📰 Title: | BrogueCE | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Adventure & Action | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Adventure & Action ➤ Role-playing game ➤ RPG ➤ Rogue, Moria, Angband | 🌍️ Browser version: | |
🔖 Tags: | 📦️ Package Name: | ||
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2013-09-11 | 📦️ RPM package: | |
📍️ Version: | 1.7.3 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | AGPL-3 | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | Text | ⚙️ Generic binary: | |
⏱️ Pacing: | Turn-Based | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 9949 | 🐛️ Created: | 2012-02-27 |
🐜️ Updated: | 2022-12-04 |
[en]: | A Roguelike game. Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. | [fr]: | Un roguelike ayant pour objectif de se rendre au 26ème souterrain, d'y retrouver l'amulette de Yendor et de remonter à la surface |
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💡 Lights on: | 🦺️ Work in progress: | ||
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📰 What's new?: | 💥️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🚧️ Some work remains to be done: | ||
🕳️ Not used2: | 👔️ Already shown: |
🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r[fr](202xxx) g] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: (empty)
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [RogueBasin]
🐘 Social
Devs (Brian Walker(202xxx) [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[Rock, Paper Shotgun]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update: 1.11.1
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
Brogue is a Roguelike game for Mac OS X, Windows and Linux by Brian Walker.
How to Play
Move around the dungeon with the mouse, the vi-keys (hjklyubn) or keypad keys. The arrow keys will also work, but they do not allow diagonal movement. Other commands are as listed in the help screen, which you can access by typing a question mark or clicking on the "Menu" button at the bottom of the screen.
Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 contain three lumenstones each, items which confer an increased score upon victory.
Un roguelike ayant pour objectif de se rendre au 26ème souterrain, d'y retrouver l'amulette de Yendor et de remonter à la surface, par Brian Walker (portage Linux : Joshua Day).
Brogue est un roguelike mono-joueur dans lequel le joueur évolue dans des souterrains avec pour objectif de se rendre au 26ème souterrain, de retrouver l'amulette de Yendor puis de remonter à la surface.
Pour les plus chevronnés souhaitant relever un défi plus important, les profondeurs situées au delà du 26ème niveau recèlent trois lumenstones - des objets ne conférant aucun avantage, excepté celui d'un score augmenté en cas de victoire.
Le graphisme de ce jeu peut-être amélioré par une interface graphique, néanmoins les déplacements restent en case par case.
Interfaces graphiques pouvant être utilisées (dans le Bottin): Necklace of the Eye (NotEye),
"En dépit de leurs apparences, de nombreux roguelikes sont très addictifs et amusants à jouer.
Leur graphisme simple peut masquer des mondes à la complexité rarement atteinte dans d'autres jeux".
L'équipe du projet MAngband.