUISUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUISUNPROC) (GLuint code)

## ◆ PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUIVERTEX3FSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLREPLACEMENTCODEUIVERTEX3FVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v)

## ◆ PFNMYGLREPLACEMENTCODEUIVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code)

## ◆ PFNMYGLREPLACEMENTCODEUSSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUSSUNPROC) (GLushort code)

## ◆ PFNMYGLREPLACEMENTCODEUSVSUNPROC

typedef void( * PFNMYGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code)

## ◆ PFNMYGLREQUESTRESIDENTPROGRAMSNVPROC

typedef void( * PFNMYGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs)

## ◆ PFNMYGLRESETHISTOGRAMEXTPROC

typedef void( * PFNMYGLRESETHISTOGRAMEXTPROC) (GLenum target)

## ◆ PFNMYGLRESETHISTOGRAMPROC

typedef void( * PFNMYGLRESETHISTOGRAMPROC) (GLenum target)

## ◆ PFNMYGLRESETMINMAXEXTPROC

typedef void( * PFNMYGLRESETMINMAXEXTPROC) (GLenum target)

## ◆ PFNMYGLRESETMINMAXPROC

typedef void( * PFNMYGLRESETMINMAXPROC) (GLenum target)

## ◆ PFNMYGLRESIZEBUFFERSMESAPROC

typedef void( * PFNMYGLRESIZEBUFFERSMESAPROC) (void)

## ◆ PFNMYGLSAMPLECOVERAGEARBPROC

typedef void( * PFNMYGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert)

## ◆ PFNMYGLSAMPLECOVERAGEPROC

typedef void( * PFNMYGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)

## ◆ PFNMYGLSAMPLEMAPATIPROC

typedef void( * PFNMYGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)

## ◆ PFNMYGLSAMPLEMASKEXTPROC

typedef void( * PFNMYGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert)

## ◆ PFNMYGLSAMPLEMASKSGISPROC

typedef void( * PFNMYGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert)

## ◆ PFNMYGLSAMPLEPATTERNEXTPROC

typedef void( * PFNMYGLSAMPLEPATTERNEXTPROC) (GLenum pattern)

## ◆ PFNMYGLSAMPLEPATTERNSGISPROC

typedef void( * PFNMYGLSAMPLEPATTERNSGISPROC) (GLenum pattern)

## ◆ PFNMYGLSECONDARYCOLOR3BEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue)

## ◆ PFNMYGLSECONDARYCOLOR3BPROC

typedef void( * PFNMYGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)

## ◆ PFNMYGLSECONDARYCOLOR3BVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v)

## ◆ PFNMYGLSECONDARYCOLOR3BVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)

## ◆ PFNMYGLSECONDARYCOLOR3DEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue)

## ◆ PFNMYGLSECONDARYCOLOR3DPROC

typedef void( * PFNMYGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)

## ◆ PFNMYGLSECONDARYCOLOR3DVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v)

## ◆ PFNMYGLSECONDARYCOLOR3DVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)

## ◆ PFNMYGLSECONDARYCOLOR3FEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue)

## ◆ PFNMYGLSECONDARYCOLOR3FPROC

typedef void( * PFNMYGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)

## ◆ PFNMYGLSECONDARYCOLOR3FVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v)

## ◆ PFNMYGLSECONDARYCOLOR3FVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)

## ◆ PFNMYGLSECONDARYCOLOR3HNVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue)

## ◆ PFNMYGLSECONDARYCOLOR3HVNVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLSECONDARYCOLOR3IEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue)

## ◆ PFNMYGLSECONDARYCOLOR3IPROC

typedef void( * PFNMYGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)

## ◆ PFNMYGLSECONDARYCOLOR3IVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v)

## ◆ PFNMYGLSECONDARYCOLOR3IVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3IVPROC) (const GLint *v)

## ◆ PFNMYGLSECONDARYCOLOR3SEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue)

## ◆ PFNMYGLSECONDARYCOLOR3SPROC

typedef void( * PFNMYGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)

## ◆ PFNMYGLSECONDARYCOLOR3SVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v)

## ◆ PFNMYGLSECONDARYCOLOR3SVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3SVPROC) (const GLshort *v)

## ◆ PFNMYGLSECONDARYCOLOR3UBEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue)

## ◆ PFNMYGLSECONDARYCOLOR3UBPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)

## ◆ PFNMYGLSECONDARYCOLOR3UBVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v)

## ◆ PFNMYGLSECONDARYCOLOR3UBVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)

## ◆ PFNMYGLSECONDARYCOLOR3UIEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue)

## ◆ PFNMYGLSECONDARYCOLOR3UIPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)

## ◆ PFNMYGLSECONDARYCOLOR3UIVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v)

## ◆ PFNMYGLSECONDARYCOLOR3UIVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)

## ◆ PFNMYGLSECONDARYCOLOR3USEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue)

## ◆ PFNMYGLSECONDARYCOLOR3USPROC

typedef void( * PFNMYGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)

## ◆ PFNMYGLSECONDARYCOLOR3USVEXTPROC

typedef void( * PFNMYGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v)

## ◆ PFNMYGLSECONDARYCOLOR3USVPROC

typedef void( * PFNMYGLSECONDARYCOLOR3USVPROC) (const GLushort *v)

## ◆ PFNMYGLSECONDARYCOLORPOINTEREXTPROC

typedef void( * PFNMYGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLSECONDARYCOLORPOINTERLISTIBMPROC

typedef void( * PFNMYGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLSECONDARYCOLORPOINTERPROC

typedef void( * PFNMYGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLSEPARABLEFILTER2DEXTPROC

typedef void( * PFNMYGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)

## ◆ PFNMYGLSEPARABLEFILTER2DPROC

typedef void( * PFNMYGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)

## ◆ PFNMYGLSETFENCEAPPLEPROC

typedef void( * PFNMYGLSETFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNMYGLSETFENCENVPROC

typedef void( * PFNMYGLSETFENCENVPROC) (GLuint fence, GLenum condition)

## ◆ PFNMYGLSETFRAGMENTSHADERCONSTANTATIPROC

typedef void( * PFNMYGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value)

## ◆ PFNMYGLSETINVARIANTEXTPROC

typedef void( * PFNMYGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)

## ◆ PFNMYGLSETLOCALCONSTANTEXTPROC

typedef void( * PFNMYGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr)

## ◆ PFNMYGLSHADEROP1EXTPROC

typedef void( * PFNMYGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1)

## ◆ PFNMYGLSHADEROP2EXTPROC

typedef void( * PFNMYGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2)

## ◆ PFNMYGLSHADEROP3EXTPROC

typedef void( * PFNMYGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)

## ◆ PFNMYGLSHADERSOURCEARBPROC

typedef void( * PFNMYGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)

## ◆ PFNMYGLSHADERSOURCEPROC

typedef void( * PFNMYGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length)

## ◆ PFNMYGLSHARPENTEXFUNCSGISPROC

typedef void( * PFNMYGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)

## ◆ PFNMYGLSPRITEPARAMETERFSGIXPROC

typedef void( * PFNMYGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLSPRITEPARAMETERFVSGIXPROC

typedef void( * PFNMYGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNMYGLSPRITEPARAMETERISGIXPROC

typedef void( * PFNMYGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLSPRITEPARAMETERIVSGIXPROC

typedef void( * PFNMYGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params)

## ◆ PFNMYGLSTARTINSTRUMENTSSGIXPROC

typedef void( * PFNMYGLSTARTINSTRUMENTSSGIXPROC) (void)

## ◆ PFNMYGLSTENCILFUNCSEPARATEATIPROC

typedef void( * PFNMYGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

## ◆ PFNMYGLSTENCILFUNCSEPARATEPROC

typedef void( * PFNMYGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

## ◆ PFNMYGLSTENCILMASKSEPARATEPROC

typedef void( * PFNMYGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)

## ◆ PFNMYGLSTENCILOPSEPARATEATIPROC

typedef void( * PFNMYGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

## ◆ PFNMYGLSTENCILOPSEPARATEPROC

typedef void( * PFNMYGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

## ◆ PFNMYGLSTOPINSTRUMENTSSGIXPROC

typedef void( * PFNMYGLSTOPINSTRUMENTSSGIXPROC) (GLint marker)

## ◆ PFNMYGLSTRINGMARKERGREMEDYPROC

typedef void( * PFNMYGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string)

## ◆ PFNMYGLSWIZZLEEXTPROC

typedef void( * PFNMYGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)

## ◆ PFNMYGLTAGSAMPLEBUFFERSGIXPROC

typedef void( * PFNMYGLTAGSAMPLEBUFFERSGIXPROC) (void)

## ◆ PFNMYGLTANGENT3BEXTPROC

typedef void( * PFNMYGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz)

## ◆ PFNMYGLTANGENT3BVEXTPROC

typedef void( * PFNMYGLTANGENT3BVEXTPROC) (const GLbyte *v)

## ◆ PFNMYGLTANGENT3DEXTPROC

typedef void( * PFNMYGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz)

## ◆ PFNMYGLTANGENT3DVEXTPROC

typedef void( * PFNMYGLTANGENT3DVEXTPROC) (const GLdouble *v)

## ◆ PFNMYGLTANGENT3FEXTPROC

typedef void( * PFNMYGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz)

## ◆ PFNMYGLTANGENT3FVEXTPROC

typedef void( * PFNMYGLTANGENT3FVEXTPROC) (const GLfloat *v)

## ◆ PFNMYGLTANGENT3IEXTPROC

typedef void( * PFNMYGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz)

## ◆ PFNMYGLTANGENT3IVEXTPROC

typedef void( * PFNMYGLTANGENT3IVEXTPROC) (const GLint *v)

## ◆ PFNMYGLTANGENT3SEXTPROC

typedef void( * PFNMYGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz)

## ◆ PFNMYGLTANGENT3SVEXTPROC

typedef void( * PFNMYGLTANGENT3SVEXTPROC) (const GLshort *v)

## ◆ PFNMYGLTANGENTPOINTEREXTPROC

typedef void( * PFNMYGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLTBUFFERMASK3DFXPROC

typedef void( * PFNMYGLTBUFFERMASK3DFXPROC) (GLuint mask)

## ◆ PFNMYGLTESTFENCEAPPLEPROC

typedef GLboolean( * PFNMYGLTESTFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNMYGLTESTFENCENVPROC

typedef GLboolean( * PFNMYGLTESTFENCENVPROC) (GLuint fence)

## ◆ PFNMYGLTESTOBJECTAPPLEPROC

typedef GLboolean( * PFNMYGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)

## ◆ PFNMYGLTEXBUMPPARAMETERFVATIPROC

typedef void( * PFNMYGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param)

## ◆ PFNMYGLTEXBUMPPARAMETERIVATIPROC

typedef void( * PFNMYGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param)

## ◆ PFNMYGLTEXCOORD1HNVPROC

typedef void( * PFNMYGLTEXCOORD1HNVPROC) (GLhalfNV s)

## ◆ PFNMYGLTEXCOORD1HVNVPROC

typedef void( * PFNMYGLTEXCOORD1HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC

typedef void( * PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC

typedef void( * PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC

typedef void( * PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC

typedef void( * PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC

typedef void( * PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD2FVERTEX3FSUNPROC

typedef void( * PFNMYGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLTEXCOORD2FVERTEX3FVSUNPROC

typedef void( * PFNMYGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD2HNVPROC

typedef void( * PFNMYGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t)

## ◆ PFNMYGLTEXCOORD2HVNVPROC

typedef void( * PFNMYGLTEXCOORD2HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLTEXCOORD3HNVPROC

typedef void( * PFNMYGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r)

## ◆ PFNMYGLTEXCOORD3HVNVPROC

typedef void( * PFNMYGLTEXCOORD3HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC

typedef void( * PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC

typedef void( * PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD4FVERTEX4FSUNPROC

typedef void( * PFNMYGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLTEXCOORD4FVERTEX4FVSUNPROC

typedef void( * PFNMYGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v)

## ◆ PFNMYGLTEXCOORD4HNVPROC

typedef void( * PFNMYGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

## ◆ PFNMYGLTEXCOORD4HVNVPROC

typedef void( * PFNMYGLTEXCOORD4HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLTEXCOORDPOINTEREXTPROC

typedef void( * PFNMYGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

## ◆ PFNMYGLTEXCOORDPOINTERLISTIBMPROC

typedef void( * PFNMYGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLTEXCOORDPOINTERVINTELPROC

typedef void( * PFNMYGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)

## ◆ PFNMYGLTEXFILTERFUNCSGISPROC

typedef void( * PFNMYGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)

## ◆ PFNMYGLTEXIMAGE3DEXTPROC

typedef void( * PFNMYGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXIMAGE3DPROC

typedef void( * PFNMYGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXIMAGE4DSGISPROC

typedef void( * PFNMYGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXSUBIMAGE1DEXTPROC

typedef void( * PFNMYGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXSUBIMAGE2DEXTPROC

typedef void( * PFNMYGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXSUBIMAGE3DEXTPROC

typedef void( * PFNMYGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXSUBIMAGE3DPROC

typedef void( * PFNMYGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXSUBIMAGE4DSGISPROC

typedef void( * PFNMYGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels)

## ◆ PFNMYGLTEXTURECOLORMASKSGISPROC

typedef void( * PFNMYGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

## ◆ PFNMYGLTEXTURELIGHTEXTPROC

typedef void( * PFNMYGLTEXTURELIGHTEXTPROC) (GLenum pname)

## ◆ PFNMYGLTEXTUREMATERIALEXTPROC

typedef void( * PFNMYGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode)

## ◆ PFNMYGLTEXTURENORMALEXTPROC

typedef void( * PFNMYGLTEXTURENORMALEXTPROC) (GLenum mode)

## ◆ PFNMYGLTRACKMATRIXNVPROC

typedef void( * PFNMYGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)

## ◆ PFNMYGLUNIFORM1FARBPROC

typedef void( * PFNMYGLUNIFORM1FARBPROC) (GLint location, GLfloat v0)

## ◆ PFNMYGLUNIFORM1FPROC

typedef void( * PFNMYGLUNIFORM1FPROC) (GLint location, GLfloat v0)

## ◆ PFNMYGLUNIFORM1FVARBPROC

typedef void( * PFNMYGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM1FVPROC

typedef void( * PFNMYGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM1IARBPROC

typedef void( * PFNMYGLUNIFORM1IARBPROC) (GLint location, GLint v0)

## ◆ PFNMYGLUNIFORM1IPROC

typedef void( * PFNMYGLUNIFORM1IPROC) (GLint location, GLint v0)

## ◆ PFNMYGLUNIFORM1IVARBPROC

typedef void( * PFNMYGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM1IVPROC

typedef void( * PFNMYGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM2FARBPROC

typedef void( * PFNMYGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1)

## ◆ PFNMYGLUNIFORM2FPROC

typedef void( * PFNMYGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)

## ◆ PFNMYGLUNIFORM2FVARBPROC

typedef void( * PFNMYGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM2FVPROC

typedef void( * PFNMYGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM2IARBPROC

typedef void( * PFNMYGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1)

## ◆ PFNMYGLUNIFORM2IPROC

typedef void( * PFNMYGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)

## ◆ PFNMYGLUNIFORM2IVARBPROC

typedef void( * PFNMYGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM2IVPROC

typedef void( * PFNMYGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM3FARBPROC

typedef void( * PFNMYGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

## ◆ PFNMYGLUNIFORM3FPROC

typedef void( * PFNMYGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

## ◆ PFNMYGLUNIFORM3FVARBPROC

typedef void( * PFNMYGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM3FVPROC

typedef void( * PFNMYGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM3IARBPROC

typedef void( * PFNMYGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2)

## ◆ PFNMYGLUNIFORM3IPROC

typedef void( * PFNMYGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)

## ◆ PFNMYGLUNIFORM3IVARBPROC

typedef void( * PFNMYGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM3IVPROC

typedef void( * PFNMYGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM4FARBPROC

typedef void( * PFNMYGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

## ◆ PFNMYGLUNIFORM4FPROC

typedef void( * PFNMYGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

## ◆ PFNMYGLUNIFORM4FVARBPROC

typedef void( * PFNMYGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM4FVPROC

typedef void( * PFNMYGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNMYGLUNIFORM4IARBPROC

typedef void( * PFNMYGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

## ◆ PFNMYGLUNIFORM4IPROC

typedef void( * PFNMYGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

## ◆ PFNMYGLUNIFORM4IVARBPROC

typedef void( * PFNMYGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORM4IVPROC

typedef void( * PFNMYGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNMYGLUNIFORMMATRIX2FVARBPROC

typedef void( * PFNMYGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNMYGLUNIFORMMATRIX2FVPROC

typedef void( * PFNMYGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNMYGLUNIFORMMATRIX3FVARBPROC

typedef void( * PFNMYGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNMYGLUNIFORMMATRIX3FVPROC

typedef void( * PFNMYGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNMYGLUNIFORMMATRIX4FVARBPROC

typedef void( * PFNMYGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNMYGLUNIFORMMATRIX4FVPROC

typedef void( * PFNMYGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNMYGLUNLOCKARRAYSEXTPROC

typedef void( * PFNMYGLUNLOCKARRAYSEXTPROC) (void)

## ◆ PFNMYGLUNMAPBUFFERARBPROC

typedef GLboolean( * PFNMYGLUNMAPBUFFERARBPROC) (GLenum target)

## ◆ PFNMYGLUNMAPBUFFERPROC

typedef GLboolean( * PFNMYGLUNMAPBUFFERPROC) (GLenum target)

## ◆ PFNMYGLUNMAPOBJECTBUFFERATIPROC

typedef void( * PFNMYGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNMYGLUPDATEOBJECTBUFFERATIPROC

typedef void( * PFNMYGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve)

## ◆ PFNMYGLUSEPROGRAMOBJECTARBPROC

typedef void( * PFNMYGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj)

## ◆ PFNMYGLUSEPROGRAMPROC

typedef void( * PFNMYGLUSEPROGRAMPROC) (GLuint program)

## ◆ PFNMYGLVALIDATEPROGRAMARBPROC

typedef void( * PFNMYGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)

## ◆ PFNMYGLVALIDATEPROGRAMPROC

typedef void( * PFNMYGLVALIDATEPROGRAMPROC) (GLuint program)

## ◆ PFNMYGLVARIANTARRAYOBJECTATIPROC

typedef void( * PFNMYGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

## ◆ PFNMYGLVARIANTBVEXTPROC

typedef void( * PFNMYGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr)

## ◆ PFNMYGLVARIANTDVEXTPROC

typedef void( * PFNMYGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr)

## ◆ PFNMYGLVARIANTFVEXTPROC

typedef void( * PFNMYGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr)

## ◆ PFNMYGLVARIANTIVEXTPROC

typedef void( * PFNMYGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr)

## ◆ PFNMYGLVARIANTPOINTEREXTPROC

typedef void( * PFNMYGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr)

## ◆ PFNMYGLVARIANTSVEXTPROC

typedef void( * PFNMYGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr)

## ◆ PFNMYGLVARIANTUBVEXTPROC

typedef void( * PFNMYGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr)

## ◆ PFNMYGLVARIANTUIVEXTPROC

typedef void( * PFNMYGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr)

## ◆ PFNMYGLVARIANTUSVEXTPROC

typedef void( * PFNMYGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr)

## ◆ PFNMYGLVERTEX2HNVPROC

typedef void( * PFNMYGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y)

## ◆ PFNMYGLVERTEX2HVNVPROC

typedef void( * PFNMYGLVERTEX2HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLVERTEX3HNVPROC

typedef void( * PFNMYGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z)

## ◆ PFNMYGLVERTEX3HVNVPROC

typedef void( * PFNMYGLVERTEX3HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLVERTEX4HNVPROC

typedef void( * PFNMYGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

## ◆ PFNMYGLVERTEX4HVNVPROC

typedef void( * PFNMYGLVERTEX4HVNVPROC) (const GLhalfNV *v)

## ◆ PFNMYGLVERTEXARRAYPARAMETERIAPPLEPROC

typedef void( * PFNMYGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLVERTEXARRAYRANGEAPPLEPROC

typedef void( * PFNMYGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer)

## ◆ PFNMYGLVERTEXARRAYRANGENVPROC

typedef void( * PFNMYGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer)

## ◆ PFNMYGLVERTEXATTRIB1DARBPROC

typedef void( * PFNMYGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x)

## ◆ PFNMYGLVERTEXATTRIB1DNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)

## ◆ PFNMYGLVERTEXATTRIB1DPROC

typedef void( * PFNMYGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)

## ◆ PFNMYGLVERTEXATTRIB1DVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB1DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB1DVPROC

typedef void( * PFNMYGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB1FARBPROC

typedef void( * PFNMYGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x)

## ◆ PFNMYGLVERTEXATTRIB1FNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)

## ◆ PFNMYGLVERTEXATTRIB1FPROC

typedef void( * PFNMYGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)

## ◆ PFNMYGLVERTEXATTRIB1FVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB1FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB1FVPROC

typedef void( * PFNMYGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB1HNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x)

## ◆ PFNMYGLVERTEXATTRIB1HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIB1SARBPROC

typedef void( * PFNMYGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x)

## ◆ PFNMYGLVERTEXATTRIB1SNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)

## ◆ PFNMYGLVERTEXATTRIB1SPROC

typedef void( * PFNMYGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)

## ◆ PFNMYGLVERTEXATTRIB1SVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB1SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB1SVPROC

typedef void( * PFNMYGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB2DARBPROC

typedef void( * PFNMYGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNMYGLVERTEXATTRIB2DNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNMYGLVERTEXATTRIB2DPROC

typedef void( * PFNMYGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNMYGLVERTEXATTRIB2DVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB2DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB2DVPROC

typedef void( * PFNMYGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB2FARBPROC

typedef void( * PFNMYGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y)

## ◆ PFNMYGLVERTEXATTRIB2FNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)

## ◆ PFNMYGLVERTEXATTRIB2FPROC

typedef void( * PFNMYGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)

## ◆ PFNMYGLVERTEXATTRIB2FVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB2FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB2FVPROC

typedef void( * PFNMYGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB2HNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y)

## ◆ PFNMYGLVERTEXATTRIB2HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIB2SARBPROC

typedef void( * PFNMYGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y)

## ◆ PFNMYGLVERTEXATTRIB2SNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)

## ◆ PFNMYGLVERTEXATTRIB2SPROC

typedef void( * PFNMYGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)

## ◆ PFNMYGLVERTEXATTRIB2SVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB2SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB2SVPROC

typedef void( * PFNMYGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB3DARBPROC

typedef void( * PFNMYGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLVERTEXATTRIB3DNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLVERTEXATTRIB3DPROC

typedef void( * PFNMYGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLVERTEXATTRIB3DVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB3DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB3DVPROC

typedef void( * PFNMYGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB3FARBPROC

typedef void( * PFNMYGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLVERTEXATTRIB3FNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLVERTEXATTRIB3FPROC

typedef void( * PFNMYGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLVERTEXATTRIB3FVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB3FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB3FVPROC

typedef void( * PFNMYGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB3HNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z)

## ◆ PFNMYGLVERTEXATTRIB3HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIB3SARBPROC

typedef void( * PFNMYGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLVERTEXATTRIB3SNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLVERTEXATTRIB3SPROC

typedef void( * PFNMYGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLVERTEXATTRIB3SVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB3SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB3SVPROC

typedef void( * PFNMYGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB4BVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v)

## ◆ PFNMYGLVERTEXATTRIB4BVPROC

typedef void( * PFNMYGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)

## ◆ PFNMYGLVERTEXATTRIB4DARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLVERTEXATTRIB4DNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLVERTEXATTRIB4DPROC

typedef void( * PFNMYGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLVERTEXATTRIB4DVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB4DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB4DVPROC

typedef void( * PFNMYGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIB4FARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLVERTEXATTRIB4FNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLVERTEXATTRIB4FPROC

typedef void( * PFNMYGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLVERTEXATTRIB4FVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB4FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB4FVPROC

typedef void( * PFNMYGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIB4HNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w)

## ◆ PFNMYGLVERTEXATTRIB4HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIB4IVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v)

## ◆ PFNMYGLVERTEXATTRIB4IVPROC

typedef void( * PFNMYGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)

## ◆ PFNMYGLVERTEXATTRIB4NBVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v)

## ◆ PFNMYGLVERTEXATTRIB4NBVPROC

typedef void( * PFNMYGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)

## ◆ PFNMYGLVERTEXATTRIB4NIVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v)

## ◆ PFNMYGLVERTEXATTRIB4NIVPROC

typedef void( * PFNMYGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)

## ◆ PFNMYGLVERTEXATTRIB4NSVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB4NSVPROC

typedef void( * PFNMYGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB4NUBARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

## ◆ PFNMYGLVERTEXATTRIB4NUBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

## ◆ PFNMYGLVERTEXATTRIB4NUBVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v)

## ◆ PFNMYGLVERTEXATTRIB4NUBVPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)

## ◆ PFNMYGLVERTEXATTRIB4NUIVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v)

## ◆ PFNMYGLVERTEXATTRIB4NUIVPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)

## ◆ PFNMYGLVERTEXATTRIB4NUSVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v)

## ◆ PFNMYGLVERTEXATTRIB4NUSVPROC

typedef void( * PFNMYGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)

## ◆ PFNMYGLVERTEXATTRIB4SARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNMYGLVERTEXATTRIB4SNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNMYGLVERTEXATTRIB4SPROC

typedef void( * PFNMYGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNMYGLVERTEXATTRIB4SVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB4SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB4SVPROC

typedef void( * PFNMYGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIB4UBNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

## ◆ PFNMYGLVERTEXATTRIB4UBVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v)

## ◆ PFNMYGLVERTEXATTRIB4UBVNVPROC

typedef void( * PFNMYGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v)

## ◆ PFNMYGLVERTEXATTRIB4UBVPROC

typedef void( * PFNMYGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)

## ◆ PFNMYGLVERTEXATTRIB4UIVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v)

## ◆ PFNMYGLVERTEXATTRIB4UIVPROC

typedef void( * PFNMYGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)

## ◆ PFNMYGLVERTEXATTRIB4USVARBPROC

typedef void( * PFNMYGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v)

## ◆ PFNMYGLVERTEXATTRIB4USVPROC

typedef void( * PFNMYGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)

## ◆ PFNMYGLVERTEXATTRIBARRAYOBJECTATIPROC

typedef void( * PFNMYGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)

## ◆ PFNMYGLVERTEXATTRIBPOINTERARBPROC

typedef void( * PFNMYGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLVERTEXATTRIBPOINTERNVPROC

typedef void( * PFNMYGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLVERTEXATTRIBPOINTERPROC

typedef void( * PFNMYGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLVERTEXATTRIBS1DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIBS1FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIBS1HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIBS1SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIBS2DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIBS2FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIBS2HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIBS2SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIBS3DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIBS3FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIBS3HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIBS3SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIBS4DVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v)

## ◆ PFNMYGLVERTEXATTRIBS4FVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v)

## ◆ PFNMYGLVERTEXATTRIBS4HVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v)

## ◆ PFNMYGLVERTEXATTRIBS4SVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v)

## ◆ PFNMYGLVERTEXATTRIBS4UBVNVPROC

typedef void( * PFNMYGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v)

## ◆ PFNMYGLVERTEXBLENDARBPROC

typedef void( * PFNMYGLVERTEXBLENDARBPROC) (GLint count)

## ◆ PFNMYGLVERTEXBLENDENVFATIPROC

typedef void( * PFNMYGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)

## ◆ PFNMYGLVERTEXBLENDENVIATIPROC

typedef void( * PFNMYGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)

## ◆ PFNMYGLVERTEXPOINTEREXTPROC

typedef void( * PFNMYGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)

## ◆ PFNMYGLVERTEXPOINTERLISTIBMPROC

typedef void( * PFNMYGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride)

## ◆ PFNMYGLVERTEXPOINTERVINTELPROC

typedef void( * PFNMYGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer)

## ◆ PFNMYGLVERTEXSTREAM1DATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)

## ◆ PFNMYGLVERTEXSTREAM1DVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNMYGLVERTEXSTREAM1FATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)

## ◆ PFNMYGLVERTEXSTREAM1FVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNMYGLVERTEXSTREAM1IATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)

## ◆ PFNMYGLVERTEXSTREAM1IVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNMYGLVERTEXSTREAM1SATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)

## ◆ PFNMYGLVERTEXSTREAM1SVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNMYGLVERTEXSTREAM2DATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)

## ◆ PFNMYGLVERTEXSTREAM2DVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNMYGLVERTEXSTREAM2FATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)

## ◆ PFNMYGLVERTEXSTREAM2FVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNMYGLVERTEXSTREAM2IATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)

## ◆ PFNMYGLVERTEXSTREAM2IVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNMYGLVERTEXSTREAM2SATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)

## ◆ PFNMYGLVERTEXSTREAM2SVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNMYGLVERTEXSTREAM3DATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLVERTEXSTREAM3DVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNMYGLVERTEXSTREAM3FATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLVERTEXSTREAM3FVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNMYGLVERTEXSTREAM3IATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)

## ◆ PFNMYGLVERTEXSTREAM3IVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNMYGLVERTEXSTREAM3SATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLVERTEXSTREAM3SVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNMYGLVERTEXSTREAM4DATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLVERTEXSTREAM4DVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNMYGLVERTEXSTREAM4FATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLVERTEXSTREAM4FVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNMYGLVERTEXSTREAM4IATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNMYGLVERTEXSTREAM4IVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNMYGLVERTEXSTREAM4SATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNMYGLVERTEXSTREAM4SVATIPROC

typedef void( * PFNMYGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNMYGLVERTEXWEIGHTFEXTPROC

typedef void( * PFNMYGLVERTEXWEIGHTFEXTPROC) (GLfloat weight)

## ◆ PFNMYGLVERTEXWEIGHTFVEXTPROC

typedef void( * PFNMYGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight)

## ◆ PFNMYGLVERTEXWEIGHTHNVPROC

typedef void( * PFNMYGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight)

## ◆ PFNMYGLVERTEXWEIGHTHVNVPROC

typedef void( * PFNMYGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight)

## ◆ PFNMYGLVERTEXWEIGHTPOINTEREXTPROC

typedef void( * PFNMYGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLWEIGHTBVARBPROC

typedef void( * PFNMYGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights)

## ◆ PFNMYGLWEIGHTDVARBPROC

typedef void( * PFNMYGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights)

## ◆ PFNMYGLWEIGHTFVARBPROC

typedef void( * PFNMYGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights)

## ◆ PFNMYGLWEIGHTIVARBPROC

typedef void( * PFNMYGLWEIGHTIVARBPROC) (GLint size, const GLint *weights)

## ◆ PFNMYGLWEIGHTPOINTERARBPROC

typedef void( * PFNMYGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)

## ◆ PFNMYGLWEIGHTSVARBPROC

typedef void( * PFNMYGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights)

## ◆ PFNMYGLWEIGHTUBVARBPROC

typedef void( * PFNMYGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights)

## ◆ PFNMYGLWEIGHTUIVARBPROC

typedef void( * PFNMYGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights)

## ◆ PFNMYGLWEIGHTUSVARBPROC

typedef void( * PFNMYGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights)

## ◆ PFNMYGLWINDOWPOS2DARBPROC

typedef void( * PFNMYGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y)

## ◆ PFNMYGLWINDOWPOS2DMESAPROC

typedef void( * PFNMYGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y)

## ◆ PFNMYGLWINDOWPOS2DPROC

typedef void( * PFNMYGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)

## ◆ PFNMYGLWINDOWPOS2DVARBPROC

typedef void( * PFNMYGLWINDOWPOS2DVARBPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS2DVMESAPROC

typedef void( * PFNMYGLWINDOWPOS2DVMESAPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS2DVPROC

typedef void( * PFNMYGLWINDOWPOS2DVPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS2FARBPROC

typedef void( * PFNMYGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y)

## ◆ PFNMYGLWINDOWPOS2FMESAPROC

typedef void( * PFNMYGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y)

## ◆ PFNMYGLWINDOWPOS2FPROC

typedef void( * PFNMYGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)

## ◆ PFNMYGLWINDOWPOS2FVARBPROC

typedef void( * PFNMYGLWINDOWPOS2FVARBPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS2FVMESAPROC

typedef void( * PFNMYGLWINDOWPOS2FVMESAPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS2FVPROC

typedef void( * PFNMYGLWINDOWPOS2FVPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS2IARBPROC

typedef void( * PFNMYGLWINDOWPOS2IARBPROC) (GLint x, GLint y)

## ◆ PFNMYGLWINDOWPOS2IMESAPROC

typedef void( * PFNMYGLWINDOWPOS2IMESAPROC) (GLint x, GLint y)

## ◆ PFNMYGLWINDOWPOS2IPROC

typedef void( * PFNMYGLWINDOWPOS2IPROC) (GLint x, GLint y)

