#include <activepoint.h>
Public Attributes |
| Time | time |
| | Time of the activepoint.
|
| int | priority |
| | Priority.
|
| bool | state |
| | Does this activepoint turn the entry on, or off?
|
Additional Inherited Members |
| static const UniqueID | nil () |
Constructor & Destructor Documentation
| synfig::Activepoint::Activepoint |
( |
const Time & |
time, |
|
|
const bool & |
state, |
|
|
int |
p = 0 |
|
) |
| |
|
inline |
| synfig::Activepoint::Activepoint |
( |
| ) |
|
|
inline |
- Todo:
- Should priority be initialized here, or elsewhere? This avoids a valgrind warning for now.
Member Function Documentation
| bool synfig::Activepoint::operator< |
( |
const Activepoint & |
rhs | ) |
|
|
inline |
| bool synfig::Activepoint::operator< |
( |
const Time & |
rhs | ) |
|
|
inline |
| const Time& synfig::Activepoint::get_time |
( |
| ) |
const |
|
inline |
| void synfig::Activepoint::set_time |
( |
const Time & |
x | ) |
|
|
inline |
| bool synfig::Activepoint::get_state |
( |
| ) |
const |
|
inline |
| void synfig::Activepoint::set_state |
( |
bool |
x | ) |
|
|
inline |
| int synfig::Activepoint::get_priority |
( |
| ) |
const |
|
inline |
| void synfig::Activepoint::set_priority |
( |
int |
x | ) |
|
|
inline |
| const etl::loose_handle<ValueNode>& synfig::Activepoint::get_parent_value_node |
( |
| ) |
const |
|
inline |
| void synfig::Activepoint::set_parent_value_node |
( |
const etl::loose_handle< ValueNode > & |
x | ) |
|
|
inline |
| int synfig::Activepoint::get_parent_index |
( |
| ) |
const |
|
inline |
| void synfig::Activepoint::set_parent_index |
( |
int |
x | ) |
|
|
inline |
Member Data Documentation
| Time synfig::Activepoint::time |
| int synfig::Activepoint::priority |
| bool synfig::Activepoint::state |
The documentation for this struct was generated from the following files: