📰 Title: | Not the Robots | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Strategy | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Strategy ➤ Top-Down Fight of Units ➤ Stealth, Escape, Hiding | 🌍️ Browser version: | |
🔖 Tags: | Stealth; Strategy; Procedural Generation; Robots; Sci-fi; Unity engine; Perma Death | 📦️ Package Name: | |
🐣️ Approx. start: | 📦️ Arch package: | ||
🐓️ Latest: | 📦️ RPM package: | ||
📍️ Version: | Latest: - | 📦️ Deb package: | |
🏛️ License type: | 💰 Commercial | 📦️ Flatpak package: | |
🏛️ License: | Commercial | 📦️ AppImage package: | |
🏝️ Perspective: | Third person | 📦️ Snap package: | |
👁️ Visual: | 3D Top-Down | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 14094 | 🐛️ Created: | 2013-12-14 |
🐜️ Updated: | 2023-04-10 |
[en]: | A procedurally generated stealth game about learning to survive, making sense of your surroundings, and eating furniture. In most stealth games, you can fail a level several times and end up learning how to complete it through trial-and-error. In this game, every time you play a level, it is created from scratch | [fr]: | Un jeu d'infiltration généré de manière procédurale sur l'apprentissage de la survie, la prise de conscience de son environnement, et l'appétit pour les meubles, dont l'objectif est de manger les meubles sans se faire attraper |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [IsThereAnyDeal] [Humble Store] [Itch.io] [Steam] [Fanatical]
🍩️ Resources
• (empty):
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Not the Robots Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [twitter] [Facebook] [PeerTube] [YouTube] [PressKit]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🐘 From:
🏝️ https://invidious.lunar.icu/
🦉️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🦝️ https://invidious.lunar.icu/
🕵️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🕯️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️ https://invidious.lunar.icu/
🎲️[fr] https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🎮️ https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
🐧 https://invidious.lunar.icu/
A procedurally generated stealth game about learning to survive, making sense of your surroundings, and eating furniture.
In most stealth games, you can fail a level several times and end up learning how to complete it through trial-and-error. In this game, every time you play a level, it is created from scratch. You are never allowed to try a given level more than one time.
The game is intended to be enjoyed in relatively short sittings, over a long overall period. Not the Robots may seem simple at first, but it's full of mysteries to solve, secrets to find, and tricks to learn. Only your wits can save you now.
Steam :
You are a robot in an office building. You have to eat furniture and not get caught. A mysterious story unfolds. Not The Robots is this year’s most exciting Roguelike Stealth Furniture Eating Simulator. It’s a game with random levels, permadeath, and the goal of eating furniture. Same furniture is also your stealth cover.
Un jeu d'infiltration généré de manière procédurale sur l'apprentissage de la survie, la prise de conscience de son environnement, et l'appétit pour les meubles, par la Not the Robots Team.
Il utilise le moteur Unity.
Not the Robots est un jeu d'infiltration généré de manière procédurale sur l'apprentissage de la survie, la prise de conscience de son environnement, et l'appétit pour les meubles, dont l'objectif est de manger les meubles sans se faire attraper.
Steam :
Vous êtes un robot dans un immeuble de bureaux. Votre objectif est de manger des meubles sans vous faire attraper. Une histoire mystérieuse se déroule.
Not the Robots est le plus excitant Roguelike furtif simulateur de mangeurs de meubles de l'année. C'est un jeu avec des niveaux aléatoires, une mort permanente, avec pour but de manger des meubles.