BOFH – Servers under siege - Le Bottin des Jeux Linux

BOFH – Servers under siege

🗃️ Specifications

📰 Title: BOFH – Servers under siege 🕹️ / 🛠️ Type: Game
🗃️ Genre: Arcade 🚦 Status: 05. Tested & Working (status)
🏷️ Category: Arcade ➤ Shooter ➤ Misc. 🌍️ Browser version:
🔖 Tags: Action; Arcade; Shooter; Tactical; Blood; Crime; Remake; Retro; Casual; Hand-Drawn; Level Editor 📦️ Package Name: bofh
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 2010-06-27 📦️ RPM package:
📍️ Version: 1.61 📦️ Deb package: ✓
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: 3-clause BSD 📦️ AppImage package:
🏝️ Perspective: Third person 📦️ Snap package:
👁️ Visual: 2D Top-Down ⚙️ Generic binary: ✓
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single 📱️ PDA support:
🎖️ This record: 5 stars 🕳️ Not used:
🎀️ Game design: 5 stars 👫️ Contrib.: goupildb & Louis
🎰️ ID: 7069 🐛️ Created: 2010-08-20
🐜️ Updated: 2021-11-07

📖️ Summary

[en]: As the Bastard Operator, you arrive late at work to find the building full of insane paramilitary activists who don't care of human hostages but have taken all servers, workstations & printers hostage instead and set up bombs at network equipment closets. Of course, this can't be tolerated, so the logical course of action is to combat the activists single-handedly. BOFH is a C64 conversion of the overhead view tactical shoot'em-up first written on PC in the year 2000, featuring 360 degrees movement, many different weapons and a 7-floor building (based on real location!) to explore. [fr]: un clone solo (IA) du jeu éponyme sous C64, un shooter en vue objective 2D (du dessus) dans lequel dans lequel le joueur incarne un administrateur système voyou dont le passe-temps favori est de se défouler sur ses utilisateurs. Un jour, arrivant en retard au travail, il trouve son immeuble envahi par des activistes paramilitaires ne s'intéressant non pas aux otages mais aux serveurs, stations de travail et imprimantes, installant au passage des bombes dans les armoires réseaux. Ne pouvant tolérer cela, la suite inéluctable est l'affrontement …

🎥️ Videos

🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial: (empty)

🍩️ Resources
(empty):

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Covert Bitops [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [PressKit]

🐝️ Related
[Wikipedia (Bastard Operator From Hell) [fr] [en]]
[GetDeb]

📦️ Misc. repositories [Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

📰 News / Source of this Entry (SotE) / News (SotN)
[Free Gamer (20100620)]

🕊️ Source of this Entry: [Site on Mastodon (date)]

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:
🐘 From:

🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/

📕 Description [en]

As the Bastard Operator, you arrive late at work to find the building full of insane paramilitary activists who don't care of human hostages but have taken all servers, workstations & printers hostage instead and set up bombs at network equipment closets. Of course, this can't be tolerated, so the logical course of action is to combat the activists single-handedly.

BOFH is a C64 conversion of the overhead view tactical shoot'em-up first written on PC in the year 2000, featuring 360 degrees movement, many different weapons and a 7-floor building (based on real location!) to explore.


THE STORY:

A group of insane activists called the "Internet Salvation Force" has invaded a school, taking all servers and workstations as hostages. They don't care of human hostages so all the personnel have been told to leave. As the BOFH, you arrive late at work, and find the building unusually quiet...


THE MISSION:

Enraged that the computers have been taken away from your command, you decide to fight the activists alone. Your goal is to reclaim the server room at the sixth floor, but first you must defuse the bombs the activists have placed at network closets around the building. Search the activists you have killed for extra weapons, first aid kits and bomb defusing instructions. Also seek useful tools from the building.


STATUS:

The status line at the bottom of screen shows your score, health, time until the bombs explode, number of bombs/activists/computers remaining, and your current weapon and ammunition left.


DEFEAT/VICTORY:

The game is lost if your BOFH dies, or if the bombs explode. You have won if all bombs have been defused, the leaders hiding in the server room have been defeated and you're still alive.


