📰 Title: | HPL Engine 1 | 🕹️ / 🛠️ Type: | Tool |
---|---|---|---|
🗃️ Genre: | Development | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Development ➤ Engine ➤ 2D & 3D ➤ Misc. | 🌍️ Browser version: | |
🔖 Tags: | 2D & 3D engine | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 2010-12-12 | 📦️ RPM package: | |
📍️ Version: | 20101212 | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | GPL-3 | 📦️ AppImage package: | |
🏝️ Perspective: | First person | 📦️ Snap package: | |
👁️ Visual: | 3D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 11439 | 🐛️ Created: | 2012-05-13 |
🐜️ Updated: | 2023-03-30 |
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: (empty)
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [Frictional Games (Penumbra: Overture, HPL1 Engine and OALWrapper released as open source)]
🐘 Social
Devs (Frictional Games [fr] [en]): [Site 1 2 3] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Discord] [Interview 1 [en] [fr]] 2 3]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (HPL Engine) [fr] [en] [de]]
[Mod DB] [Indie DB]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #LinuxGameDev #LibreGameEngine
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
HPL1 Engine Source Code
Yes, here it is at last the Engine that made the Penumbra Series.
License Information
All code is under the GPL-ersion 3 license except for the "test" which are included under the ZLIB license. All of the assets are licensed under the Creative Commons Attribution Share-Alike 3.0 license except for the CG shaders which are under the ZLIB license. Please read the COPYING and LICENSE-* files for more information on terms o
Un moteur 2D et 3D temps réel, libéré par le studio Frictional Games.
HPL Engine 1 est un moteur 2D et 3D temps réel, utilisé notamment dans la série Penumbra (Penumbra : Overture & Penumbra : Overture), un Survival horror en vision objective. Il est dérivé du moteur 2D utilisé dans le jeu Energetic (même studio). Frictional Games avait nettoyé son code et ajouté une couche 3D, en y maintenant le code 2D, de telle sorte qu'il est toujours possible de créer des jeux en 2D avec ce moteur. Une autre de ses particularité est qu'il a la possibilité d'utiliser des ombres dynamiques ou statiques (pour les cartes graphiques peu performantes).
Utilisé par ces jeux / Used by these games: Penumbra : Black Plague, Penumbra : Overture,