<?php

/**
* HandleElementBuildingQueue.php
*/

function HandleElementBuildingQueue($currentUser, &$currentPlanet, $productionTime) {
    global $lang, $resource;
	
    // Pendant qu'on y est, si on verifiait ce qui se passe dans la queue de construction du chantier ?
    if ($currentPlanet['b_hangar_id']) {

    	$buildArray = array();
        $currentPlanet['b_hangar'] += $productionTime;
        $buildQueue = explode(';', $currentPlanet['b_hangar_id']);

        $currentPlanet['b_hangar_id'] = '';
		
		$PremierElementTraite = true;
        
        foreach ($buildQueue as $element) {
			if (empty($element) || !($element = explode(',', $element)) || count($element) != 2) {
				continue;
			}
			
			list($item, $count) = $element;
			$buildTime = GetBuildingTime($currentUser, $currentPlanet, $item);

			if($currentPlanet['b_hangar'] >= $buildTime && $count > 0 && $PremierElementTraite) {
			
				if ($buildTime != 0) $buildedElements = floor($currentPlanet['b_hangar'] / $buildTime);
				else				 $buildedElements = $count;
				
				$buildedElements = ($buildedElements > $count) ? $count : $buildedElements;
	
				if ($buildedElements < $count) {
					$currentPlanet['b_hangar_id'] .= $item.",".($count - $buildedElements).";";
					$PremierElementTraite = false;
				}
				
				$currentPlanet['b_hangar'] -= $buildTime * $buildedElements; 
				$buildArray[$item] += $buildedElements;
				$currentPlanet[$resource[$item]] += $buildedElements;

			} else { // Cas : pas assez de temps pour construire quelquechose
				$currentPlanet['b_hangar_id'] .= $item.",".$count.";";
				$PremierElementTraite = false;
			}
        }
		
    } else {
        $buildArray = array();
        $currentPlanet['b_hangar'] = 0;
    }
	
    return $buildArray;
}