HINTS:

• Technicians (with a distinctive uniform) carry the bomb defusing instructions. As they see you they try to run away - it might be hard to find them again if you let them go!
• Try to sneak up on an enemy from behind.
• Conserve ammunition by punching or whipping unarmed activists. Silent methods of attack will not attract enemies as much as gunfire & explosions.
• The crossbow is at its best when enemies haven't noticed you yet.
• Use grenades & bazooka with caution: they can cause much damage, also to you!
• The scanner (if you find it) will show nearby activists (RED color), computers (GREEN color) and collectable items (YELLOW colors). You can not use any weapons while using it, and its battery will deplete quickly when used.
• If an enemy drops a first aid kit and you're already at full health, try to remember the place - you'll need it later... Same goes for ammunition (there's a certain maximum of bullets you can carry.)
• Every time you go up/down stairs reduces time by 10 seconds. So try to plan your route with minimal floor changes, or use lifts.
• Be prepared when you enter the server room - the leaders might have powerful weaponry.
• If you win, bonus is awarded for survived computers. Servers are considered valuable, so try to persuade the leaders to exit the server room and combat them outside.
• If you defuse a bomb without instructions (by guessing) you receive a large bonus. However, this is not recommended...

📕 Description [fr]

Un clone du shooter éponyme sous C64, par les Covert Bitops, & neuromancer (correctifs pour Linux, lien "Dev site" ci-dessus).

BOFH – Servers under siege (l'acronyme de "Bastard Operator From Hell") est un clone solo (IA) du jeu éponyme sous C64, un shooter en vue objective 2D (du dessus) dans lequel dans lequel le joueur incarne un administrateur système voyou dont le passe-temps favori est de se défouler sur ses utilisateurs.
Un jour, arrivant en retard au travail, il trouve son immeuble envahi par des activistes paramilitaires ne s'intéressant non pas aux otages mais aux serveurs, stations de travail et imprimantes, installant au passage des bombes dans les armoires réseaux.
Ne pouvant tolérer cela, la suite inéluctable est l'affrontement …


Covert Bitops :

Covert Bitops est un petit groupe développant des clones de logiciels pour Commodore 64 (principalement des jeux et des musiques) ainsi que des utilitaires.

Main Design & Programming:
Lasse Öörni (Cadaver)

Additional Design & Programming
Kalle Niemitalo
Olli Niemitalo (Yehar)

Graphics
Lasse Öörni
Olli Niemitalo

Voices, Gun, Fist, Whip & Explosion Sounds
Lasse Öörni

Drill, Shell, Shotgun Loading & Ricochet Sounds
Olli Niemitalo

Music
Olli Niemitalo
Tuomas Mäkelä (Kuunvarjo)

🚧️ Installation [fr]

🔧️ INSTALLATION :
Le jeu est dans les dépôts Getdeb.

Si vous souhaitez le compiler :
Installez les bibliothèques SDL (voir la fiche "006 - Glossaire & licences courantes" du Bottin).
En console, lancez dans le répertoire principal du jeu :$ make


🚀️ LANCEMENT DU JEU :

Si vous l'avez compilé, en console, lancez dans le répertoire principal du jeu : $ ./bofh


⌨️🖱️🎮️ CONTRÔLES:
(voir boh.txt)

F12:changement de résolution,
Alt ENTER : fenêtré ou plein écran,
F1-F10:armes,
ESC:quit, ...


HOW TO PLAY:

You see your BOFH, and the surroundings from an overhead view. Use cursor keys or mouse movement to move forwards/backwards and to turn left/right.

Press ALT + CURSOR LEFT/RIGHT or END/PAGEDOWN to move sideways (strafe).
Press SHIFT + CURSOR UP/DOWN to move slowly.
Press SPACE or LEFT MOUSE BUTTON to attack.
Press ENTER or RIGHT MOUSE BUTTON to change weapon.

Other keys:
P - Pause game
ESC - Quit game
S - Sight line on/off
M - Music on/off
V - View bomb defusing instructions
R,G,B,Y - Cut Red, Green, Blue, Yellow wire
(when at a closet that contains a bomb)
0-5 - Select floor to go to (when at a lift)
F1-F10 - Select weapon directly:
F1 = Fists
F2 = CAT-5 Whip
F3 = Drill
F4 = Pistol
F5 = Shotgun
F6 = Uzi
F7 = Grenade
F8 = Bazooka
F9 = Crossbow
F10 = Scanner
F11 - Toggle between Waveout & DirectSound
F12 - Toggle screenmode between 320x200,
640x400 scanlines and 640x400 doublesize
ALT-ENTER - Toggle between fullscreen and windowed mode

🔍️ Test [fr]

🕵️ Test (1.5):
Un graphisme un peu petit, une bonne bande son, un gameplay (rappelant Piège de Cristal) promettant de nombreuses heures de jeu (avec un niveau réglable).
Très bien.