## ◆ PFNMYGLWINDOWPOS2IVARBPROC

typedef void( * PFNMYGLWINDOWPOS2IVARBPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS2IVMESAPROC

typedef void( * PFNMYGLWINDOWPOS2IVMESAPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS2IVPROC

typedef void( * PFNMYGLWINDOWPOS2IVPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS2SARBPROC

typedef void( * PFNMYGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y)

## ◆ PFNMYGLWINDOWPOS2SMESAPROC

typedef void( * PFNMYGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y)

## ◆ PFNMYGLWINDOWPOS2SPROC

typedef void( * PFNMYGLWINDOWPOS2SPROC) (GLshort x, GLshort y)

## ◆ PFNMYGLWINDOWPOS2SVARBPROC

typedef void( * PFNMYGLWINDOWPOS2SVARBPROC) (const GLshort *v)

## ◆ PFNMYGLWINDOWPOS2SVMESAPROC

typedef void( * PFNMYGLWINDOWPOS2SVMESAPROC) (const GLshort *v)

## ◆ PFNMYGLWINDOWPOS2SVPROC

typedef void( * PFNMYGLWINDOWPOS2SVPROC) (const GLshort *v)

## ◆ PFNMYGLWINDOWPOS3DARBPROC

typedef void( * PFNMYGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLWINDOWPOS3DMESAPROC

typedef void( * PFNMYGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLWINDOWPOS3DPROC

typedef void( * PFNMYGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNMYGLWINDOWPOS3DVARBPROC

typedef void( * PFNMYGLWINDOWPOS3DVARBPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS3DVMESAPROC

typedef void( * PFNMYGLWINDOWPOS3DVMESAPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS3DVPROC

typedef void( * PFNMYGLWINDOWPOS3DVPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS3FARBPROC

typedef void( * PFNMYGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLWINDOWPOS3FMESAPROC

typedef void( * PFNMYGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLWINDOWPOS3FPROC

typedef void( * PFNMYGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNMYGLWINDOWPOS3FVARBPROC

typedef void( * PFNMYGLWINDOWPOS3FVARBPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS3FVMESAPROC

typedef void( * PFNMYGLWINDOWPOS3FVMESAPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS3FVPROC

typedef void( * PFNMYGLWINDOWPOS3FVPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS3IARBPROC

typedef void( * PFNMYGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z)

## ◆ PFNMYGLWINDOWPOS3IMESAPROC

typedef void( * PFNMYGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z)

## ◆ PFNMYGLWINDOWPOS3IPROC

typedef void( * PFNMYGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)

## ◆ PFNMYGLWINDOWPOS3IVARBPROC

typedef void( * PFNMYGLWINDOWPOS3IVARBPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS3IVMESAPROC

typedef void( * PFNMYGLWINDOWPOS3IVMESAPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS3IVPROC

typedef void( * PFNMYGLWINDOWPOS3IVPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS3SARBPROC

typedef void( * PFNMYGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLWINDOWPOS3SMESAPROC

typedef void( * PFNMYGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLWINDOWPOS3SPROC

typedef void( * PFNMYGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)

## ◆ PFNMYGLWINDOWPOS3SVARBPROC

typedef void( * PFNMYGLWINDOWPOS3SVARBPROC) (const GLshort *v)

## ◆ PFNMYGLWINDOWPOS3SVMESAPROC

typedef void( * PFNMYGLWINDOWPOS3SVMESAPROC) (const GLshort *v)

## ◆ PFNMYGLWINDOWPOS3SVPROC

typedef void( * PFNMYGLWINDOWPOS3SVPROC) (const GLshort *v)

## ◆ PFNMYGLWINDOWPOS4DMESAPROC

typedef void( * PFNMYGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNMYGLWINDOWPOS4DVMESAPROC

typedef void( * PFNMYGLWINDOWPOS4DVMESAPROC) (const GLdouble *v)

## ◆ PFNMYGLWINDOWPOS4FMESAPROC

typedef void( * PFNMYGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNMYGLWINDOWPOS4FVMESAPROC

typedef void( * PFNMYGLWINDOWPOS4FVMESAPROC) (const GLfloat *v)

## ◆ PFNMYGLWINDOWPOS4IMESAPROC

typedef void( * PFNMYGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w)

## ◆ PFNMYGLWINDOWPOS4IVMESAPROC

typedef void( * PFNMYGLWINDOWPOS4IVMESAPROC) (const GLint *v)

## ◆ PFNMYGLWINDOWPOS4SMESAPROC

typedef void( * PFNMYGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNMYGLWINDOWPOS4SVMESAPROC

typedef void( * PFNMYGLWINDOWPOS4SVMESAPROC) (const GLshort *v)

## ◆ PFNMYGLWRITEMASKEXTPROC

typedef void( * PFNMYGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)