📰 Title: | GamePlay | 🕹️ / 🛠️ Type: | Tool |
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🗃️ Genre: | Development | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Development ➤ Framework & Tool ➤ Game Framework | 🌍️ Browser version: | |
🔖 Tags: | Development; 2D & 3D engine; Keyboard; Mouse; Gamepad; Touchscreen; 3D Sound; Scene graph system; Animation | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2017-05-18 | 📦️ RPM package: | |
📍️ Version: | Latest: 4.0.0 / Dev: 4de92c4 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | Apache-2.0 | 📦️ AppImage package: | |
🏝️ Perspective: | Third & First person | 📦️ Snap package: | |
👁️ Visual: | 2D & 3D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single & Multi | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 11168 | 🐛️ Created: | 2012-11-18 |
🐜️ Updated: | 2023-01-29 |
[en]: | A libre and multi-platform framework for the development of 2D and 3D multi-platform games (mobile and desktop) in C ++. Features include OpenGL and OpenGL ES (mobile) support, 3D audio, Desktop and mobile device management (mouse, touch, gamepad, ...), shader-based material management, lights, cameras, animation (skeletal animation) & particles management, sprites management, a vector math library with 2D/3D math and visibility culling, and many other things. | [fr]: | Un framework libre et multi-plateforme pour le développement de jeux en 2D et 3D multi-plateforme (mobile et desktop) en C++. Parmi ses fonctionnalités on retrouve le support OpenGL et OpenGL ES (mobile), le son 3D, la gestion des périphériques Desktop et mobile, la gestion de matériau à base de shader, des lumières, des caméras, la gestion des animations (par squelette) et particules, des sprites, une bibliothèque mathématique vectorielle pour la 2D/3D et pour la visibilité, et bien d'autres choses. |
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🦝️ Présentation / Presentation :
🎮️ Showcase:
🏡️ Website & videos
[Homepage 1 2] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) lp(202xxx) d(202xxx) d(202xxx) d(202xxx) d(202xxx) d(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]
💰 Commercial: (empty)
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [Showcase]
🐘 Social
Devs (Gameplay Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (BlackBerry Limited [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
📰 News / Source of this Entry (SotE) / News (SotN)
[Ubuntu Vibes(20121012)]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
GamePlay is an open-source, multi-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
Enjoy complete control over your game development by using this C++, Apache 2 licensed, multi-platform game framework. Join the countless other developers who are actively using and improving GamePlay.
Un framework pour le développement de jeux en 2D et 3D multi-plateforme en C++, par la Gameplay Team, initié par Sean Paul Taylor de BlackBerry Limited, ex Research In Motion (RIM).
En C++.
Gameplay est un framework libre et multi-plateforme pour le développement de jeux en 2D et 3D multi-plateforme (mobile et desktop) en C++. Parmi ses fonctionnalités on retrouve le support OpenGL et OpenGL ES (mobile), le son 3D, la gestion des périphériques Desktop et mobile, la gestion de matériau à base de shader, des lumières, des caméras, la gestion des animations (par squelette) et particules, des sprites, une bibliothèque mathématique vectorielle pour la 2D/3D et pour la visibilité, et bien d'autres choses.
GamePlay est un framework / moteur de jeu C ++ open-source multi-plateforme pour créer des jeux mobiles et de bureau en 2D / 3D.
Bénéficiez d'un contrôle total sur le développement de votre jeu en utilisant ce framework de jeu multi-plateforme en C ++ sous licence Apache 2. Rejoignez les innombrables autres développeurs qui utilisent et améliorent activement GamePlay.