📰 Title: | Phaser | 🕹️ / 🛠️ Type: | Tool |
---|---|---|---|
🗃️ Genre: | Development | 🚦 Status: | 04. Released (status) |
🏷️ Category: | Development ➤ Framework & Tool ➤ Game Framework | 🌍️ Browser version: | |
🔖 Tags: | Development; Framework; HTML5; Multi-platform | 📦️ Package Name: | |
🐣️ Approx. start: | 2013-04-12 | 📦️ Arch package: | |
🐓️ Latest: | 2023-09-26 | 📦️ RPM package: | |
📍️ Version: | Latest: 3.60.0 / Dev: 9e4d0ad | 📦️ Deb package: | |
🏛️ License type: | 🕊️ Libre | 📦️ Flatpak package: | |
🏛️ License: | MIT | 📦️ AppImage package: | |
🏝️ Perspective: | Third & First person | 📦️ Snap package: | |
👁️ Visual: | 2D | ⚙️ Generic binary: | |
⏱️ Pacing: | Real Time | 📄️ Source: | |
👫️ Played: | Single & Multi | 📱️ PDA support: | |
🎖️ This record: | 🕳️ Not used: | ||
🎀️ Game design: | 👫️ Contrib.: | goupildb & Louis | |
🎰️ ID: | 14074 | 🐛️ Created: | 2013-12-01 |
🐜️ Updated: | 2023-04-17 |
[en]: | A fast, fun, libre, multi-platform framework for developing HTML5 games for PCs, mobiles and browsers. It offers WebGL and Canvas rendering on desktop and mobile web browsers. Games can be compiled on iOS, Android and native applications using third-party tools. You can use JavaScript or TypeScript for development. It is used by thousands of developers worldwide. | [fr]: | Un framework libre et multi-plateforme rapide, et amusant pour le développement de jeux HTML5 pour PC, mobiles et navigateurs. Il offre un rendu WebGL et Canvas sur les navigateurs web de bureau et mobiles. Les jeux peuvent être compilés sur iOS, Android et des applications natives en utilisant des outils tiers. Vous pouvez utiliser JavaScript ou TypeScript pour le développement. Il est utilisé par des milliers de développeurs dans le monde entier. |
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📰 Progress: (3.60/202304),
🕵️ Reviews: [fr](202209),
🕯️ How To: (201804), (202212), [fr](201412),
🎮️ Showcase: (202304),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos cv(3.60/202304) t(202xxx) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r[fr](202209) lp(202xxx) sc(202304) ht(201804) ht(202212) ht(201902) ht(201504) ht[fr](201412) ht[fr](201412) ht[de](202xxx) ht[ru](201904) ht[pl](202xxx) ht[cz](202xxx) ht[sp](201805) ht[pt](202xxx) ht[it](202xxx) ht[tr](202xxx)] [WIKI 1 2] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial: [Support their work (Donate)]
🍩️ Resources
• Phaser examples: [Phaser (examples)]
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🐘 Social
Devs (Richard Davey (Photon Storm) [fr] [en]): [Site 1 2] [Patreon] [twitter] [PeerTube] [YouTube] [PressKit] [Interview 1(right side of screen)(201510) 2(201610) 2(202102)]
The Project: [Blog] [Forums] [mastodon] [twitter] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Phaser) [fr] [en] [de]]
[Wikipedia (Canvas) [fr] [en] [de]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site on Mastodon (date)]
🐘 Social Networking Update (on Mastodon)
🛠️ Title: Phaser
🦊️ What's: A libre framework for developing HTML5 games for PCs, mobiles & browsers
🏡️ https://phaser.io/
🐣️ https://github.com/photonstorm/phaser
🔖 #LinuxGameDev #Programming #Framework #HTML5
📦️ #Libre
📖 Our entry: http://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update: 3.60
⚗️ Major upgrade 🪙️
📌️ Changes: https://github.com/photonstorm/phaser/releases
🐘 From: https://mastodon.gamedev.place/@GameFromScratch/110203456166734038
📰(3.60) https://invidious.lunar.icu/SYSzuksxaIY
🕵️[fr] https://invidious.lunar.icu/C5D2Cq6MpDo
🕯️ https://invidious.lunar.icu/eN4hr8Vum-4
🕯️ https://invidious.lunar.icu/wXauoOxsiTI
🎮️ https://invidious.lunar.icu/gnfgwkVg7vc
🕶️ The logo of the engine: a red robot quite old school and very pretty, with its head in the shape of a light bulb, and a rather cubic body with a floppy disk drive as a thorax, in a maintenance hall, and small cubic and white robots topped by orange helmets are working around him, on scaffolding accessible by ladders, reminding platform games.
Phaser is a fast, fun, libre, multi-platform framework for developing HTML5 games for PCs, mobiles and browsers. It offers WebGL and Canvas rendering on desktop and mobile web browsers. Games can be compiled on iOS, Android and native applications using third-party tools. You can use JavaScript or TypeScript for development. It is used by thousands of developers worldwide.
📕🐧"A libre framework for developing HTML5 games for PCs, mobiles & browsers"🐧📕
Phaser - HTML5 Game Framework
Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development.
Along with the fantastic open source community, Phaser is actively developed and maintained by Photon Storm. As a result of rapid support, and a developer friendly API, Phaser is currently one of the most starred game frameworks on GitHub.
Thousands of developers from indie and multi-national digital agencies, and universities worldwide use Phaser. You can take a look at their incredible games.
🌍️ Wikipedia:
Phaser is a free software 2D game framework for making HTML5 games for desktop and mobile. It is developed by Photon Storm.
Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library for rendering.
Games can be compiled to iOS, Android and native desktop apps via 3rd party tools like Apache Cordova and phonegap.
Whilst you can wrap your game into a native app using tools such as Cordova and Phonegap the game itself is never compiled. The 'game' is simply run as JavaScript in a bundled browser. This means performance is nothing like a native compiled app.
Overview
The only requirement to use Phaser is a web browser that supports the
Un framework open source rapide, gratuit et amusant pour le développement de jeux HTML5 pour desktop, mobiles et navigateurs, par Richard Davey (Photon Storm).
Il s'appuie sur le moteur de rendu Pixi.js pour le support Canvas et le rendu WebGL 2D rapide. En JavaScript, TypeScript.
Phaser est un framework libre et multi-plateforme rapide, et amusant pour le développement de jeux HTML5 pour PC, mobiles et navigateurs. Il offre un rendu WebGL et Canvas sur les navigateurs web de bureau et mobiles. Les jeux peuvent être compilés sur iOS, Android et des applications natives en utilisant des outils tiers. Vous pouvez utiliser JavaScript ou TypeScript pour le développement. Il est utilisé par des milliers de développeurs dans le monde entier.
Utilisé par ces jeux / Used by these games: Connect Me Factory,
Phaser - Framework de jeu HTML5
Phaser est un framework de jeu open source HTML5 rapide, libre et amusant qui offre un rendu WebGL et Canvas sur les navigateurs web de bureau et mobiles. Les jeux peuvent être compilés sur iOS, Android et des applications natives en utilisant des outils tiers. Vous pouvez utiliser JavaScript ou TypeScript pour le développement.
En plus de la fantastique communauté open source, Phaser est activement développé et maintenu par Photon Storm. Grâce à un support rapide et à une API conviviale pour les développeurs, Phaser est actuellement l'un des frameworks de jeu les plus prisés sur GitHub.
Des milliers de développeurs d'agences numériques indépendantes et multinationales, et d'universités du monde entier utilisent Phaser. Vous pouvez jeter un coup d'œil à leurs incroyables jeux.